Microsoft Releases Early IE12 Preview As Part of Its New Developer Channel
DroidJason1 (3589319) writes "Microsoft is looking to create a more open dialog between the Internet Explorer team and the Web development community by announcing Internet Explorer Developer Channel. IE Dev Channel allows you to preview the next version of Internet Explorer (IE12) alongside and independently of IE11. Web developers can download and test drive the latest IE platform features, something developers were already able to do with Firefox and Chrome. This preview release even offers support of the emerging Gamepad API, allowing you to use your Xbox controller to play games in IE!"
What browser-based games are worth playing with a controller?
All glory to Arstotzka!
start by removing the OS restrictions, maybe you think limiting late versions of IE to windows 8 is a selling point for windows, but it just makes people download a browser that supports their operating system and makes web devs pissed off at having to support 3 different versions of IE, 2 of which suck donkey cock.
This is a joke. I am joking. Joke joke joke.
I use IE for work related OWA access. It's really the best app for that. For all other browsing, Firefox or Chrome.
"Microsoft is looking to create a more open dialog between the Internet Explorer team and the Web development community [...] This preview release even offers support of the emerging Gamepad API, allowing you to use your Xbox controller to play games in IE!"
At least they identified the core issue: The dialog between the IE team and the Web dev community; as proved by every single word after that.
Support of XBOX controllers? Seriously?
I'd like to make a poll between the entire human population of web developers.
The (completely unbiased) question would be: "why does the acronym IE make you gag?" just to see which one replies "Lack of support of XBOX controllers!"
I hope it lets us download Chrome or Firefox faster.
The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
Usage share of web browsers 2008-2014
WebGL is becoming a nice technology, and systems like Unity and Unreal Engine 4 are supporting web deployments (not download via the web, but render in a full on HTML5 compliant browser) so at a certain point it makes sense for someone to be the first mover for implementing gamepad support.
Thirty four characters live here.
Finally, I'll be able to play MegaMan 2 with my Xbox gamepad running on the NES being emulated in HTML5 inside IE12 running on Windows 8.1 inside VMware Fusion on my OS X Mac.
Sorry, Sony.
Get free satoshi (Bitcoin) and Dogecoins
[Citation Needed]
If IE follows web standards it will remain relevant. Trying to lock developers into supporting a certain OS will only hasten its death though. Oh, and just a reminder to Microsoft, there are more devices running other systems than there are devices running Windows nowadays.
Time is what keeps everything from happening all at once.
I have a copy. Microsoft is playing catchup....and very quickly.
i appreciate the effort that went into streamlining the user interface. Microsoft understands its customers have always wanted a reliable and efficient means to quickly download Firefox or Chrome, and IE12 delivers. Although the recycle bin isnt supported anymore, the icon now has advanced right-click features to permanently remove it from view faster than ever before. For Power users will enjoy the advanced 'uninstall' mode for IE12 found in the control panel as well.
Good people go to bed earlier.
I use it when browsing from metro but only because none of the other browsers offers that choice. Chrome supposedly offers a metro mode but it doesn't work on high dpi devices and Firefox dropped their support. For some reason IE only enables metro mode when it is the default browser which might be for technical reasons but its still highly annoying.
I use it exclusively for work related stuff I have no choice but to use.
Because, sometimes, some wanker decides that I need to use some 3rd party Flash crap to do my annual review or for some training.
For everything else ... it's pretty much anything else except IE. IE has been in the category of "browsers I don't trust and only use when absolutely required" for a long time now, and I don't see that changing any time soon.
I certainly wouldn't use IE for day to day browsing.
Lost at C:>. Found at C.
Thanks Microsoft. You want to jump on the version bloat game that Firefox and Chrome have... but keeping the complete version incompatibility that IE is known for.
I'm a good cook. I'm a fantastic eater. - Steven Brust
allowing you to use your Xbox controller to play games in IE
Is there a demand for this?
Yes. I would like to be able to play Ascent: The Space Game with a controller in my browser. I could pay five bucks to get a Windows client with joystick support, but it lags behind the browser version because it takes time to get new versions up on Desura, the platform being used to distribute it. This particular game is a Unity game, so in theory they could support that already, but the point remains that some amount of demand exists.
With more games moving into the browser, which works fine for some types of games, there's demand for more input options. And what I get out of it is not needing to download 15-20GB and use up 30-40GB of disk space like you will with some MMOs with a "traditional" client.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I love when MS invents these new things.
"Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
You want people to upgrade browsers but not upgrade OSes, where browsers are essentially the OS for their web experience. You either have an upgrade culture or you don't.
There's a difference between a gratis upgrade culture and a paywalled upgrade culture. Upgrades to Firefox and Chrome are gratis. Upgrades to the newest IE require first upgrading Windows, which is paywalled.
OWA works just as well in Chrome & Firefox these days, actually. Unless it's some ancient version...
Chrome does the same thing. I suspect it is for technical reasons.
For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
No, that's a bad idea. Having a single rendering engine used by all browsers creates a monoculture, and monocultures are bad because they create behemoths like Microsoft. Trident needs to stick to the standards, and that's what they're doing. From what I've seen, any website that looks fine on Chrome or Firefox also looks fine on the latest versions of Trident.
For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
If I want to play a console game, I'll use a console.
Provided that the game you want to play is available for the console you own. What would you do if you see something like this?
Will IE specifically exclude non-xbox controllers?
Probably so, as Windows has two gamepad APIs. DirectInput works with both Human Interface Device (HID) class joysticks and "next generation controllers" (meaning Xbox 360 controllers), but it doesn't support vibration on 360 pads. It also returns 360 pads' LT and RT as opposite ends of a single axis because DirectInput expects analog axes to have both negative and positive sides, resulting in games not being able to tell both held from neither held. Nor does DirectInput work in Windows Runtime (the subsystem used by so-called "Metro" apps from the Windows Store). XInput supports vibration and holding both LT and RT, but it doesn't work with HID class joysticks. It's also the only gamepad API in Windows Runtime, meaning the 360 pad is the only gamepad compatible with the Surface (not Surface Pro) and other Windows RT devices. Because IE is available as a Windows Runtime app, it's unlikely to support anything but XInput.
Why not just download and run the executable.
Good luck running Mac executables on a Windows PC. Or good luck making 14 different executables for 14 different platforms. You could have your web game designed, implemented, tested, and deployed by the time you finish applying to become a licensed developer on half of them.
when I wanted to play NES games under linux, the emulators I found in apt-cache search were garbage or unusable. Best one had garbled sound, others were buggy, command-line only, unconfigured etc.
As a developer of homebrew NES games that have been published on cartridge, I'd say the best NES emulators under Ubuntu are probably these:
Both have a GUI for loading ROMs. Sound in FCEUX (Windows version) was garbled in the version of Wine included in 10.04, but by 12.04 it became usable. (The SDL version always worked fine.) What did you mean by "buggy" and "unconfigured"?
I'd like to try chrome instead but their high dpi support is completely broken. If I run it on my tablet it comes out upscaled in the desktop and a disassociated mess of boxes and lines in metro. Have to wait for them to get their act together.