What Makes the Perfect Gaming Mouse?
An anonymous reader writes A new article looks at the advanced technology that goes into many gaming mice favoured by professional gamers, from dedicated processors to custom weights for the sake of ergonomics, discussing the developments with designers at three top peripheral companies: Logitech, Razer and SteelSeries. Surprisingly, some factors that were once thought to have reached the limit of their usefulness, such as DPI sensitivity, are becoming more important again as screens get bigger and we make the move to 4K resolution. ... "With the rise of higher resolution screens, especially looking into 4K multi monitor systems and beyond, DPI might become an important factor in the future again, so we are not ruling out changes in the maximum tracking rate," says Razer CEO Min-Liang Tan.
The Perfect Anything depends upon the person using it, and the needs of that person.
Still haven't found any good alternatives that just works in Linux, other than the trusty old Logitech (MX series are nice).
A gaming mouse should be tailored to a user's hand. That means a slanted one handed mouse. The entire point of the exercise is to get a mouse that is suitable for YOU, not "suitable for everybody".
Ambidextrous mouse is definitely not on the list of requirements for being a gaming mouse, and if anything is one of the factors that will work against said mouse when being selected as a good gaming mouse.
Full disclosure: I haven't used ambidextrous mouse in over 15 years and I will NEVER use one again now that I'm used to one handed mice. I'm also the key target audience for the sellers, and buy high cost premium mice, my current one being Logitech G700s.
I actually ended up dragging my mouse to work when I wasn't offered a proper right handed mouse there. Ambidextrous models are simply far too uncomfortable once you're used to a proper one handed mouse.
This piece is an advert for Razer? Well let me tell you about Razer: Every single thing I've ever purchased from them has been absolutely shit build quality and has broken either right away or pretty soon thereafter. However, the box it comes in is fucking wonderful.
So if you like nice boxes and have more money than brains, buy Razer.
Absolutely not, the only way to maximize the proper design of a mouse is to design it to properly fit the hand. The only way to do this is to separately design a left handed and right handed mouse.
Anything the fits "both" actually fits neither...
I just want a middle button! My new M525 functions, and has a wheel button, but pushing the button so it doesn't register rotation is a pain since the rotation sensor has very fine graduations. It also has left and right push on the wheel.
Even if the software would create an increased, adjustable "dead spot" of N clicks prior to action on the wheel might be what is needed to make it work to my needs.
Phil
Laugh, it's good for you!
It has to give you a bigger penis. You should look for a $500 wireless mouse with a unified RF, a charging cradle, laser, 5000dpi, and at least 13 programmable buttons. It should also glow all over the place when in use, and have a sick silkscreened diamond pattern.
Support my political activism on Patreon.
A gaming mouse should be tailored to a user's hand. That means a slanted one handed mouse. The entire point of the exercise is to get a mouse that is suitable for YOU, not "suitable for everybody".
My fingers appear to have been the result of an evolutionary process that allows the fingers to flex and form to the shape of the thing it is gripping, whether bilaterally symmetric or bilaterally asymmetric.
I should use this sig to advertise my book ISBN-13 : 978-1501515132.
Make sure it gets plenty of grain, plenty of water, and paper for bedding. You need to exercise it at least twice a day. Needs to spend a lot of time on the wheel to build up stamina. A few trips through the maze will also help.
A true gaming mouse is carved from the antimatter core of a dying nebula, and its casing carefully polished with the tears of 7 golden osprey held in a perpetual state of incorporeal bliss through the veil of time. Sure, you can find deals on lesser models, but youre still compromising IMHO.
Next, and this is probably obvious to anyone playing crysis currently, use a crystal forged in the heart of a collapsing sunstar and blessed by liagegam, the cursed red priest of the refrain of the million agonies. you'll need to carve the lense with this crystal and ive found the runes of the elders deep within the marianas trench actually do a great job of this. Finally, the laser itself must be a captured beam from the one explosion that wrought the galaxy, and space itself as we know it. harnesing the energy from this beam, into the crystal and past the lense will allow you to begin to use what, crudely, is known as a 'mouse' by non gamers.
Your integrated components and circuitry is dead simple however, and consists mostly of 128-qubit chipsets using quantum annealing. this will give a general method for finding the global minimum of a function by a process using quantum fluctuations, and in turn help you guide the pointer on the screen.
Good people go to bed earlier.
Your spine is capable of flexing to fit your chair, too. That doesn't mean you shouldn't worry about proper lumbar support.
What is DPS?
Damage Per Second. It's a unit of measure in games such as WoW that's primarily used to show how much better you are than other players. Typical use of the term would be, "hey, does anyone have dps meter for that last pull?" Feigning insecurity and disinterest are important, and the requester must absolutely not reveal that they're running 2 or 3 meter addons themselves.
A new mouse, preferably one with at least 12 programmable buttons, variable weights, and at least two bright blue LEDs, is sure to increase your DPS by at least 20%.
"What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
/)
What is DPS?
Whatever it is, you're going to do it very, very slowly.
That doesn't mean that every shape is equally suitable to handling for hours. Ergonomics is not exactly a new field - maybe precisely because of that we tend to take it for granted.
This post contains no rudeness or derision of any kind. All arguments are friendly. Terms and exclusions may apply.
The spine was design to stay at an ideal location, with enough flexibility to accommodate movement. Our hands on the otherwise have joints and muscles designed for more purpose. However some activities, usually in the terms of fine movement, may put more strain than larger movements and grips.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
I first grabbed a computer mouse in 1984 and I've been using them ever since, without hand pain. How long to I have to wait to find out?
Of course it also depends on the tasks that you use a mouse for. I didn't have much mouse-caused hand pain until I became a Diablo II addict, with its "hold down left-click to run" movement paradigm. What ended up helping was switching to using the mouse with my left hand, even though I'm right-handed. Problem mostly solved.