Batman Demands 12GB RAM For Windows 10 (steamcommunity.com)
An anonymous reader writes: Back in June, Warner Brothers removed Batman: Arkham Knight from sale after a lot of graphics and performance issues found on the PC version. Now, after spending five months trying to fix this mess, Rocksteady and Warner Bros re-released the game on Steam with some free Batman titles for those who acquired the launch edition. However, Warner Bros noted there are still a few caveats with Windows 10 users recommended to have 12GB of RAM to avoid paging issues: "For Windows 10 users, we've found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience." Some initial tests show no performance gains on the re-released version. Warner Bros claims that it's still working closely with its GPU partners in order to enable SLI/Crossfire for the game.
Exactly for what do we need 12 gigs of ram? I had more issues with the code then I did graphics..... To me it still feels the same as the old engine I still scratch my head sometimes thinking what did they improve? Did this even help with the user experience?
I demand 12GB of RAM now that I have upgraded the Bat-Computer to Windows 10.
-Batman
This is nothing more than another example of something I've believed for years: if you give your devs workstations with bleeding-edge speed, the newest graphics cards and far more RAM than most consumer machines can hold, they'll produce games that can only run on their machines. Yes, it's nice to have all of that stuff to make it faster to compile and test your code, but you should also have testing machines with nothing more than a mainstream computer can be expected to have right out of the box and not ship the product until it will run properly on them.
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More evidence for the " Wait till it's been out at least a year and it's $20 on Steam before picking it up " argument.
Never, ever pre-order anything. Ever.
I wouldn't even give a new game a serious look until at least six months have passed. For the sole purpose of ensuring the game is playable, the servers aren't overloaded ( if an online game ) and the majority of the game killing bugs are located and remedied.
My life isn't over if I don't get to play a game on release day. In fact, now that I think about it, my life is a whole lot less stressful if I wait and play it later.
Batman is multimillionaire Bruce Wayne. He can stop demanding, and buy his own damn Bat-RAM.
"National Security is the chief cause of national insecurity." - Celine's First Law
And here we come to the crux of what it means to be a truly great developer. Optimizations, both memory and performance, are difficult. Anyone can throw something together that is slow, bloated, and requires tons of physical resources to work half decently. Just like you can write anything you want in Visual Basic, because, after all, it is turing complete.
So this brings me to my subject - Wolf3D, Doom and Quake. What made those games amazing weren't the algorithms. Most of the concepts, like binary spacial partitioning, and the various 3D mathematics involved to translate and transform points, etc, have been around for close to a century now. What was amazing about those games is that they ran very well on the incredibly slow and RAM-limited hardware of the era. It took tremendous amounts of pre-processing and every trick in the book for those games to be lean and mean enough to not be a slideshow and have decent rendering quality.
Which brings us to the counter example of all of that: Batman: Arkham Knight.
Better known as 318230.
So that's why I keep seeing the Crucial logo projected on clouds with searchlights.
That's simply not true. The basic functionality (cmd.exe, telemetry and NSA reporting) works fine with just 4Gb.
Is this Batman? Or Fatman?
Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
buy his own damn Bat-RAM.
In fact, that's exactly what Sunsoft did for Batman: Return of the Joker for NES. It comes with 8K of Bat-RAM on top of the 4K built into the NES it runs on.
If you want a game where you play a surly dude who runs around an open world kicking ass, go get Shadow of Mordor on Steam right now. It's on sale for like $17, and instead of a gay Batmobile, you get to hop on the backs of these giant beasts and behead orcs to your heart's content. And the first time you take out a warlord, you'll stand up, grab your balls and do your best Macho Man Randy Savage voice, yelling, "I did that thing. Oh yeah." With the money you'll save, you can buy a pizza and a case of beer.
Trust me. Don't let this Arkham Knight make you feel like you're some trick who was robbed before the panties dropped. Go play Shadow of Mordor, or if you're the sort that needs the self-affirmation of paying full price for a game, get Mad Max and you can blast around the Wasteland in a Jesus-built hotrod and kick ass.
And you won't need five fucking Cray supercomputers configured in a Beowulf cluster to play those other games. Take control of your PC gaming life for god's sake and quit sniveling.
https://youtu.be/8C4lK41SX-Q
You are welcome on my lawn.
So Batman doesn't need 12GB but its recommended to avoid paging. What should we make of this other than the fact that if you turn all the settings up to max it needs a lot of memory.
"Some games just want to watch your CPU burn"
Monstar L
And sure that means there will be a decent number of people who can't play their games without buying an upgrade, but I don't have a problem with that.
Yeah, but the guys who risked their money and years of their life to develop your game might.
That's what he needs for contingency plans and backup plans. Batman never ponders where he left the Bat Shark Repellent - he just knows :)
The way I see it, a big part of the problem here is the Window 10 bloatware.
Irrelevant news and morons using moderation to mod down what they disagree on. 2018 resolution: so long.
You would think that black and so many shades of very, very dark grey would compress easily in the jpeg format.