Simple Hack Enables VR Mode For Oculus Rift In Alien: Isolation
An anonymous reader writes In a surprising appearance at E3 2014, Oculus showed a virtual reality demo version of Creative Assembly's forthcoming first-person horror game, Alien: Isolation. Despite intense reactions to the demo, the publisher stated that the full game would not feature Oculus Rift support. However, intentional or not, the developer left the code hidden in the game which can be enabled with a simple hack, leading to full support for the Oculus Rift including positional tracking.
What charges have been filed in this hack? Damn russians always ruin it for everybody.
2nd Oculus Rift story today.
SO if all it is is basically an ini hack, and it works flawlessly, what would be a reason that the developer would not have it enabled by default? (And I am assuming not to release DLC later since they left the code in the game)
If it was unstable, or sucked I could understand why.. but if they had it working I don't follow the logic.
Have you seen QA these days? You have to show them to how drink water.
They don't want to have to pay Facebook for the "Oculus Ready!" logo on the box.
5....4....3....2.....1.....
Why would you even want that?! I would have nightmares for the rest of my life after playing that game in VR!
As if this game isn't already scary enough as it is, now you can have the creepy alien kill you in 3d.
I purchased the game yesterday when I read this is possible. It's not a hack, it really works well and I have to tell you I had to take off the rift a couple of times because it's so intense and scary :) the (scifi) horror genre fits perfect with the extra immersion you get with vr :) If you have an oculus you should definitely try it out.
Adult diapers.
Anti-convulsives.
Strong tranquilizers
Sixteen pairs of clean underwear.
It just doing 2 renders from two angles.At half the res, but either side-by-side or top-2-top framed.
Most 3d tvs, and projectors take those inputs to be 3d.
And its probably a feature of most game-engines to do so.Like those ps3 games.
Motion inputs are probably just mapped from a Xbox-controller protocol.
Liberty freedom are no1, not dicks in suits.
Having just started playing it on a normal screen, in a house full of people, in daylight hours I only have one thing to say...
Who would want such a horrifying hack to an already horrifying game?!
Everyone has different tolerances for this sort of thing but some people may be literally too terrified to play this game in VR.
Maybe during testing they where warned that due to the nature of there game it may cause medical complications with some people who play it, like a heart attack. As such they do not want to be the first company to be responsible for something of that nature especially as there is no financial benefit to having it Oculus ready as it has not been commercially released yet.
Many things that work on a flat screen don't fit well with VR.
PHEM - party like it's 1997-2003!