Sid Meier's New Game Is About Starships
jones_supa writes: The next game from the mind of veteran strategy and simulation game designer Sid Meier has been revealed. 2K and Firaxis Games have announced Sid Meier's Starships, a turn-based interstellar strategy game scheduled to arrive in early 2015 for Windows, OS X, and iOS (iPad). In the game, you control a fleet of starships as you journey through the galaxy to complete missions, protect planets and their inhabitants, and build a planetary federation. As you trek through the stars, you will be challenged to expand your federation's influence and reach. You shall also amass futuristic technology and take part in combat using a deep roster of customizable ships. When designing Starships, Meier was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. "What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth," Meier asks. "My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration."
I wonder if they'll find a way to keep it from feeling like little more than a reasonably ambitious Civ5 mod, notably unlike last time?
Kind of like Galactic Civilizations III? I'd guess they'd better hurry if they don't want Sid Meier to steal the wind from their sails.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
Yeah it's the same song played with different instruments.
So what, it's a damn good song.
I too am working on a space civilization style simulator for Ipad/Android tablet.
My theory was that with all the fame of games like Clash of Clans, why not take competition one step further to games like Risk, Civilization, or Master of Orion?
Touch pad is perfect for those turn based games like that. They're just a bit more challenging to write since you need to write a custom active server since P2P would just invite hackers to ruin your day.
I could talk more on this project, but its so early in development that it isn't anything more than a hobby affair. I was thinking of taking my time on this one, sculpt it just right, and have good polish on it for 2-4 years out from now. One of the things slowing me down is that I can't seem to get Java to communicate with AS3 via sockets. So it is looking like I'll probably have to write my game server in C/C++ which will be a challenge without garbage collection, nice arrays, debugging, nice strings, an ide, and so forth.
God spoke to me
I've been gypped with Beyond Earth.. It's definitely crap at this point. Sorry Sid, the magic is gone.
Harrison's Postulate - "For every action there is an equal and opposite criticism"
Why is war an assumed mandatory condition for space travelers? This is patently absurd (though perhaps fun in a game). Don't ya think we would have already located some extraterrestrials if there were wars going on in space? Or is this war thing predicated on humans being out there?
We are entrained to believe wars are inevitable, due to differences in opinion or scarcity of material. May I once again posit that war is not a natural result of being human, but rather one put upon mankind by strong, selfish, sociopaths that profit from it?
I am not installing this! Out of respect for my starved turtle (RRtycoon), ex-girlfriends (Civ 1 to 4),...
No Linux support? What is this? 2014?
Master of Orion!
Never answer an anonymous letter. - Yogi Berra
All those moments will be lost in time ...like tears in the rain.
I've fallen off your lawn, and I can't get up.
*Please*, please, please...let this be what I always hoped Master of Orion would become...
Urquan-Masters...literally is Star Control 2. They even upgraded it some I think in the sound department...
:D
Now if you mean new material in the style with with the level of cooky inspired awesomeness that is SC2 then yes... totally yes
Master of Orion comes to mind..
first moo was pretty good. the sequels.. were missing something somehow.
a decent master of magic remake would be nice.
world was created 5 seconds before this post as it is.
Sid Meier is just re-making spore as 3 games, and skipping the weird creature creation stage. Seriously, at this stage we have a 'conquer the world' game, a 'conquer nearby star system' game, and now we have a 'conquer you local galactic arm' game? sounds like spore, only without the insane promises.
I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
MOO2 was pretty good too.. the only thing I remember disliking compared to the first one was the number of ships you could build were more limited due to different supply mechanics.
MOO3 wasn't evan a game, it was a fucking spreadsheet. Never been more disappointed in a game. And I've played Daikatana and DNF.
"Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
Sounds more like Sid Meier's Pirates! except in space.