The Simultaneous Rise and Decline of Battlefield
An anonymous reader writes: Ben Kuchera at Polygon recommends against buying the upcoming Battlefield Hardline first-person shooter. Not because it's bad — in fact, he doesn't really offer an opinion on how good the game is — but because it's time to stop incentivizing poor behavior from Electronic Arts and its Digital Illusions CE development studio. After EA acquired DICE, Battlefield game launches accelerated, and launch issues with each game were hand-waved away as unpredictable. The studio's principled stand against paid DLC evaporated in order to feed the ever-hungry beast of shareholder value. Kuchera says, "EA continues this because the Battlefield franchise is profitable; we as players have taught them that we'll buy anyway, and continue to support games that don't work at launch." He suggests avoiding pre-orders, and only buying the game if and when it's in a playable (and fun) state. "Every dollar that's spent on Hardline before the game comes out is a vote for things continuing down an anti-consumer path. If the game is a hit before its launch, that sends a message that we're OK with business as usual, and business as usual has become pretty terrible."
They'll keep buying the games as fast as EA pushes them out.
Pay for Value.
You say EA pumps out crap games and people buy them in droves anyways? Do tell.
I've been pirating their games for years. According to industry numbers, I've done millions of dollars in damage. If we all band together, we can bankrupt the company.
Unless they're wholly full of shit about the piracy issue, and we all know that EA wouldn't lie to us.
Adults don't stop playing games. As a matter of fact, humans never stop playing games throughout their entire lives. Haven't you seen old men playing chess or backgammon? Football, soccer, even courting are all games. Even haggling is a game in a certain sense.
...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
The non modern warfare game's you mention did not get a hi score in game informer. You say your a gamer and u have better first person shooter's... proof it
I bet your not playing it on a xbox 360 which is 3 times more powerful then the current pc so you're argument is invalid.
[/eternalseptember00]
"I bet your not playing it on a xbox 360 which is 3 times more powerful then the current pc so you're argument is invalid."
Thanks. I needed a good laugh to end my day :-)
Gamers have always been willing to accept virtually non existent levels of software quality and never seem willing to hold the developers feet to the fire over the issues. If you look at most MMOs they seem to use design flaws as content these days balance problems and re-balancing combat/roles seem to be top design failures with very little legitimate cause.
BF4 was completely unplayable. It was early alpha quality that they pushed out. I am NEVER buying another game from that franchise again. EA can stuff it in their rear end.
Do not look at laser with remaining good eye.
I'm in the beta and I can see people enjoying it that enjoy games like cs:go, payday, etc... I don't see why people hate, just don't buy it if you don't want to play it. I agree not to pre-order most games since they drop in price usually a couple weeks later. I enjoy the frostbyte engine over most fps, engines. I'm sure it will have its click of players if they support it right.
This isn't true.
Etymology of "incentive":
Middle English, from Late Latin incentivum, from neuter of incentivus stimulating, from Latin, setting the tune, from incentus, past participle of incinere to play (a tune), from in- + canere to sing
Etymology of "incite":
Middle French inciter, from Latin incitare, from in- + citare to put in motion
The two words come from completely different Latin roots and arrived in English from completely different sources.
"We don't stop playing because we grow old, we grow old when we stop playing"
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
The only GOOD Battlefield was BF 1942 and its expansions. When BF:Vietnam came out and allowed picking any primary class with any secondary class, it just ruined the game, killed cooperation and turned it into a free-for-all.
it's doing both at the same time, it's Schrodinger's Franchise.
I have bought pretty much every PC release of Battlefield. BF3 was the low point for me, with regular connectivity issues ruining the game, include a long period of EA blaming a DDoS attack. It is painful to be kicked off of server part way through a round because the DRM lost connection to EA servers... There were more in game bugs than an previous release. Origin is an added annoyance. The fact that I had spent $1000 upgrading my gaming PC for BF3 didn't help.
BF4 seems to be been rushed out well before it should have been and was full of in game bugs, like invisible objects, constant crashes under a range of conditions, more connectivity issues. It is only fairly recently that most of these have been fixed.
No release has been immune to aimbots and other hacks but the inclusion of a kill cam did give some amusing views of them in action. I remember being killed by someone shooting from one end of the map to the other in BF3, with their shots needing to go through several walls and floors to get me. This happened many times in several rounds and the useless cheater detection never picked them up. The number of glitches that allowed players to get outside the map to either sneak around or kill those inside the map was amazing.
After two releases I regret wasting my time and money on, I've decided to blacklist EA and DICE on all platforms. The positive side is that it got me to buy several games on Steam, including a few nice cross platform games that I play on Linux. I am not going to miss EA or their Origin crap.
By then I'll have the most up-to-date version hopefully with all the kinks worked out, plus DLC that will be included ("Gold Package", "Collectors Edition" etc) or cheap to download. I've been buying games like this for years now.
Without the release day buyers, there's not going to be a collectors edition at 50% off a year later.
So you should thank the early adopters / launch day lemmings, because your buying habits are only sustainable on their backs.
Sure, Valve fairly consistently produces value. But what do you do once you complete the first two games in a particular franchise?