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YouTube Opens Up 60fps To Everyone

jones_supa writes Four months ago YouTube promised support for 60 frames per second videos. Back then, the feature was limited to some selected demonstration clips. Now the capability to upload 60fps videos has been opened to everyone. By searching YouTube, a lot of interesting high-FPS material can already be found. For now, some caveats apply though. To watch the clips at 60fps you currently need to use Chrome (further browser support is on the way) and be sure to select 720p60 or 1080p60 from the settings menu of the video player. A fair amount of decoding power is also required, so you will need good hardware. In addition, YouTube says that the content format will be only available on "motion-intense" videos, and the average cat video may not be detected as such. Of course gaming will be the most obvious genre that can take advantage of the higher frame rate.

152 comments

  1. Firefox better get their act together by Anonymous Coward · · Score: 1

    These kind of features ("new thing, works on Chrome, doesn't work on Firefox") are quick way to get rid of excess marketshare.

    Anyone know if Firefox is going to get support?

    1. Re:Firefox better get their act together by rodrigoandrade · · Score: 5, Insightful

      This is Google favoring their own browser. There's nothing Mozilla can do about it.

      If you don't like this attitude, don't use Chrome.

    2. Re:Firefox better get their act together by Anonymous Coward · · Score: 1

      Until they don't support all browsers I don't care about 60fps.

    3. Re:Firefox better get their act together by Anonymous Coward · · Score: 5, Funny

      They don't support all browsers, so your standards have been met.

    4. Re:Firefox better get their act together by phizi0n · · Score: 5, Informative

      No this is Google favoring new standards before some browsers are quite ready for it. Firefox supports 60fps if the video is encoded in WebM (VP9) which only happens on Youtube if it has enough views to warrant encoding it in additional formats. Mozilla is still working on Media Source Extensions and MPEG-DASH support which is needed to play back h.264@60fps but afaik it should be in FF36 although it's not ready yet in nightly 36 builds.

      Google could have added support in the Flash player but why would they put in the effort for a fairly novel feature when they are trying to replace flash with HTML5? In a few months every browser will support the HTML5 features and nobody will remember this story.

    5. Re:Firefox better get their act together by alvinrod · · Score: 1

      Everyone should just be glad that it doesn't require Google+ integration. Seems like just about everything they do now is getting tied to that millstone in one way or another.

    6. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      Mozilla is still working on Media Source Extensions and MPEG-DASH support which is needed to play back h.264@60fps but afaik it should be in FF36 although it's not ready yet in nightly 36 builds.

      Part of me wants to say "Fuck DASH", and I still miss the simplicity and NO FUCKING PAUSES of a straight 1920x1080p (type 37) MP4 as compared to the DASH crap. But the other part of me is willing to let it slide now that they've finally restored 256kbps audio streams (141) as opposed to the 128kbps crap (140) that they downsampled everything to in October 2013.

    7. Re:Firefox better get their act together by rsmith-mac · · Score: 3, Informative

      No this is Google favoring new standards before some browsers are quite ready for it.

      Just to add to this, 60fps works fine in Internet Explorer 11 and in Safari as well. In fact both have supported it for some time. Of the major browsers, at this point Firefox is the odd man out.

    8. Re: Firefox better get their act together by Anonymous Coward · · Score: 2, Insightful

      This video crap should be the least of Mozilla's concerns for Firefox. Firefox's UI has been terribly broken since Firefox 4, and it has been getting worse with each new release. The slow performance and excessive memory usage problems that have been there for a decade now still aren't properly fixed, even if the Firefox devs will babble on about their microbenchmarks that suggest otherwise. These are the real problems that are driving users away from Firefox. They need to be fixed first.

    9. Re: Firefox better get their act together by Anonymous Coward · · Score: 4, Insightful

      I think Mozilla may privately be in panic mode, or should be if they aren't already.

      Firefox is quickly sliding into irrelevance. It's down to around 10% or 11% of the market, with no sign of a reversal happening.

      All of Mozilla's recent initiatives have failed. Australis was a disaster. Firefox OS has gotten tons of bad reviews, it's crippled compared to pretty much every other modern mobile OS, and it's unwanted by the general public. Persona was rejected, when not outright ignored. Rust has missed the boat by staying in development mode for so long (C++14, Swift and Go beat it to market). Firefox on Android is unremarkable, and they have no iOS presence. Nothing else they're working on sounds particularly appealing.

      Mozilla needs to get back to making good products that people actually want to use. These pointless ventures involving stuff that users vocally despise clearly aren't working. I don't see Mozilla surviving as an organization if it has no users.

    10. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      When did Google renounce Flash. Last I had heard officially, they had worked with Adobe to make Flash searchable for their data collection methods and promoted it as an Android advantage.

    11. Re:Firefox better get their act together by rafjaimes · · Score: 1

      It was an Android advantage maybe 3+ years ago. However for at least the past couple years Flash has not been supported on Android.

    12. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      Mod the parent up! It shouldn't be -1, it's actially very insightful.

    13. Re:Firefox better get their act together by morgauxo · · Score: 1

      I'm not sure that indicates they are supporing Flash so much as that they realize that there is still a lot fo Flash content out there and if they don't mine it someone else will.

    14. Re:Firefox better get their act together by MobyDisk · · Score: 4, Interesting

      Can someone explain why a video decoder cannot decode at any arbitrary frame rate? The algorithm doesn't change.

    15. Re: Firefox better get their act together by Khyber · · Score: 1

      Exactly this. Everything Mozilla has done recently has made their brand very unappealing to me.

      I'm about to remove FireFox from my system and stick with Chrome.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    16. Re: Firefox better get their act together by master_kaos · · Score: 1

      oh shh, you will get a bunch of the naysayers saying "Firefox memory issues have been fine since verison x"
      Even though no matter what system I am on fresh install or not, windows or mac, pretty much within 1-2 weeks the computer becomes unusable because firefox is open(and the only addon I have enables is adblock).. Kill task it and my computer is back to normal.
      On this computer chrome has been open for about 2 months now with a normal amount of memory usage.

    17. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      And yet when the time comes to figure out why a few users are having memory problems, they never help. It's just "Firefox should fix their damn bugs" and/or "I assume that this has been reported enough, so I won't bother".

      The reason people point out that memory issues in Firefox are overblown is because they are. Kind of like how the "UI is unusable" argument is overblown. It's mostly just people unhappy that Firefox is changing at all, even if they can easily change it to the way they want it in 99% of cases.

      Frankly I'll be glad when Firefox finally dies. It'll be nice to hear people finally bitching about Chrome for a change, because they won't have an underdog to beat instead.

    18. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      What do "people actually want" Mozilla to do? If they just focus on their desktop browser they will slide into irrelevance. They can't port their browser to iOS because they're not allowed. They can't gain a foothold on Android for the same reasons they struggled on Windows years ago. So what are they supposed to do? Enter maintenance mode and just go quietly into the night?

      Besides that, while it's popular to voice such doom-n-gloom and negativity about Mozilla's latest Firefox endeavors, it's not at all accurate. Australis has not slowed down Firefox adoption or caused mass emigrations (even if you count some users moving to a Firefox reskin as dropping Firefox). Market share is still climbing, just not as fast as other browsers. Rust doesn't really compete with Swift or Go, and aims higher than either, so of course it will take longer to get to market. FirefoxOS is about the only thing left for them to do, given a situation where most of the market is moving to mobile, and they aren't able to compete there due to forces beyond their control.

      I honestly don't know what people want from Mozilla anymore, other than to be a convenient punching bag. When they go will we all be happier that we did nothing but whine about them not being able to stay relevant in a world that didn't want them to begin with? (Because if they did, they would have helped more than to offer armchair advice).

    19. Re:Firefox better get their act together by Rob+Y. · · Score: 3, Interesting

      ...before some browsers are quite ready for it? Who says the Internet is ready for it? Seriously, why on earth should we even be thinking about routinely streaming stuff at 60fps over the internet. If net neutrality has any downside at all, this is it. It's bad enough that Netflix is eating up 30% (or whatever) of the available bandwidth. I'm not saying that ISP's should be instituting fast lanes, etc. But this is just asking for it...

      And seriously, it reminds me of the push to put 4K displays on 5 inch cellphones. Really, why? Someday, the infrastructure (or battery tech on phones) will support this kind of thing without a hiccup, but that day is not today. You might say we need things that push the envelope in order to bring that someday into being - but Netflix is doing a pretty good job of that as it is.

      --
      Posted from my Android phone. Oh, I can change this? There, that's better...
    20. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      It's not just Google favoring new standards before they are ready. It's Mozilla (correctly) choosing to avoid patent encumbered file formats on the web.

    21. Re:Firefox better get their act together by Anonymous Coward · · Score: 5, Informative

      Firefox is the odd man out because they chose not to support a patent encumbered file format. Out of Microsoft, Apple, Google and Mozilla, they are the only ones to care about user freedom.

    22. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      No this is Google favoring new standards before some browsers are quite ready for it.
       
      Back when MS was pulling these kinds of stunts you chumps were all claiming that MS was breaking the standards. So why the sudden change of heart?

    23. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      Posting anonymously to prevent undoing of mods. But it's LAUGHABLE that this was modded Troll, lol! FF sack-lickers in full force.

    24. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      say that all you want. Flash still works here. Not hard to get back

    25. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      What more can the users do, especially the non-technical users?

      They've already given Mozilla the repro steps:

      1) Perform a clean install of Firefox. The underlying OS doesn't matter. Don't install any extensions, either.
      2) Use this Firefox installation. Browse some web sites.
      3) Observe how Firefox is slow. There is a noticeable delay when using a menu. Pages are slow to render. Interacting with the page is slow.
      4) Observe how Firefox is using an unreasonable amount of real memory. It can often be in the gigabytes for relatively short and typical browsing sessions.

      Any Mozilla dev should be able to reproduce the problem.

    26. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      What do "people actually want" Mozilla to do? If they just focus on their desktop browser they will slide into irrelevance.

      Yes, please!

      I can only speak for myself, but I'm currently stuck in FF16 and will never update. I hate the new changes and hate the new changes to chrome and new changes to everything that change for the sake of change. If Mozilla just went back, stuck with the old look forever and not disabled plugins, people would flock over. I value stability and unchangability over new features any day. If I want something, I'll install a plugin. My browser is supposed to never change, never disable features and never hide things from me unless I specifically tell it to.

      So yes, I'd love if Mozilla stopped being stupid and chasing wild geese. Instead just be "obsolete" and keep updating security when necessary. I'd appreciate that greatly.

    27. Re: Firefox better get their act together by Ash-Fox · · Score: 1

      1) Perform a clean install of Firefox. The underlying OS doesn't matter. Don't install any extensions, either.
      2) Use this Firefox installation. Browse some web sites.
      3) Observe how Firefox is slow. There is a noticeable delay when using a menu. Pages are slow to render. Interacting with the page is slow.
      4) Observe how Firefox is using an unreasonable amount of real memory. It can often be in the gigabytes for relatively short and typical browsing sessions.

      I've been using Firefox for years and I have not experienced this.

      Any Mozilla dev should be able to reproduce the problem.

      I'm not a Moz dev and I can't reproduce this. Why would a Moz dev be able to when I can't?

      --
      Change is certain; progress is not obligatory.
    28. Re: Firefox better get their act together by Ash-Fox · · Score: 1

      Even though no matter what system I am on fresh install or not, windows or mac, pretty much within 1-2 weeks the computer becomes unusable because firefox is open(and the only addon I have enables is adblock).. Kill task it and my computer is back to normal.

      I don't have this problem with Firefox and I also don't have adblock installed.

      On this computer chrome has been open for about 2 months now with a normal amount of memory usage.

      The only stuff I have running that long continiously are server applications on servers. I close my webbrowser about four times a month on my main PC (not related to performance issues).

      --
      Change is certain; progress is not obligatory.
    29. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      Many of us gave Mozilla the finger for firing Brendan Eich over politically correct bullshit. I know I'll never touch their software again as a result of that.

    30. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      How would this make Firefox relevant or better, though? It would just be another always-behind browser with no power to affect or influence anything about the Internet (which some already joke that it is). Such browsers have not lasted very long. Heck, even Opera gave up not too long ago and just adopted Chromium.

      At that point people might as well just use a Chromium- or Webkit-based browser, because neither Firefox nor Mozilla will have a purpose or a genuine function. We'll just be doomed to the whims of Google, Apple, and Microsoft as to which direction the web moves in, and as evidenced by Thunderbird, very few people will want to pitch in. Unlike Thunderbird, however, it will become genuinely obsolete within a few years, because the web doesn't remain as static as email.

    31. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      It might be because most web video players are Flash based. You can set Flash's own frame rate, but that would involve re-compiling (and I don't know if frame rate affects Flash performance). Hardware acceleration might not be stable on Flash players (it's always crashed my computer for some reason).

      It might also be because hardware decoders don't assume arbitrary frame rates. It's just like video camcorders may allow 24/30/60 frames (or 25/50 in PAL). The chips simply don't support any other. Of course, there are benefits to optimizing for a limited number of frame rates and other conditions. I've encountered strange video settings that VLC or MPlayer choke on (usually one or the other can play it at least).

    32. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      No it isn't, because 60fps YouTube videos also work in IE. Firefox is the odd one out.

    33. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      >No this is Google favoring new standards

      60fps video isn't exactly new.

    34. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      What's laughable is that you just revealed how petty you really are, which throws your earlier comment under the bus. You clearly dislike Firefox so much you have to call others who dislike your opinion "sack-lickers", instead of waiting for the inevitable +5/Insightful of your incredibly negative post simply because it's incredibly negative about Firefox.

    35. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      Did that a couple years ago. Never looked back.

    36. Re:Firefox better get their act together by Anonymous Coward · · Score: 2, Informative

      Firefox is the odd man out because they chose not to support a patent encumbered file format. Out of Microsoft, Apple, Google and Mozilla, they are the only ones to care about user freedom.

      Indeed, and the irony is that Firefox *is* supporting 60fps in Google's own videoformat, WebM/VP9, but Google themselves don't support this format on most of Youtube.

    37. Re: Firefox better get their act together by labnet · · Score: 1

      Yet it still the only browser that does side tabs properly with treetab plugin, which is why it still my primary browser.

      --
      46137
    38. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      No it isn't, because 60fps YouTube videos also work in IE. Firefox is the odd one out.

      60fps YouTube videos also work in Firefox, on the minority of videos Google have seen fit to support with their own damn "you should all adopt this" videoformat - WebM/VP9.

    39. Re: Firefox better get their act together by BlackHawk-666 · · Score: 1

      And it still doesn't handle side-tabs properly without additional third-party software, Treetab.

      FTFY

      --
      All those moments will be lost in time, like tears in rain.
    40. Re: Firefox better get their act together by johncandale · · Score: 1

      But what to use instead? I am sure not using a google browser to let them track me even easier and IE is still bloated. All the others are too hipster lvl adoption rates. The fall of firefox has been very sad to me. Even stuff like the customizable UI has gotten worse overtime not better. Of course windows 8 had a little to do with that.

    41. Re:Firefox better get their act together by magnusk · · Score: 1

      Firefox supports 60fps if the video is encoded in WebM (VP9) which only happens on Youtube if it has enough views

      Google could have added support in the Flash player

      I get 60fps on test videos with single-digit views, using RHEL 6.4, Firefox 17.0.7 ESR and Flash 11,2,202,327.

      Although the video options only present e.g. 720p rather than 720p60, selecting 720p gives 60fps. Selecting 480p gives 30fps. The same video encoded at 30fps before upload and viewed in 720p shows the difference very clearly. I suspect it's something to do with the old version of Flash.

      For reference, I also tested with Windows 7, Firefox 33.0.2, Flash 15.0.0.152, and 720p and only get 30fps.

    42. Re: Firefox better get their act together by strikethree · · Score: 1

      Mozilla is not making products from the point of view of people. They appear to be making products from the point of a view of a company that has had some success. HUGE mistake. They are irrelevant without people using their products. People use stuff that respects their own wishes.

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    43. Re: Firefox better get their act together by Anonymous Coward · · Score: 0

      60fps web video in h.264 or webM without a plugin is a new HTML standard.

    44. Re:Firefox better get their act together by Anonymous Coward · · Score: 0

      Is somebody still watching youtube videos with a browser!?

      Considering myriads of problems (ads, low bandwidth, high resource usage, flash player stops working after moving forward/backward in a video), the best way to watch a video is to use a youtube-dl script. Then you can watch the complete video with your favorite video player which will support 60fps.

  2. What a shock by msobkow · · Score: 4, Funny

    A Google website only working with Chrome.

    I'm shocked, I tell you. Just absolutely shocked. *LOL*

    --
    I do not fail; I succeed at finding out what does not work.
    1. Re:What a shock by OzPeter · · Score: 2

      A Google website only working with Chrome.

      I'm shocked, I tell you. Just absolutely shocked. *LOL*

      Normally 'd say "Pics, or it didn't happen", but I don't have Chrome installed.

      --
      I am Slashdot. Are you Slashdot as well?
    2. Re:What a shock by Anonymous Coward · · Score: 0

      That's pretty shocked.

    3. Re:What a shock by LordKronos · · Score: 2

      A Google website only working with Chrome.

      I'm shocked, I tell you. Just absolutely shocked. *LOL*

      I know you are trying to be funny, but to be serious, it's not as if this is a common thing for google as far as I'm aware. Google generally is one of the best at making things work cross browser. Usually when it's not, it's because the feature has no equivalent in other browser. Ex: google's desktop notifications or cloud print features...I'm not aware of any other browsers having something equivalent. If someone has a list of things that COULD be don'e across multiple browsers (preferably in a standardized way, but I'd even accept non-standard) and yet google didn't, I'd appreciate seeing it.

    4. Re:What a shock by Anonymous Coward · · Score: 1

      Normally 'd say "Pics, or it didn't happen"[...].

      Shouldn't that be, "Sixty pics per second, or it didn't happen."?

    5. Re:What a shock by Wootery · · Score: 1

      I like a quick dig at Google as much as anyone, but what other instances are you referring to?

    6. Re:What a shock by BorgDrone · · Score: 2

      It works flawlessly in Safari too. (Safari 8.0 on OS X 10.10 Yosemite).

    7. Re:What a shock by Anonymous Coward · · Score: 0

      It also works fine in IE11. Firefox is the only major browser it DOESN'T work in.

    8. Re:What a shock by Anonymous Coward · · Score: 0

      That was true back when Chrome was first coming out, but lately they don't care much about other browsers, they just optimize for Chrome and hope it works elsewhere. Just look at the latest Maps. It didn't matter how ready the web was for it, they went ahead. Likewise for video. And just look at how rapid adoption of SPDY-as-HTTP2 is turning out - not all that well outside of their own services. It's not a noble thing to push ahead just because they can; it's simply a business tactic.

      As for what they do/don't support, just look at caniuse.com. Also read up on how their weird choice to support MNG instead of APNG, and how they basically gave up on implementing Microsoft's Pointer Events touch standard, because they didn't want to try harder to make it work with Chromium. They neglect ES6 support in favor of Dart, and features that will suit AngularJS and their other technology. Google is just willfully doing whatever they please now that they have a popular browser, and are only marginally doing better at it than Apple did in the HTML5 heyday of iOS's release.

    9. Re:What a shock by msobkow · · Score: 1

      The only reason I have Chrome installed at all is that for about a month, Google+ stopped working under Firefox/Iceweasel, forcing me to use Chrome to access it.

      So, yes, Google has done this before.

      --
      I do not fail; I succeed at finding out what does not work.
  3. Not retroactive (yet) by Anonymous Coward · · Score: 0

    I posted a ("motion-intense") 1080p60 video several years ago in anticipation of this advent. I've been keeping an eye on said video to see if Youtube has been busy enabling the improved framerate for preexisting videos which did run at 60fps before being systematically halved. So far, no dice.

    If they're not going to go through the trouble themselves, then they need to give users the option to swap 30fps versions of old videos for 60fps iterations without resetting all of their views, likes, dislikes etc.

    1. Re:Not retroactive (yet) by mwvdlee · · Score: 1

      If you posted it several years ago and isn't still highly popular, chances are it'll be in the back of the queue.
      If it's not at all popular, chances are it's not even in the queue at all.
      Why waste system resources on old videos nobody watches?

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    2. Re:Not retroactive (yet) by Anonymous Coward · · Score: 0

      If they're not going to go through the trouble themselves, then they need to give users the option to swap 30fps versions of old videos for 60fps iterations without resetting all of their views, likes, dislikes etc.

      They don't need to do anything.

      You aren't going to switch to a competing service because all the viewers are at YouTube and if you don't post a 60fps version people will watch the other videos instead.

      Enjoy the monopoly.

    3. Re:Not retroactive (yet) by kav2k · · Score: 4, Interesting

      If you edit the video (even doing nothing) with YT tools, it will reprocess it from the source that's still kept by Google, according to https://twitter.com/Christophe...

    4. Re:Not retroactive (yet) by Calydor · · Score: 1

      No, he said popularity is a useful sorting method when trying to pick which of four gazillion videos to re-encode first. Or did you think that the videos are already all in 60fps mode and only send every second frame when you view them?

      --
      -=This sig has nothing to do with my comment. Move along now=-
    5. Re: Not retroactive (yet) by Anonymous Coward · · Score: 0

      Something tells me that the previous Anonymous Coward" is an asshole.

  4. The needs of the few... by MPBoulton · · Score: 0

    And unless the Net Neutrality fight is successful, entirely pointless for those not paying the extra fee.

  5. interesting material? by Jacek+Poplawski · · Score: 1

    Could you give some links to interesting material in 60FPS? I found just games.

    1. Re:interesting material? by mwvdlee · · Score: 1

      In particular links that compare the same resolution.
      The two videos in TFA went from 480p30 to 720p60 and quite frankly... I didn't see much difference apart from the resolution.

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    2. Re:interesting material? by Anonymous Coward · · Score: 0

      I can point you to this youtube video as a good video that certainly benefited from 60 fps. There is a link for the 30fps version in the description. It's about helicopters and the footage is (imo) fantastic.

    3. Re:interesting material? by geekmux · · Score: 1

      Could you give some links to interesting material in 60FPS? I found just games.

      "Of course gaming will be the most obvious genre that can take advantage of the higher frame rate."

      No, you may not.

      According to TFS, our entire GoPro world has been reduced to filming HDTV "action" shots from the dangers of your average living room.

      And just in time too. I don't know how the hell I would have ever survived the latest COD release without the thumb jockeys filming every second of it in 60FPS glory. Who the hell needs Shark Week...

    4. Re:interesting material? by Anonymous Coward · · Score: 0

      If only the guy would stop talking for a second... :P

    5. Re:interesting material? by Anonymous Coward · · Score: 0

      You can best see why 60 fps is so awesome by checking footage that is fast.

      Like this jump: http://red.cachefly.net/learn/action-60fps.mp4
      Or when the car gets hit here: https://www.youtube.com/watch?v=T3ny9zIckP0#t=34

      For YouTube, make sure you set it to 720p or higher.

    6. Re:interesting material? by xonen · · Score: 3, Interesting

      Indeed.

      So i opened in firefox, watch a little, then opened up in chrome. Initially i didnt' really notice. So i watch a few minutes (nice vid indeed).. then switched back to firefox. Amazing..

      It's not only the resolution, it's also that the increased fps visually increases resolution too, and overall smoothness, even color perception (why that latter, i'm not sure).

      I admit. I turned from an unbeliever ('my eyes can't see better than 25fps anyways') to a believer. 60fps footage really improves video quality.

      --
      A glitch a day keeps the bugs away.
    7. Re:interesting material? by bill_mcgonigle · · Score: 1

      Hrm, no 60fps version on that one for me (Chromium, Fedora). I went to the YouTube blog and clicked on the link to some video about a gamer TV show and it let me do 48fps, so the plumbing must be at least partially there.

      The titles (fast-moving graphics) looked great on that one BTW. I didn't really notice a difference in the real-world video. Guessing the source material is the key.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    8. Re:interesting material? by master_kaos · · Score: 1

      Same here. I thought eh bet I can't tell the difference... started watching it and wow, massive amount of difference, though didn't notice a color perception difference.

    9. Re:interesting material? by Anonymous Coward · · Score: 0

      It's not only the resolution, it's also that the increased fps visually increases resolution too, and overall smoothness, even color perception (why that latter, i'm not sure).

      Try pausing and compare the images, I wouldn't put it beyond a large company to serve a subpar video to competing browsers.

    10. Re:interesting material? by dj245 · · Score: 1

      Could you give some links to interesting material in 60FPS? I found just games.

      I had a couple time-lapse videos which I made from an in-car video camera. Obviously they were sped up from the source speed, because watching a 6 hour car ride in 3 minutes is a lot more entertaining than watching in real-time. They looked great at 60fps but were dreadful at 30 fps. So dreadful, in fact, that I removed them from Youtube long ago.

      --
      Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    11. Re:interesting material? by Anonymous Coward · · Score: 0

      there's this

    12. Re:interesting material? by Anonymous Coward · · Score: 0

      sorry, I meant this

    13. Re:interesting material? by antdude · · Score: 1

      That is a video game. What about a NON-video game?

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    14. Re:interesting material? by Anonymous Coward · · Score: 0

      Why is that dude's voice so high pitched? Is he a kid or just gay?

  6. Bug in HW decoding == unwatchable by kav2k · · Score: 2, Informative

    There are some problems with this.

    1. This is not optional for videos that support it. If it was processed as 60fps video, then 1080p and 720p streams will only be served as 60fps.
    2. Chrome has an outstanding crippling bug for months now in H/W decoding: https://code.google.com/p/chro... with the only viable workaround "disable HW decoding"

    Those two combined together mean that 1080p60 is unwatchable on decent but not sparkling-new laptops under Windows, dropping frames / freezing constantly.

    1. Re:Bug in HW decoding == unwatchable by fateblossom · · Score: 1

      I do not have that HW decoding problem.
      But I'm running Chrome version 39.0.2171.42 beta-m

    2. Re:Bug in HW decoding == unwatchable by Anonymous Coward · · Score: 0

      Those two combined together mean that 1080p60 is unwatchable on decent but not sparkling-new laptops under Windows, dropping frames / freezing constantly.

      That's just Windows, dude. You'll get used to it...

    3. Re:Bug in HW decoding == unwatchable by fuzzyfuzzyfungus · · Score: 3, Insightful

      That bug report seemed to be somewhat inconclusive about where the trouble was (aside from the fact that it became visible in Chrome). At this point 'HW decoding' can mean Nvidia (probably several flavors/feature sets between GPU generations; but all under the same driver team), AMD (ditto), and at least two for Intel (the one that does decode assist in the GPU 'Pure Video' and the one that does it in an on-CPU fixed function block as the decode step of 'Quick Sync'), and probably a few of the Broadcomm decoders floating around. And that's just x86.

      Is this a browser level bug that breaks across all drivers? A nasty interaction with certain drivers but not others? Hardware assisted video decode hasn't exactly been nailed down into the core x86 ISA yet.

    4. Re:Bug in HW decoding == unwatchable by Anonymous Coward · · Score: 1

      Chrome has an outstanding crippling bug for months now in H/W decoding

      In fact if you read that bug report yourself you'll see that Chrome has a minor bug regarding H/W rescaling which only occurs on certain GPUs and only affects text and which is almost impossible to actually reproduce. But, sure, pretend that's a "crippling bug" that affects everyone and every video if you like, and let's turn the conversation to your personal pet peeves over minor bugs in freeware that millions of people use with no issue at all.

    5. Re:Bug in HW decoding == unwatchable by PhrostyMcByte · · Score: 1

      I have the issue, and no other media player does this. Either everyone is working around it and being silent about how, or this is a Chrome bug.

    6. Re:Bug in HW decoding == unwatchable by Anonymous Coward · · Score: 0

      Why not? People do this for Firefox all the time. Only fair for Chrome to get the same treatment.

    7. Re:Bug in HW decoding == unwatchable by kav2k · · Score: 1

      Fast forward a few days, and someone tracked that bug down to an incorrect setting in Chrome code: https://codereview.chromium.or...
      So yes, it was very straightforward, and wasn't drivers' fault.

  7. Demo Scene by cheetah_spottycat · · Score: 3, Funny

    I really hope, people are going to re-upload all those C64 and Amiga demos that just stutter like hell in 25/30fps in their original 50/60fps glory!

    1. Re:Demo Scene by Anonymous Coward · · Score: 0

      Don't worry, they got this and are already complaining about lack of 70Hz support for old VGA DOS demos :) http://www.pouet.net/topic.php?which=10126&page=1

      (now can we please fast forward to the point where all displays at least have DP1.2a with Adaptive Sync so 48/50/70 actually looks good?)

    2. Re:Demo Scene by Anonymous Coward · · Score: 0

      VirtualDub's interpolation filter using linear blending helps a great deal, but few people are aware of this solution.

    3. Re:Demo Scene by Saffaya · · Score: 1

      Speaking of which, I wonder if there are ATARI ST demos in high res mode 72Hz ?

  8. 60FPS.. only for Europe.... by Lumpy · · Score: 0

    AS the USA is a 3rd world backwater for internet speeds.

    it seems Comcast is now playing the "congestion" bullshit claim that they cant do anything about it. in the evenings. Freaking only getting ISDN speeds after 8pm.

    --
    Do not look at laser with remaining good eye.
    1. Re:60FPS.. only for Europe.... by bill_mcgonigle · · Score: 2

      Freaking only getting ISDN speeds after 8pm.

      Don't compete with Comcast's primetime video on demand sales, dude.

      If it's only to video sites like YouTube you can use a VPN provider - what's $6/mo on top of an absurd Comcast bill already?

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    2. Re:60FPS.. only for Europe.... by Anonymous Coward · · Score: 0

      comcast is a youtube certified HD partner stupid

    3. Re:60FPS.. only for Europe.... by tepples · · Score: 1

      Don't compete with Comcast's primetime video on demand sales, dude.

      So how should a video producer go about getting his video onto Comcast VOD?

    4. Re:60FPS.. only for Europe.... by Lumpy · · Score: 1

      That is easy.

      Step 1 - Get about $1,000,000 in cash.
      Step 2- give Comcast that cash along with your content.
      Step 3 - repeat this every 3 months.

      It costs less if you only want a smaller region.

      --
      Do not look at laser with remaining good eye.
    5. Re:60FPS.. only for Europe.... by Anonymous Coward · · Score: 0

      he is talking about the fact that Comcast barely has enough backbone bandwidth for their customers. Stupid

      Actually you are the Uber stupid of all the stupids.... All hail king stupid!

  9. 24fps by Anonymous Coward · · Score: 0

    24 frames per second ought to be enough for anybody.

  10. I don't by waspleg · · Score: 0

    I also steer people away from it. Fuck poison. We don't need Google to be the new Microsoft.

    1. Re:I don't by LordLimecat · · Score: 1

      Theyre not. As I recall Mozilla doesnt have its act together on the codec front currently.

    2. Re:I don't by Anonymous Coward · · Score: 1

      Why do they need to have the codec run by the browser instead of embedding some mplayer and letting it handle the video?

    3. Re: I don't by Anonymous Coward · · Score: 0

      Because that makes sense.

      This is Mozilla we're talking about, after all. You know, the same people behind atrociously bad ideas like Australis and Firefox OS.

    4. Re: I don't by Anonymous Coward · · Score: 0

      HTML5 video wasn't Mozilla's idea to begin with, it was Google's. Mozilla just saw how shitty the plugin-based methodology was working, ie Flash, and realized that it would benefit end-users to skip that piece of trash entirely.

      But first everyone had to choose a video codec. And back then, Mozilla listened to their users, and decided not to support a patent-encumbered codec. And they stuck with this as Google teased them, pretending that they would drop the patent-encumbered codec eventually, which they renegged on. Then Mozilla was fucked. They had to adopt HTML5 with that codec because everyone else had, including Google. So they reluctantly did.

      And then Apple and Google kept fucking with how HTML5 video was supposed to work, so every time Mozilla "caught up" somewhat, the game had changed entirely. Apple's hackish streaming format didn't catch on outside their own tech, and Google didn't stabilize their "media source extensions" spec until they had already forced it down everyone's throats for HD content, by disabling the old non-DASH way of doing things in HTML5 video.

      So Mozilla can blamed for two things here: listening to their self-interested users, and trusting Google.

    5. Re:I don't by Anonymous Coward · · Score: 0

      That's because Google kept telling them "don't worry, we'll stop supporting h264! Really! See, we even made our OWN codec, so just sit tight and let us decide what happens with HTML5 video!"

      Bad enough as that lie was, Google also kept redefining what HTML5 video was, by first creating MSE, then Dash, then suddenly force-disabling the older HTML5 video support for higher-res Youtube videos (except Apple's hacky DASH-like format, of course).

      And to top it off Adobe doesn't give a rat's taint about NPAPI Flash or Firefox anymore, ever since they and Google hooked up to bundle a custom Flash with Chrome. So even watching the videos using Flash has become an increasingly shitty experience in Firefox.

      But of course, it's easier to just claim that Mozilla doesn't have their shit together.

  11. Totally agree. Support all browsers! by tlambert · · Score: 3, Funny

    Until they don't support all browsers I don't care about 60fps.

    Totally agree. Support all browsers!

    I'm particularly upset about the lack of support for Lynx!

  12. Apparently you missed the memo... by tlambert · · Score: 3, Interesting

    Everyone should just be glad that it doesn't require Google+ integration. Seems like just about everything they do now is getting tied to that millstone in one way or another.

    Apparently you missed the memo... Google+ is being deemphasized, and the guy behind it is no longer with the company.

    http://www.theverge.com/2014/9...

  13. Retro videos by Anonymous Coward · · Score: 0

    Older games often used on/off/on/off/on/off flicking effects on sprites.

    It's cases like that where you really need 60fp (or better still, native FPS) videos for the effects to show correctly.

    I'm not convinced Google care tho, you already have to upscale the resolution to avoid them being destroyed by 240p encoding.

    Would be really nice to have a 'retro content' option when you upload, so that Google / YouTube take care of these things (even providing properly interpolated versions for users not viewing at 60fps) to ensure that important detail isn't lost If you look at how long it's taken for them to even give us 60fps support that still seems like a pipe dream tho.

    1. Re:Retro videos by morgauxo · · Score: 1

      I know this is sacrilege these days but you could always upload the video to your own website and host it yourself. Then you can actually have it in whatever format that you want!

  14. Chrome only... by Anonymous Coward · · Score: 1

    I'd use Chrome but honestly Ad Block Plus has worked way better on Firefox then Chrome for me. Still it's kinda neat to see a 60fps video, not sure if it's really necessary since the current crop of stuff looks great when I compare it to the stuff I used to watch on the TV in the 1970's, 80's, and 90's. Better is always good I guess for online video, that being said I'd much rather have locally stored videos for when the internet goes down.

  15. Laugh by koan · · Score: 1

    "high-FPS material"

    60 FPS is not "high FPS", it's more of a standard, though not even that considering the GoPro 4 toy camera does 120 FPS @ 1080 and 30 FPS @ 4K.

    --
    "If any question why we died, Tell them because our fathers lied."
    1. Re:Laugh by danknight48 · · Score: 1

      "high-FPS material"

      60 FPS is not "high FPS", it's more of a standard, though not even that considering the GoPro 4 toy camera does 120 FPS @ 1080 and 30 FPS @ 4K.

      Considering we have been stuck with 24fps since the dawn of the TV, 60fps for video is "high fps".

      About bloody time if you ask me. I'd rather have 60fps @ 720p than 4k @ 24fps.
      Hopefully 60fps rolls out as the standard across all platforms before the 4k @ 24fps gimmick does.

    2. Re:Laugh by Khyber · · Score: 1

      "60fps for video is "high fps""

      Not even close. We've got cameras capable of 4,000 FPS and more (my web camera does 120FPS)

      60FPS is DVD-speed.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    3. Re:Laugh by operagost · · Score: 1

      Um, TV has been at least 30 FPS (with frame drop 29.97 for color) since the NTSC standard was put into place. ATSC also supports up to 60.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    4. Re:Laugh by koan · · Score: 1

      I don't have a TV, haven't since the 90's, everything I do is on a computer screen and therefore to me 60 fps is more of a standard (read minimum).
      I'm not going to measure things by dinosaur standards, and while we are at it, this country (USA) needs to move entirely to the metric system, but don't get me started on that idiocy.

      --
      "If any question why we died, Tell them because our fathers lied."
    5. Re:Laugh by danknight48 · · Score: 1

      "60fps for video is "high fps""

      Not even close. We've got cameras capable of 4,000 FPS and more (my web camera does 120FPS)

      60FPS is DVD-speed.

      I was comparing 60fps to 24fps (24p). Not a camera that can do 4000fps without a device that can actually play it at 4000fps.

    6. Re:Laugh by Khyber · · Score: 1

      You must be ignorant as hell. I've had 240FPS ability since the Pentium 4 HT 2.6GHz processor with a GeForce 4 MX 440.

      It's the SHIT CODECS NOW that are fucking with your experience.

      >mfw I play 120+ FPS video at 720p+ routinely and have since 2004

      Are you that behind the times? Looks like you and everyone else are that behind the times.

      You're only spending that extra horsepower on DRM.

      Go back to school.

      Oh, BTW, Youtube's "1808p" is 540p double-interlaced with de-interlacing. That's why it's got the Chrome video/text issue.

      >mfw I can pause the video, and knowing that my TV at 1080p uses a 3x3x3 subpixel grouping for each pixel, I can tell the actual resolution by pausing the screen and having a color analyzer go over it.

      It's not 1080 ANY RESOLUTION.

      >mfw I'm an LCD repair tech, and have tested repaired TVs on Youtube and noticed this.

      Enjoy your fake-ass high-def.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    7. Re:Laugh by danknight48 · · Score: 1

      Um, TV has been at least 30 FPS (with frame drop 29.97 for color) since the NTSC standard was put into place. ATSC also supports up to 60.

      Film/broadcasts are mostly 24p http://en.wikipedia.org/wiki/2...

    8. Re:Laugh by danknight48 · · Score: 1

      You must be ignorant as hell. I've had 240FPS ability since the Pentium 4 HT 2.6GHz processor with a GeForce 4 MX 440.

      Your issues aside. You were still watching all video sources at 24/30 fps.

    9. Re:Laugh by danknight48 · · Score: 1

      I don't have a TV, haven't since the 90's, everything I do is on a computer screen and therefore to me 60 fps is more of a standard (read minimum).

      Your monitor refresh rate (60hz) does not mean all videos you play are 60fps.
      All those DVD's/blurays and internet streams were either 24fps or 30fps. You would only see 24/30 fps.

      Unless your using predictive interpolation between frames to essentially double up on the source framerate.

    10. Re:Laugh by Anonymous Coward · · Score: 0

      Everything is relative, and since "high FPS" is not an industry-standardized term, it depends on context.

      "In motion picture technology—either film or video—high frame rate (HFR) refers to higher frame rates than typical prior practice."
      https://en.wikipedia.org/wiki/High_frame_rate

      Next you'll be saying "high-fructose corn syrup" isn't really "high in fructose" since it's typically 42%-55% fructose!

    11. Re:Laugh by Khyber · · Score: 1

      No, I was not. I downloaded RAW rips, thank you very much. 4+GB per 24-minute episode.

      The fact a web browser (which shouldn't use SHIT for resources) needs that much extra horsepower is a testament to the shit coding skill and practices in use on the web today.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    12. Re:Laugh by danknight48 · · Score: 1

      No, I was not. I downloaded RAW rips, thank you very much. 4+GB per 24-minute episode.

      You clearly dont understand the difference between a codec and framerate.

      Your "raw" video files were probably "uncompressed" yes? I guarantee you the FPS would be 24/30.

    13. Re:Laugh by Khyber · · Score: 1

      The video files were uncompressed and ripped at original framerate. Y'know, something AnyDVD has had the ability to do for oh, a DECADE+ now.

      60FPS. You can even use VLC's little frame counter as a timer, displaying in M:S:FPS

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    14. Re:Laugh by Anonymous Coward · · Score: 0

      Bullshit. You copied some precompressed lossy shit from a DVD origin. It wasn't "RAW" 240 fps video and you didn't have a 240hz monitor.

  16. Re:Totally agree. Support all browsers! by morgauxo · · Score: 4, Funny

    If I can't see it by telnetting to port 80 it isn't there!

  17. Why do the browser teams write video code? by morgauxo · · Score: 1

    I don't get it. Why do the programmers working on browsers even write video support at all? No, I'm not saying browsers shouldn't support embedded video. But why does every browser have to reinvent that wheel? Isn't HTML, CSS and Javascript enough to have to support? I would think they would just link in libraries from a project which IS a video player like mplayer of xine or vlc or something. Then they should support whatever formats and framerates that player supports for free!

    1. Re:Why do the browser teams write video code? by tepples · · Score: 1

      Why do the programmers working on browsers even write video support at all? [...] I would think they would just link in libraries from a project which IS a video player like mplayer of xine or vlc or something.

      Browser developers need to write code that transforms the output of VLC or whatever to the input of the browser's compositor so that the video doesn't get corrupted when the page scrolls or reflows.

    2. Re:Why do the browser teams write video code? by Blaskowicz · · Score: 2

      For some reason video players on the web are often slow and/or crashy. The default Youtube one is passable (flash)
      Whatever is on wikipedia sucks balls. (and is designed to rape my ears)
      I've seen the "media player"'s skin change after a music was launched, like it was following some bizarre rules to choose html5 vs flash (switch from one to another after the show has started? or it was skin change for the sake of it. Thanks for the slow and interrupting refresh)

      Worst is some html5 (I assume?) video boxes with an embedded flash object or two in it, the flash object is blocked and the flashblock icon is visible but unclickable, like the object is in a bottom layer. So the player can't work at all.
      I'm concerned that web developers can do tricky crap to show off their talent and be "modern", while most of the time we just want to look at documents and embedded videos, not figuring out new graphical interfaces all the time.

      Also, a big failure of HTML5 video was to only include a couple of highly demanding codecs. If you're including a proprietary codec, why not have the old ones from flash video (FLV)?, or H263 proper. If I want to look at full screen 240p or 288p at 15fps on a modest computer, I should be able to do that.

    3. Re:Why do the browser teams write video code? by buchner.johannes · · Score: 1

      I don't get it. Why do the programmers working on browsers even write video support at all? No, I'm not saying browsers shouldn't support embedded video. But why does every browser have to reinvent that wheel? Isn't HTML, CSS and Javascript enough to have to support? I would think they would just link in libraries from a project which IS a video player like mplayer of xine or vlc or something. Then they should support whatever formats and framerates that player supports for free!

      People tried that, 15-10 years ago. It did not work.
      The reason it did not work is because it required every computer user to make sure their install is working, and the website could not fix setup problems. The user got the feeling that the website did not work and unusable. Sometimes this is justified, when you do not have install rights on the computer (e.g. labs). Websites started to offer plugin/viewer downloads, which caused a lot of malware problems.
      Implementing it in the browser solves this problem. Implementation in HTML/CSS/JS on each website would not be enough, because the video data has to be streamed onto the graphic card for fast enough support.

      --
      NB: The message above might reflect my opinion right now, but not necessarily tomorrow or next year.
  18. Time Warner Cable by sycodon · · Score: 1

    Those fuckers can barely keep up with the existing standards. There's no way in hell the neighborhood loop can support this.

    --
    When Fascism comes to America, it will call itself Anti-Fascism, and tell you to give up your guns.
  19. Oh, Yeah... by Greyfox · · Score: 2
    I see the second skydiving video I uploaded yesterday has the option for 1080p60. The first one I uploaded that same day has 1080 but not 60 fps, though I processed it the same way (kdenlive on ubuntu.) The video does look a lot closer to the original GoPro footage than previous videos I've uploaded to youtube. I'm not sure if they'd enable it for a 15 minute high pull video where I'm just flying around looking at scenery. A friend of mine who's a fellow skydiver was complaining about video quality on youtube and looking around for another site to host his video on. At the time, Dailymotion had much better overall video quality but did seem to lose some frames here and there.

    Of course, the new GoPro can record in 4K, so if you're a professional who gets more than a couple hundred hits on any given video, you're probably still better off hosting and serving your own video. Then you wouldn't need to worry about your service's processing mangling your video, or them crapping ads all over it.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  20. Classic video game consoles by tepples · · Score: 1

    For YouTube, make sure you set it to 720p or higher.

    Classic video game consoles run at 240p60. How would someone process a video to take advantage of 60 fps if the source itself isn't high definition?

    1. Re:Classic video game consoles by Anonymous Coward · · Score: 0

      Classic consoles running 240p60 are interpreted as 480i30.

  21. Promotion of self-hosted videos by tepples · · Score: 1

    upload the video to your own website and host it yourself

    If someone does as you recommend, what should he do to help other people find his video? YouTube shows only other YouTube videos in the recommendation column, as is its right.

    1. Re:Promotion of self-hosted videos by Ash-Fox · · Score: 1

      If someone does as you recommend, what should he do to help other people find his video? YouTube shows only other YouTube videos in the recommendation column, as is its right.

      Upload a video to youtube that is a tiny sample telling them to click the video to see the full video.

      --
      Change is certain; progress is not obligatory.
  22. South Park Clips by PPH · · Score: 1

    ... in 1080p60 FTW!

    --
    Have gnu, will travel.
  23. Royalties per codec by tepples · · Score: 1

    If you're including a proprietary codec, why not have the old ones from flash video (FLV)?, or H263 proper.

    Because patent pools charge separate royalties for each codec. If you include an H.263 class codec (H.263 proper, Sorenson Spark, or MPEG-4 ASP), you have to pay the royalties for that on top of the royalties for more widely used codecs like H.264.

  24. Want 480p by Blaskowicz · · Score: 1

    or 360p at 60fps. The feature is interesting by itself, so it shouldn't be tied to HD when you don't always have the CPU or bandwith for it.
    Hell, 240p and 144p with 256 kbps sound track is another thing I want, very often the music or speech is way more important than the piqué of the image. Countless bandwith and megajoules are wasted on the video and the sound still sucks. Can't watch people speaking without MP3-like artifacts. In the days of analog television, the audio had full quality.

  25. 60 FPS? by Anonymous Coward · · Score: 0

    I must be an old geezer stuck in older (analog) days of video and TV. I didn't know that cameras can record video at 60 FPS. I'm so used to 29.97 FPS NTSC and 24 FPS for film movies. Ok, I'm showing my age. lol

    1. Re:60 FPS? by wonkey_monkey · · Score: 1

      Watch news or sports. That's 60fps.

      --
      systemd is Roko's Basilisk.
  26. Define "everyone" by Anonymous Coward · · Score: 0

    Because it seems to me that "everyone" is only the idiots who use Chrome. Every other browser don't have 60fps enabled videos.

  27. "Motion-intense" videos by Anonymous Coward · · Score: 0

    > the content format will be only available on "motion-intense" videos, and the average cat video may not be detected as such

    Clearly you haven't met my cats.

  28. Good hardware? by Anonymous Coward · · Score: 0

    More like you need good decoders and accelerated players. The 9 year old computer I have plays 1080p60 fine in mplayerc, but struggles and craps at "faster than ever" 360p HTML5 and Flash video streams.

    I'm so sick of 'needing good hardware' to overcompensate for developer incompetence. The sad part is, they only bother with these optimizations on mobile platforms

  29. 60fps doesn't need 2x the bandwidth by Sycraft-fu · · Score: 3, Informative

    Frames are similar to each other (this is a big way that H.264 gets compression) and the more FPS you have, the more similar the frames are since each is a smaller time slice away from the last one. So you may not need a whole lot more bandwidth.

    A good example is AVCHD, that's the H.264 camera format that is popular with consumer and pro cameras. The 2.0 spec supports 30fps and 60fps. At 30fps you store data at 24mbps, at 60fps you store it at 28mbps. Same visual quality, only 4mbps more to get the extra 30fps.

    Same idea scales down to lower bitrates. You do need more bits to maintain the same quality, but not a ton.

  30. Re:Totally agree. Support all browsers! by radarskiy · · Score: 1

    "Support all browsers!"

    The AC was asking to support NO browsers. Think of the cost savings!

  31. More importantly by hackertourist · · Score: 1

    they seem to have fixed the site. For the last few months, opening the home page or doing a search locked up my browser for a minute or more. Today both stay responsive throughout the loading process. It's finally usable again!

  32. Decoding power? Meh... by Anonymous Coward · · Score: 0

    "A fair amount of decoding power is also required, so you will need good hardware."

    Since adobe's flash player can't handle decoding and upscaling 1080p30 to 2.5K at more than slideshow rates, but mplayer can handle decoding 4K and downscaling it, using one core, at full rate - I submit that any problems I experience in decoding aren't the fault of my (middle-aged Phenom II) processor, they're the fault of Adobe's shit software.

  33. Not working great for me (test video within) by wonkey_monkey · · Score: 1

    Here's a proper test video for anyone who wants one - just a white box moving smoothly around:

    https://www.youtube.com/watch?...

    I don't know if it's just my setup (I've got an i7 and an Nvidia card, which ought to be enough) - but it drops in and out of smooth 60fps about 25% of the time.

    --
    systemd is Roko's Basilisk.
  34. Here we go again. by SuricouRaven · · Score: 1

    I anticipate many people claiming that the new material just looks smoother and they could never go back to 30fps where they swear they can see the frames change. Even though, placed in blind tests, very few people are likely to be able to tell the difference.

    It'll be just like the audiofool situation, with people spending their money on 96KHz sample rate recordings even though no human ear can benefit from such a thing.

  35. Even more buffering... by Anonymous Coward · · Score: 0

    Unless you kill DASH and other "improvements".

  36. Re:Works just fine in Firefox for me by EdwinV · · Score: 1

    I'm kinda curious why everybody is assuming that it won't work in firefox. Because it works just fine for me. I don't see it in the resolution choices though. Maybe it's the Youtube HD extension that manages to select it.