Hackers Leak Xbox One SDK Claiming Advancement In Openness and Homebrew
MojoKid writes Microsoft, it seems, just can't catch a break. Days after a major hack took its servers offline on Christmas day, and after being lambasted in multiple stories for shipping games like Halo: The Master Chief Collection in nigh-unplayable condition, the company's Xbox One SDK has been leaked to the public by a group calling itself H4LT. H4LT, which apparently objects to being called a hacker group, offered this explanation when asked why it was distributing the SDK. The group claims that "the SDK will basically allow the community to reverse and open doors towards homebrew applications being present on the Xbox One." To be clear, what H4LT has done is a far cry from groups like Lizard Squad. The SDK for any given product is typically available behind some degree of registration, but they don't necessarily cost anything. The SDK is one small component of creating the ecosystem that would be necessary to get homebrew up and running on the platform. Whether or not users will ever pull it off is another question.
Zero shits given. By anyone.
A ddos is not a hack.
I stopped reading after it labelled the Christmas DDoS as a "major hack". As for the "leaking": I assume you can already get most stuff just by registering as an indipendent developer (I think it's even free http://www.xbox.com/developers/id) and all stuff by registering as a professional developer.
"Microsoft, it seems, just can't catch a break."
Translation: Microsoft is poorly managed.
Does it really matter if the SDK is available so long as there's no way to run that code? I'm not really up on the latest consoles and how close they are to finding exploits to allow code execution, but it would seem rather premature to claim that this is some great victory. If nothing else it's better that people are spending their time on things like this rather than Launching DDOS attacks against the companies online services.
So someone gave a disposable email address, downloaded an Xbox SDK, and then reposted the SDK somewhere else?
Is this what we're talking about here? Or is there actually more to the story?
As an advancement in openness I am giving away this Anonymous Coward accout.
Yay freedumb!
Why bother trying to create an open home brew environment around a closed platform?
I suspect the so-called leaker is really working for Microsoft.
BTW, "leaking" is something you do in to a toilet. :P
Even the really good ones crash, do not always do what one wants and often lack some quite important facility. They also hardly ever integrate well with other apps. So maybe we have an app for anything but it usually sucks big time.
Consoles run signed code, and the developer console is signed with a different key, it has been the case for generations. Even phone SDKs do this.
OK, so what is the security around the Xbox One's SDK? It this article seriously about how a "hacker group" downloaded the publicly available SDK, and then, in breach of the licencing agreement, hosted their own copy of it?
Troll is not a replacement for I disagree.
yeah, well, about that.. see, weren't they supposed to break up into different parts? you know, the way people are hammering on Google to do?
So much for justice.
My son downloaded the Master Chief Collection the day it came out. He has gotten many hours of play out of it. Hasn't had one problem with it. A week ago I asked him about it specifically because of all the online ranting about problems. He knew about the rants, but dismissed them - apparently it was just one part of online matchmaking or something. He had no problems and could not understand what the fuss was. Nigh unplayable? Obviously written by someone who never even tried...
The SDK is not "publicly available" and not "just anyone" can download it. I fully support this move just because MS is so obnoxious about SDK access that someone really needed to poke them in the eye. To be clear to get sanctioned access to the SDK you at a minimum must submit an application (resume, not program) to MS that "proves" you are an "experienced game developer" on one or more platforms. You must also sign an NDA.
This is a far cry from developing for other systems like Android, where anyone at all can go download Android Studio and get a full toolchain including virtual devices to test on, without even having to register.
I have a 360 and a One, and I've long wanted to just "fool around" with developing apps for them, to see how difficult it is. This will potentially make that a possibility on the One at least.
"Days after a major hack took its servers offline on Christmas day"
Why is it such a difficult concept to grasp? Or is it simply exaggeration to get attention?
Microsoft said they wanted every Xbox One to be a development platform, I'm sure they were going to do this themselves soon anyway.
Twinstiq, game news
The original tweet is not even mentioned, here it is:
https://twitter.com/notHALT/st...
If you're tired of the proprietary, locked down bullshit that's in every fucking console, stop buying them!
Don't hack them, don't crack region codes, don't install Linux on them.
Just don't fucking buy them--not even used. Once the hard-core nerds have left the market it will die, then the platform developers will have to develop on a more open platforms or shut their doors.
I know a lot of people that would buy an Xbone right away if they could install that.
XBMC is dead, there is now only Kodi.
Have a Virgin Mobile USA smartphone? Give VMRoms.com a try!
If the SDK includes information on DRM and the XBox Live protocols, one might be able to devise a compatibility layer on top of a standard x86 compute platform to run (not emulate) XBox One games. But, given the hardware specs, I'm not sure if this would be more economical than just buying an XBox One. You would also presumably require a ripped XBox One BIOS.
8 core AMD Opteron (XBox is custom AMD 8core) = ~$50
ACS Mobo = ~$30
8 GB DDR3 = ~80
8GB Flash Rom = $0 (Emulate via HDD?)
Blu Ray Drive = ~$60
500GB HDD = ~$45
AMD HD 7850 GPU = ~100
--TOTAL: $365 (Not including Controller, PSU or HTPC Case)
--Xbox One with game and controller: $350
But if you already have the hardware, then cross your finders and wait.
And these criminals are just that. Oh, boo hoo hoo. You like to steal because you are so deprived, and that justifies your actions.
Losers. /. is becoming the site of whiners and babies who want everything for free.
Your support of these assholes leads to shit where the entire networks get DDOS'd for a couple of days and are nigh unplayable.
Fuck you straight to hell.
You want to learn to code? Get a goddamn job and pay for it, ya piece of shit, instead of crying about how you're being kept down by Microsoft.
To be clear to get sanctioned access to the SDK you at a minimum must submit an application (resume, not program) to MS that "proves" you are an "experienced game developer" on one or more platforms. You must also sign an NDA.
Can anyone speak to what Microsoft's criteria for "experienced game developer" are, such as how many published PC games it takes for a company to become "experienced"? Or is that part of the NDA too?
The way it's typically set up is that you have to formally apply to become a licensed developer, which generally involves having a corporate entity [and in some cases a commercial office] with some demonstrable track record of publishing commercial-quality games and substantiation of sufficient funding to actually complete development on commercial-quality games.
How does Microsoft expect a company to demonstrate such a "track record" before becoming accepted to the Xbox developer program for the first time? PC games, Windows Phone games, or something else? Or is Microsoft mostly looking to poach companies from the other two consoles?
But nowadays I don't see the point of homebrew on a set-top console. The price of PCs has fallen so much that one can buy a set-top PC that will run a media player and indie PC games for no more than the cost of a current console.
I don't understand anything!
Microsoft could monetize it hell of a lot more by taking a cut from the app store with the extra Indie apps.
The extra apps would give it a leg up over the more proprietary PS4 which would again return the cash back to Microsoft. Monetizing off a few developers is dumb and costs more than it gains.
If I were at Microsoft I would make universal apps for Windows 10 and the xbox SDK apps cross compatible in the app store. Imagine the marketshare and the gamers who are clinging onto Windows 7 for life now migrate over. Android makes it free for app developers and that is what set it off.
http://saveie6.com/
So, my kids got an Xbox One with Kinnect for Xmas from a well-intentioned grandparent. If I had known it would be able to recognize their faces, listen to their conversations and is required to be connected to the net where it uploads data *daily* to Microsoft, and WILL NOT FUNCTION without doing this, I would have vetoed the idea immediately.
Now, in order to protect my kids' privacy, I have to be a bad guy and take away their favorite toy.
Does anyone know of a way to install a spoofed "home base" so the damn thing thinks it's phoning home, but it's not really? I know I'll lose the community, but my kids are still very young. They only want to play the games they have on disk, and only with the other kids in the same room. How do I disable big brother microsoft?
Otherwise, how shall developers in those countries earn the experience to be accepted into the "big boys" program?
Through another platform (like the PC).
In 2015, would a PC game intended for play on keyboard or 1-4 USB gamepads sell? Or does the market require PC multiplayer to be online? (PROTIP: PCs have VGA and HDMI out, and TVs have VGA and HDMI in.)
Though the developer would likely be breaking the local laws unless they obtained classification for their game.
Lately, some countries have recognized that requiring a separate classification for each of tens of thousands of games in each of dozens of developed countries doesn't scale, especially when the alternative is their citizens having no access to the games and their small businesses having no access to the market. So the Australian Classification Board has delegated rating of downloadable games to the IARC self-rating system that operates without charge. And in New Zealand, any game unlikely to be rated MA15 or higher (which I take as equivalent to ESRB M or high T) can be supplied without a rating label. But Microsoft stopped updating the Xbox 360 environment even before the Xbox One came out.
Use Unity.
The Unity version of Assassin's Creed was a debacle. So was the Unity version of Ubuntu Desktop. I understand those were unrelated products, but why does software naming have to be so confusing?