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Microsoft's "RoomAlive" Transforms Any Room Into a Giant Xbox Game

An anonymous reader writes Microsoft has unveiled a new augmented reality experience called "RoomAlive". Using projectors and Kinect, RoomAlive allows for fully interactive gaming experiences that take up an entire 3D space. From the article: "RoomAlive builds on the familiar concepts of IllumiRoom, but pushes things a lot further by extending an Xbox gaming environment to an entire living room. It's a proof-of-concept demo, just like IllumiRoom, and it combines Kinect and projectors to create an augmented reality experience that is interactive inside a room. You can reach out and hit objects from a game, or interact with games through any surfaces of a room. RoomAlive tracks the position of a gamers head across all six Kinect sensors, to render content appropriately."

66 comments

  1. Oh, great. by halivar · · Score: 1

    "Mooooom! Barclay is stuck in the RoomAlive again!"

    1. Re:Oh, great. by ArcadeMan · · Score: 1

      And how does that make you feel?

    2. Re:Oh, great. by Anonymous Coward · · Score: 0

      It makes me feel like deeply and repeatedly penetrating your mother's sweet, tight anus.

  2. uhm by Anonymous Coward · · Score: 0

    Not sure I want that many projectors in my living room.

    1. Re: uhm by Anonymous Coward · · Score: 0

      Holodeck or bust

    2. Re:uhm by internerdj · · Score: 1

      Not sure I want a living room that is completely white unless I have an Xbox on.

    3. Re:uhm by Ravaldy · · Score: 1

      You don't really need to. It all depends on how anal you are about the color tones. I have a projector that projects on a green wall. The whites are white. If you start dissecting the colors I'm sure they aren't 100% but it doesn't seem to bother anybody that watches video on it

    4. Re:uhm by gsslay · · Score: 1

      This is down to the magic of perception. As demonstrated by the Checker shadow illusion. ( http://en.wikipedia.org/wiki/C... )

      Your wall is most certainly green, but your brain sees it as white.

    5. Re:uhm by Ravaldy · · Score: 1

      Actually, in this case it's not a matter of perception.

      The Checker shadow illusion is the brain over compensating whereas the wall being white is actually what is making it to your eyes.

      Matter generates color because it absorbs/reflects certain parts of the spectrum.

      http://www.colourtherapyhealin...

  3. ...create an augmented reality experience by lbmouse · · Score: 2, Insightful

    Or you can tell your kids to go outside and experience real reality with fresh air, sunshine, exercise and social interaction.

    1. Re:...create an augmented reality experience by ArcadeMan · · Score: 1

      And best of all, it's in super-ultra-mega-HD with zero lag and infinite frames per second!

    2. Re:...create an augmented reality experience by Anonymous Coward · · Score: 0

      Yeah, I guess Microsoft forgot that outside existed. You should remind them of that and have them shut this project down.

    3. Re:...create an augmented reality experience by schlachter · · Score: 1

      It's retina quality graphics! Just like the iPhone screen.

      --
      My God can beat up your God. Just kidding...don't take offense. I know there's no God.
    4. Re:...create an augmented reality experience by Anonymous Coward · · Score: 0

      Only if you have a PC with 4 titans, a shitload of CPUs and ram.

      Kinect sensors are a fucking resource hog, and this is providing imagery to 7 projectors, possibly with 1080 resolution each.

      This is far, far, far from anything any mere mortal's computer can run.

      Maybe it explains why the tech demos look so cheap and terrible.

    5. Re:...create an augmented reality experience by halivar · · Score: 1

      Bullshit. I can still see the pixels. I have an eye for these things that most people don't.

    6. Re:...create an augmented reality experience by Anonymous Coward · · Score: 0

      You must be too young to understand that in about ten years this could be the cheap, low-cost and low-end version of the technology.

    7. Re:...create an augmented reality experience by Anonymous Coward · · Score: 0

      My reality only has about 18 tredecilion frames per second ;-)

      At least, this is what wolframalpha calls the number of planc times in a second. I never actually counted the frames.

    8. Re:...create an augmented reality experience by MobyDisk · · Score: 1

      But the best games have really bad consequences.

    9. Re:...create an augmented reality experience by Anonymous Coward · · Score: 0

      I've seen a few living room VR setups in my time. That's how I know its fake.

    10. Re:...create an augmented reality experience by Lilith's+Heart-shape · · Score: 2

      I just got to LV36 in RealLife, and let me tell you something: once you get to LV18 and out of the final mandatory tutorial zone (high school), the game is nothing but a grind. And all the spells got nerfed centuries ago. I'm supposed to have Agidyne, Bufudyne, Ziodyne, Diarahan, and Megidolaon. None of 'em work. This game's defective, and I want my money back.

    11. Re:...create an augmented reality experience by ColdWetDog · · Score: 1

      Are you of the Buddhist persuasion? If so, you could hit the reboot button and try again.

      --
      Faster! Faster! Faster would be better!
    12. Re:...create an augmented reality experience by CelticWhisper · · Score: 1

      I just got to LV36 in RealLife,

      In about 390 years you're going to have a really bad time.

      --
      Help protect civil rights from abuse by the TSA - visit TSA News Blog.
      http://www.tsanewsblog.com
    13. Re:...create an augmented reality experience by dkman · · Score: 1

      Yea, and when I did I don't respawn in 10 seconds!

      --
      I refuse to sign
    14. Re:...create an augmented reality experience by westlake · · Score: 1

      Or you can tell your kids to go outside and experience real reality with fresh air, sunshine, exercise and social interaction.

      It is chill and dark here, with a cutting wind and rain.

      The kids will be thoroughly soaked by the time they get home from school, and in no mood to socialize with anyone.

    15. Re:...create an augmented reality experience by The+Grim+Reefer · · Score: 1

      Bullshit. I can still see the pixels. I have an eye for these things that most people don't.

      So there's an XKCD that's about you then?

    16. Re:...create an augmented reality experience by halivar · · Score: 1

      Coincidentally, I have Cueball's haircut.

    17. Re:...create an augmented reality experience by Lilith's+Heart-shape · · Score: 1

      Tried that once I realized that the end-game content for asuras was the same bullshit all the time. Being a mere human is something of a demotion, no matter what the Buddhists tell you.

    18. Re:...create an augmented reality experience by DoctorBonzo · · Score: 1

      "Funny how the colors of the world don't seem really real until you viddy them on the screen."

      Anthony Burgess in "A Clockwork Orange"

  4. A little tease? by MagickalMyst · · Score: 0

    Could this be the predecessor to the holodeck?

    --
    Political correctness is really just herd psychology pushed by insecure people who desperately seek social conformity.
  5. It amazes me by Anonymous Coward · · Score: 0

    how many "products" have been created to give the Kinect a reason to exist. Hey Microsoft, it's not 2008 anymore and the Wii trend has died off. You can safely bury Kinect now. No one cares.

    1. Re:It amazes me by ArcadeMan · · Score: 1

      Don't think of the Kinect as a handless controller and think of it as an amazing, low-cost 3D scanner. I'm not sure why we haven't seen any "Kinect used to make 3D scans for 3D printers" projects yet.

    2. Re:It amazes me by Anonymous Coward · · Score: 0

      Because existing 3D scanners do the job far better than a Kinect could...

    3. Re:It amazes me by ArcadeMan · · Score: 2

      But are they cheaper than a Kinect?

    4. Re:It amazes me by kamapuaa · · Score: 1

      Because who the heck needs a 3D scanner? Only a small percentage of people have a 3D printer and only a small percentage of those people would want a hacked 3D scanner.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    5. Re:It amazes me by Anonymous Coward · · Score: 0

      There are tons of projects like this. The SDK lets you output SLT files directly, and off the shelf software exists (search for Skannect or Reconstruct me) to specifically use the Kinect's 3D scanning capabilities.

  6. Seems obsolete in this day and age. by Anonymous Coward · · Score: 0

    I must admit the first thing that came to my mind was that, this was something i saw a decade ago, and something i feel is already obsolete.. IT hardly feels new whatsoever, the hardware, maintenance, and power requirement must be quite high. The VR technology seems like a much better technology to pursure than this one.

  7. The old is new again by Anonymous Coward · · Score: 0

    I recall Acorn being able to turn a room into an "interactive experience" with their Risc PC and a camera back in, oh, the mid-90s. So we're twenty years on and now redmond has a proof of concept that can do the same? What innovation! What progress! A-fucking-ma-fucking-zing.

  8. Oh goody! by Anonymous Coward · · Score: 0

    This will make those poor souls living in wood frame apartment buildings OH so happy. That is, unless they live on the top floor and have no consideration for the dudes living underneath them.

  9. industrial use by schlachter · · Score: 3, Interesting

    I see this as being super useful in product development, industrial, and training settings. It could be drastically cheaper and better than existing commercial solutions, and at the same time, it would probably be prohibitively expensive for your average home gamer.

    --
    My God can beat up your God. Just kidding...don't take offense. I know there's no God.
  10. Don't want by Anonymous Coward · · Score: 3, Funny

    I chose videogames over sports so I could sit on my ass and eat doritos all day long. I don't want to exercise more than throwing my controller against the wall and picking it up when some 12 year old aimbot owns me in CoD while calling me a gay faggot. If I have to move to play Xbox then fuck it, I'm going back to TV.

    1. Re:Don't want by MobyDisk · · Score: 2

      I'm kinda glad someone posted this because it is somewhat of an elephant in the room on gaming discussions.

      There is a perception that gamers play video games because they are lazy. While that probably applies to many, I think many gamers play video games because they are imaginative, not because they want to escape the physical world. The Wii would not be successful if gamers didn't want to move around. I play games, but I also love laser tag and physically interactive motion sensing arcades like Police 911. The glory of a holodeck is the ability to have both: physical interaction and an imagined reality.

    2. Re:Don't want by Anonymous Coward · · Score: 1

      Yet, the other elephant in the room is that gamers like you describe (casuals, the ones who own Wiis and play at arcades) are largely disowned by "true" gamers (hardcore gamers), like the lazy ones in the OP. It's almost as if these gamers WANT to perpetuate the "lazy gamer" stereotype - whenever people try to add casuals to the gamer group, the hardcore gamers try to exclude them. If casuals were included, the term "gamer" would have a much less negative conotation. But as it stands, right or wrong, when I hear someone call himself (or rarely, herself) a gamer, I think of the character described in the OP, and it leaves a very negative impression on me.

    3. Re:Don't want by Anonymous Coward · · Score: 0

      The OP is not a "true" or "hardcore" gamer. Mentioning CoD was the key tip-off, That not a game it's one long interactive cut-scene! (hasn't been a game in years.)

    4. Re:Don't want by MobyDisk · · Score: 1

      Does that differ from hardcore basketball or baseball or football or tennis players?

      I am in a gamer group that has some hardcore gamers, but many have families are play more casually now. They are out there. On a similar vein, this is why I started playing ultimate frisbee. There are "pick-up" groups and they allow anyone to play. When I started I couldn't throw a frisbee >10 feet with 30 degrees of accuracy. I still suck, but not quite as badly. :-)

      In general, be it games or sports or wine or movies - you have to find people who aren't snobs about their hobby.

  11. CAVE by Anonymous Coward · · Score: 0

    So it's a CAVE, but with an Xbox in your home.

  12. Nintendo On by tepples · · Score: 1

    That or the Nintendo On hoax from before the Wii was announced.

  13. XBOX 1? More like XBOX 1984 by Anonymous Coward · · Score: 0

    And all will have hidden Kinect sensors watching your every action, analyzing the games you play, how often you drink Mountain Dew, how often you cry when you lose a match, whether you call the preteen who just whooped your ass a "faggot", "dickhead", or "cocksucker", how often your mom tells you to get off the XBONE and get a life, how often you get laid ( wait, who am I kidding? Xbox gamers don't get laid lol). And all this data will go to marketing so you will get ads on your XBONE (and now the microsoft wants "convergence", on every other windows device you own). Or maybe they can even blackmail you by saying they will release the videos of you jerking off your little dick to whatever anime babe is on your XBONE.

    LOL, Microsoft has a profitable future ahead of them.

  14. Interesting by MobyDisk · · Score: 1

    Just some thoughts.

    First of all, clearly the video falls short of what everyone imagines: a holodeck. Instead we see bad game with poor graphics, limited accuracy, and bad response times. Just a reminder to everyone: Is it 2014 not 2364. The most fascinating part is to see it map out the room by drawing those horizontal and vertical bars. It seems like the hardware might actually be ahead of the software here. Since it knows the layout of the room, it should not show characters walking on the walls or stuck in corners, yet it does so.

    I wonder if this would be better if they didn't try to make it work in a living room covered in furniture. Instead, these could replace the arcade: a custom made arena for playing these kinds of games. The benefit here over a VR helmet is the social aspect, and no motion sickness. But clearly we need better software, better projectors, and better sensors before this is a reality. I just hope they don't launch something before it is ready: that could delay the industry a decade because then, even once the tech IS ready, everyone will be remembering the cruddy version that came out 10 years prior.

    1. Re:Interesting by Anonymous Coward · · Score: 0

      Just some thoughts.

      It's an emerging technology. Get over it.

  15. For everything else by Anonymous Coward · · Score: 0

    Kinect: $150 x 6 = $900
    Projector: $300 x 6 = $1800
    Vaguely described processors: $100 x 6 = $600
    Having less games than the Super Scope or Menacer? Priceless.

  16. "and it combines Kinect" by Anonymous Coward · · Score: 0

    Kinect? Ahahahhaaha stay the fuck out of my rooms!

  17. Projectors and Kinects X 6 ? $6,000... by jpellino · · Score: 1

    White sheets to cover your walls? $200... Spending your afternoon explaining to your better half why there are giant holes in your walls where you swear the moles were? Priceless.

    --
    "Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
  18. Unusable in a normal living room. by Anonymous Coward · · Score: 0

    It is basically a Cave http://en.wikipedia.org/wiki/Cave_automatic_virtual_environment from the 80's in your living room.

    Microsoft did their best but a Cave is empty and a living room is not.
    They still have dark corners in the demo, even while they use 6 projectors and 6 Kinects.
    If installing a 7.2 speaker set is already difficult, installing 6 or more projectors on your ceiling is almost impossible in a normal living room.

    There are more unresolvable issues:
    The player's shade will be in front of the beam and as such block out the image.
    Move your couch one inch and you have to recalibrate.
    The 3D projection will be only correct from one angle, maybe you can adjust the perspective dynamically for one player but not for two.
    It assumes the room is ridged, if you play an action game, jumping and running, even in a concrete building, the movement will cause the stitching between projectors to be misaligned.

    1. Re:Unusable in a normal living room. by Anonymous Coward · · Score: 0

      Something like this, but not as good, might be good for gaming, but as ambient augmentation to a normal monitor. Like the ambient background lighting you get from some TVs, but with detail, giving you a "surround video" effect.

  19. Training and Simulation by slackoon · · Score: 1

    Training and Simulation coudl really use this technology. Although there already exists augmented reality training, having a company like Microsoft advance the technology can only be beneficial. Just imaging the perks of having special forces, police, first responders, etc. Being able to scale real stairs in buildings but battle artificial flames or artificial enemies. All the realism without the risk (insert argument of whether or not that's actually possible here). Another advantage would be that others could view, live or recorded, the events taking place!

  20. Been there done that by Anonymous Coward · · Score: 0

    Yawn, microsoft always coming late https://www.youtube.com/watch?v=hE3FRPn6AZ4

  21. Something I don't want to hear... by hedgemage · · Score: 1

    "The blood spray particle physics are AMAZING!"

  22. I am not a gamer by Anonymous Coward · · Score: 0

    Not being a gamer, I do not really know what the state-of-the-art in gaming is like. However, what I see in the video is pretty pathetic, to put it mildly. I was not expecting a holodeck, but the stuff in the video is risible in its crudeness and naivete.

  23. Indeed.... by Anonymous Coward · · Score: 0

    CAVE is a recursive acronym that stands for CAVE Automatic Virtual Environment. The CAVE is a projection-based VR display that was developed at the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago. It premeried at the SIGGRAPH 1992 conference.

    A friend of mine writes geological software for the oil industry. Back in the day (mid-late 1990s) Silicon Graphics used to come round once a year to show off their gear. Once they got to see their CAVE powered by some nice Irix servers...

  24. Horrible name by Anonymous Coward · · Score: 0

    Hopefully just a code name - sounds like a bad horror movie. Saw XXXVIII: Room Alive

  25. Demo the single projector version by Anonymous Coward · · Score: 0

    ...at any mall. A virtual world is projected onto the floor and special motion sensing cameras allow you to interact with either virtual bubbles or soccer balls. A truly spectacular experience.

  26. duck hunt by Anonymous Coward · · Score: 0

    to me it looks to have all the fun and excitement of duck hunt, except now in 3 dimensions. (massive sarcasm duck hunt was only fun for about 10 minutes)

  27. XBox One - Play Kama Sutra by pkinetics · · Score: 1
    Game keeps track of all positions utilized.

    Achievements can be awesome

    Could also backfire if achievement includes count of different partners. I guess that would be a different game....

  28. Bah! by reboot246 · · Score: 1

    My whole house is already a video game. It's called "real life", and it's harder than any video game you've ever played, though it is fun at times. ;)

  29. Holodeck by BobSutan · · Score: 1

    So what you're saying is version 1.0 of the Star Trek Holodeck now exists.

    --
    "On a scale from 1 to 10, people are stupid"