Oculus Founder: Rift Will Come To Mac If Apple "Ever Releases a Good Computer" (arstechnica.com)
An anonymous reader writes: It's been almost a year now since Oculus announced that the consumer version of the Rift virtual-reality headset would only support Windows PCs at launch -- a turnaround from development kits that worked fine on Mac and Linux boxes. Now, according to Oculus co-founder Palmer Luckey, it "is up to Apple" to change that state of affairs. Specifically, "if they ever release a good computer, we will do it," he told Shacknews recently. Basically, Luckey continued, even the highest-end Mac you can buy would not provide an enjoyable experience on the final Rift hardware, which is significantly more powerful than early development kits. "It just boils down to the fact that Apple doesn't prioritize high-end GPUs," he said. "You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn't match our recommended specs."
Unfortunately, the same can be said about general boneheaded behavior of top company officers.
ELOI, ELOI, LAMA SABACHTHANI!?
I can hear them typing away furiously on their Macbooks from here.
SJW: Someone who has run out of real oppression, and has to fake it.
You guys are such loosers.
What you call "more points of failure" I call "way easier access"
I have a quad-bay Thunderbolt 2 enclosure, that I really prefer over the work I used to do to get drives in and out of a tower. It also makes it easier to disconnect at times I don't need the drives, conserving power and increasing drive life...
Sure it looks a little messier, but who cares? Not Mac users, it seems to be the PC guys that are fussy about looks over performance.
"There is more worth loving than we have strength to love." - Brian Jay Stanley