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NVIDIA Announces SHIELD Game Console

MojoKid writes: NVIDIA held an event in San Francisco last night at GDC, where the company unveiled a new Android TV streamer, game console, and supercomputer, as NVIDIA's Jen Hsun Huang calls it, all wrapped up in a single, ultra-slim device called NVIDIA SHIELD. The SHIELD console is powered by the NVIDIA Tegra X1 SoC with 3GB of RAM, 16GB of storage, Gig-E and 802.11ac 2x2 MIMO WiFi. It's also 4K Ultra-HD Ready with 4K playback and capture up to 60 fps (VP9, H265, H264) with encode/decode with full hardware processing. The company claims the console provides twice the performance of an Xbox 360. NVIDIA demo'ed the device with Android TV, streaming music and HD movies and browsing social media. The device can stream games from a GeForce powered PC to your television or from NVIDIA's GRID cloud gaming service, just like previous NVIDIA SHIELD devices. Native Android games will also run on the SHIELD console. NVIDIA's plan is to offer a wide array of native Android titles in the SHIELD store, as well as leverage the company's relationships with game developers to bring top titles to GRID. The device was shown playing Gearbox's Borderlands The Pre-Sequel, Doom 3 BFG Edition, Metal Gear Solid V, the Unreal Engine 4 Infiltrator demo and yes, even Crysis 3.

3 of 116 comments (clear)

  1. Re:It's interesting, but... by PhrostyMcByte · · Score: 4, Insightful

    Streaming over the internet is okay, but it's SO dependent on your connection quality (and your bandwidth limits). It can work, though, obviously.

    Maybe it'll work in the future, but it's a pretty poor experience right now.

    I have the original NVIDIA Shield, the one that looks like a 360 controller with a screen strapped to the top. Late last year they announced a free trial for their GRID cloud gaming service. One caveat was that their servers were all in San Jose, and if you're too far it warns you. I tried it from my home in Illinois, and it was predictably horrible with just a ~70ms ping. I tried it again from California and it was only slightly less horrible with a ~20ms ping.

    Driving games become drunk-driving games. Another driver comes in and hits you? Good luck recovering. Forget that there's a turn at some point in the track? You'll never react to it in time. Things that require constant micro-adjustments like drifting are virtually impossible.

    Fighting games become button-mashers because you can't react fast enough to block or counter-attack.

    Seriously, these were launch titles! I assume 99% of testing happened with local-network latency. If I were the guy at NVIDIA who okayed go-live, I'd be deeply embarrassed.

    The only thing I'd use it for right now might be a turn-based strategy games, or other things where latency really has no effect on gameplay.

  2. Re:completely irrelevant by RyuuzakiTetsuya · · Score: 3, Insightful

    Dear you

    good for you. i have a tiny box that consumes less than 150 watts of power that fits neatly into nearly any place I put it. Not all games are FPSes and some are actually better controlled with a joypad. I have no interest in pushing everything to the limit. I just want to turn on and play(occasional 10 minute OS update not withstanding).

    No love,

    some console using jerk(me)

    --
    Non impediti ratione cogitationus.
  3. Twice the power of a previous gen console? by Last_Available_Usern · · Score: 3, Insightful

    The company claims the console provides twice the performance of an Xbox 360.

    This console is said to have twice the power of a console that was superceeded by it's next gen counterpart 16 months ago. I don't know that this is the strongest selling point for a console unless that was a typo and it was supposed to say Xbox One.