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Steam Has Brought 1,600 Games To Linux In the Past Three Years (phoronix.com)

An anonymous reader writes: Today marks three years since Valve's Steam client went into beta on Linux. In that time over 1,600 games have become natively available for Linux. Going beyond having many new Linux games, Phoronix recaps, "we've seen Valve make significant investments into the open-source graphics stack and other areas of Linux (in part through their sponsorship of Collabora and LunarG). Valve developers are significantly pushing SDL2. We've seen more mainstream interest in Linux gaming, and Valve has been heavily involved in the creation of the Vulkan graphics API. They have given away their entire game collection to the Mesa/Ubuntu/Debian upstream developers, and much more." The three-year anniversary is coincidentally just days before the release of Steam Machines.

60 of 110 comments (clear)

  1. 1600 by fustakrakich · · Score: 1, Funny

    Jeeze! How many variations of Tetris is there?

    --
    “He’s not deformed, he’s just drunk!”
    1. Re:1600 by ledow · · Score: 5, Informative

      I suggest you peruse the actual lists once in a while:

      https://steamdb.info/linux/

      Although "big-studio" games are largely absent, an awful lot of top-end indie games are there. Indie doesn't always mean shite in a bundle, by the way.

      Killing Floor, X3, Civ, Bioshock, Trine and all kinds of other games are well worth the money.

      And there are definitely more of them lately, and bigger titles are getting more attention since Valve started their Linux port.

    2. Re:1600 by fustakrakich · · Score: 1

      Sorry, I never got past Pong and Solitaire, everything else is too fast and complicated for me.

      --
      “He’s not deformed, he’s just drunk!”
    3. Re:1600 by Tough+Love · · Score: 2

      I went through the entire list basically just scanning titles and found about a dozen games in the $10-$20 range I'll pick up without a second thought, and there are a few AAA titles that I mostly already have. Overall, looks good to me, no shortage of decent content.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    4. Re:1600 by rea1l1 · · Score: 1

      Including my personal favorite Natural Selection 2.

    5. Re:1600 by AntiSol · · Score: 4, Informative

      As you say it's getting better for the bigger titles. Here are some of the bigger games you forgot to mention:
      * Borderlands 2
      * Borderlands The Pre-sequel (linux version on launch day!)
      * XCOM: Enemy Unknown
      * All the valve games (Half-Life + all addons, HL2, Team Fortress 2, Left 4 Dead, counterstrike, portal 1+2, etc etc)
      * KOTOR 2 got a port not long ago
      * Shadow Warrior (the reboot/remake thing, it's awesome)
      * Serious Sam 3
      * Saints Row 4 (announced, I can't wait)
      Also the ones you mention: Civ 5, Bioshock Infinite, X3, etc

      Also the next Crysis engine will have Linux support, as does Unreal Engine 4 and the new Unreal Tournament (which is open source and community built! You can sign up, clone the git tree, and compile it now).

      There are also a bunch of really great not-so-huge titles:
      * Oddworld: New & Tasty
      * Grim Fandango Remastered
      * Postal 1+2 (available before steam)
      * Duke Nukem 3D
      * Shadow Warrior (original)
      * Psychonauts (available before steam)
      * Goat Simulator
      * Spec Ops: The Line
      * Kerbal Space Program (I think this just might be the best game ever made)

      As an exclusive Linux user, I have a huge backlog of games I haven't gotten around to playing yet. It's awesome!

    6. Re:1600 by CronoCloud · · Score: 1

      Yeah, it's mostly indies. Euro-devs mostly, too small, too poor or too PC-partisan to go console.

      Which is why I say that Steamboxes are machines without a market.

      Hardcore "PC Master RAce" guys aren't going to give up their mice/keyboards for big screen play. And they certainly aren't going to give up Windows, because that's where the "AAA" games with PC versions will be.

      Console players aren't going to pay MORE money for a machine that is basically an indie-box. Since most of the better indies (Don't Starve, Terraria, Kerbal Space Program, etc etc) are on/or will be on consoles anyway.

      Steam-machines are boxes without:
      Blizzard
      Bioware
      Bethesda
      Bungie
      etc etc.

      They're a non-starter.

    7. Re:1600 by sad_ · · Score: 1

      for rpg lovers: icewind dale, baldurs gate 1 & 2, wasteland 2, pillars of eternity, legend of grimrock, swordcoast, trochlight 2, shadowrun, witcher 2 (witcher 3 comming), shadow of mordor.
      that's hundreth of hours of quality gametime right there.

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
  2. Should help Linux in the long run by nefus · · Score: 2

    As trivial as this might seem, having games for linux might help bring in more of the youth crowd. Their comfort level with linux will increase and out of that user stream you'll develop more hardcore linux users. I doubt Steam thought about it that way but in the long run, it is really a smart thing for the future heath of the linux fan base.

    1. Re:Should help Linux in the long run by Anonymous Coward · · Score: 3, Interesting

      Distros that help Linux in the REAL WORLD.

      Linux Mint (Desktop)
      SteamOS / SteamMachines
      Ubuntu (debian -> ubuntu -> ?)
      CentOS (back office)

      http://futurist.se/gldt/

      This shows graphically the distributions in the Linux world.

      This is how I base my decision on distros, by the commitment and origin base.

    2. Re:Should help Linux in the long run by Kjella · · Score: 4, Interesting

      As trivial as this might seem, having games for linux might help bring in more of the youth crowd. Their comfort level with linux will increase and out of that user stream you'll develop more hardcore linux users. I doubt Steam thought about it that way but in the long run, it is really a smart thing for the future heath of the linux fan base.

      They people running "SteamOS" for the most part won't give a shit about Linux as a desktop and never look under the hood. The primary advantage is that you'll get a lot more developers to write OpenGL games and support the graphics/multimedia parts of the stack that the server community don't care about and Android has only partly touched. Unless Valve wants to pull a little "Chromebook" move, say a switch that swaps between console mode and desktop mode and suddenly you have an alternate desktop for basic use. There's been so many failed incarnations of WebTV and friends though that they probably won't do that until it has a heavy presence as a console.

      --
      Live today, because you never know what tomorrow brings
    3. Re:Should help Linux in the long run by U2xhc2hkb3QgU3Vja3M · · Score: 1

      And because the stupid console games have "aim assist" because gamepads suck for first-person shooters, they keep thinking they're great players and that the mouse+keyboard combo suck.

      Fight for your bitcoins!

    4. Re:Should help Linux in the long run by phantomfive · · Score: 1

      I'm kind of ok without the Halo or CoD crowd.....it makes the community better when aim-assist isn't needed.

      --
      "First they came for the slanderers and i said nothing."
    5. Re:Should help Linux in the long run by Tough+Love · · Score: 1

      As the population ages, the Linux gamers will become fewer and fewer.

      That's my laugh for the day. Android is Linux for one thing.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    6. Re:Should help Linux in the long run by Anonymous Coward · · Score: 1

      Putting a weightless, high precision, high speed 2D cursor over a target and pressing a button IS aim assist. Have you ever sighted a firearm, or pulled the trigger? It involves lining up FOUR things, your eye, front and rear of the weapon, and the target. There are many more muscles to betray you besides the ones in your girly wrist.

      First, analog sticks are better for FPS movement than WASD, unarguably.

      Now, gunning with a stick can be fun, flying a fighter plane with a mouse can be fun. Whining about aim assist.... ROFLMAO, mouse aiming anything is so ridiculously oversimplified, how can you complain?

    7. Re:Should help Linux in the long run by CronoCloud · · Score: 1

      Mouse aiming IS the ultimate aim assist. It made aiming easy for the first generation of dudebro gamers playing Quake on their college networks.

      It was considered "easy mode" by those who had played earlier shooters without it.

    8. Re:Should help Linux in the long run by David_Hart · · Score: 1

      >> It was considered "easy mode" by those who had played earlier shooters without it.

      Haha, so true. I resisted mouse look for a long time after Quake came out, but finally succumbed.

      Same here.

      I played Quake CTF with a small clan for a while. The other members switched to using the mouse while I stayed with the keyboard. I could still hold my own.

      However, when the weakest members stared to kick my ass as they got better with the mouse, I was forced to switch.

      I prefer the Kensington Expert Mouse trackball, though, to mice.

    9. Re:Should help Linux in the long run by nnull · · Score: 1

      I hope so. NVIDIA SLI in linux is abysmal and currently the new Nvidia drivers break a lot of things for a lot of people. Although the Nvidia devs do respond to peoples comments and do promise to fix the issues, the time it takes them to do anything is pretty long. Meanwhile, AMD stuff is even worse.

    10. Re:Should help Linux in the long run by ultranova · · Score: 1

      And because the stupid console games have "aim assist" because gamepads suck for first-person shooters, they keep thinking they're great players and that the mouse+keyboard combo suck.

      And? If you're playing the fantasy of being a (Hollywood version of a) highly-trained elite soldier, it makes perfect sense that every shot hits where it's intended to. If you're playing "digital sports", then by all means, have a different button for every move; but I'd much rather be Batman in Arkham Whatever and just have the batfists land on the nearest enemy rather than on empty space because I missed. I'm neither an elite soldier nor a costumed crimefighter, after all.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    11. Re:Should help Linux in the long run by iampiti · · Score: 1

      The only part of Linux Android uses is the kernel. Well, and some native libraries, but it's definitely not a Linux system as we usually know them

    12. Re:Should help Linux in the long run by U2xhc2hkb3QgU3Vja3M · · Score: 1

      We're talking about aim assist for a gamepad vs mouse and keyboard and you bring real guns into the discussion? What for? We're talking about videogames here. I might as well call you an weakling for using a firearm instead of a nuclear nuke, that would make as much sense.

      Fight for your bitcoins!

    13. Re:Should help Linux in the long run by U2xhc2hkb3QgU3Vja3M · · Score: 1

      While I agree on the whole "hero fantasy" aspect for single-player games, for PvP the only thing aim assist gives to the gamepad players is a false sense of skills. There's a reason why most games won't allow console players vs PC/Mac players.

      Fight for your bitcoins!

    14. Re:Should help Linux in the long run by Tough+Love · · Score: 1

      It definitely is a Linux system as we usually know them: fast, reliable, developed by tens of thousands of skilled engineers in an open process. The user space binaries make plenty of Linux-specific system calls. No question about it: a) Android is Linux and b) you are full of blather.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
  3. Re:Honestly Linux by MyAlternateID · · Score: 1

    Now if they could just stop calling Linux "SteamOS"

    Just as soon as they stop calling Linux "Android" and "PCLinuxOS" etc...

  4. Re:Honestly Linux by ledow · · Score: 1

    I'll do that the second that certain people stop telling me to use GNU/Linux instead.

    So, basically, never.

  5. 2016 year of the desktop? by Anonymous Coward · · Score: 2, Funny

    Just wondering looking at this positive news, could we be looking ahead at 2016 as the year Linux charges onto the desktop mainstream?

    1. Re:2016 year of the desktop? by cfalcon · · Score: 1

      For most, the "year of the Linux desktop" is when they decide that their main or auxillary box needs to be safe from all the shenanigans Windows does- but that doesn't even mean pitching Windows. I mean, if your hobbies and job don't require Windows- for instance, if you don't play Star Wars: The Old Republic, or you don't need explicitly MS Office to keep up at work, or if you don't need to develop for Windows- you can forgo even that final Windows box. But I don't think that's most power users, and its definitely not most gamers.

    2. Re:2016 year of the desktop? by tehcyder · · Score: 1

      Mine was 2010, Ubuntu 10.04, now at 15.10. I will never go back to the dark side.

      Right. I was using Linux in 1990, a year before it had been invented.

      But you try telling kids today that and they won't believe you.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  6. Re: The smell of money by Threni · · Score: 2

    Damn it man, and we were really hoping you'd get behind it. Because you're a really important player in the Linux/gaming scene.

  7. No Tetris on Linux by tepples · · Score: 2, Informative

    I don't think Tetris® was ever officially ported to GNU/Linux. The original designer of Tetris is in fact on record as an opponent of free software. He said free software "should never have existed" because it "destroys the market". It makes me wonder why the Free Software Foundation hasn't been sued yet for one of the .el files included with Emacs. The closest to Tetris for Linux is probably EA's port to Android.

    "EA's port: It's in the game."

    1. Re:No Tetris on Linux by Tough+Love · · Score: 1

      The original designer of Tetris is in fact on record as an opponent of free software. He said free software "should never have existed" because it "destroys the market".

      Everything you need to know about Alexey_Pajitnov -- "Hexic comes with the Zune version 3.0 firmware, released September 16, 2008"

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    2. Re:No Tetris on Linux by f3rret · · Score: 1

      ...Star Control II: The Ur-Quan Masters...

      Fun ( or maybe, not so fun, who knows) fact: The game is just called "The Ur-Quan Masters", the "Star-Control" brand is still owned by 3DO.

      --
      Admit nothing. Deny Everything. Make Counter-accusations.
  8. Better term for non-Android Linux? by tepples · · Score: 2

    Is there a better term than "GNU/Linux" if you're referring to the stack that isn't Android or a special-purpose embedded distro?

  9. Exit to GNOME by tepples · · Score: 5, Informative

    Unless Valve wants to pull a little "Chromebook" move, say a switch that swaps between console mode and desktop mode and suddenly you have an alternate desktop for basic use.

    Last time I checked, SteamOS had exactly such a switch: Exit to GNOME.

  10. Re:Honestly Linux by sjukfan · · Score: 1

    Think it says "SteamOS + Linux" in most places now.

  11. Re: Honestly Linux by Anonymous Coward · · Score: 1

    You means systemd/linux

  12. Wine-wrapped and broken games? by GNious · · Score: 1

    How many of these are wine-wrapped, and slightly broken, games, much like the catalogue of Aspyr ports on OSX?

    1. Re:Wine-wrapped and broken games? by jedidiah · · Score: 1

      If they Aspyr games are in fact "wine wrapped", then they actually hide it very well.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:Wine-wrapped and broken games? by Tough+Love · · Score: 1

      "linux native" = "not wine"

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    3. Re:Wine-wrapped and broken games? by ledow · · Score: 1

      Virtually none.

      I don't know of a single Steam Linux game that incorporates Wine in any way. The licensing itself would be a bit of a nightmare to resolve.

      Most of them are native ports, ports using cross-platform libraries so requiring little tweaking anyway. There are a handful of DOSBox conversions on Steam - but even on Windows those same games are distributed with DOSBox around the game to remove the platform-specific things that people no longer have (e.g. Soundblaster cards and full DOS access).

      Seriously, rather than try to spread FUD, load up Steam on Linux and take a look. An awful lot of games on Windows Steam use things like OpenGL, SDL, etc. anyway, so the porting to Mac or Linux is pretty easy (not trivial, but easier than not using such libraries). And Linux ports don't require a Mac with XCode to compile them properly.

      And as SteamOS takes hold, a lot of big, pretty and intensive games are being released on Linux at launch, which is pretty impressive.

      Seriously, if Valve have proved anything here, it's that all the FUD about developing for Linux being more difficult or less-well-performing is a load of junk (they optimised TF2 to run better on Linux than on Windows, and that's their own code!). It's only the closed-source graphics drivers on Linux that are letting it down, and the total lack of interest from AAA title makers.

    4. Re:Wine-wrapped and broken games? by GNious · · Score: 1

      Virtually none.

      I don't know of a single Steam Linux game that incorporates Wine in any way. The licensing itself would be a bit of a nightmare to resolve.

      I didn't bother spending much time on this, but a quick google show Transgaming (who uses Wine-code to "port" windows games) as declaring proudly that they have helped games get onto Steam - I also know that EVE:Online's Linux client, on Steam, uses Wine (via Transgaming's efforts, according to all parties). Yeah, that was 2 minutes
      So you might not know of any, but they do exist.

      Ultimately, though, I guess the question comes down to: Are they stable on Linux?
      My experience on OSX has been far from stellar with games that were "ported" (recompiled using Wine-based solutions, such as Transgaming's offers), and I think that in the light of a more popular platform (OSX is more common that Linux Desktops from what I gather) being poorly supported, it is a valid question to ask if games coming from Windows run properly on Linux?

      Note: I am aware that more recent versions of various Game Engines (such as Unreal, Unity3D...) have native Linux support - I'm currently enjoying a game (Swordcoast Legends), where they employ such an engine, and the result being fully native.

    5. Re:Wine-wrapped and broken games? by ledow · · Score: 1

      "EVE:Online's Linux client, on Steam, uses Wine"

      Where is that on Steam? Because it only shows Windows and Mac Steamplay, not Linux. Hence it's NOT on Steam.

      I can't find it on steamdb.info either, which is incredibly suspicious. Maybe you should do more than 2 minutes of research. The Steam client isn't Linux, and the Linux client isn't Steam. The user is of course able to cobble this together of their own accord (i.e. it looks like it can run under Wine) but that's not what we were talking about.

      The licensing on Wine is quite heavy (LGPL). As such you can bundle it without having to give your game's source code away but only as a separate DLL, from what I remember of my own forays into making sure my code was compliant.

      Transgaming were, of course, doing a lot of helping to port games. But that was generic ports, nothing Steam-specific. Again - is there a Steam game that has wine libraries in it? I can't see any and there has to be attribution.

      I've only got 1000 games on my account but I can't see anything of this. As such, if they are any that do, the answer is still viably "virtually none", as specified.

      In terms of stability, that's not an inherent property of Linux or Windows, as much the programmers themselves. I can't say that I've managed to crash a Steam app on Linux any more than on Windows. Anything ported using Wine will hit a lot of Wine bugs and corner cases, that much is inevitable, but native ports? Same as anything else.

    6. Re:Wine-wrapped and broken games? by rsmith-mac · · Score: 1

      Where is that on Steam? Because it only shows Windows and Mac Steamplay, not Linux. Hence it's NOT on Steam.

      EVE-Online used to have an official Linux client, but it was discontinued several years ago as there weren't enough users to justify the time & cost. That client used Transgaming's tech (i.e. their WINE fork).

  13. ...and a lot to the Mac too by mccalli · · Score: 4, Insightful

    Which is also good of course. If you've bought your machine primarily for gaming and it's a Mac? You've bought the wrong machine. But for people like me who don't game all that much anymore but still like to sit down once in a while? Very handy.

    1. Re:...and a lot to the Mac too by postglock · · Score: 1

      I chose my computer primarily based on gaming specs, about 3–4 years ago. I planned on using Linux most of the time, and dual booting into Windows for the games. However, since 2–3 years ago, I never boot into Windows anymore. There are just too many good games on Linux!

  14. Re:The smell of money by Anonymous Coward · · Score: 3, Insightful

    You know, until recently I never considered using Linux as a general purpose desktop OS and I didn't like Steam. That was until Microsoft released the malware and adware ridden Windows 10 and tried to cram it down everyone's throat.

    Now all I can say is GO VALVE GO! I will happily ditch Windows if Steam and gog.com keeps up this pace.

  15. Re:Honestly Linux by ledow · · Score: 1

    Actually, a lot of what I use on Linux has very little to do with GNU at all.

    And unless you want to get into the crap that would be Apache/XFree86/OpenGL/Linux and other such nonsense, there's no reason to credit GNU over any other project that has contributed.

    And GNU is an entirely replaceable part of an ordinary Linux distro. In fact, much of it is nothing more than those things present in BusyBox.

    http://www.gnu.org/manual/blur...

    It's suprisingly... bland software to be honest. Easily replaceable, many alternates, etc. and very o ften not the preferred alternatives of modern distros anyway. It forms an absolute minority by SLOC, file size or even number of executables on a typical Linux distro.

    And this is exactly my point. It's as ridiculous to call it GNU/Linux as it would be to call something ClassicShell/Windows, and just as inaccurate in terms of proportion of the overall contribution.

    About the biggest thing they contribute is bash, but bash is being phased out silently via symlinks to use other shells, and being pulled from the system initialisation sequences (whether I agree with that or not).

    Sorry, but at one time GNU was relevant. Not any more. Those who care don't always care about the naming. And I imagine the vast majority of Linux devices out there (e.g. Android, and embedded devices) don't run most of the GNU software at all.

  16. This is it... by WSOGMM · · Score: 1

    This is the end of Windows...

    But only the beginning of the end.

    1. Re:This is it... by Anonymous Coward · · Score: 1

      No, it's only the beginning of the end because of the disaster of Windows 8, and even more now with the spyware Windows 10.
      i.e. Microsoft are killing it themselves.

  17. Re: Linux is just not that good for games by Skinny+Rav · · Score: 1

    You're right about MMOs, but there are AAA games on Linux, e.g. Alien Isolation, Shadow of Mordor, Witcher 2. What is more important, quality of ports increases steadily.

    I've recently reached the point I can live without Windows-only games as I have enough to play on Linux.

  18. Steam Hardware Survey For October by westlake · · Score: 1

    Before breaking out the champagne, it might be wise to look at the numbers:

    OS Version

    Windows 95%

    Windows 7 64 Bit 26%
    Windows 10 64 bit 26%
    Windows 8.1 64 Bit 17%

    OSX 3%

    Mac OS 10.10.5 64 Bit 1%
    Mac OS 10.11.0 64 Bit 1%

    Linux 1% [0.95%]

    Ubuntu 14.04.3 LTS 64 Bit 0.23%
    Ubuntu 15.04 64 Bit 0.17%
    Linux Mint Rafaela 64 Bit 0.11%

    What you see is a very small and very fragmented Linux market. Steam Hardware & Software Survey: October 2015

  19. Re: Linux is just not that good for games by cyber-vandal · · Score: 1

    WoW is already OpenGL so it would be less difficult to port than some. Perhaps it will finally make it to Linux via Steam OS.

  20. Re:Honestly Linux by Cruciform · · Score: 1

    Linux is a kernel, not an OS.

  21. Re:The smell of money by yuvcifjt · · Score: 1

    Exactly!!

    It's not because Linux is better or it has anything to offer, it's because Microsoft is killing Windows without even realising it.
    And that's precisely the reason I've also been looking at OSX and Linux as viable alternatives since the Windows 10 spyware.

    I grudgingly "upgraded" to Windows 8.1, and kept it since Classic Shell fixed many of the UI problems.
    But even Classic Shell has its limits.

    But Linux is such a political mine-field, and every developer doing their own thing rather than uniting under one brand and one distro.
    Thus the reason I lean towards OSX, even it's its hefty price-tag (in the form of hardware).

    But even OSX and iOS has been infected by the "flat-ui" virus.

  22. Fallout 4 by Anonymous Coward · · Score: 1

    Whenever Fallout 4 is released for Linux, Windows is done.

  23. Re:Honestly Linux by AntiSol · · Score: 1

    If only I had mod points today. This is probably the best rebuttal to the old "GNU/Linux" whinge I've ever heard. Bravo!

    While I do use GNU tools every day, I also use steam and apache and a bunch of other software every day. Maybe I should be calling it Xine/Audacious/Apache/MySQL/XOrg/Eclipse/Steam/GNU/Linux.

  24. Re:The smell of money by iampiti · · Score: 1

    This, exactly this. Up to now, I considered Windows (7) fit to my purposes, but 10 isn't (many complaints to fit here but mainly the fact that they're turning it into a mobile OS with most of the UI and programs going to touch first optimization, and the new philosophy of Microsoft: "Your computer is my computer to do as I please"), and I now seriously considering moving to Linux when Windows 7 is no longer viable. I would hate to lose the ability of playing many Windows games so I might opt for using Linux full time except for a Windows partitions to use games.
    I would essentialy treat Windows as a gaming console and move all my serious computing to Linux.

  25. A Steam box? Ooo.... by Tomsk70 · · Score: 1

    ....does it run Windows games? Oh. Still, it might be cheaper...oh.

    Repeat times a number of millions.

  26. 26% of Steam users are running Win 10 64 Bit by westlake · · Score: 1

    You know, until recently I never considered using Linux as a general purpose desktop OS and I didn't like Steam. That was until Microsoft released the malware and adware ridden Windows 10 and tried to cram it down everyone's throat.

    ---- while only 0.95% of Steam users run any flavor of the Linux OS.

    Three years and 1600 Linux games hasn't budged the needle in a way that you could see even with a magnifying glass. Steam Hardware and Software Survey: October 2015

  27. Re:Honestly Linux by tepples · · Score: 1

    And I imagine the vast majority of Linux devices out there (e.g. Android, and embedded devices) don't run most of the GNU software at all.

    FSF agrees that the term "GNU/Linux" is inappropriate for Android and embedded operating environments incorporating the kernel Linux. But "GNU/Linux" is still shorter than "Linux/that/isn't/Android/or/embedded".