Is LG's New Ultra Widescreen Display Better Than "Normal" 4K?
Iddo Genuth (903542) writes "Forget about 4K displays, are Ultra Widescreen 'cinematic' displays the real deal? Earlier this year LG announced its new 34UM95 – a 34-inch Ultra Widescreen monitor with a cinematic 21:9 aspect ratio and a generous 3440 x1440 resolution — a recent hands-on review suggests that this monitor might be the new productivity king, for those who simply can't stand that annoying bezel between their multiple monitors. Linus Sebastian had a chance to play with the new LG 34UM95, and although he seems to start as a skeptic (after all, how really useful can a 21:9 display be right?) he ended up his review fully converted, with no going back. We still think that pro graphic users will not rush to switch over their EIZOs and NECs for this baby, but video editors, gamers, programmers and basically anybody who loves multitasking, might be very tempted — what do you think?"
So yea... I get the whole "more resolution captain!" Absolutely. Every day all day. But I use a 27" monitor that only does 1920x1200... "Only." That's plenty for work and pleasure - i'm playing the new wolfenstien at that resolution, and its beautiful.
However, I would love some ultra widescreen for more real estate. To me, 4k is just too faddish, and thus too expensive for the poor nerds amongst us to justify purchasing.
I just bought my first 16:9 display 3 months ago, wide is handy but resolution is where its at for multitaskers, but considering this thing cant decide if its a high end monitor or a gimmicky TV, resolution? whats that?
This resolution is smaller in *both* dimensions than 4K, it's not even wider.
I would submit that you think 1920x1200 is "plenty for work and pleasure" because you simply have no experience with "better".
I use a trio of Dell 30" monitors at 2560x1600, I can most assure you that it makes a difference. I've had to, from time to time, use another computer with a pair of older Dell 27" monitors at 1920x1200 and it is horrible to go back.
The idea that 4k is "faddish? Really? Why don't we all go back to 19" monitors at 1280x1024 while we're at it?
You simply don't know what you're missing.
My complaint is always the lack of vertical resolution. At least for a working monitor. 1440 is little better than most of the monitors outtoday but very little in proportion to its horizontal resolution.
As a TV display, I'd be hesitant to buy nonstandard resolutions as current HDMI has a bandwidth problem with 4k at a decent frame rate let alone finding media for it. I've seen 4K resolution playing 4K media. It's very beautiful but it also suffers from the industry or whoever announcing 8k already, so I'm in wait mode if economical models ever come along.
Until then, 1080p is good enough for TV and I'll find something not quite so wide for computers.
It might be just you, but are you basing that on the "idea of 4k", or actual experience using it?
I don't own a 4k TV, but I've watched one, when fed a proper 4k source, the difference is, "holy crap, when can I get one of those?!?"
So why don't I own one now? The source material from most media isn't 4k, so what's the point? For TV use, it will be a few years. For computer use, that time would be now if a good IPS 4K display wasn't crazy priced.
But when the prices come down, it will make total sense.
Want bigger screens and more of them? Wait for the next gen oculus rift type devices.
Too bad Microsoft and the Desktop Linux bunch have their heads too far up their butts or are too busy forcing tablet and other crappy UIs onto Desktop users to actually provide us with an environment that will take full advantage of such hardware.
So you'll have to resort to some 3rd party software.
Most documents read are still portrait orientation, most sourcecode is still nicely formatted over multiple lines.
Ultra-wide screens are only "productive" if you make cinema movies. Everybody else needs vertical space for productivity.
Then again, the entire review shows videogames and browser windows, so I guess it's for a different definition of "productivity".
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
Any discussion like this is pointless without knowing the price. As in, "It's nice, but not for $XXXX." Or, "Since it costs as much per square inch as the two monitors it will replace, it's very attractive."
I guess i'm missing the money to purchase something that I can do without! ;-)
More pixels is always better if you're coding. However 21:9 does nothing for me, they should double down and go 32:9 and allow two host controllers (and selectably just one to drive both). It'll save me a bit of desk space and one power cord...
You know what would be awesome? If someone made one of these ultra wide screens and curved it, so you'd get the same effect as if you were using 3 screens but without the bezels. Would be great for gaming. Come on, we live in the future, where's my gigantic curved screen?
This breathless sales pitch for a way too wide screen does not woo me at all over productivity.
The bezel is not a problem, and if anything, is an asset. It allows me to maximize a program on the left, and maximize a program on the right and keep the two separated in my mind. Few programs need such a wide space and will just waste it when maximized. Anything where you have to try and screw with dividing the screen manually sounds like it would be a productivity eater.
I suspect that there are a few applications where such an individual wide screen might be nice, first person shooters would probably benefit from it. But my IDE, my accounting, Photoshop, terminal window, or browser would all be lost and not only wasting the space but just mean that now I would have critical elements on the left so very far away from critical elements on the right.
So nope, these things are extremely niche and while probably get oohs and aahs in showrooms are probably destined for a future like the 17" laptop.
Really? Many people like dual monitors, which gives lots of horizontal resolution and not so much vertical.
Yes really. I use multiple monitors most of the time, but I find my current second display (A cheapish HD monitor) at 1080p, is jet a bit too short. I've been looking at second monitors that offer more vertical resolution (looking strongly at 4K).
Although extra space to either side is nice in the end vertical space is often more useful for the task at hand.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
OK, so I now have three WQHD displays and the 1440 vertical pixels are nice... while I cannot stand the 21:9 1080p monitors, because they are only useful for watching movies, I can see 3440x1440 being somewhat useful, but realistically, nothing beats multiple monitors for development. There are times when you need to go full-screen with your application while debugging. Having a 7680x1440 (and 3440x1440 still means at least 2 monitors to match what I currently have) display won't help me at all there (which is why I don't use nvidia's "Surround"). The problem with the 2560x1080 monitors is the lack of vertical real estate for "everything else" outside of games and movies. We took a minor step backward with 1080p to synch up with our home theater TVs, and as a developer, it was truly miserable to develop in. Even if I went with two of these monitors, it means I don't have a center monitor - I either have a primary and a secondary off to the side, or I'm staring at a bezel in the center. Maybe a developer on a budget could get one of these, and a WQHD monitor as a secondary... all I know is that I'm no longer miserable debugging full screen and mobile apps with my current setup.
While I'm ranting...
For home theater, ultra-wide is fine. Curved, on the other hand, is a crappy gimmick unless you are the sole viewer in your lazyboy at the focal point. In this usage, I can also see curved ultra-wides as a possible ideal gaming monitor.
I don't believe that - unless you have a screen the size of a small movie theatre your eye cannot distinguish between 4k and 1080p resolution pixels.
It's not that large of a screen you can plainly see the difference, especially sitting at a few feet (as you do with a computer monitor).
You should go to CES sometime where you can see lots and lots AND LOTS of different displays all using the same source material, then you can tell for yourself...
"There is more worth loving than we have strength to love." - Brian Jay Stanley
If you get one, lock your doors or they'll come in and saw half of it off while you sleep. LG doesn't understand that they can't take things away after the sale.
If you use a retina macbook pro for any length of time, the appeal will dawn on you. 4K enables pixel doubling, which makes text amazing to look at. All the other details, too.
It's a first world problem, mind you, but I find it quite unpleasant to view a non-pixel-doubled display, now. I mean even the Apple cinema display* looks outdated and primitive.
I kick myself for buying the retina machine before it could drive/I could also afford an external 4k display.
*I referenced the Apple display not because of any inherent superiority, but rather it's the nicest display I've viewed while actually doing stuff (as opposed to viewing an in-store demo video, which, incidentally, are not any less unpleasant to view post retina).
Which of course is no more valid than the old conventional wisdom about refresh rates ("60 Hz is the fastest refresh rate any CRT will ever need. Your eyes can't perceive anything that changes faster than that.")
What an interesting way to live your life.
Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
If you plug a flash drive into its USB hub does it try to send the contents back to LG?
High resolutions at a moderate price have been available for some time via Korean sellers... I have a Catleap Q271 Retina and I love it.
Even better, Monoprice now offers similar gear without the overseas seller worries! http://www.monoprice.com/Categ...
Do what thou wilt shall be the whole of the Law
No mod points, so I'll just reply and say "me too". On the other hand, I'd consider taking one of these displays and turning it 90 degrees so I can see more of my code at once without scrolling.
I don't understand this impulse to make the monitor wider and wider. I'd like my monitor taller so I can see more of my webpages, not less. Maybe I'm just an old fogy so get off my digital lawn.
At standard viewing distances for monitors, we will have a use for 8K. That is, 7680x4320, on a monitor roughly in the 40-50 inch range, flooding your visual field with medium-to-high-density pixels. For TVs, we will never reach 8K, in fact I expect TVs to either eschew 4K entirely or stagnate at 4K for even longer than we stagnated on 1080p (with 1440p for the premium consumer market). And since TV standards dictate monitor sizes now... Urgh.
This article is an ad.
I don't own a 4k TV, but I've watched one, when fed a proper 4k source, the difference is, "holy crap, when can I get one of those?!?"
Only if you're looking at it too closely. At recommended viewing distances, 4K resolution is difficult for most of the population to detect a difference in. Up close, yeah, it's obviously going to look astounding, and most people have "too large" a screen for their viewing distance, so in a way, I guess it works out :)
The problem with 4k monitors is that they have slow refresh rates (30hz?), slow response time, and all the usual non-IPS problems like poor viewing angle and color. None of which matters terribly for programming (save response time which might make scrolling a bit blurry.)
Please help metamoderate.
No worries if lack of money is the reason... we have all been there at one time or another...
The issue is when someone says, "oh, that isn't needed and is "faddish", the current ones are fine.
Yea, they are fine because they really want the good stuff, but have no money, so instead of just admitting that, they claim they don't want the new stuff to feel better about themselves. :)
Harsh perhaps, but true...
I can see the point of a really wide monitor though - which is what this is about......
like, no bezel in the middle, less software going hordky dorzky.
world was created 5 seconds before this post as it is.
Good post... $400 to $450 depending on what connections you want on it, much nicer panels than the cheap 27" 1080p TN panels being sold for half the price.
I want 24' IPS 4:3s or 16:10s. Especially 16:10 is a beautiful widescreen aspect ratio. It's very good for working on a computer. 16:9 is only good for watching movies and perhaps some games which are in a movie aspect ratio. Try doing work with one and you'll get frustrated and annoyed. Even if you turn it 90 degrees it's still horrible. 16:10 for life! (If you absolutely need widescreen). Now excuse me, I need more beer.
27" at 1920x1200 is a signficiantly lower pixel density than standard pixel densities on 22" monitors, which have the same resolution.
For the record, if you want screen real estate, you want 4K, not this stupid ultra-widescreen bullshit. For the record, the Ultra-wide 1440p panel is signficiantly shorter in width and especially height compared to a true 4K monitor.
At your current display size class, you can buy a Samsung U28D590D, or any of the other comparable monitors from Asus/Acer/Lenovo whenever they ship, and get literally your same monitor with double the pixel density. If you seriously still believe that Windows has a problem with DPI scaling (it doesn't), then you can buy larger 4K displays at 39". All of these are displays under $1000, albeit with some compromises (TN panels, and the 39" panels don't run 60hz at 4K because of HDMI limitations).
Speaking of fads - I would not be suprised if we see prices on 4K monitors - at least the cheap displays we're getting now - drop below the price of 1440p and ultra-wide 1440p displays.
Pro users want 8 bit (or better) color and wide viewing angles (this is important because contrast/gamma/color balance doesn't shift with slight viewing angle shifts.)
Gamers won't switch because of 30hz refresh rates and poor response time.
At this size, featureset seems to be jumping back a couple of years at least, which isn't surprising. If you're a programmer or spend all day looking at text, yes, by all means, switch! Ditto for CAD. But if you do graphics/photo work, like to watch a lot of video/animation, or game - wait. For a while. You'll need to wait until ~4K IPS panels come out on the high end, and then trickle down to low end.
Please help metamoderate.
I would submit that you think 1920x1200 is "plenty for work and pleasure" because you simply have no experience with "better".
I'm all for higher resolution. And I do think 4k is overkill for TV. But not for computer monitors.
But size and resolution are two different things. 3440 x 1440 is the picture size, not the resolution. Resolution is expressed in dpi. (Or dots per whatever, it doesn't have to be inches.)
34 inches at 3440 X 1440 is too small, physically, for real work except maybe graphics. If I wanted the same "effective resolution" at the same distance (across my deep desktop) as my 24" monitor at 1920 x 1200 (WUXGA), which is just fine, this new monitor would have to be about 47" diagonal. At only 34" diagonal, in order to get the same effective pixel size as my existing monitors, it would have to be about 18" from my face.
Sure, smaller pixels might make for smoother games or videos, and "smoother" fonts, but when it comes to actually working on your computer, you don't want the text to be too tiny or the buttons to be too small. 4k or bigger is fine with me, but for work, the physical size has to be in good proportion to the pixel size. Smaller pixels are not always a good thing.
Hey, I'm using a 17", 1280x1024 monitor* right now, you insensitive clod!
* ViewSonic VP171s, if you're wondering.
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I actually have one of these screens and I'm a huge fan. For coding work it's significantly better than the 30" Dell that I used to have. I can put two files side-by-side in my IDE and still have room to the side for a browser.
Having something like a 36" 4k screen would be nice for the extra vertical pixels, but I'm not expecting to see any of those out for a while. The trend seems more towards ~27-32" 4k screens and for me that just doesn't help. I have to scale the image up or sit super close to the screen. The smaller 4k tvs (~42") are only 30hz and that's a non-starter for me.
For $1k it's pretty hard to beat for coding work. I'm going to get another one to replace the 27" Cinema Display that's on my desk at home.
You should go to CES sometime
I don't need to go to CES. I bought that monitor three weeks ago when Fry's had it for a little under $1k. It is huge, I did not really like it. Much of the monitor is in my peripheral view, and moving the mouse from far-left to far-right is a pain. I decided to use my "old" 1920x1200 again and use my 34UM95 for my flight simulator.
The idea of having a gazillion xterm's next to each other is great, but it didn't work for me.
I'm not a complete idiot... Some parts are missing.
I didn't know they used to be Goldstar, or I wouldn't have bought their monitor in the first place.
I fell asleep with Dragonball Z paused one night, and Goku's hairline got permanently burned in; along with the still legible "Kaenneth has won a cultural victory!" from play 'one more turn' on Civ 4 a bit too much.
Agreed. Needs to be at least 6 foot wide, same as three decent sized LCDs, and should be a reasonable resolution, 5760x1080 which is what three HD monitors would be. Then I would be interested, but 3440 isn't even 2x1920, so you're actually losing horizontal real estate compared to 2 cheap HD monitors.
Why buy this 34" at $1,500 when it has less space than two $200 $26" LCDs? I would have 52" total, 3840x1080 resolution and spend $400 instead of $1,500.
my karma will be here long after I'm gone
I don't believe that - unless you have a screen the size of a small movie theatre your eye cannot distinguish between 4k and 1080p resolution pixels.
You must have poor eyesight. The difference is actually profound.
I'm aware some games have the 21:9 option but what about the streamers and content creators for other streaming media, will we be given options so our viewers can enjoy the native resolution without cropping issues?
Even now yt doesn't handle portrait videos very well, my 720p videos are native at '1440p' because of the vertical resolution, I'm not against the form factor just wondering why I'd shoot myself in the foot at this point in time.
First of all, 3440x1440 isn't better than 3840x2160.
If you really truly believe that a 21.5 aspect ratio is better than a 16:9, you could put a piece of tape over the bottom 500 lines of a "standard" 4k display and still end up with a higher res.
How about building a display panel that doesn't have edges?
Give me a dozen megapixel panels and a let me arrange them however I like.
Make them modular, interchangeable, cheap, and the whole display becomes expandable.
Or improve the power efficiency, or the cabling, or the weight, or the color depth, or... any of a dozen other things I care about more than the aspect ratio of a single panel.
If you absolutely must claim that one aspect ratio is superior to another, then why not go with the golden ratio?
At least that way you can put two together and still have the same ratio.
I guess i'm missing the money to purchase something that I can do without! ;-)
Kidding, right? I have three 22" 1680x1050 monitors, only $50 each on craigslist. That's 5040x1050 compared to 1920x1200. Games in eyefinity are beautiful when the screens wrap around you and all you see from the corners of your eye is more of the video game. Looking at one flat screen is annoying now, it's like I'm missing the rest of the game. I don't know why the new consoles don't have two more video outputs for two more screens.
three 30" though.... I don't know if I would want all that, I would have to turn my head to look from one side to the other, I would be exhausted from constantly looking around LOL. 22 to 24" is about the limit with three screens on a desktop if you don't want to have to turn your head to look from one corner to the other unless you're placing the screens several feet away.
my karma will be here long after I'm gone
Does it work on Linux, specifically Centos/RHEL? is any particular video card required or should it work with what I already have (Intel graphic something built into the motherboard).
I'm not into gaming but I do like the idea of a bigger desktop and workspace!
If you're a zombie and you know it, bite your friend!
No bezels is nice. However, I have three 24" ASUS monitors with probably around 1.5" of bezel between them, and it's honestly something you get used to. When gaming, you aren't really supposed to look directly at the other monitors anyway (there tends to be a lot of distortion to the sides), so the bezels aren't as big a deal as you might think. I would prefer to keep 5760x1080 over 3840x1440, but that might just me. The extra vertical space is nice, but not at the cost of almost 2000px in horizontal resolution.
Beyond that, the "ultra-wide" LG monitor isn't as good for a lot of productivity tasks. With three separate monitors, you have the advantage of the window manager allowing you to maximize or snap to multiple points instead of one giant one. So you can have three maximized windows with the click of a couple buttons, whereas on the LG monitor, you have to manually position them to achieve the same effect. If you use the "snap to side" feature found in Windows and at least some Linux WMs, you can quickly have six windows side-by-side filling three monitors. Finally, if you're watching a video in one monitor, maximizing it only fills that single monitor, leaving you two others to use in the meantime.
If you can't convince them, convict them.
I was about to say the same - I do similar with 16:9 monitors now and it's wonderful. But I have a sneaking suspicion that 21:9 might be pushing the line of too much of a good thing. Maybe not crossing it, but 31% more height at the same width is starting to get a little ridiculous.
--- Most topics have many sides worth arguing, allow me to take one opposite you.
:). Yea, good riddance to those days... May they never return...
As it stands, I would be thrilled with a 300dpi computer monitor at the 30" size, shame no one makes one. :(
So, since you have one, can you contribute to what is being discussed? Which is whether or not you can tell a difference, not whether it works for you in computer use.
Don't complain about syntax, grammar, or spelling. There is no.hell like input on android.
Neither 21:9 or 3340x1440 are 'cinematic'.
2.40:1 theater anamorphic SMPTE 195-1993
2.39:1 theater anamorphic PH22.106-1971
3440/1440 2.3888 monitors
2.34:1 theater anamorphic PH22.106-1957 aka: 2.35:1
21/9 2.3333
2.20:1 theater "70mm"
1.85:1 theater widescreen
16/9 1.7777 2560x1440 1920x1080 hdtv
16:10 2560/1600 1.600 monitors
1.375:1 theater acadamy 35mm
4/3 1.3333 sdtv
And quite frankly 1440 is not enough vertical space in which to stack a couple apps such as 2 browsers or browser and tall xterm in.
Before buying into some ragefad you need to consider your primary usage and the tradeoffs.
Movies? You're going to hit black bars or lossy/expensive scaling no matter what primary near-ratio you choose... 2.4/1.8/1.3. 16:9 (1.777) is most common.
Apps? Unless you like being confined to a wide yet vertically narrow workspace band, go 1.7-ish.
Such as monoprice 10734 30" LED $690 or 10489 27" LED $461.
And remember to always calculate the physical DPI you're getting before buying.
Actually, it is - if you sit 8-10 foot away from your screen you need a 60" TV to see a resolution higher than 1080p.
4k is pretty much useful for monitors only (where it's useful because you sit 2 feet away from them).
How about we just use decimals so we can understand this more easily?
5:4 = 1.25:1
Made common with 1280×1024 displays
4:3 = 1.33:1
Old computer monitor standard
16:10 = 1.6:1
Made common with 1280×800, 1680×1050 and 1920x1200 displays
16:9 = 1.78:1
(HD video standard)
Became most common aspect ratio for computer displays in 2012
A4 paper size = 1.41:1
Movies usually are in 2.39:1, 16:9 or 1.85:1
256:135 = 1.9:1
Since 2011, several monitors complying with the Digital Cinema Initiatives 4K standard have been produced. The standard specifies a resolution of 4096×2160 and an aspect ratio of almost 1.9:1.
I don't read your sig. Why are you reading mine?
Oh, and here's one more...
Seiki SE39UY04 39-Inch 4K Ultra HD 120Hz LED TV $500
Speaking as someone with a 27" 2560x1440 monitor, and a 15" 2880x1800 monitor... No, 2560x1440 is not high enough resolution on 27", and 1920x1200 certainly isn't.
Of course 3440 x1440 is better than 4K, having only 56% of the pixels of a true 4K display (4096x2160) LG can make a lot more money on it. A true 4K screen cropped to 21:9 is still going to give you more pixels to work with. BTW: 4K cinema is 4096x2160, but when then want to show 21:9 they use the appropriate lens to change the aspect ratio without throwing out pixels.
It's not just pixel resolution, it's color depth and gamut range too.
Which 4k doesn't improve in any way.
4k is about resolution, only.
And fitting more information on the screen. Many of the dialogues and even spawned program windows I work with are of fixed size. And sometimes I have dozens of them on the screen. If they could occupy a smaller percentage of my screen, that would be a very good thing.
I come here for the love
I wouldn't need the height if it was sitting on the desktop. looking too much up sucks.
but a 4k 55", a sofa and wireless kb mouse.. sign me up for that(the sofa being 1.4meters or so away from the screen). for that I would prefer 16:9
world was created 5 seconds before this post as it is.
1. So you're not constantly panning your vision around to see.
2. So you can have a lot of windows open simultaneously. you're not 6ft away, you're 2ft away, making this viable.
3. you pay for the privilege of not having a bezel in the middle.
4. yes it is overpriced atm.
I use two monitors, however one of them is a Dell U3014 which is a 2560 x 1600 IPS display. The other is a bog cheap generic 27" 16x9.
I used to have two 27" 16x9 side by side. The problem with that arrangement is the 1080 vertical resolution wasn't satisfactory for programming.
Now this with a 1440 is definite improvement. Still though I think I'm sticking with the 2560 x 1600 - it's even deeper. IPS is also pretty sweet when doing graphics work.
Yes they can. put two 55" TVs side-by-side (one 1080 one 4k), and you will see the difference, even from 10 feet. (If the source material is 4k)
I've got better things to do tonight than die.
More pixels is always better if you're coding.
Strange, i prefer to code at 1280x720 with a dpi of 120. :)
Probably due to old age, 15+ years of CRT radiation, or maybe i just like things big and clear.
Each to their own i guess
They should double down and go 8:9.
Why go to two 32:9 monitors stacked vertically? That is exactly the wrong direction to go. This 21:9 monitor is unforgiveably stupid when they could equally well have gone to the far superior 4:3 format. That way with a single monitor of adequate linear size and pixel count you could have either two portrait areas side by side, or two vertically stacked wide screen areas. Or an infinite number of other layouts. No screwing with anything required; simply accomplished by stretching your windows to taste.
I recently picked up the Seiki 39" 4k screen for use as a monitor. Native resolution is 3840x2160. It took a few days to get used to it's size, even coming from a dual 27" IPS 2560x1440 setup. This single monitor has almost a million more pixels than my old dual head setup, and you can actually full screen a window without an annoying bezel splitting down the middle.
As a developer, this thing is amazing. You wouldn't use it for games, as it only does 30hz refresh. In every other way it is clearly superior to my old kit. Not bad for $450 at Tigerdirect.
Don't forget that this is two 5:4 screens side-by-side. Slashdotters often bemoan the lack of non-widescreen monitors, and now you can have two.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
My person take on what the LG means is Life is Garbage...
You realize, of course, that a 26" 1920x1080 monitor is only 85 DPI, so the same font size (in pixels) on a 26" 1920x1080 monitor would actually look about 40% larger. And, you'd get more text on the screen to boot.
1280x720 at 120 DPI makes for a small screen: 10.7" x 6", which is approx 12" diagonal. Do you do all your coding on a subnotebook or MacBook Air or something?
Program Intellivision!
Well, 3 20" 1280x1024 5:4 monitors side by side. Great for gaming (if you use only 1 or all 3 monitors, can't stand a central bezel split). Good for programming and writing, as you can actually see more than 20 or so lines without the text disappearing to credit card contract font size.
If you thought 4k was that impressive then you'll piss yourself when you see what my 12 year old CRT can do at an even higher resolution...
A bullet may have your name on it but splash damage is addressed "To whom it may concern."
Absolutely nothing, judging by this article.
Is a "21:9 aspect ratio"the same ration as 7/3? Maybe they should market it as 483:207 aspect ratio. Sounds bigger.
And if so, 3440x1440 pixels give you an aspect ratio of 43/18, not "21:9".
I guess this screen has a Wide-Ass (tm) aspect ratio. Let's just call it that and leave the math to the nerds at those "news for geeks" sites.
I don't know why the new consoles don't have two more video outputs for two more screens.
Probably because there aren't a commercially significant number of end users willing to set up three suitably arranged televisions in the living room. And people who prefer gaming on a desk tend to prefer PCs.
Good luck getting the monopoly ISP to "build it". Or would you be satisfied with going back to optical discs?
Initially, it's impressive looking -- but as others said, the fact it gives you no more vertical resolution than you get with many of today's laptop screens is kind of a "non starter" for me. When web browsing (which, let's face it, almost all of us do quite a bit of, no matter what other task(s) we claim a given computer was purchased for), you're always scrolling pages up and down. I wouldn't spend this much on a display that didn't let me see a single bit more information on a web site without scrolling down.
Same thing tends to happen for tasks like photo editing. Your typical photos are going to have a lot more vertical resolution in pixels than this monitor can display at a time.
I dislike the bezel between multiple monitors too -- but I don't think anyone's really offered a worthy substitute yet. (I have a pair of 27" LG monitors side-by-side on a monitor stand right now, and at least with this arrangement - I can go full screen to play a game while keeping the main Steam window open and visible on the second display the whole time. Same with other apps that were coded to work best in a full screen mode. You can do that and still have another screen to work with.) Cost-wise, these displays were only about $249 each plus $49 for the stand from NewEgg. So $550-ish to have the whole thing? I'll learn to live with the bezels before paying the $1000-ish prices for most higher resolution 30" displays out there and the like.
Exactly.
One my laptop I use the native 2880x1800 LCD, an external 27" 2560x1440 LED monitor, and 22" 1920x1080 that has been rotated 90 degrees for 1080x1920 which is awesome for coding.
On my Linux box I use the 27" 2560x1440 as my primary monitor, a 27" 1920x1080 for running my game, and the 22" 1080x1920 for coding.
Once those who have never tried multiple monitors for development don't know what they are missing.
Samsung just released a 4k monitor for $700. A guy at work just got one. That's still too much than I'd pay for a monitor for the home (considering the options now available), but it is much less than all the other 4k monitors I've seen.
My laptop can use it's display + 2 thunderbolt monitors and one monitor connected to the laptop's HDMI port. I assume it can handle more but would probably start to tax the GPU in the system. I have 10 desktops on my laptop and have always wanted to be able to see more than 1 simultaneously in a number of different workflows I happen to use when working. (rendering on one screen and source code on another or just having apple scripts that I can work on with the editor on one screen and the stuff it is doing on another.) I am a bit of an ADD child, and I have found over the years that when my work space gets too "cluttered" It makes me start to feel overwhelmed, which does not have positive effects on my productivity. My concern with this monitor is price and whether I would be able to have 2 of them such that I can view 5 desktops or 3 of them so I can view 7. I have no idea how I would arrange such a think as I usually use my laptop by itself.
Anyone have useful or constructive insights on my situation here?
(Other than not to use a mac? I am a PC guy who pulled the trigger on getting a mac last year. I still have about 10 windows/linux boxes but I 3 my mac.)
Thanks in advance.
They've changed the T&Cs of their smart TV to disable features if you don't agree to having your behavior tracked. That's not mentioned on the box and I'm surprised retailers aren't seeing angry customers returning used LGs to them saying they've been sold fraudulently.
Doesn't matter if any LG product is "better" than Samsung's 4K set. I would never buy an LG product. Period.
I don't own a 4k TV, but I've watched one, when fed a proper 4k source, the difference is, "holy crap, when can I get one of those?!?"
You're talking about a market supported by people who can't tell the difference between DVD and Blu-Ray quality (or don't care). How are they going to support a viable market for 4K resolution when there isn't even an HD market. Everything marketed as HD by satellite, cable, and streaming services is massively compressed shit that looks more like Lego stop-motion than HD.
Lies spread by individuals with poor eyesight.
I have looked. it's got to be way better than using 3 screens for gaming and watching wide screen movies.
Yes, but the 4k TV was 10 feet away... at the distance your CRT sits, the 4k TV would be absurd... :)
If you watched the review, Linus conceded this fact. What he's sold on is the idea of a bezel-less wide screen viewing experience. Also, the native resolution is just right so as to not need to be driven by high-end graphic cards for gaming and tiny fonts for text reading.
Life is not for the lazy.
Eh, if I'm going to spend that much for a monitor I'd rather wait till one of these goes on sale and spend a little more (I've heard that it was $600 around Easter, and I'm hoping it or something comparable might be $500 on Black Friday).
"[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz
It took production studios and prehistoric TV stations forever to switch fully to 16:9 content, I can just see the "black bar either side" syndrome kicking in again for another decade. Sigh. Now I'm going to go watch ST:TNG on one these new LGs. :P
I'm guessing you've taken the 1920 x 1080 23" or so monitor you were given at work and run it at 1280 x 720. This would make your DPI (a nice tool for this) go the other way, to about 64 DPI. Or in terms of how we used to measure this in the CRT days, a gonzo near .40 dot pitch! (Most people used their CRT's at .28 dot pitch back then.)
Incidently, I use a 27" 1920 x 1200 at home, which is about a .30 dot pitch or 84 DPI, because after staring at a mainstream (read: inexpensive) coding monitor all day at work, I find the slightly larger text more comfortable on tired eyes.
Attention zealots and haters: 00100 00100
If this was like 50% wider and curved, I'd pay almost anything for it. I've got triple 24" right now and it's great except for the bezels.
if you reject their privacy policy, will they bump your resolution down to 800x600?
Interesting, those are getting cheap fast...
Of course, it is a TN panel, so to compare it to the IPS panels that Monoprice is selling isn't really fair. The TN panel has a faster response time, but the IPS panel is going to have better color accuracy and better viewing angles.
Still, that is darn cheap. :)
I've got a 55" 720p plasma. People who own 1080P TVs comment on how nice it is.
I've "experienced" 4k. At 8' from a 55" TV, I can't tell the difference. Even if all the source was 4k, I don't think most people could tell the difference between the two. Gets to be one of the audiophile/vidoephile discussions. They can't "prove" they can see a difference, and won't be swayed by proof they can't.
Learn to love Alaska
Yeah, and you can hear the difference between a tube amp and solid state amp, or whatever the audiophiles are claiming.
Learn to love Alaska
I don't believe that - unless you have a screen the size of a small movie theatre your eye cannot distinguish between 4k and 1080p resolution pixels.
A few weeks ago I want to Costco. I wasn't yet aware that they even carried 4K TVs. I wasn't even paying particular attention to the TV section. As I was walking by, I just glanced over at one of the 4K TVs without knowing what it is, and I was like "Holy crap, thats amazing! What is it?". My wife looked over and had the same reaction. I looked at the tag and realized it was a 4K. I've never had a reaction quite like that to any TV I've ever seen. I believe it was a 55" model (they caried 2 sizes, and it was the smaller of the two), and I was probably about 10 feet away.
So you did something the instructions told you not to do and you blame the manufacturer?
Only the State obtains its revenue by coercion. - Murray Rothbard
I also have the landscape/portrait combination. It would take far more than this to tempt me to switch. My gutter has a slight fold, so my visual perpendiculars are about six inches apart, and I'm not viewing the wings at some weird oblique angle (or buttock balancing, which can only end badly if like many software developers one is treadmilling the 50/50/50, where 50 is the new 40).
My landscape screen hails from the era where 1680x1050 was king, and a godly stout and square king at that. It's not quite wide enough to triple tile, so I had to solve the console problem differently.
I configured Tilda terminal to pop up (always on top) in the bottom 1/3 of the vertical display, where the pixels begin just two inches above the top of my desk. The vertical display always has my primary browser, maximized. When Tilda pops up, I still have as much vertical height for my browser than on the landscape screen, so I just have to scroll the web content to the top portion of the browser window while I'm using the console (like hell I'm going to manually demax my browser window every time I pop up Tilda with my Windows menu key).
The problem that drove me nuts is that the content at the bottom of a web page won't scroll up to the top of the window. FF just doesn't think the user ought to be able to scroll past the point where the bottom pixel of the content is any higher than the bottom pixel of the display window. No empty bottom margin allowed! The right side of your screen can taper into nothingness, but not the bottom. That makes it pretty clear already that there's an industry-wide potato famine for vertical real estate: they didn't even consider that it might be ergonomically more acceptable to scroll the portion of the content you're actually reading up to eye level, because to a first dipshit–designer approximation nearly every screen is a horizontal slit (I chose the ndash rather than a hyphen in that compound modifier, by a nose).
One loses pretty much nothing running a browser in portrait mode if combined with NoSquint. On 80% of web sites (denominated by the sites I willingly chose to visit) I just magnify the fonts until all the loopy cruft blows off the sides of the screen, leaving that portion which I wish to attend gloriously enlarged on my jumbo page. It is certainly true that some sites are coded in relative units where it's impossible to achieve a horizontal enlargement of the main content column by fiddling with NoSquint. For these, there's always Stylish. If even Stylish fails (mainly because the selectors are too cluttered and generic) I either (A) actively seek an alternative resource better behaved, or (B) switch that specific page into Chrome. Yes, I treat the web like a kindergarten full of unruly children (and graphic designers) forever requiring a heavy thumb. It's worth the effort. One font to rule them all!
I've long lived by the adage that for primary reading, fonts should be large enough that the user can lean back and operate the Page Dn key with your big toe. Your own spine will thank you on the home stretch of the 50/50/50.
That mainly leaves the annoying scrolling problem. Fixed with Stylish.
body:after {
content: 'Tail';
color: #505050;
display: block;
text-align: center;
font-size: 1vmax;
padding-bottom: 40vh !important;
}
Yes, this breaks a few web layouts and the word 'Tail' shows up sometimes in the strangest places (this is how I know when it's my own diddle—and which of many—breaking the layout). Easy enough to switch off if the need arises.
The 40vh is empirically just big enough to cause web pages to scroll above the top of my Tilda terminal.
I love this desktop configuration. It rocks. Even my black gutter, slightly crooked like the spine of a book, is more of a feature than a bug.
One sees those big flat screens in a different light after one multiplies by the love-slave vector 50/50/50. The applicable units are hours, weeks, years. Not seconds, minutes, and dazzle.
Maybe not, but the flicker (not present in LCD technology) gives many people a headache. In our old high school, there was this 1 monitor that had to be kept at 60Hz because of a high-voltage line going up the wall behind it (the other side of the wall was the metal shop with a CNC) and any other resolution would cause the monitor to go squirly (wavy lines, etc). People *hated* sitting at that computer, even those who had no idea we'd changed the refresh rate from the 72 (which the rest of the monitors used) to 60, it was literally painful to look at close up.
Recommended viewing distance is about perspective, and how much your eyes have to move. Not the resolution of the screen.
Please help metamoderate.
This display is only around 100DPI. Even using the "20/20 vision" measurement of 1 arcminute resolution, that means you're still going to see benefit all the way out to three feet. Do understand that 20/20 vision is only the value everyone with healthy eyes should be able to achieve, while the limit for human sight is somewhere closer to 20/10. I personally have roughly 20/13, measured during an eye exam just a few months ago, which would move that distance out past four feet for me.
The standard visual acuity test is intended to be used on high contrast, high resolution, monochromatic print. It doesn't directly apply to a display with geometrically independent colored subpixels. The standard visual acuity test is only one measurement, and other test have found the resolving limit in certain circumstances to be down around just a few arcseconds.
For the record, yes, you can hear the difference between a tube amp and a solid state amp. The tube amp will be "warmer", meaning it will distort the audio in a manner some find pleasing. The solid state amp won't do this, and will instead require those effects to be simulated in a DSP.
:). Yea, good riddance to those days... May they never return...
I'm using one right now, next to another one the same size, and a 15" UXGA, and a 16" WUXGA, and a 20" UXGA, and a 24" WUXGA,... Just because you get new ones doesn't mean you have to stop using the old ones.
I guess i'm missing the money to purchase something that I can do without! ;-)
Which is why I didn't buy a 640x480 capable monitor when they first came out. But I didn't call them a fad, I just waited until they dropped in price.
Besides, it's not the raw resolution which matters, it's the pixel density of the display. There are many advantages of having 30" worth of horizontal display area on my desktop environment, and once single displays which have enough pixel density become affordable I'll get one.
But I'm not going to call them a fad or talk shit about people who do buy them. Those are the people who eventually help drive prices down, and I don't need to criticize other people's choices in order to remain satisfied with what I'm using right now.
For the record, yes, you can hear the difference between a tube amp and a solid state amp. The tube amp will be "warmer", meaning it will distort the audio in a manner some find pleasing. The solid state amp won't do this, and will instead require those effects to be simulated in a DSP.
Then why have every study done double-blind shown that audiophile claims aren't represented as claimed? People can't tell the difference. When you avoid edge cases (clipping/distortion), the cheap equipment matches the expensive equipment.
This display is only around 100DPI. Even using the "20/20 vision" measurement of 1 arcminute resolution, that means you're still going to see benefit all the way out to three feet.
Being able to resolve the differences doesn't mean it makes a difference to the viewing.
I don't believe that is an accurate description of human vision, anyway. I tested, and I can resolve a single pixel (stuck green on a bad LCD) at less than 1/10th the "minimum" you list, and my vision is worse than 20/20. I can see that it's lit, so it's obvious I can see it, and it'd smaller than your numbers indicate I should be able to see. I understand that's not what the tests test for, but it proves to me that the human eye can "resolve" things smaller than what's looked for in vision tests.
But there are so many limitations in source material that it doesn't matter for TV/movies. IT would matter for sitting close to a 4k computer monitor seeing text, but a moving image filmed with flawed human-made optics and motion blur will make no difference. I know people who own 1080p TVs that think my 720p TV is better. Setup and source material matter more than resolution.
Learn to love Alaska
So you are still looking through a letterbox. This may be acceptable in situations where you need lots of width.
It's a typical "market research" product. People put 2 screens next to each other and complain about the bezel, a company realizes this and makes a "double wide" monitor.
People don't put 2 screens next to each other because they want to have just a wider screen. They do so because they want to have a larger screens. Putting screens on top of each other is, however, rather difficult. That's why they are put next to each other.
What people actually want is a large high definition screen. Ideally with more than 2000 pixels in height. That way you can put whole designs on your screen without having to constantly scroll and zoom around. Just imagine routing a wire on a board and being able to see where you're going.
A vertical resolution less than I was using before the year 2000 is a step backwards.
Everyone has a different point of view... A high end 720p plasma in a proper setting probably does look nicer than a cheap 1080p LCD does in the not proper setting.
You claim you couldn't tell the difference. Fair enough, if you can't, you can't. But you might get your eyes checked, because a lot of other people CAN see a difference. Back when 1080p came out, there were the exact same arguements being made, "oh, you can't see 1080p, 720p is all that is needed", blah, blah... same story, new numbers.
Another way to look at it is video streaming vs. Bluray. Amazon, Netflix, Vudu, etc. all will stream 1080p, at various quality levels. None of it equals a nice Bluray in terms of detail levels.
It can't, the bits just aren't there. A nice Bluray at 25 megabits vs. Netflix at 5 megabits, the image simply won't be the same.
You know what? I CAN tell the difference. Same resolution, both 1080p, but the Bluray is nicer.
That being said, we are quickly switching over to all streaming. Why? Because it is good enough and a whole lot easier to manage.
No, you don't... but there does come a point where you're just being silly...
Reminds me of an old farmer... had a very old (40+ years old) truck that just drove around the farm, moving hay and other stuff as needed. It was old and beaten up, but it still started and still drove. Mostly, the farmer had to kick it sometimes and had to tinker on it from time to time, but he just wouldn't give it up, it was like old Bessy, no one wanted to put it out to pasture.
Yea, it is heartwarming and all that, but at some point, recycle the damm thing and get something reliable, efficient, and low maintenance.
There is using equipment for its full useful life, then there is taking it beyond that for bragging rights. There are people who will drive 25 year old cars, not because it continues to make any financial sense, but because they want to claim they are getting "full use" out of them.
Full use was obtained some time ago, now they are just old crappy cars.
A 15" monitor on a workstation that isn't actively used, that may only need to be checked every so often? Sure, no big deal.
A 15" monitor on a computer that you actually use every day? For productive work? Yea, ok, there are probably use cases where it makes sense. They would be rare indeed. Most people, maybe not all, but most, should recycle that and move on with life.
You know what? I CAN tell the difference.
Can you find any study that shows *anyone* can tell the difference? If not, then I'll assume it's confirmation bias, or any of a number of other psychological fallacies where you "know" you are right because that's what your brain tells you, but you are, in fact, wrong.
Learn to love Alaska
A wide display is nice for showing two documents next to each other (code and documentation, or compiler output or whatever) but fiddling around with windows to get them to the right place is a tedious task.
Perhaps Windows 8 does this better (not used it) but from reports it doesn't sound like it does this particularly well,
> But I use a 27" monitor that only does 1920x1200... "Only." That's plenty for work and pleasure.
You just do not know better. I just hooked an old 17" with 1024*768 (yes, a crappy old piece of hardware!) to a modern 24" widescreen and it was like, for the lack of a better word I use, revelation. I do not do professional work but even for day to day desktop use and some hobby coding it was a real game changer for PC use.
Maybe not, but the flicker (not present in LCD technology) gives many people a headache.
LCD's have typically a backlight frequency of 240Hz which gives many people a headache.
Strange, i prefer to code at 1280x720 with a dpi of 120.
Which display?
A 26" desktop monitor will make your neck hurt.
More pixels is always better if you're coding.
A professional programmer like me can be extremely productive and crank premium code at 1024x600 resolution.
Do you realize that there was a young man with hearing so good that he could use echolocation to play basketball despite being blind?
Can you do that?
Does this suggest to you that, perhaps when people claim to be able to discern sounds you can't, it's because your hearing isn't particularly good?
I'm nearsighted with superior human hearing. At least, that's what the medical tests they gave me said. I can't see that well, but I can hear electronics in the room when no one else can and do other things that are unusual. Not nearly good enough to use echolocation, but statistically speaking, probably much, much better than you. If you're going to talk about me behind my back, you might want to walk another 50 meters away before you start. Not really much of an art buff, though.
Dated a woman for years who was both a tetrachromat and a synesthete. Her capacity to discern things visually was spectacular. Brilliant painter. Didn't hear that well though. Unless you're a woman, I can say with a high degree of certainty that her vision is far superior to yours. Her mutation is known to cause color blindness in men. Her taste in music was rather simplistic compared to mine, a reflection of my own failure to appreciate what it is in visual art that gets people so excited.
Are you a child, perhaps? You come across that way. Most people learn that other people have vastly different experiences of the world by the time they reach adulthood, and learn not to project their own capabilities and limitations onto everyone else.
You know that when we play peekaboo, just because you can't see me, that doesn't mean I've disappeared, right?
-1 Uncomfortable Truth
I don't believe that - unless you have a screen the size of a small movie theatre your eye cannot distinguish between 4k and 1080p resolution pixels.
Yes you can unless you have a problem with your eyes.
If you take a 4k TV with an aspect ration of 16:9 which is the same as most (not all) HDTV's on the market then the pixel resolution is going to be 3840x2160 (ie 2160p) which actually can almost look like a photograph (assuming the appropriate content). This is not to say 1080p is bad in comparison however once you get into larger screen sizes such as say 80 inch (203.2 cm) upwards the difference in screen resolution become much more pronounced.
There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
Sometimes, it's nice to have a hard divider for programs that insist on taking a full screen, etc. Or to snap windows to a certain space. (Better window managers could make that easier without having to resort to multple physical displays, though.)
This douchebag dismisses other peoples subjective experience as lies, and I'M a troll?
Who moderated this, Suey Park?
-1 Uncomfortable Truth
So yea... I get the whole "more resolution captain!" Absolutely. Every day all day. But I use a 27" monitor that only does 1920x1200... "Only." That's plenty for work and pleasure - i'm playing the new wolfenstien at that resolution, and its beautiful.
While I do agree with you to a certain point it must be pointed out that if the monitor or even a HDTV (4k or 1080p or 720p) has an aspect ration of say 16:9 which is what many Hi Def monitors and most HDTV's are then if you are dependent on the aspect ratio of the content be it game or movie. If the content's aspect ration is say 16:9 then the display of that content will fully fill a 16:9 screen. However if the content has an aspect ratio other then the aspect ratio of the screen which has physical dimensions and cannot be changed you are going to have what is called "letter-boxing".
However, I would love some ultra widescreen for more real estate. To me, 4k is just too faddish, and thus too expensive for the poor nerds amongst us to justify purchasing.
For a monitor more real estate is great however that may not be ideal for some movies or games. In fact it is quite bewildering/annoying that some content which is best viewed full screen may have to be letter-boxed to keep the appropriate proportions (ie. aspect ratio). Do a quick Google search on "aspect ratio" and you will get 54 million hits of which many could explain this issue better than I can without writing a paper on it.
There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
I don't believe that is an accurate description of human vision, anyway. I tested, and I can resolve a single pixel (stuck green on a bad LCD) at less than 1/10th the "minimum" you list, and my vision is worse than 20/20.
That's a different measure. The standard visual acuity test is supposed to see at what distance you can distinguish one stuck pixel from two side by side. You're not resolving any details of that subpixel, you're just seeing it as a point source. If you look into the night sky, just because you can see a star doesn't mean you can determine its size. However, poor example doesn't disprove the point. Human vision is more complex than the standard visual acuity text, and other tests show you in fact can resolve below that limit. If we haven't yet hit the resolving limit, then there is still room for growth in output devices, even if those output devices are merely interpolating up from much lower resolution content.
If ISPs can't deliver 4K movies, then what advantage does a 2160p TV have over the more affordable 1080p?
That depends on the cables!
I bought one, I also have three 27" Cinema Displays I use with my nMP presently.
While I like pixel density for smoothness, I like raw number of pixels better. I'm not sure why the industry thinks density is the only thing people care about, we all spend too much time scrolling around and moving windows, I think people would also prefer raw real estate to keep all their windows up. The dream is to have those wraparound displays like they had in Avatar. When I'm programming I need several windows for code, one for a browser, and another for a terminal. I hate switching around just to get between them, especially since I often need to look back between the windows.
With three 27" though why the LG? Mainly for gaming. The 3x27" is about twice the size as the LG (which is 1.5x a 27"), I'm fine with that and bezels for programming and getting work done. But for gaming multiple monitors is a compromise. One is that graphics cards have a hard time doing it properly, via Eyefinity and such (it's really too many pixels and you get artifacts like tearing), and two OS X refuses to compromise and doesn't support it. But I like a wide screen gaming experience. Especially for MMO's the more real estate the better.
Guess what genius? After so many posts along these lines it should be apparent to you that nobody is going to take you seriously until you provide a link to these fabled studies saying people can't tell the difference.
And regarding the burden of proof, if I claim most people can't smell the difference between a fresh turd and a 14" 1024x768 CRT, the burden of proof is on me... And likewise if you claim that people can't notice the massive reduction of moire effects when doubling the resolution on their 55" screen, well, then the burden of proof is on you.
Hasn't made mine hurt.
Program Intellivision!
I see the problem in this argument (which is all up and down various threads).
Being able to see *individual pixels* is not the same as being able to see a *difference in quality*.
To my eye, if I can see the pixels, it sucks. So the pixels have to be small enough that they no longer *catch my attention*. And there's the difference. Higher resolution makes the pixels less noticeable, which makes the picture sharper and clearer. Making your eye resolve individual pixels isn't the goal here; quite the reverse.
~REZ~ #43301. Who'd fake being me anyway?
Isn't that closer to 4^3:3^3 ?
The clue is in the "desktop" designation. You can put it on the desk instead of on your head.
If we haven't yet hit the resolving limit, then there is still room for growth in output devices, even if those output devices are merely interpolating up from much lower resolution content.
The human eye does not resolve the image. The brain does. We can get to the same "image" with differing resolutions that are worse than the best eye resolution.
Often it gets into discussions like whether a sound system can reproduce 20k to 25k Hz properly, when it doesn't make a difference to whether someone "enjoys" the sound better.
Learn to love Alaska
Her mutation is known to cause color blindness in men.
I hadn't heard that tetrachromacy was related to color blindness. Though it is linked to the X chromosome, which is linked with male colorblindness. And it seems they have linked a similar effect in monkeys, but it hasn't been found in humans.
Are you a child, perhaps? You come across that way. Most people learn that other people have vastly different experiences of the world by the time they reach adulthood, and learn not to project their own capabilities and limitations onto everyone else.
Rude lies like that are why someone modded you troll. Nowhere did I say that if I can't do it you can't do it. Nowhere did I say anything like what you claim I said. You lied about what I said, in a rude manner. Why? Obviously to pick a fight. Some call that trolling.
If you don't like it, stop trolling.
If you want to address what I said, rather than making fun of me for you thinking I share a different opinion, feel free to try again. You do the worst of what you accuse me of.
Learn to love Alaska
So a point source of light can be resolved down to an infinitely small size? Why isn't that used as the acuity test?
No. A point source can be seen down to an infinitely small size, so long as its intensity is sufficient, but that infinitely small point source cannot be resolved.
The human eye does not resolve the image. The brain does.
Actually, both do. The density of the individual rod and cone cells in the retina produces an ultimate resolving power of the eye, under various conditions. The brain then computes its own composite image, that can be of higher power than that produced by either eye individually.
Actually, both do. The density of the individual rod and cone cells in the retina produces an ultimate resolving power of the eye, under various conditions. The brain then computes its own composite image, that can be of higher power than that produced by either eye individually.
They've found that many of the "optical ilusions" are in fact brain illusions. The input of the eyes is filtered by the brain before passed to conscious thought. The blind spot is edited out, filled in by interpolation, and other "defects" erased. Motion is highlighted. Colors filled in. Patterns highlighted (especially those that look like eyes/faces).
There's a lot of brain processing that occurs between the retina and an image.
Learn to love Alaska
Then let me spell it out: Several major home ISPs have shown themselves unwilling to invest in providing enough bandwidth, both on the long haul side and the last mile side, to deliver reliable 4K video streams.
I would submit that you think 1920x1200 is "plenty for work and pleasure" because you simply have no experience with "better".
I use a trio of Dell 30" monitors at 2560x1600, I can most assure you that it makes a difference. I've had to, from time to time, use another computer with a pair of older Dell 27" monitors at 1920x1200 and it is horrible to go back.
The idea that 4k is "faddish? Really? Why don't we all go back to 19" monitors at 1280x1024 while we're at it?
You simply don't know what you're missing.
Feeling a little defensive that someone called out your vanity purchase? Are you honestly concerned that people will think of you as a greedy scumbag who spends all their money on themselves? I mean, you are, but so are most people. Next time, feel free to let the comments about how unnecessary your junk is slide to the wayside.
How fucking hard is it to understand that I want larger resolutions because of the vertical resolution. Move from the old 16:10 aspect to 16:9 already stole ~200 pixels of vertical resolution because common consumers don't understand that "FullHD" doesn't mean bigger when it came to computer monitors. I want my 4K monitor because I don't want to be scrolling continuously.
4K resolution is difficult for most of the population to detect a difference in.
We're talking about a population that can't see the difference between the "HD" they're served by cable/satellite providers and actual Blu-ray content. If you have the capability, make a screen grab from any so-called HD content and compare it to the same frame from DVD and Blu-ray. Most of the time the "HD" content looks worse than DVD. Just because the picture is 1920 pixels wide doesn't mean it's high quality, and yet the public can't see it (or doesn't care).
To look at all the screen space in my monitor I only need to move my eyes, with VR googles I would need to move my head and keep my eyes focused on the same point for 8 hours a day. I don't think that will work for most people.
1080p has been a terrible burden on consumer equipment for quite awhile. It's really sad to look back and see older models that were reaching higher resolution, only to have the average resolution drop after 1920x1080 became "standard"
I couldn't give a shit about >1080p for gaming. I do accept that some people might want more, especially on bigger screens, but even 720p looks fine to me most of the time. However, when it comes to workspace I've got two screens running 1920x1200 and frankly, it's not enough. Coding window. Browser. IM. Email. Monitoring system. There's a lot of stuff that I need to keep an eye on. Beyond that, the browserification of everything means that there aren't a lot of dedicated applications for much of that, so lots of stuff ends up with a crappy oversized web-UI. Having a bigger monitor means more space to work. Having a better way to manage large monitors (subdividing) would be even nicer.
Even the retina does a great deal of filtering and motion highlighting, so you're more accurately refering to the "brain-retina" complex.
Rude lies like that are why someone modded you troll. Nowhere did I say that if I can't do it you can't do it. Nowhere did I say anything like what you claim I said. You lied about what I said, in a rude manner. Why? Obviously to pick a fight. Some call that trolling.
If you don't like it, stop trolling.
If you want to address what I said, rather than making fun of me for you thinking I share a different opinion, feel free to try again. You do the worst of what you accuse me of.
You implied in a sarcastic tone that all the people who claim to be able to tell the difference between a tube amp and a solid state amp are lying about it. This implies that you cannot. You don't know the audiophiles in question that you are implying are liars, and you can't provide any evidence whatsoever that they lied, but you implied it anyway.
You are the troll, and I called you on it.
-1 Uncomfortable Truth
And, tetrachromats are the daughter of a man who is an anomalous trichromats and a woman with normal vision. One of the man's cone types has a mutation that makes it a little off.
In a normal woman, she'll have two x chromosomes, each having functionally identical coding for red, green and blue cones. She doesn't need both, so one of the x chromosomes will be switched off.
In a tetrachromat, she'll have two x chromosomes, but only two of the three types of cones are functionally identical, and the third color of cone is functionally different.
So, she might have R0, G0, B0 on one and R0, G1, B0 on the other.
When the x chromosomes are switched off, it's not always the same one. Sometimes it's the one from mom, sometimes the one from dad. So, her eyes will have R0, G0, G1 and B0.
This is what gives her superior color vision.
It also gives her a higher probability of having colorblind male children.
-1 Uncomfortable Truth
You implied in a sarcastic tone that all the people who claim to be able to tell the difference between a tube amp and a solid state amp are lying about it.
There are studies proving the "average" person can't. And I've seen trials where the people who claim they can, can't. Do you have any evidence backing up your claim that there are people who can tell the difference? All the studies indicate that it's a mental illness, not physiology that convinces people that they can hear a difference.
This implies that you cannot.
You inferred I cannot. There's a difference. You neither understand nor care about the difference.
You don't know the audiophiles in question that you are implying are liars, and you can't provide any evidence whatsoever that they lied, but you implied it anyway.
There's "proof" they cannot. I've never seen any proof they can. If you can't actually contradict me, then you are the troll, not me. Your opinion doesn't trump reality.
Yes, I know, your opinion is wrong, and you can't substantiate it, so you lash out at anyone with a differing opinion. I forgive your troll. You can't help your mental incapacity. Maybe you could get some therapy to help yourself out.
Learn to love Alaska
I didn't express an opinion. I acknowledged that human capabilities extend far beyond the norm, and that neither of us knows, something you're unprepared to do. This isn't a thesis defense, or a court room. Being pedantic and engaging in sophistry isn't going to achieve some sort of victory of debate that erases the fact that you're a prick.
-1 Uncomfortable Truth
We should breed women with recessive one type of color blindness with men with another type, and breed women with pentachromacy.
Funny that a mutation would last and be so wide-spread that is a deficit to one sex and a benefit to the other, though manifests rarely.
And, tetrachromats are the daughter of a man who is an anomalous trichromats and a woman with normal vision.
Genetically, it wouldn't matter who gave which X, so why did you exclude the case of a woman with color blindness mating with a man with color blindness? Or a woman with recessive color blindness with a "normal" man? Or a normal man with a tetrachromat mate? Why not R0 G1 B0 on one X and R0 G0 B1 on the other (though R1 is more common than B1)? Though a hexachromat is possible, R0 G0 B0 and R1 G1 B1. We should genetically engineer all women to that, and filter out R0 B0 G0 eggs for male offspring and R1 B1 G1 eggs for female offspring, so there are no color-blind males, and all women are hexachromatic.
Learn to love Alaska
This is a surrender. Every time.
Of course, you have to be careful with those because sometimes you have no idea what you're getting. 2560x1440 at 27" is only a slightly higher DPI than the common 1920x1080 at 21.5". Anyone claiming "Retina" is full of it.
Letterboxing is not that annoying, if the display is good at rendering the black bars. So I am somewhat fine with letterboxing on a CRT (small, but high quality). With movies and videos you can also crop rather than letterbox, easily if the content is played under VLC at least. So on a traditional > 20" 16:10 or 16:9 monitor for example you can crop a ~2.35 movie to 1.85, have small enough black bars and you can actually watch the movie more like if it was a TV. Much bigger picture for $0 spent.
The ultrawide monitor will play ultrawide movies with almost no black bars (I think there are small variations around ~2.39, 2.40 etc.), as for 16:9 content, well too bad! At least modern video stuff is bigger than old stuff, and movie stuff bigger than modern video stuff.
Really old games can be played at 1920x1440. At least it's better than most monitors.
That monitor seems really great to me, even if I consider the aspect ratio problems.. For the asked price, being stuck at 60Hz is a shame though, I would like to run it at 100 or 96Hz at least (even DP 1.2 has enough bandwith for that)
And I'd jump to this in a heartbeat.
Often run two documents areas side by side, one reference, one writing, or even two with notes in the middle.. this is perfect for that. 1440p is shitloads of vertical resolution, especially for those who have never tried it. If you think only screen ratio all the time, you will miss the fine points. It's 1440p. It makes webpages look tiny at default size.
I tried my 10 bit 1440p next to 10 bit 1600p and for the price difference (x2) it was not worth it. If I were a coder, possibly. Plus for majority of 16:9 video content I watch or produce, 16:9 native looks best.
So 16:9 1440 for video/aux and the 21:9 1440 for work/production. Best of both worlds. Thanks LG!
que?
CCFL inverters tend to run at 15-20kHz and LEDs are either run continuously or chopped at 1-2kHz
"Then why have every study done double-blind shown that audiophile claims aren't represented as claimed? People can't tell the difference. When you avoid edge cases (clipping/distortion), the cheap equipment matches the expensive equipment."
As you point out, "valve sound" is only relevant when you reach peaks. It's because valve systems "round off" when they start clipping, vs a sharp knee point on solid state. (this is a combination of thermionic effects and the transformer necessary for valve output.)
Another contributor is the valve output transformer - Iron exhibits hyteresis in magnetic fields which introduces its own sets of unique distortion even at low levels in most amplifiers - this is all part of the "valve sound"
(Outside of edge cases, the biggest contributor to distortion is speakers. There's no such thing as 100% faithful reproduction from the things and whoever manages to produce a distortionless wideband loudspeaker will have the world beating a path to his door)
Audiophiles are an odd bunch anyway. It's far more about mumbo-jumbo than hard facts. A lot of stuff pushed is way out there in kook territory.
"So a point source of light can be resolved down to an infinitely small size? Why isn't that used as the acuity test?"
Not at all. A significant number of the stars you see in the sky turn out to be 2 stars if looked at through a small telescope.
On the other side, trying to resolve a single _dark_ spot on a uniformly bright background is extremely hard.
Eyes are non-linear devices in both their intensity and frequency response - far more so than ears are.
Yes, a lot of CCFL inverters run at the kilohertz range, but a frequency of 120Hz (desktop) and 175Hz (laptop) has also been often used.
Most LED desktop displays run at 180Hz or 240Hz. Benq and Dell have some models which do not have PWM dimming.
Laptops smaller than 15.6" generally have a LED LCD with frequency 220Hz. 15.6" laptops and higher have high-frequency signal (20kHz or no PWM).
Laptops with Intel HD Graphics have a backlight register which allows the user to set a new frequency. Many LED laptops do not have the inverter to govern the frequency but it is set by the video BIOS.