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Sued Freelancer Allegedly Turns Over Contractee Source Code In Settlement

FriendlySolipsist writes: Blizzard Entertainment has been fighting World of Warcraft bots for years. TorrentFreak reports that Bossland, a German company that operates "buddy" bots, alleges Blizzard sued one of its freelancers and forced a settlement. As part of that settlement, the freelancer allegedly turned over Bossland's source code to Blizzard. In Bossland's view, their code was "stolen" by Blizzard because it was not the freelancer's to disclose. This is a dangerous precedent for freelance developers in the face of legal threats: damned if you do, damned if you don't.

130 comments

  1. Sue Blizzard by Luthair · · Score: 2

    For copyright infringement

    1. Re:Sue Blizzard by Assoluto · · Score: 1
      It says in the article that they intend to sue Blizzard:

      Bossland, meanwhile, says it will sue Blizzard in Germany next week hoping to get a copy of the deal the company made with its freelancer, and under what terms the code was shared.

      Presumably once the terms of the deal are disclosed further suits will follow. Personally, I'm with the bot maker on this one. Blizzard is entitled to take action against the bot maker within the bounds of the law, but it is not entitled to steal the source code. If it's okay for Blizzard to steal other people's intellectual property, then I hope they're okay with people pirating their games.

    2. Re:Sue Blizzard by Anonymous Coward · · Score: 0

      I'll get right on that. Mind if I borrow about $500,000 to get my legal team rolling?

    3. Re:Sue Blizzard by Xicor · · Score: 2, Insightful

      most likely they took it as a way to implement security against the same sort of code in the future. it would be like the government forcing someone to give up their malware code as a part of a plea deal and then using it to create more security. i dont see anything wrong with this as long as they arent using the source code to do its intended purpose.

    4. Re:Sue Blizzard by Zorpheus · · Score: 2

      Blizzard is entitled to take action against the bot maker within the bounds of the law

      Really? Is there any law against bots, can Blizzard do anything?
      They can ban players if they put it in the Eula, but I don't see how they can do anything against the programmers.

    5. Re:Sue Blizzard by Anonymous+Brave+Guy · · Score: 1

      There have been a few attempts to apply the basic idea of copyright to lock down derivative works, APIs, and other oblique uses of the original material. If you're not careful you can run into trademark issues as well. These suits tend to rely on dubious legal technicalities, but the trouble with dubious legal technicalities is that they are still what the letter of the law actually says, so a lot of things that seem like they shouldn't be affected by intellectual property laws as originally envisaged can in practice be affected anyway... particularly if you're in a legal system where the guy with the most money has a huge advantage in practice.

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    6. Re:Sue Blizzard by Cederic · · Score: 2

      i dont see anything wrong with this as long as they arent using the source code to do its intended purpose.

      So you think that fences should never be prosecuted for handling stolen goods?

      The contractor had no rights to the code, and so could not legally hand it to Blizzard. Blizzard will have known this. As a result they may be guilty of coercing someone into breaking the law.

      What they use the code for is utterly fucking irrelevant.

    7. Re:Sue Blizzard by Anonymous Coward · · Score: 0

      For copyright infringement

      Probably not copyright infringement -- Blizzard isn't redistributing this code or binaries made from it -- but misappropriation of trade secrets.

      Trade secrets don't have a lot of protection -- the onus is on the creator to develop something novel enough to make reimplementation non-obvious and to keep the techniques secret -- but compelling a third-party to disclose your secrets seems like a cut-and-dried case.

    8. Re:Sue Blizzard by nanoflower · · Score: 1

      I don't see how you arrive at your conclusion unless you believe Blizzard had the contract at hand. They don't know what the arrangement was between the contractor and the company. The contractor may own full rights to the software. In any case Blizzard doesn't intend to compete with rival bots. I'm sure they just want to see how the bot works so they can figure out how best to detect and block any bots based off this code.

    9. Re:Sue Blizzard by Cederic · · Score: 1

      In any case Blizzard doesn't intend to [totally irrelevant shit]

      Blizzard can ask for what they like, but if they accept code that doesn't belong to the contractor then they're misbehaving. Why are you struggling to comprehend that the reason they want the code does not alter that simple fact?

    10. Re:Sue Blizzard by KGIII · · Score: 2

      At first blush, I don't think there's much to be done with Blizzard without making the freelancer also *more* guilty due to copyright infringement. So far, Blizzard just has a copy which they've neither distributed nor published or anything.

      Besides, this is Slashdot. It's just a copy and information wants to be free. Up above, you mentioned theft. Copyright violations aren't theft, according to most folks here.

      --
      "So long and thanks for all the fish."
    11. Re:Sue Blizzard by Anonymous Coward · · Score: 0

      it would be like the government forcing someone to give up their malware code as a part of a plea deal and then using it to create more security.

      "Malware" implies that something criminal was going on. To the best of my knowledge, there was nothing criminal about Bossland's code.

    12. Re: Sue Blizzard by guruevi · · Score: 1

      The contractor was probably ordered by a court order to hand over the code. The contractor cannot be penalized for following a legal court order. I don't know if Bossforce even has a claim to any supposedly illegal property that changed hands by legal order.

      --
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    13. Re:Sue Blizzard by sumdumass · · Score: 2

      Quick question.

      What makes the way Blizzard obtained this copyrighted material any different than you or I downloading Blizzard's copyrighted material from some torrent site or something? I mean in both situations, the distribution was not authorized by law.

    14. Re:Sue Blizzard by KGIII · · Score: 1

      Not a whole lot? Neither of which is theft by definition, though I suppose I could argue that it was deprivation of business potential but that's not too important. Either way, 'tis copyright infringement. More importantly, in neither of these actions are the third party any less guilty, they're not indemnified by our guilt but made more culpable because of it.

      --
      "So long and thanks for all the fish."
    15. Re:Sue Blizzard by Shinobi · · Score: 1

      Unless a contract has very specific provisions for transfer of copyright, a freelancer/contractor retains the copyright of the source code. In many cases, what the clients receive as part of the contract is a license for use or distribution, sometimes an exclusive license.

    16. Re:Sue Blizzard by cshark · · Score: 1

      For copyright infringement

      Recursive copyright infringement, no less.

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      This signature has Super Cow Powers

    17. Re:Sue Blizzard by Calydor · · Score: 1

      it would be like the government forcing someone to give up their malware code as a part of a plea deal and then using it to create more security. i dont see anything wrong with this

      Blizzard is NOT the government. They are a company, nothing more.

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      -=This sig has nothing to do with my comment. Move along now=-
    18. Re: Sue Blizzard by Anonymous Coward · · Score: 0

      This depends greatly on the type of contract. If the the contract was just for a certain amount of work (e.g. 200 billed hours or something), then the copyright (actually the German counterpart to it) is with the company. If the contract was about a specified deliverable for a fixed price then the presence of transfer of rights clauses matters. We're talking about German law here, right?

    19. Re: Sue Blizzard by Anonymous Coward · · Score: 0

      Blizzard can easily define their terms for using their game servers. Putting in a clause that bots are forbidden is fine. Making a bot for a game is more dangerous territory. If you need to reverse engineer the program binary, you enter a legal gray area because it is hard to determine whether that action is legally justified (even/especially if the license text forbids it outright).

    20. Re:Sue Blizzard by Anonymous Coward · · Score: 0

      How do you know the contractor had no right to the code? Just because you assume so? For all we know the contractor had rights to his code and that was what was turned over.

      Anyways - Bossman (or whatever) won't be able to sue - because as part of discovery, Blizzard will require up-to-date copies of the source code to be checked....and Bossman won't give it up.

    21. Re: Sue Blizzard by cerberusti · · Score: 1

      I am not sure about Germany, perhaps that is why they are suing in a German court rather than US (the original suit was in CA.) In the US the contractor would own the code even if the contract specified a number of hours and not a specific deliverable unless:

      1) It was a contribution to an existing work
      or
      2) The copyright was transferred after the software was written by specific assignment.

      As long as the contractor wrote all of the code in question he likely owns the US copyright (which may or may not be the case, there are a lot of small software companies who do not employ a programmer and use contract work for everything.)

      I am not sure it would even be a problem for blizzard US to have the source in the US... I would think they at least need to have it or a derived product in Germany before they could sue over the German copyright.

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    22. Re:Sue Blizzard by cerberusti · · Score: 1

      While this is not really a big enough deal to interest the feds... not only is there a law, it is among the oldest of laws related to computers.

      https://en.wikipedia.org/wiki/Computer_Fraud_and_Abuse_Act

      Violations of the following parts would likely make it past a grand jury (although it would not exactly be the most solid case.)
        18 U.S.C. 1030
      (2) (c)
      (4)
      (5) (b)
      (5) (c)

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    23. Re:Sue Blizzard by shentino · · Score: 1

      What makes me curious is why the JUDGE signed off on it in the first place. It obviously had an adverse effect on a third party's legal rights and you'd think the judge presiding over the settlement would know that.

    24. Re:Sue Blizzard by Zorpheus · · Score: 1

      With "protected computer" meaning the servers of Blizzard? Could work, though this case was in Germany afaik and should not fall under US law.

    25. Re:Sue Blizzard by Zorpheus · · Score: 1

      In Germany we have a paragraph about tools for copyright infringement and one for password stealing tools. Also having paragraphs for spying on data, deleting data and sabotaging computers. I think we really have nothing that fits.

    26. Re:Sue Blizzard by cerberusti · · Score: 1

      The original suit filed by blizzard was in the US, but they cannot file suit using that law as it is criminal. They would need to get a prosecutor to take it up on behalf of the state, and it is likely not a big enough deal to do that (nor should they, this is better handled as a civil suit.)

      They may have some difficulty in Germany, as while I am not familiar with German law it is usually required that the issue the court will decide has taken place in that country. It is my understanding that all of this took place in the US (the original suit, the settlement, and the location of the copy of source code in question).

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  2. Why on earth by Anonymous Coward · · Score: 0

    did Apoc hand over the source code? I think he screwed himself by doing that.

  3. A bot that flagrantly violated Blizzard's TOU by Anonymous Coward · · Score: 0

    And had no reason for existing, other than to violate TOU. That part should be emphasized. Not just any complementary product.

    1. Re:A bot that flagrantly violated Blizzard's TOU by jimtheowl · · Score: 1

      I avoid violating Blizzard's TOU by not purchasing any of their products.

    2. Re:A bot that flagrantly violated Blizzard's TOU by Kartu · · Score: 1

      Is violating game's TOU is a civil offense, let alone, crime?
      IANAL, just wondering...

    3. Re:A bot that flagrantly violated Blizzard's TOU by phantomfive · · Score: 1

      Is violating game's TOU is a civil offense

      It's a violation of contract law, which is a civil dispute, and the courts can have jurisdiction over it. Which isn't to say that everything in the TOU is enforceable.......

      --
      "First they came for the slanderers and i said nothing."
    4. Re:A bot that flagrantly violated Blizzard's TOU by Bengie · · Score: 0

      I avoid doing illegal things by not being in society with all of their stupid rules.

    5. Re:A bot that flagrantly violated Blizzard's TOU by Anonymous Coward · · Score: 0

      Which isn't to say that everything in the TOU is enforceable.......

      No more than a prenup, or a restraining order.

    6. Re:A bot that flagrantly violated Blizzard's TOU by bickerdyke · · Score: 3, Informative

      Which would made ir OK if the code was handed over as part of a court rulung or court order.

      As much as I understood, handing over the source code was part of a settlement to avoid such a court ruling.

      So most likely, that guy promised as a settlement something that he already sold to someone else.

      OTOH, if this is a case in Germany, this might be something where the difference between Urherberrecht and Verwertungsrecht (ass opposed to the concept of copyright) may become relevant.

      --
      bickerdyke
    7. Re:A bot that flagrantly violated Blizzard's TOU by Jack9 · · Score: 1

      > No more than a prenup, or a restraining order.

      Not sure what you're trying to say, as laws vary wildly from locality to locality.

      The concept, in California, is called "severability". This describes the condition. Invalidating one part of a mutual contract does not invalidate other parts. Because wording and legal statutes are complicated, this isn't as simple as it seems at a glance.

      --

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      Everyone knows me.
    8. Re:A bot that flagrantly violated Blizzard's TOU by Anonymous Coward · · Score: 0

      Thank goodness you do. Oh I think I heard your mom say that dinners ready.

    9. Re:A bot that flagrantly violated Blizzard's TOU by Anonymous Coward · · Score: 0

      I applaud you Jim. Haven't touched a Blizzard product since 2008. That scummy company and their even worse parent Activision are on my boycott lists.

    10. Re:A bot that flagrantly violated Blizzard's TOU by cerberusti · · Score: 1

      Normally I would agree, but in this case Blizzard owns the server they accessed.

      https://en.wikipedia.org/wiki/Computer_Fraud_and_Abuse_Act

      The terms of use may or may not be enforceable, but they definitely constitute what would be considered authorized access to the server owned by Blizzard.

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    11. Re:A bot that flagrantly violated Blizzard's TOU by phantomfive · · Score: 1

      That's a good point.

      --
      "First they came for the slanderers and i said nothing."
    12. Re:A bot that flagrantly violated Blizzard's TOU by jimtheowl · · Score: 1

      Unless you are being sarcastic, you are also depriving yourself of the experiences that come with interacting with other people.

      I avoid interacting with one or two individuals and a few corporations. Not playing certain games does not diminish my experience of life (on the contrary).

      It is your choice and you may have you reasons to do so, but despite being easier in the short term, limiting your social interactions is likely to impact your personal growth.

    13. Re:A bot that flagrantly violated Blizzard's TOU by Anonymous Coward · · Score: 0

      I don't think you want to know what your mom is saying.

  4. Damned or damned? no by Anonymous Coward · · Score: 0

    If it's not your code you can't give it up. You cannot be forced. Your now just damned if you do.

  5. Nope. by Anonymous Coward · · Score: 0

    If "stolen" by anyone, it was the contractor. Sue him.

    1. Re:Nope. by Anonymous Coward · · Score: 0

      Agreed. He had no right to give up the source code. It isn't his to give up. He is totally screwed.

    2. Re:Nope. by Sique · · Score: 1

      But Blizzard is in hot waters too by accepting the source code in a settlement. They might be found guilty of handling stolen goods.

      --
      .sig: Sique *sigh*
    3. Re:Nope. by Cajun+Hell · · Score: 1

      You're standing by a button. If you press the button, a million puppies will be dropped into a blender. It would be very bad for you to press that button and you shouldn't do it. The consequences will be dire. For fuck's sake, you shouldn't ever press that button!

      I walk up, and point a loaded gun at your face. "Push the button," I say. I say it very seriously, too.

      If you don't push the button and kill a million puppies, I will kill you (whether the puppies will remain safe or not, you simply don't know). If you do push the button, a million puppies will die but you'll live.

      You decide to push the button, even though for a long time you had thought "never push that button."

      People learn what happened. Do they blame you or do they blame me? I think it doesn't matter if the puppies were yours to kill or the source yours to give. I had the gun so I was making the laws at that moment, and I said "do it."

      --
      "Believe me!" -- Donald Trump
    4. Re:Nope. by WinstonWolfIT · · Score: 1

      Isn't that the Auschwitz defense?

    5. Re:Nope. by Anonymous+Brave+Guy · · Score: 1

      What goods were stolen? We're talking about intellectual property here, so legally speaking a different set of rules applies (even if various propaganda from rightsholders likes to pretend it's the same as real property).

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    6. Re:Nope. by whoever57 · · Score: 1

      Try the same thought experiment, but instead of "I will kill you", it should be: "you will lose your house". It makes a considerable difference to the outcome and people's view of your actions.

      --
      The real "Libtards" are the Libertarians!
    7. Re:Nope. by Anonymous Coward · · Score: 0

      It's a good defense. The fact that we didn't allow the scapegoats/test-subjects of a massive Stanford Prison/Milgrim experiment to use it doesn't mean we have to turn it in to a precedent.

    8. Re:Nope. by Anonymous Coward · · Score: 0

      Well how come different rules do not appy when a real human being does it? Why would a corporation get the benefit of the doubt?

    9. Re:Nope. by Bing+Tsher+E · · Score: 0

      What the hell were you doing standing next to a button that would kill a million puppies? Did you put the puppies in the pen? Why didn't you dismantle it when you had the chance?

      I blame you for the whole situation: standing there like an idiot waiting for someone with a gun to come by.

    10. Re:Nope. by Anonymous+Brave+Guy · · Score: 1

      Different rules do apply when a human being does it. Laws certainly vary from one jurisdiction to another, but I don't know any jurisdiction where infringement of intellectual property rights is treated the same in law as theft of a physical item.

      --
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    11. Re: Nope. by guruevi · · Score: 1

      Settlements are approved by judges and stand in stead of a final judgment. It's a judgment without the expensive judicial process. Therefore it stands that the transfer was ordered and legal unless a higher court decided otherwise in appeals and I think the time for appeal has long passed. This might not be the case in another jurisdiction (Germany vs USA) and that is the interesting part about international agreements.

      --
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    12. Re:Nope. by shentino · · Score: 1

      You probably would have pressed the button yourself after shooting me.

  6. Well, not quite by cerberusss · · Score: 3, Insightful

    This is a dangerous precedent for freelance developers in the face of legal threats: damned if you do, damned if you don't.

    Well, not quite. I'm a freelancer. Would I work for a client that is a bad citizen in their particular niche? No, I don't think so.

    I'm not a gamer, but if I understand correctly these bots give you an unfair advantage and are forbidden by Blizzard. Yeah well, don't look surprised if the shit hits the fan at some point.

    --
    8 of 13 people found this answer helpful. Did you?
    1. Re:Well, not quite by khasim · · Score: 2

      Or, if you are going to base your business model on doing something even borderline questionable ... do the work yourself. Don't hire freelancers. Don't outsource development.

    2. Re:Well, not quite by Anonymous Coward · · Score: 0

      What you would do doesn't matter at all in this.

    3. Re:Well, not quite by cerberusti · · Score: 1

      As someone who was formerly a consultant I was asked to do illegal projects every once in a while (ranging from "go tap and monitor all telecommunications traffic to this address" to "build this sports betting site" to "crack this software" to "lie under oath as an expert" to "retrieve our competitors source code").

      Vetting your clients and their projects is part of that line of work, and is the responsibility of the contractor or their organization. You fail to do this at your peril, it can and does end in jail time if you produce a program which breaks the law.

      Now my position gives me final say in what our company produces as a product, and I regularly shoot down ideas which would not be legal (usually these are somewhat tame aggressive marketing schemes, but occasionally a product idea is blatantly criminal.)

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  7. Illegal by Bengie · · Score: 2

    It is illegal to ask someone to violate a contract unless ordered by a judge.

    1. Re:Illegal by serviscope_minor · · Score: 4, Informative

      Is it illegal?

      I thought it sounded like a textbook case of tortious interference (i.e. inducing the contractor to breach his contract), which is a civil matter. I expect the contractor could sue blizzard for that if he's sued by his client.

      --
      SJW n. One who posts facts.
    2. Re:Illegal by Anonymous Coward · · Score: 0

      Is it illegal?

      I thought it sounded like a textbook case of tortious interference (i.e. inducing the contractor to breach his contract), which is a civil matter. I expect the contractor could sue blizzard for that if he's sued by his client.

      Holy shit. Wrong., wrong, wrong.

      Please tell us you are not a German lawyer, and are just making guesses based on your knowledge of some other completely different legal system.

    3. Re:Illegal by nytes · · Score: 1

      Perhaps this settlement was approved by a judge. Wouldn't that be tantamount to a judge's order?

      --
      -- I have monkeys in my pants.
    4. Re:Illegal by Anonymous Coward · · Score: 0

      Is it illegal?

      I thought it sounded like a textbook case of tortious interference (i.e. inducing the contractor to breach his contract), which is a civil matter. I expect the contractor could sue blizzard for that if he's sued by his client.

      First of all, civil law is still law and breaking it is still considered "illegal". It's not criminal, but still illegal.

      Secondly, your "tortious interference" reference is a British and U.S. common law and doesn't apply to Germany as their laws are different and not based on British common law. Go here (PDF) for some info on German contract law, or Google "german breach of contract law".

      Third, stick to commenting on technology issues and leave the law to those much more qualified. Please. For us all.

    5. Re:Illegal by Anonymous Coward · · Score: 0

      It is illegal to ask someone to violate a contract unless ordered by a judge.

      ...in the United States or Britain. Since this action occurred in neither of those countries, and the laws of Germany apply, your mileage may vary. Or, in this case, you could be completely wrong.

    6. Re:Illegal by Sique · · Score: 1

      Then Bossland will sue the judge too.

      --
      .sig: Sique *sigh*
    7. Re:Illegal by Anonymous Coward · · Score: 0

      Third, stick to commenting on technology issues and leave the law to those much more qualified. Please. For us all.

      Then why the hell are you commenting on law? Hypocrite.

    8. Re:Illegal by Anonymous Coward · · Score: 0

      It is illegal to ask someone to violate a contract unless ordered by a judge.

      That is not true in general.

      One of the most fundamental human rights in any law-based society is the right to ethical practice of law.

      If the contract, or the underlying body of contract law, involves ethical conflict of interest on the part of legal professionals, then it is entirely appropriate - and a public service - to encourage someone to violate the contract.

      No legal profession gets to decide for itself what is ethical practice of law - that would be unethical!

      As such, judges in any rational, ethical legal system (in other words, in any legitimate legal system) do not and can not have the sole authority in such matters. If the lawyers have written the laws and precedents to the contrary, that in itself in unethical practice of law, as is the enforcement of such laws by lawyers (including judges).

      In the USA, the right to ethical practice of law is one of the rights that can be asserted under the 9th Amendment and the 10th Amendment.

      In practice, of course, the US legal profession (and probably most others) can be expected to fight tooth and nail to prevent the public from having any say in legal ethics.

      In practice, the lawyers make it very expensive to fight ethical problems in law. This kind of thing is why unethical practice of law is so common, and last for so long. Slavery in the USA was a classic historical example of that problem. Similarly, the US Civil Rights movement of the 1950s-1960s to a large degree can be viewed as essentially being a fight against unethical practice in law, since the segregation laws were certainly unethical in a free country.

      Freedom does not come for free, and it is not just the blood of patriots that is required to water the tree of freedom.

      Unfortunately, the ethics problems in law are not just a historical matter: the current set of US legal systems (federal, state, local) are still riddled with serious ethics problems, leading to all kinds of negative consequences for the USA. Some of these negative consequences spill over into the rest of the world in this increasingly global super-society we are evolving.

    9. Re:Illegal by Anonymous Coward · · Score: 0

      This is only relevant to the US, of which the suit is not (filed in germany).

      In the US, asking someone to breach their contract is only relevant if you have been made aware of said contract and often ignored in the course of the case, since the idea of proving culpability to it is almost impossible: "oh, I didn't get the full contract and the person in question never raised any concerns to me" is almost an ironclad defense against it.

      On the other side, if you knowingly try to entrap someone like this, you are throwing away all the protections you have under the contract etc.

      Even if were to go to civil court (and it likely wouldn't, but I don't know much about german law), all blizzard would have to do is show up and explain that the context of the work, in which said contractor was working, is prohibited under the terms they agreed to (in using the product) and thus most efforts to curtail the prohibited actions fall under a massive amount of prior judgements that essentially put all the blame (and most punitive measures) in the lap of the contractee. (it gets borrowed from workplace injury cases; essentially: if the employer asks you to do something dangerous, you have protections against retaliation if they try to punish you for saying no)

      (I intentionally didn't use legal jargon to facilitate understanding, same with case references)

    10. Re:Illegal by Anonymous Coward · · Score: 0

      Which is funny, because the bot is in effect also a form of "tortious interference" as the bot maker does not have a contract with Blizzard so is not doing anything illegal.

      The user of the bot has a contract with Blizzard that is being interfered with.

  8. This! by s.petry · · Score: 1

    I don't have sympathy for people selling modifications to a game which the maker of the game says are illegal. Hell, if you are found to be using mods many sites ban your account, often permanently and without a refund.

    I don't game like I used to, but when I do I refuse to play on-line FPS games. That refusal has at least something to do with the aim bot mods people use to install just to have their name in a high score list somewhere. You could truly be amazingly agile and great at a game, but I have experienced cheats so find it hard to assume the best.

    --

    -The wise argue that there are few absolutes, the fool argues that there are no probabilities.

    1. Re:This! by fustakrakich · · Score: 1

      I refuse to play on-line FPS games... I have experienced cheats so find it hard to assume the best.

      Can't you just play with friends you know? And for playing against cheats, you just have to be the best cheat. You can always invoke Captain Kirk...

      --
      “He’s not deformed, he’s just drunk!”
    2. Re:This! by ShaunC · · Score: 1

      I don't have sympathy for people selling modifications to a game which the maker of the game says are illegal.

      s/game/car/g

      Out of curiosity, does your opinion change any?

      --
      Thanks to the War on Drugs, it's easier to buy meth than it is to buy cold medicine!
    3. Re:This! by drinkypoo · · Score: 1

      I don't have sympathy for people selling modifications to a game which the maker of the game says are illegal.

      s/game/car/g
      Out of curiosity, does your opinion change any?

      Why should it? That's already offensive in racing. If someone is using disallowed parts, they're cheaters. On the street, why would anyone care, unless your car is emitting a bunch of nastiness?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re: This! by Anonymous Coward · · Score: 0

      The maker says they are forbidden from use on their servers. There is a fair bit of distance between illegal and forbidden by the manufacturer. Blizzard does not make the law

    5. Re:This! by s.petry · · Score: 1

      Does my opinion change due to a false dichotomy? Not in the slightest.

      --

      -The wise argue that there are few absolutes, the fool argues that there are no probabilities.

    6. Re:This! by squiggleslash · · Score: 1

      Are they selling an object like a car or a service like access to a fairground?

      Even ignoring quasi-legal arguments like software licensing, I'm inclined to feel this is an example of the latter.

      This is not like selling costume packs for Skyrim, where both parties were involved in a transaction presented as a purchase of an object (again, legal arguments like licensing aside - user buys a box called "Skyrim", expects that to be the end of their relationship with Bethesda and Bethesda expected that to be the end of their relationship with the user, save for bug fixes and purchases of other products or services)

      This is a straightforward "You pay us $X for access to our service.

      And as such, just as paying money to access to a fairground doesn't mean you can reconfigure the rollercoaster, likewise you don't get to mod a multi-user game just because you paid money for access to it.

      --
      You are not alone. This is not normal. None of this is normal.
  9. As a player of Blizzard's games by nytes · · Score: 3, Insightful

    I have about this -->||<-- much sympathy for Bossland.

    The code in question allowed users to violate a very reasonable clause in Blizzard's TOS: Don't cheat or use 'bots.

    I hope that now Blizz can analyze the code and go after the users of said 'bots, which I'm sure is their intention behind getting the code.

    Hopefully they'll go after the freelancers behind the other game's bots.

    --
    -- I have monkeys in my pants.
  10. Bossland should have paid the contractors legal by Anonymous Coward · · Score: 1

    ... Fees and argued it was not his code to disclose instead of leaving him hanging and a forced settlement. Problem solved the 1st time around instead of trying to not spend money in hopes the contractor can spend pay for defense all the way through court.

  11. Blizzard is committing copyright infringement by Anonymous Coward · · Score: 0

    As the owner of the copyright didn't give Blizzard permissions they're committing copyright infringement here. It seems that simple.

    1. Re: Blizzard is committing copyright infringement by Anonymous Coward · · Score: 0

      They didn't copy or distribute anything.

  12. As a non-player of Blizzard's games by Anonymous Coward · · Score: 0

    As someone who doesn't play MMOs mostly because I've come to the conclusion that the only thing worse than playing against other people with way more free time than common sense is playing with people with may more free time than common sense, I don't see the problem with writing bots. Using them to gain an unfair advantage in a competitive environment, sure, but not with just creating them.

    The code in question allowed users to violate a very reasonable clause in Blizzard's TOS: Don't cheat or use 'bots.

    So? That doesn't mean Blizzard gets access to it. Let's take a real-world example: people have created software to automate playing chess for years now. That doesn't make it illegal. If you use it to win a tournament, sure, you're cheating, but that doesn't mean you can hand over the code to whoever ran the tournament.

    I suspect that the real problem is that Blizzard made a game that's more fun to automate than it is to play. Make it fun to play, and you won't have to worry about bots.

    1. Re:As a non-player of Blizzard's games by Anonymous Coward · · Score: 0

      Make it fun to play, and you won't have to worry about bots.

      This is spectacularly the opposite of life. People use bots to gain advantages when they play. Bots may be used to farm gold to purchase upgrades, to gain experience so you level faster, to monopolize resource nodes to keep others from accessing raw materials. What you should be saying is "make the game completely not competitive, and you won't have to worry about bots." But, for many, the competition is the fun part. Everything ends up being in a bell curve of some sort from there on out.

    2. Re:As a non-player of Blizzard's games by Cederic · · Score: 2

      You've agreed with him. The game includes the fun competitive part and the bullshit boring repetitive waste of life farming to acquire the resources needed for the competitive part.

      It's all the same game. You're arguing that bots enable it to be fun, he's pointing out that if it was fun to start with they wouldn't be required. So you lose the argument, as you've acknowledged that the game isn't fun, because the bots are needed.

    3. Re:As a non-player of Blizzard's games by Anonymous Coward · · Score: 0

      As someone who doesn't play MMOs mostly because I've come to the conclusion that the only thing worse than playing against other people with way more free time than common sense is playing with people with may more free time than common sense, I don't see the problem with writing bots. Using them to gain an unfair advantage in a competitive environment, sure, but not with just creating them.

      There is no crime to writing a bot, that's for sure. Nobody will ever get a law against writing software functions in general. Not before we go full totalitarian state.

      So? That doesn't mean Blizzard gets access to it. Let's take a real-world example: people have created software to automate playing chess for years now. That doesn't make it illegal. If you use it to win a tournament, sure, you're cheating, but that doesn't mean you can hand over the code to whoever ran the tournament.

      Why not? Perhaps one of the conditions is that you do present all such cheating measures in full and complete if you are caught, therefore you are obligated to do it.

      Not that that is an exact comparison here, as Blizzard is the owner/operator of the game in the entirety, while Chess is rather more generic, and this FreeLancer is somebody who was employed to violate Blizzard's rules.

      And then you have to ask if anything is being stolen. Or if it's just being examined to prevent further infractions.

      I suspect that the real problem is that Blizzard made a game that's more fun to automate than it is to play. Make it fun to play, and you won't have to worry about bots.

      Nope, there's little fun for most people in automating it, notice how they buy the bots, not make their own?

      But no, there will always be some people who want to seek an advantage, and they will push the limits to it.

      There will always be somebody who says "I'd rather take a shortcut" and so you have to deter them.

    4. Re:As a non-player of Blizzard's games by Anonymous Coward · · Score: 0

      "There is no crime to writing a bot, that's for sure. Nobody will ever get a law against writing software functions in general. Not before we go full totalitarian state."

      You do know it is against the law to write software that circumvents copyright protection?
      Yes, the actually writing of that software is illegal, not just the usage of that software.

    5. Re: As a non-player of Blizzard's games by Anonymous Coward · · Score: 0

      You need an Irish coffee and a long walk by a cold pond. How can two people who come to the same conclusion via different paths have a loser?

    6. Re: As a non-player of Blizzard's games by Stickybombs · · Score: 1

      Because one arrived at the conclusion, and the second tried to dispute it, but unknowingly arrived at the same result and never realized it. So the second 'lost' his argument, by the fact that he ended up arguing against his original point.

    7. Re:As a non-player of Blizzard's games by Anonymous Coward · · Score: 0

      You obviously have no idea how the bots work or why people really use them. No one really gives a shit about an unfair advantage in wow. The bot isn't designed for pvp by the way. Wow is what 10 years old now so who really cares tbh? The game is incredibly boring to say the least, you level up and spend countless hours gaining the best gear and by the time you get it, it's usually so close to the next expansion or release of the new gear that it's almost impossible to keep up if you have a life. Botting is fun and adds a new side to the game. There is nothing more fun than sifting through full bags/bank/my own guild bank that is full of gems/ore and everything else that dropped while my character was flying around mining for 15 hours; all the while i was out doing fun stuff having a life. I'm sorry that most the people feel asshurt by this, oh wait, actually im not because it saved me countless hours. There is also another good reason to bot, Instead of having to hand level through the same exact boring quest line over and over on every new character i let the bot complete it all by hand so i can get to the parts i actually care about after i gear up. I know several people who just bot to bot and thats all they do. They don't pvp, raid, or even sell gold for that matter. Honestly who really gives a shit about botting? The hard core losers that have spent 60 hours a week in the game since the beginning? So what i don't give a shit. it didn't physically hurt or fuck with anyone. There is something that it does fuck with and it's actually a good thing and that is the auction house. When there are lots of botters basically flooding it with ore or whatever it drives the price down considerably making the more expensive shit that no one can afford to be able to purchase it. So yeah call me what you will but i have fun and don't give a shit what anyone really thinks.

  13. Defendants screwed up by flopsquad · · Score: 4, Interesting

    It's not immediately clear from the short search I did, but I'm working on the assumption that Apoc was sued in a US court (and that the legal proceedings between Bossland and Blizzard have been in German courts).

    If that's the case, Apoc and Bossland screwed the pooch on this. Because Bossland (and its IP) is the real party in interest in the Apoc case, they had a right to intervene in the Apoc case. The argument boils down to "Hey you can't sue $randomGuy seeking $myStuff without me being involved; I have a right to fight this even though I'm not the original defendant." And likewise, Apoc had the right to try and rope in Bossland, on the flip side argument, "Whoa, I'm not the droid you're after, and what you're asking for isn't even mine."

    It would seem that either:
    -Bossland didnt know (that a freelancer possessing their entire code base was being sued by the object of all their bot programs??), or

    -Bossland didn't want to cede personal jurisdiction in the US (very complex and nuanced, and there are plenty of creative arguments Blizzard could have used to get what it wanted, esp. with the source code stored by Apoc in the US), or, most likely,

    -Apoc just freaked out and (too) quickly said "Blaaaaaughhh here take the source code go away!"

    In any case, Bossland's claim of copyright infringement seems tenuous against Blizzard. If anyone, it was Apoc who infringed (and maybe broke non-disclosure) by distributing a copy of the code to Blizzard. But there's little point in Bossland suing its freelancer. Blizzard did probably make copies of their own, and so there's an interesting question as to whether Bossland could get them for infringement there.

    Also, contrary to TFS, settlements may set behavioral precedents, but they don't set legal precedents.

    --
    Nothing posted to /. has ever been legal advice, including this.
    1. Re:Defendants screwed up by Anonymous Coward · · Score: 0

      In any case, Bossland's claim of copyright infringement seems tenuous against Blizzard.

      I wouldn't be so sure. Blizzard obtained the source code from illegal source and likely distributed it internally without having a proper license. Individuals have got in trouble for far less.

    2. Re:Defendants screwed up by Anonymous Coward · · Score: 0

      Absolutely right. Apoc screwed up. His defense, which any competent lawyer should have told him, is "I don't own copyright on that code, so it's not mine to turn over. You'll have to go after Bossland."
      Blizzard did not screw up. They went after someone who had violated their copyrights, who offered them something he shouldn't have. That does not mean they're wrong to have received the code. Bossland can claim copyright and prevent them from using it, but that's about it.
      If Bossland has legal recourse at this point, it is to sue their contractor for breach of contract. They can't claim theft. They also can't claim copyright infringement unless Blizzard actually uses their code.

    3. Re:Defendants screwed up by flopsquad · · Score: 1

      They also can't claim copyright infringement unless Blizzard actually uses their code.

      Not quite true. They can pursue Blizzard for making unauthorized copies of the source code, which can include not only addition CD/hard drive copies, but perhaps even "copies" loaded into RAM.

      Even assuming that Bossland could win that, it might be a Pyrrhic victory if they infringed Blizzard's code as Blizzard claims. (Side question for someone more informed than I: some German company got ahold of Blizzard's source code how?)

      --
      Nothing posted to /. has ever been legal advice, including this.
    4. Re:Defendants screwed up by Anonymous Coward · · Score: 0

      Blizard gave that source code to multiple of its employees to use (look at, maybe even copy from it) and i am sure Blizzard will have even monetary gain from that since its emplyees will know better how to stop future cheats by this and other companies ...

      if i was to blackmail movie atendant/usher at movie theater place and ask him to give me bluray version of newest 007 movie that he is showing in movie theater currently, or i was going to let his girlfriend know he cheated on her ...

      and than i gave copy of that bluray to all my friends, family, colegues, or even some chinese pirates to look at, and maybe even copy, do you think Dreamworks/Holyvood movie industry/whoever will think i did nothing illegal? will they be satisfied to sue only subcontractor (movie theater attendant that recieves belov minimal wage/has no money) or are they also going to sue me?

      same laws that protect movies protect software too, i personally am for complete cancelation of all copirights on both movies, music, books, games, medicine, and anything else, but while we have this laws and while Dreamworks/MGM/Blizzard/other meadia companies use it in their favour same laws should be usable against them also

    5. Re:Defendants screwed up by Kjella · · Score: 1

      In any case, Bossland's claim of copyright infringement seems tenuous against Blizzard. If anyone, it was Apoc who infringed (and maybe broke non-disclosure) by distributing a copy of the code to Blizzard. But there's little point in Bossland suing its freelancer. Blizzard did probably make copies of their own, and so there's an interesting question as to whether Bossland could get them for infringement there.

      If they made copies, then yes. Copyright is a strict liability offense in the US, even if you can prove you had good faith reason to believe you weren't infringing it only reduces damages, it's not a defense.

      --
      Live today, because you never know what tomorrow brings
    6. Re:Defendants screwed up by Anonymous Coward · · Score: 0

      I'm working on the assumption that Apoc was sued in a US court

      Yes, California. http://torrentfreak.com/images/blizbots.pdf

    7. Re:Defendants screwed up by Anonymous Coward · · Score: 0

      I'm surprised to find someone with a modicum of actual legal knowledge on here.

      Most wouldn't know what on earth personal jurisdiction even was.

      But maybe this will give them some claims under German law. It'll take a lot of lawyers to untangle something like this.

    8. Re:Defendants screwed up by mrchaotica · · Score: 1

      perhaps even "copies" loaded into RAM.

      No, US copyright law has an explicit exception for that.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    9. Re:Defendants screwed up by flopsquad · · Score: 1

      perhaps even "copies" loaded into RAM.

      No, US copyright law has an explicit exception for that.

      Unless the progeny of MAI v. Peak have all been overturned while I wasn't looking, that is incorrect.

      Copyright law requires fixation, and purely transitory phenomena won't qualify, but RAM copies can certainly exist for more than a transitory period. A couple minutes is enough. The subsequent carve out Congress enacted in the wake of Peak was specifically to protect computer repair activities, which may be the part of the law you were thinking of.

      In the case at hand, the most likely way that Blizzard would make a copy would be to take the CD (or whatever) of source code they got from Apoc, pop it into a machine at BlizHQ, open up the files and start reading them. That means they'd be in RAM the whole time Blizzard people were looking through them, which is a process that would presumably take more than a few minutes, which is enough time for the files in RAM to be non-transitory (infringing) copies.

      --
      Nothing posted to /. has ever been legal advice, including this.
    10. Re:Defendants screwed up by flopsquad · · Score: 1

      I'm an IP attorney, so I try to shed some light on these topics when I get the chance.

      --
      Nothing posted to /. has ever been legal advice, including this.
    11. Re:Defendants screwed up by EQ · · Score: 1

      Not copyright, but trade secret misappropriation. The Uniform Trade Secrets Act is where to start. In California, its codified under Section 3426 to 3426.11 of the California Civil Code. What may trip up Blizz in this case is Misappropriation - "Acquisition of a trade secret of another by a person who knows or has reason to know that the trade secret was acquired by improper means." And that includes "Derived from or through a person who owed a duty to the person seeking relief to maintain its secrecy or limit its use". The UTSA expressly defines "improper means" to include "theft, bribery, misrepresentation, breach or inducement of a breach of a duty to maintain secrecy". The plain language of the statute and the Comments emphasize that both reverse engineering and independent development are not misappropriation, which means Blizz (and interestingly enough, the bot authors) are free to reverse engineer each other operationally - but trying to acquire the source code is probably breaking the law, at least on the face of things. The law plainly says that anyone who obtains by subterfuge or outright taking any information he has reason to know is confidential, is guilty of misappropriation. If a person obtains information directly or indirectly from someone who does not have authority to disseminate it, that person (or corporation in this case) may be liable for misappropriation by wrongful acquisition. The fact that the person under an obligation of nondisclosure (the bot emplouee or subcontractor) willingly or accidentally disclosed the information (source code) does not protect the recipient (Blizz). Thats the law. This paints Blizz in a pretty bad legal light *if* whats is alleged (attempts to buy or coerce source code containing trade secret information, i.e. the the protected information of the bot company whcih was derived from the legal reverse engineering of the Blizz functionality). Where this might bite Blizz is the penalties set forth in the law: At a minimum the bot company/author may recover attorneysâ(TM) fees for bad faith tactics in trade secret litigation or willful and malicious misappropriation (Cal. Civ. Code  3426.4), recover compensatory damages for loss (Cal. Civ. Code  3426.3(a)), and this is the kicker: they have the right for recovery of "exemplary" (punitive) damage award if the misappropriation is "willful and malicious" (Cal. Civ. Code  3426.3(c)). On top of that, the California Business and Professions Code  17200 prohibits "any unlawful, unfair or fraudulent business act or practice." This statute is extremely broad in its coverage of prohibited acts and practices, and it creates a private right of action for redress of any practice forbidden by any other law (civil, criminal, federal, state, municipal, statutory, regulatory or court made). So further sources of actions may be contained there - but thats so broad that I'm not going to speculate on what creative use of that law the parties may use against each other. So that's the civil side. Here's where the real fun comes in: Criminal code. As in someone might become a felon, and/or go to state/federal prison. Federal and California laws address this - California first: Cal. Penal Code  499c "Theft of Trade Secrets". It subjects trade secret misappropriators (and persons conspiring with them) to criminal penalties if they appropriate trade secrets by wrongful or dishonest means, or if they offer anyone a bribe to do so. [emphasis added] . A violation is punishable by a fine of up to $5,000.00, imprisonment of up to one year, or both. The violation can be either a misdemeanor or a felony, depending on the value of the trade secret stolen.

      --
      Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo! http://goo.gl/J9bkO
    12. Re:Defendants screwed up by mrchaotica · · Score: 1

      Damnit, you made me go look it up!

      I'm talking about 17 U.S.C. section 117:

      (a)Making of Additional Copy or Adaptation by Owner of Copy.â"Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided: (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  14. Re:Blizzard is for cows. by Anonymous Coward · · Score: 0

    Yes, we are all cows! We play Tauren and like it! MOOOOOOOOOOOOOOOoooooooooOooooOOOooo

  15. Um.. why the heck did he have the code... by rsilvergun · · Score: 1

    in the first place? If he did have it then he should have had it illegally. I don't get to keep the code I write for my job, and for damn good reason. If someone tried to get me to give it up (such as it is :P ) I'd refer them to my employer.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Um.. why the heck did he have the code... by Anonymous Coward · · Score: 0

      If someone tried to get me to give it up (such as it is :P ) I'd refer them to my employer.

      Nah, you'd give it to me and in return I'd stop beating you.

    2. Re:Um.. why the heck did he have the code... by Zero__Kelvin · · Score: 1

      "If he did have it then he should have had it illegally."

      That is an interesting claim. Please help me understand how the contractor is supposed to work on the codebase without access to the source?

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    3. Re:Um.. why the heck did he have the code... by snadrus · · Score: 1

      Lots of ways, from operating on an NFS or remote FUSE mount of some type (like SSHFS).
      In any case, I'm SURE when my contracts are over that my code is deleted because I don't want to be the source of a leak.

      --
      Science & open-source build trust from peer review. Learn systems you can trust.
    4. Re:Um.. why the heck did he have the code... by Zero__Kelvin · · Score: 1

      Dear Moron,

      You listed various ways that the contractor can access the source. Each example you provided proves my point rather than contradicting it. Now, off you go ...

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    5. Re:Um.. why the heck did he have the code... by Shinobi · · Score: 1

      It depends entirely on the contract. Unless the contract has specific provisions for transfer of copyright, as a freelancer you generally retain copyright of your work and the client receives a license to use and/or distribute, sometimes an exclusive license. So no, it does not have to be illegal.

      Actual employment changes things, however, because then you are working as part of the legal entity that hired you, and the work you do is considered the property of the legal entity.

    6. Re:Um.. why the heck did he have the code... by hadrins · · Score: 1

      Thanks for explaining that. I was wondering throughout the thread as to why he would have the code. Mostly because of "In Bossland's view, their code was "stolen" by Blizzard because it was not the freelancer's to disclose." Which doesn't explain who actually owns the rights to it. I suppose in that contract you would have writing on what the client receives. be it source code or just compiled code.

  16. Well.. by Anonymous Coward · · Score: 0

    When you start on a derivative work, you're stepping into a mess.

    When you sign that contract to do a derivative work, and you are doing that work for someone other than the original rightsholder, that is when you have placed yourself into a no-win situation. You did it to yourself, by taking that contract.

    Now, when the original rightsholder comes after you, you are in a position of both being required to turn over that derivative work, and being prohibited from disclosing it.

    Before you get to the point of settling, you need to go back to your client and tell them that if they don't join you in your defense, then a court may very well order you to break that contract.

    But then again, I am neither a lawyer nor someone who would have taken this contract in the first place.

  17. If you're a freelancer... by thoughtlover · · Score: 1

    incorporate to remove personal liability. Though, in this case, I'm not sure it would be applicable to business assets, such as the source code. That is a sticky one.

    --
    No sig for you! Come back one year!
  18. Free TV like case? by Anonymous Coward · · Score: 0

    Isn't this sort of like people selling devices to get free satelite TV? They are making a profit from selling something intended to target the users of a product from a single company and the action is not allowed by the EULA of said company. I read the Blizzard EULA for StarCraft II (well speed read parts of it and assume WoW is sort of similar). It says the software is owned by Blizzard even after being installed. The user has a license to use it, yet as the property of Blizzard, they can decide when to upgrade without the user's concent. Also the license is void if people do one of the following actions and then some list where using bots is one of them. In other words, bot users play pirated copies as installing a bot will render the copy unlicensed, and as result, the bot maker is selling something, which makes people use unlicensed Blizzard software. This makes it comparable to unlicensed TV viewing and as we know, people selling those are raided by the police once in a while.

    I'm not a German lawyer, but my guess is that this is how Blizzard treated the case in court, which would make it less bogus than first meets the eye. I'm concerned with the concept that they own the software on my HD and can update it against my will, even to the degree where they increase the hardware requirements. However those concerns are more in a technical and political sense, something the court isn't allowed to consider. I suspect the court would be likely to rule in favour of Blizzard. The court might not have the power to transfer the source code, but they could do that with money. However an out of court settlement isn't limited to what the court can rule.

    In Bossland's view, their code was "stolen" by Blizzard because it was not the freelancer's to disclose.

    That's possible because there are two contracts (or contract like) cases here. Freelancer and Bossland likely states that he isn't to give out the source code (that would be pretty much standard). However the WoW EULA is a contract like agreement between Blizzard and the freelancer and since those two aren't linked in court, Blizzard doesn't have to care about a contract with Bossland, a company not even involved in the court case. If Blizzard had to consider the Bossland contract, they could just have written in the contract that neigther party can be sued by 3rd party due to their product, which would prevent Blizzard from even going to court. Luckily law doesn't work like that because I don't think any of us would be able to imagine the scale of abuse that would result in.

    Bossland could very well sue and win against the freelancer, but I don't see what they could gain from it. They could get financial compensation from the freelancer, but likely not enough to make it worth suing and if they haven't already scared alway all freelancers, suing one would ensure that would happen.

  19. Depends. by hackus · · Score: 1

    If there were material agreements in place att he signing of the freelance work, then that is not anything new.

    However, if there was no agreements in place with regards to material ownership and the court is forced to interpret, yeah...that could be a problem.

    --
    Got Geometrodynamics? Awe, too hard to figure out? Too bad.
  20. under the Computer Fraud and Abuse Act maybe by Joe_Dragon · · Score: 1

    under the Computer Fraud and Abuse Act maybe

  21. Re:Blizzard is for cows. by Anonymous Coward · · Score: 0

    There is no cow level

  22. No, it's not damned if you do, damned if you don't by Anonymous Coward · · Score: 1

    If the code wasn't his, or he was under contract to keep it secret (NDA for example), then the court can either, UNDER ITS OWN COGNIZANCE, break the contract or force giving up the code. So the contractor is in the clear, AS LONG AS THE COURT ASSERTS IT MUST.

    Blizzard may, being the recipients of someone else's code without license (and the court cannot grant that license without explicitly granting that license from the owner to Blizzard) are in trouble, though, since they are now in copyright theft trouble. And this one IS theft: Blizzard will assert and have asserted that they get the code and ownership,which they don't.

    Bliz are in trouble.

    The COURT may well be in trouble, if they didn't rule that the disclosure contract was anulled.

    The contractor is only in trouble if they had the choice of not handing it over or did not tell the court it was not theirs to divulge.

    The court COULD NOT rule that he be jailed for not handing over what was neither his nor Blizzard's property, though they would go and do it anyway, because the court doesn't give a shit about the law when it comes to their perogatives (they insist your solicitor should bring it up, else the law doesn't exist). But on being arrested, he could sue for wrongful arrest and unjust imprisonment.

  23. No Sympathy by Harry_Bawls · · Score: 1

    A cheater got cheated. Not feeling any sympathy.

  24. intellectual property? by Anonymous Coward · · Score: 0

    Oh you want to treat IP like real property, don't be upset if you give something to someone and they give it to someone else.

  25. Re: No, it's not damned if you do, damned if you d by Anonymous Coward · · Score: 0

    Sounds like you're making up shit as you go along.

  26. In a sensible world by Anonymous Coward · · Score: 0

    If a tennis player contracts me to make a tennis racquet which is larger than the rules allowed according to the sport's administrative body (non-government), did I do something wrong?

    This is an example where the law, including civil, can just get nicked.

    1. Re:In a sensible world by KGIII · · Score: 1

      Why do people, almost invariably, try to make a physical item analogous with intangible property? It doesn't work - the two are simply so dissimilar that it doesn't really help.

      --
      "So long and thanks for all the fish."
  27. lay down with dogs, wake up with fleas by raymorris · · Score: 3, Informative

    I'm 100% with you on that. For 15 years I was kind of a freelancer, runnung a three-person shop most of that time. Certain people we didn't do business with because they were devious or deceptive. Not necessarily -criminal-, but certainly not upstanding citizens who were careful to always do the right thing.

    I've seen a lot of people get burned by associating with the wrong people, from business issues related to associates who push the limits of spam to charges of drug dealing against someone who hung around drug dealers and hookers. Sometimes the slimeball burns you, sometimes the slimeball gets involved with another slimeball who burns you, sometimes you're collateral damage when the authorities go after the slimeballs. All too often, when you lay with dogs you wake up with fleas, one way or another.

  28. No dangerous precedent by Anonymous Coward · · Score: 0

    You can't be contractually obligated to conceal a crime.

    If Blizzard alleged that the contractor violated their rights, then regardless of who actually owns the code, all the code the contractor wrote is subject to a legal subpoena. They'd have gotten it if this went to trial.

    If on the other hand, he just passed on stolen goods, then yes, the German company has grounds to sue the contractor as well.

    Not that he can make them whole, but it will make the "precedent" go away.

  29. I think that it is really good news. by Vitus+Wagner · · Score: 1

    Any freelancer should know that signing an NDA and touching any proprietary code puts him in danger.
    And better do not work with companies which want to keep their code secret.

    There should be big difficulty for the companies that do not publish their code under some kind of OpenSource license to get skilled developers.

    Of course this case doesn't place employed developers in danger. They cannot disclose the code, which they touch only in the office.

  30. This is actually GREAT news! by Anonymous Coward · · Score: 0

    If Bossland don't win this that means that there is precedence that copyright is automatically void as soon as an item leaves the owners hands! Free copies for everyone! Finally information (and software) can be truly FREE TO SHARE!

  31. Not sure how Blizzard can be sued here by Anonymous Coward · · Score: 0

    He didn't give Blizzard source code that they plan to implement, they only need it to see how it works, then implement a fix. By this time I would imagine that Blizzard already has what they need and any legal action might, at best, result in a cease and desist to delete the source code from their servers. Seems like any breach of contract or monetary issues would be solely between Bossland and Apoc.