Oculus Rift CEO Says Classrooms of the Future Will Be In VR Goggles
jyosim writes "Oculus Rift isn't just for gaming. Brendan Iribe, CEO of the VR company, says the immersive tech will be "one of the most transformative platforms for education of all time." In an interview with Chronicle of Higher Education, he imagined laser-scanning every object in the Smithsonian for students to explore, and collaborating in shared virtual spaces rather than campuses. "The next step past that is when you have shared space, and not only do you believe that this object is right there in front of me, but I look around and I see other people just like we see each other now, and I really, truly believe that you’re right in front of me. We can look at each others’ eyes. If you look down at something, I can look down at the same time. And it’s every bit as good as this. And if we can make virtual reality every bit as good as real reality in terms of communications and the sense of shared presence with others, you can now educate people in virtual classrooms, you can now educate people with virtual objects, and we can all be in a classroom together [virtually], we can all be present, we can have relationships and communication that are just as good as the real classroom," he says.
Why does the classroom of the future need to be VR? I would think the typical computer monitor would be sufficient.
I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
In other news, a spokesman for gun maker Smith & Wesson said today that "gun ranges are the classrooms of the future." Film at eleven.
No, no, you're not thinking; you're just being logical. --Niels Bohr
List of transformative, disruptive, game-changing, paradigm-shifting technologies that have changed education forever:
1) Radio
2) Televison
3) Language Labs
4) Personal Computers
5) Laptops
6) Tablets
7) Second Life/Virtual Worlds
8) Gamification
9) Eight-Track Tape Recorders
Thanks to these transformative platforms, the classroom of today is nothing like the ancient classroom of Rome or Greece, or even the quaint antiquity of the early twentieth century. Education is completely different now! No more reading, writing, and arithmetic: thanks to transformative platforms and gadgets, kids have no need for such lessons! And it's all thanks to visionaries and other CEO's who haven't seen the inside of a classroom since their childhood.
Yes, let's strap on VR goggles all day for classes which aren't enhanced in even the smallest way by VR. Hell, why stop there? Keep them on constantly. It'll be great when grocery shopping.
I am fairly uncomfortable with the thought of "one of the most transformative platforms for education of all time" being under the direct control of private corporate interests. Whose interest lies in maximizing shareholder profits at the expense of everyone else.
Aside from imposing a royalty/licence fee on every user, having platform control indirectly enables thought control in the form of restricting easy access to the mass population. The publication of material dealing with sensitive but important topics such as religion, abortion, gay rights, racism, terrorism, prostitution, child pornography etc can be curbed simply by denying them access to the platform. We are already seeing this happen to a lesser extent with Facebook (deleted posts, banned accounts etc) and Apple store (all forms of porn).
As an analogous situation, imagine if the creation of (text)books was originally patented. The patent holder would then be able to ensure that any textbooks whose contents disagreed with him do not get published simply by denying a licence to the publisher for that book.
"Oculus Rift CEO Says Classrooms of the Future Will Be In VR Goggles"...and people will live out their lives in self-contained tubes.
I swear, when some of these CEOs talk about new technologies for education, you can hear the line from The Hudsucker Proxy in the background ("You know...for kids!").
"we can have relationships and communication that are just as good as the real classroom" -> *facepalms* Drop the Web 2.0 'Social Media' bullshit. "It's a social thing, where you communicate with other people, doing other social things, kind of like a party or something, but using our technology!" -> Someone please kill me, it's the same story every single time. Why not just promote the damn VR stuff for what it can do that RL (real life) can't do? Displaying stuff that can't fit into a classroom, like a tesseract. You have this great technology which can be used to push the boundary of what students are exposed to these days, and these jokers want to use it for a glorified chatroom. Gah!
I know a CEO has to say crap like that, but it's just so ... over the top. I know classrooms are the holy grail for corporations, because it's all about the kids after all and money should be no object to a quality education, but damn. I'm surprised he didn't launch into how VR technology could drastically reduce the spread of the severe respiratory disease that is currently sweeping through schools in some parts of the country. Why is this on /.? He needs to stick to where they will probably really hit the jackpot, porn.
Wasn't there a news story some time ago that said research was done that shows that children a certain age or younger should not play 3D games because it screws up the development of their brain? Also mod Oculus Rift CEO down for being as biased as they come.
Are YOU using the TOOL, or is the TOOL using YOU? Think about it!
All the goggles are accomplishing is wrapping an image around your face. Until touch, movement, smell, and sound are also adequately reproduced, it's not virtual reality anymore than the Hard Drivin' arcade machine from the 90s was. And replication of those elements are not coming in our life time; likely won't come until we've figured out a way to trick the brain into doing the work for us.
Also -- holy shit, the pink eye this is going to cause. Gross.
This could be excellent for distance education. A virtual classroom for those people who simply cannot get there.
Or in the situation where the teacher has the best view and you and everyone to see that. Imagine being able to watch, from the exact perspective, in stereoscopic a master surgeon at work.
technology will always just be a tool for a human teacher
the notion that these would be cost effective is absolutely ridiculous...maybe one day but not now
every dollar spent on these is wasted...they are not intrisically value added...like seeing a moving w/ 3D glasses on vs the regular film
sure there are probably a million "innovative" ideas for things like a virtual walk through of [insert historical thing you think is important]
if Occulus wants to donate them, great...but if they have lobbyists going around selling school districts on actually **using tax dollars to buy these for schools**...that's ridiculous in this era of infinite "budget cuts"
Thank you Dave Raggett
Physics - awesome!
Chemistry - awesome
Biology - awesome
But I think he's wrong on some many issues. From the summary:
Why? That's like looking at a single car from one country and claiming an "education". Think REALITY. The students could see HOW the objects were created. What tools were used. Who crafted the item. What the society was like that required it.
They're called "chat rooms". Wanna "cyber"? Porn is NOT the same as education.
Looking at other students would be a distraction.
Why does it matter that you see avatars looking at the same point that you are looking at?
And he keeps going on about that. For him it is all about "seeing" other "people" (really just avatars) so it can be the same "experience" as real life.
That's stupid. They are not people. They are avatars. And knowing how people are, their avatars would be designed to be as distracting as possible.