Slashdot Mirror


Gabe Newell Understands Half-Life Fans, Not Promising Any Sequels

jones_supa writes Half-Life 3 is undoubtedly one of the most anticipated games in history. While Valve transitioned from the revolutionary series that brought the company most of its original success, to online games like Team Fortress, Dota and Left 4 Dead, people still desperately want to believe that there is more coming for Half-Life.

In a recent podcast interview he had with Geoff Keighley, Valve CEO Gabe Newell opens up the current situation a bit more: "I'm a fan of TV shows, I'm a fan of writers, I'm a fan of movies, I'm a fan of games and I certainly understand why people are like, you know, hey I remember this awesome experience and I'm starting to get worried that I'm never going to have it again. I am a fan of Terry Pratchett and he has Alzheimer's, it's like, Oh my god, I may never get another great Discworld novel. [...] We aren't going to go all retro because there are too many interesting things that have been learned. The only reason we would go back and do a 'super classic' kind of product is if a whole bunch of people internally at Valve said they wanted to do it, and had a reasonable explanation for why it was."

18 of 215 comments (clear)

  1. Barney by Kunedog · · Score: 4, Interesting

    Just announce Half Life 2: Episode Three: Blue Shift 2. You once again play as Barney, this time explaining where he was and what he was doing in Episode Two. Everyone would love you for this.

    1. Re:Barney by ledow · · Score: 4, Insightful

      I agree they shouldn't rush HL3 (or Episode 3 or whatever), but that's no reason to leave the Half-Life universe hanging.

      Opposing Force and Blue Shift were basically keeping HL alive until HL2 came along, and they did a pretty good job.

      I'd rather have some spin-off that CAN crash and burn and wait for the big "movie" that we CAN'T have crash and burn get perfected.

      I was quite hopeful for things like Lost Coast etc. to provide some kind of in-betweeny bits but I'm still waiting with my character on the brink of death (at least three times now, I've gone through the whole series of games just to play them again) to find out what happens next.

      Distract me, or tell me. Don't just ignore me.

  2. Re:Internal by Kkloe · · Score: 5, Insightful

    seems they ended it with a cliffhanger and now they dont know how to end it

  3. Need a reason? by bytesaber · · Score: 5, Informative

    How about... oh I don't know... to finish the story?

    1. Re:Need a reason? by Sycraft-fu · · Score: 4, Insightful

      Ya there's plenty of reason to do it, it is just clear Valve has lost interest. They seem to suffer from "Oooo shiny!" syndrome pretty bad, which they can afford to do since Steam makes them more money than they know what to do with. They'll play with a project for awhile, get bored, and move on to something else.

      I mean I can respect not making a sequel just for a sequel's sake. If the series has run its course, it sucks to tell the creative people "You have to make another one, no I don't give a shit how much it doesn't fit!" Clearly not the case here, they had more story to tell so the creative types should be happy to continue it.

      Likewise I can understand not making a sequel if it is going to be a commercial failure. No matter how much you'd like to continue something, if the market isn't interested it is a bad idea to do. Again, not the case here, the game could be crap and it would still make money because so many people want it bad (not that it matters because of Steam).

      So there's no reason not to do it here, only that Valve is flighty and isn't interested in it anymore for whatever reason. I mean all the crap about innovation is bullshit. Valve is happy to do things that are just more of the same. See Left 4 Dead 2, DOTA 2, and CS:GO. Left 4 Dead 2 was really just an expansion pack sold as a new game, DOTA 2 is just a MOBA, one of a shit ton of them and one that borrows heavily from others, and CS:GO is, well, Counterstrike. No problem, I'm not hating, but trying to claim that they somehow have to be really innovative with their games is crap. They have been happy to release games lately that are just rehashes of existing stuff.

      I guarantee if the Steam money pit dried up they'd be looking to make HL3 really fast. However they don't have to care right now, they can just play around since they make shit tons of money for doing nothing but being a middleman.

      It also shows lack of commitment to their projects, specifically the Steam Machine. Valve really is half-assing it (as is obvious from the timeline, that there is on QA on the various platforms, and so on) if they really wanted to try and drive it, HL3 would be there and be used. Make that a Steam Machine/SteamOS exclusive people would give a shit. Even if it was just short term, and then it comes to Windows, it would massively push sales having an exclusive title that people really, really want. Existing console makers know this, and always try to have a killer franchise. Were Valve really committed to their new toy, they'd have HL3 ready to go for it.

  4. Re:Hes talking shit, as usual by tnk1 · · Score: 5, Insightful

    At this point, those gamertards are probably in their late 30's. Seriously, it's starting to be a long time now.

    It very much reads like they have no intention of doing another one. Which is actually fine, but why play coy? It's not like they ended the series in any sort of final way. People like the series and wanted to play again.

    Something makes me wonder if Gabe developed a personal issue with the series and just doesn't want to do another one. That or they have something big up their sleeve and want HL3 to be the flagship title for that thing, whatever it is.

  5. Re:Internal by Chris+Mattern · · Score: 4, Interesting

    Heck, if there's nothing else you want to do with the gameplay, write a novel (or, probably better, get a well-known SF writer to do it) to give it all a proper ending.

  6. I don't get it... by Anonymous Coward · · Score: 4, Informative

    There's an existing horde of people clamoring to buy Valve's sequel/product sight-unseen. They don't want a stupid VR headset or overpriced Linux gamerbox thingy, yet Valve is wasting resources at various dead ends, instead of updating the product category that brought them success and relevance.

  7. Retro?!?! by Anonymous Coward · · Score: 5, Insightful

    Well, Gabe, Half-Life 3 wouldn't be "Retro" if you hadn't WAITED SO FREEKIN LONG!

  8. Valve isn't the savior people thought they were... by HerculesMO · · Score: 5, Interesting

    Let's be honest... we love Valve because of Half Life, and GabeN's voice through the years.

    That's been gone for a long time. They are a money machine now, and their Steam platform is basically a printing press for said money. Where are the improvements to the Steam platform? When you rank behind EA in customer service, you have to think that there's something amiss.

    Don't get me wrong, I love Valve games, I love Steam not because it's a great platform (it's actually pretty shit), but because I have a whole bunch of games at a cheap price. The communication tools ingame are pretty terrible, the game updates themselves are pretty terrible (coming from a CSGO player), and they make exceptions to their marketplace to allow bots to trade, so they can keep a very shady betting scene from the likes of CSGOLounge/DotaLounge going strong. After all, they get a cut of every marketplace transaction. It's also the reason for the big push behind Steam Machines, which are positioned so that the likes of Microsoft and the Xbox/Windows integration to an app store (and games!) never competes. In short, Valve isn't that "indy" group of lovable "gamers who make games" any more -- they are a pretty ruthless business.

    Long story short... I don't care about Half Life 3. That's about something that isn't even here yet. I care more about their attention to the games they have out now, engagement with the community (which is how they got this big to start), and a start to a conversation with the gamers. Half Life 3 will come when it comes; I am sure Valve wants to get it out too so they can cash in another big check.

    --
    The price is always right if someone else is paying.
  9. Re:Hes talking shit, as usual by Anonymous Coward · · Score: 5, Insightful

    I think they got conscious of their success and realized that they could not live up to the hype.

    Look at Duke Nukem: the sequel took forever and... sucked. Well, not exactly sucked, but it was just mediocre, which was worse than sucking. It was supposed to be the Messiah of Games and ended up being a Wal-Mart bargain bin special.

    Half Life, as a series, still has the same kind of aura that Doom and Duke Nukem had gathered about themselves. It hasn't been ruined yet: in fact, it's been augmented by the Portal series, which wasn't a sequel but rather a symbiotic addition. The words "Half Life" raise an expectation in the audience, and Gabe knows that HL3 would have trouble living up to that expectation. He doesn't want to be responsible for the next Duke Nukem Forever.

  10. Desperately Want to Believe? by l0ungeb0y · · Score: 5, Insightful

    HL2 ended with a fucking cliff hanger FFS! We were left thinking that it's time to take it to where the baddies live. What's so desperate to believe they intended to make a third installment? I always assumed that we'd see HL3 when they came out with their Source 2 gaming engine. Now Gabe's talking like HL is "retro" and the article makes it sound as if Valve has no intention to make new games that are single player. Personally, after reading that article, I hope they don't release a new HL. Gabe comes off as a major asshole who forgot that they set up the whole ending of HL2 as a segue to a sequel and is now acting like anyone who wants them to finish their story is a sorry ass loser. So fuck them. I don't buy many games, and haven't bought a Valve game since Portal2 and will make damn sure that's my last Valve purchase ever unless HL3 is released and they stop talking about their customers like they are worthless trash who are idiots for wanting a finished story when left with a cliff hanger.

    1. Re:Desperately Want to Believe? by TraumaFox · · Score: 4, Interesting

      He's not saying that Half-Life is retro or that no one wants to make Half-Life 3, he's saying that no one at Valve wants to make a HL3 that is just more of the same. Valve seems to pride itself on gameplay innovations, and if they can't come up with something totally unique and creative for HL3, they aren't going to just put it out as-is.

      There are several problems with that logic, though: for one, they don't come up with those types of innovations very often and rely on hiring outside talent to provide them (e.g. Portal). Second, all that innovation hunting tends to be focused on crafting new franchises (Portal, again); I don't think Valve is particularly concerned with thinking of a new gimmick specifically for the next Half-Life.

      The biggest point is that I don't think most Half-Life fans care about that level of innovation quite as much as Mr. Newell and would be more than satisfied with a "retro" HL3. Part of the reason for this is because what we call HL3 is really just the end of HL2. Fans are more eager to see how the story ends than whatever new physics gimmick Valve is going to add to the game. I think there would be far greater expectations for a new Half-Life entry with a new story and new characters, but we know that's not what the theoretical next Half-Life game would be. The disconnect between fan expectations and Valve's expectations is very frustrating.

  11. Re:Hes talking shit, as usual by ledow · · Score: 5, Interesting

    DNF changed hands, was abandoned, resurrected, revamped, rewritten, etc. with the details in public before it ever got close to a release. The screenshots from 10 years before look NOTHING like the final game at all. At some point, someone just said "Let's push anything and live off the scam to at least recoup our money".

    HL3 doesn't have that legacy. Same guys (probably not exactly, but near enough). Same software. Same engine. Same designers. Same artists. Same programmers. Same company. No hype. No feature promises. No screenshots, even. A company making money hand-over-fist outside of game development to invest into the game. It's a totally different scenario (which makes it much more frustrating).

    At this point a HDR HL2 sequel that was written in the same engine, same quality of graphics and game style with a few gimmicks would go down just as well and you can just say "This is Episode 3, the same as Episode 1 and 2 but finishing the story somewhat, and Half-Life 3 will come out later".

    That they don't do this makes me think they have something planned. SteamOS maybe? I don't know. But I'd rather they kept the HL universe alive with some "expansion" to HL2 than cocked-up HL3 in the same way as DNF. I can't imagine them doing either, though.

  12. Re:Valve isn't the savior people thought they were by netsavior · · Score: 4, Informative

    People hate Valve's customer service, sure, but across my 5 accounts (including my kids accounts) I have never had a reason to need support on Steam. I have bought 3 EA games in the last decade and have had to contact EA support 4 times. They were helpful each time. But which company gave me better customer service? The one that made a system where I don't need support at all, or the one that forced me to TALK ON THE PHONE like some sort of oxcart driver in order to unfuck my Sim City singleplayer online game.

    Customer service scores are great and all, but if I never need support at all, that ranks much higher on my hierarchy of ratings.

  13. Re:Hes talking shit, as usual by jandrese · · Score: 5, Insightful

    The Duke Nukem release did do at least one bit of good for the community: It got everyone to stop talking about Duke Nukem Forever. Apparently some people just need closure.

    --

    I read the internet for the articles.
  14. Not in Valve's commercial interest by RogueyWon · · Score: 4, Insightful

    Valve has no commercial interest in making Half-Life 3. It's not that the game wouldn't be profitable. It almost certainly would be - lots of people would buy it. But it would risk the wider strategy they've been pursuing for a decade now.

    Valve's income these days isn't from making and selling games; it's from charging other people to sell games via Steam. Seriously - you buy a game on Steam and a big slug of the price you pay goes straight to Valve. Sure, they have hosting costs, but there is a lot of pure profit in there.

    Ever since Steam started to be a big thing, Valve has focussed on more niche games rather than big-budget fpses. It does not want to be seen as threatening or a rival to its biggest business partners. EA have already taken their toys and gone home to Origin; Valve's dominance of the PC gaming market relies on keeping Activision, Ubisoft and others on board.

    And a big part of that is not being seen as a competitor. If Activision wants to pay Valve a lot of money to plaster the Steam front-page with a huge Call of Duty advert, then that's good for Valve. But Activision might get nervous if they worried that the platform they were using was run by a company that was actively pushing a game in competition with theirs.

    Over in console-land, Sony and Microsoft's first party exclusives are generally put out there to sell consoles (not always a profitable activity in itself). They build up the installed base to get the third parties interested. The only platform-owner to really emphasise first-party games development is Nintendo, who, surprise surprise, have terrible third-party relationships.

    Far easier for Valve to allow other people to put the effort in to making money for them, rather than take the risk of investing in games development to make direct income from sales. Particularly now that Steam is so ubiquitous as a platform that it doesn't need first-party games to grow the installed base.

  15. Re: Internal by Masked+Coward · · Score: 5, Interesting

    Now people expect better AI, destructible environments, the focus of FPS is shifting more towards multiplayer including coop mode.

    Am I the only one who actually still prefers single-player campaign to co-op/multiplayer? I mean it's ok sometimes, and there's nothing wrong with it. But when the multiplayer fad came along it always seemed like such a tween sub-culture to me.

    I have to work for a living and I have a wife & kids.... which means I don't hide in my Mommy's basement every night "pwning teh n00bs" nor do I want to associate with those morons in online game play.