Users Find Renting a Movie On iTunes Frees Up Space On iPhone, iPad
An anonymous reader writes: Many, if not all, believe that 16GB storage on their iPhone and iPad is not sufficient. Apple insists that users with 16GB variant iDevice can always save files to the cloud. At any rate, several users have found an interesting way to free up storage space on their iPhone and iPad. The trick is to rent a movie from iTunes (on your mobile device) that is larger than the storage you have available. If you have 500MB free, for instance, you could try and rent Bridge of Spies, which is a 5.79GB download, according to an article on BetaNews. "When you click Rent, a loading symbol will appear but then you'll receive a message informing you that "there is not enough available storage" to download the film, and you'll be given the option of managing your storage in Settings. Tap the Settings button, and -- ta-da! -- you should see the amount of free storage you now have is much greater than before. Repeating the process will free up even more space."
Why do people buy 16Gb devices and then assume it will be good for anything beyond that 16Gb?
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
Yeap, just keeps deleting all those unnecessary files you have: music, photos, documents and such. After all, they're all backed up in the cloud, so why on Earth you'd keep them on your phone?
For the same price of these digital rentals, you can buy a used physical copy within a week of release, and guess what? You can lend or resell it later! Also, if Redbox can rent movies for under $2 (blu-rays), surely they can stream it for the same price.
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Why can't we just have admin access to the devices we own so that we can do this ourselves, rather than using using these stupid workarounds? It is ridiculous that one should have to pay hundreds for a device and then not be able to manage storage space except via operating system bugs. Believe that Apple is going to remove this 'feature' as soon as they release how people are using it.
Seriously? There is no way to do that without buying shit? Truly an innovative company.
I have tried to help android users who had plenty of memory on phone and on card, and still run into the dreaded 700mb wall, making the phone virtually broken since there was not even space for the android system upgrade... (and that was after moving all possible apps to the other part of memory or card) Several others i know are using old 8gb iphone 4's which keep running as long as aren't filled with photos, so 16gb is absolutely enough provided you "only" use a dozen normal apps and sync all your photos and movies to the cloud, so only thumbnails are left on the phone
It is probably just deleting temporary cache files. The reclaimed storage will likely be gone in a few weeks usage
May be has so many files and data cached for faster response and it knows what can be safely deleted and what's not. At some point the settings trigger a clear old cache process and frees up the memory. Digging around it should be possible to figure this out and trigger it without paying a buck to apple
sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
So someguy writes a blog post about a reddit thread about an an anecdotal observations on mac storage management. It goes on the slashdot front page. Worse the article itself doesn't discuss how this works or even how well it works.
From the reddit page, it says that several people observed 2 to 3 gigabytes of recovered space. It did not come from any one place but some came from caches. Random speculators suppose Itunes has large caches.
Golly.
I'd be interestd in hearing some comments about language efficiency on Android and iphones. My experience with java has led me to believe that it's likely that android phones have a severe Ram, cache, and energy efficiency handicap, and to a much lesser extent a flash memory handicap. The reason I suspect this is because Java program seem to use a lot more space than C based programs, their interpreter also has to be loaded, and their garbage collection creates memory overhead. As a result one has less available ram, more paging, and less efficient instructions. Now for the flash memory it's likely the case that media chews up more space than programs themselves so I suspect this is less of an issue. If all this is actually true it seems that comparing apple and android phones based on Ram obfuscates the fact that andorids need more ram to do the same job. Furthermore benchmarks using tight algorithmic loops are not seeing the cramped ram nor the overhead of JIT compilation of interpreted code to native that some interpreters impose. Thus one might expect these things to show up on app context switches, how apps are managed in the background, notifications/polling and shared data management--- all things that real users would see but automated test suites ignore in benchmarks.
Maybe I'm wrong about this. I'd like to know.
Some drink at the fountain of knowledge. Others just gargle.
Golly it must be shocking for these newbees to find out that those relatively cheap 16GB iDevices don't hold much data. Surprise! Surprise! And no wonder Apple is moving to 128GB. Glad the streaming solution is being realized by many--great if you don't have data caps. You know what they say: "Mo memory, mo betta!"
I rented $170 worth of From Justin to Kelly 4K and now my 64GB 6S has a total capacity of 96GB!
Nothing posted to
Can it be used to economically produce Daraprim, and also would Martin Shkreli be hurt in any way if one of these machines, programmed to make Daraprim pills, were to fall on his head?
You are not alone. This is not normal. None of this is normal.
Let me get this straight. You think that just because you bought something, you own it? You sir, are not a 20th century man.
And if you think Apple is a problem, wait 'til your $25000(US) car won't let you take it to work until you make an appointment with the nearest dealer to have the ashtrays cleaned at a cost of $399.98
You can't see ANYTHING from a car, You've got to get out of the goddamned contraption and walk...Edward Abbey
They could just buy a real phone that lets you manage your storage yourself whenever you want, perhaps even let you install a 128G SD card.
just tried it with an already "owned" movie in my library and tapped "o.k." instead of "settings". this freed up 300mb. maybe the iphone clears a download-cache when attempting to download something bigger than the available space? doing it for a second time went faster but did nothing.
I'm quite sure it's a bug Apple will fix ASAP so you can feel again your mobile is dying and that you need to buy the new mega extra ultra wonderful fantastic cool mesmerizing USA-rulez iPhone 7.
Apple's still using compilers from the BSD v4 era? they fixed that memory clear function long ago.
if this is supposed to be a new economy, how come they still want my old fashioned money?
Every app on iOS is allowed to have its own private temporary directory. However, despite documentation stating that the contents of the directory may be deleted by the operating system, this very rarely happens. The only time I've ever seen it happen is when the device doesn't have enough space for some new content. When that happens, it appears that iOS goes through non-running apps and deletes the contents of their temp directories (probably starting with the app with the biggest temp directory, but maybe not). There's even a special status message that shows up on the home screen for the app while this is happening to it, and you cannot launch an app that is actively having its temp directory cleared.
Nope, you're ages out of date with your assumptions.
Even assuming you're correct in all your assumptions, app executables take up so little space it's not even funny. Most executables (removing any media and content) barely touches 5 or 10mb.
At this point, Android has ART which basically compiles APKs (executables) when installing so there's it's practically native speed most of the time now.
As for RAM usage, why would the method of executing affect anything? You still need code loaded somewhere. Sure there might be one interpreter, but again... a few mb.
With gb at its disposal, any differences are inconsequential. See side-by-side comparison videos - they're practically the same.
It took away space on mine...any other things I could do?