Google Previews Android Studio 2.0 (sdtimes.com)
dmleonard618 writes: Google is gearing up to release Android Studio 2.0 with three key features. The company has released the preview version of the release, and says it focuses on speed of delivery and testing. The new features include Instant Run, which lets developers see the impact of their code changes; Android Emulator, a rebuilt user interface; and an early preview of a new GPU Profiler that allows developers to record and replay graphics-intensive apps frame by frame.
Approx. 2 month cycle for minor versions. 12 months for major versions. Bug fix versions out in a week or two. That is some aggressive development.
http://tools.android.com/download/studio/stable
I love the hyper-v emulators more
http://saveie6.com/
You'd be surprised how hard it is to get some companies to spend money on hardware.......in spite of how much more productive it would make their people. There's still arguments about whether to spend $100 for a second monitor......and that $100 is a one time spend over many years. Memory is in the same boat --- $100 to $150 that will last several years. The payback is almost instantaneous.
Beauty, by your own admission, is subjective. Therefore it is impossible for something to be "'beautiful' by default".
Rubbish...Apple's whole business model hinges on this idea.
And where has it gotten them! Huh?!
ADT and Android Studio just seem to get in the way for me. Many times, i've been troubled trying to compile apps with ADT and Android Studio. I used to have to create the project with ADT and Load it into Android studio sometime.
android create project straight from the shell just works better for me. Ant compiles quickly, why compiling with Android Studio just takes forever. Even this new gradle thing doesn't seem to work well. What is gradle supposed to buy me? I just want it to make, not download a bunch of crap first.
Rubbish...Apple's whole business model hinges on this idea.
Is it popular because it's beautiful, or beautiful because it's popular?
Here is a link to the blog post on this, with much better info that the link in the story:
http://android-developers.blog...
A massive pile of cash, there's where Apple is now thanks to their design philosophy. Mind you, there are nascent indications that this is getting out of control with yet another war on features under way, but Apple is still the king of mobile profits.
You'd be better off wishing you'd inherited better taste from you parents, what with there being nothing wrong with stock android 5 or 6.
Or does it still require 32-bit compatibility libraries?
File under 'M' for 'Manic ranting'
Productivity doesn't always mean how much faster you get something done, sometimes productivity is whether or not you actually do something.
I learned this lesson almost 20 years ago. And there are some people who view Man Hours as a sunk cost (no value). They don't see the value in upgrading / speeding up a process. They don't see it, because to them whatever it is costing to get the improvement isn't worth it, even if it would be worth in in spades. They just don't see man hours as anything other than static cost.
But sometimes, the efficiency is such that it makes the difference
Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
I'll be honest, I don't write apps for profit, I just scratch itches. That said, I fire up Eclipse maybe 2-3 times a year. Just about every time it drives me nuts, it's counter-intuitive to my way of thinking. Doesn't really help that I only fire it up when I either need a debugger, or load my app to my phone.
When I say "2-3 times a year" I mean "2-3 groups of using it". I may fire it up 2-3 times a year, but each time I actually run it maybe 10-15 times. So I run it in clusters. Just when I start to get used to the interface I've solved my problem and won't use it again for another several months.
The market will correct itself. By definition, if Apple is making a lot of money, the opportunity is there for others to take away that money by being lower cost. Either that, or anti-trust becomes an issue. Either is fine by me.
Freelance iOS developer here. I've dabbled with Android Studio two years ago, but was really used to the convenience of the iOS Simulator. So how does Android Studio handle the simulator nowadays?
8 of 13 people found this answer helpful. Did you?