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Facebook Teams Up With Unity To Create a Gaming Platform To Rival Steam (betanews.com)

Facebook is now shifting its attention back to capturing the gaming market. The company said Thursday that it's working with game engine Unity to build a dedicated, downloadable desktop gaming platform. The social juggernaut added that it is also broadening the Facebook.com experience for gamers. BetaNews reports: Facebook is starting to take gaming far more seriously. Not content with funneling the likes of Candy Crush through its servers, the social network is now joining forces with the company behind the Unity game engine to create its own desktop gaming platform. The aim is to tap into not only the millions of gamers that are already on Facebook, but also to gather more from the PC-gaming community. It's a new venture that very clearly treads on the toes of Steam, and is likely to cause ripples in the gaming world. The scope of the work between Facebook and Unity Technologies is quite wide. It will bring together Unity's 2D, 3D, VR and AR development platform with Facebook's own game development tools. While Facebook is currently associated with very casual gaming, hooking up with an established serious player in the field means we're likely to see the social network appealing more to hardcore gamers.

103 comments

  1. Finally! by The-Ixian · · Score: 4, Funny

    Farmville on every platform!

    --
    My eyes reflect the stars and a smile lights up my face.
    1. Re: Finally! by Anonymous Coward · · Score: 0

      And Zynga tanked, thanks in part to its mysoginistic leader. It's a cautionary tale of excess and faith in Facebook.

    2. Re: Finally! by tripleevenfall · · Score: 1

      But who is helping those chocolate cows find their way home now? :'(

  2. Don't want by Anonymous Coward · · Score: 2, Insightful

    Don't want.

    -Glorious PC Master Race

  3. ... a sales platform to rival Steam. by Anonymous Coward · · Score: 0

    Since when is Steam a gaming platform? I do wish Valve would start making new games again.

    1. Re:... a sales platform to rival Steam. by yuriklastalov · · Score: 3, Insightful

      Why should they bother? They've got this golden goose that makes them boat loads of cash and they have to do literally nothing to rake it all in. Have you ever looked at the failed abortion that is Greenlight? They don't give even the tiniest fuck that it's filled to the brim with absolute shit and that the shit is leaking into the main catalog.

      Still, even with as much as Steam and Valve suck, a FB run gaming platform will be worse. I suppose it'd be curated, at the very least. But FB hates its users and will kick them in the teeth in every way they can and the users will keep coming back for more.

    2. Re:... a sales platform to rival Steam. by Moheeheeko · · Score: 2

      What he ^ said. Plus we have alternatives to Steam, but they have proven that even EA and Ubisoft cant do a better job than valve, as Origin and Uplay are synonymous with garbage.

    3. Re:... a sales platform to rival Steam. by Anonymous Coward · · Score: 2, Interesting

      Why should they bother?

      Same reason StarCraft 2 has Facebook integration: Facebook's product are the idiots it tricks into using the service and people say a lot of things in online games. That depth of conversation is a huge amount of insight into people for them to analyze, package and sell to the governments and marketing agencies of the world.

    4. Re:... a sales platform to rival Steam. by fuzzyfuzzyfungus · · Score: 3, Insightful

      If nothing else, at least Steam doesn't start with the giant pile of user data to enthusiastically tie to whatever abortion of a 'gaming platform' they end up rolling out.

      Steam has certainly made strong attempts to add 'social' to the basic buying-games process; but it remains an afterthought. Facebook is likely to make it so exciting and mandatory that it'll make Google's attempt to ram 'plus' down the throat of every user of anything remotely connected to them look like a gentle suggestion.

    5. Re:... a sales platform to rival Steam. by zlives · · Score: 4, Funny

      please don't insult garbage as it can be useful. Origin is probably more like a disease infected lethally radioactive anal probe. I am sure more apt analogies can be made.

    6. Re:... a sales platform to rival Steam. by MBGMorden · · Score: 1

      Why should they bother? They've got this golden goose that makes them boat loads of cash and they have to do literally nothing to rake it all in. Have you ever looked at the failed abortion that is Greenlight? They don't give even the tiniest fuck that it's filled to the brim with absolute shit and that the shit is leaking into the main catalog.

      Yeah - I gotta admit there have been MANY times I've longed for a search filter that would either filter OUT "Indie Games" or filter to ONLY "AAA Titles".

      I have no problem with indie games being out there. I understand many people like them and that's great - I just would like to be able to narrow down my shopping experience to keep things focused on the types of games I want to play.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    7. Re:... a sales platform to rival Steam. by Anonymous Coward · · Score: 0

      You say 'even EA and Ubisoft' as if there is any reason at all to believe they could do a better job.

    8. Re:... a sales platform to rival Steam. by Darinbob · · Score: 1

      Valve has good marketing, and a halfway decent implementation. Origin and Uplay have absolutely horrid implementations and treat their customers like crap. So you just need something else with a halfware decent implementation and some marketing. The snag comes when these platforms try to be exclusive platforms, as most users aren't going to deal with multiple accounts much.

      GOG is decent as a competitor I think. But most of their marketing comes from email, as you don't need anything from GOG as a launcher. Steam pops up the ads in your face and many if it's games require using its launcher. I suspect if Facebook gets this going it will be even more mandatory to use its launcher than even Steam. But competition is good.

    9. Re:... a sales platform to rival Steam. by Anonymous Coward · · Score: 0

      As a disease infected lethally radioactive anal probe, I am offended by your comment, you insensitive clod.

    10. Re: ... a sales platform to rival Steam. by Anonymous Coward · · Score: 0

      Exactly what came to mind when reading this article, Facebook wants gamer data.

    11. Re:... a sales platform to rival Steam. by rtb61 · · Score: 1

      In that case be patient and look up specials and bundles, buy old games cheap enough and you don't care they clutter up you library with the bundle of fun games in there as well. So many games, just so many, games and so little time. The trick is to buy ten to twenty at a time on the bug sales, spending what you would for just a couple triple A bug ridden new releases (buying late means much fewer bugs, let the over eager pay through the nose to be bug testers), independent, old must finally bug free triple A and you escape the all to frequent lies of paid for reviews (witcher 3 being the best/worst example of scammy reviews), or paying top dollar for crap, rather than a few dollars as a meh experiment. Steam won by being cheap and having lots of titles and keeping those old titles alive. M$ died in games because they purposefully killed old games to try to force people to buy new ones, not one M$ game I own is still capable of running, not one, all purposefully broken by M$ with no fixes (I have not bought a M$ branded game for years nor will I ever).

      --
      Chaos - everything, everywhere, everywhen
    12. Re:... a sales platform to rival Steam. by TechyImmigrant · · Score: 1

      What he ^ said. Plus we have alternatives to Steam, but they have proven that even EA and Ubisoft cant do a better job than valve, as Origin and Uplay are synonymous with garbage.

      "UPlay!" - No you don't. You log in three times and then it crashes.

      --
      I should use this sig to advertise my book ISBN-13 : 978-1501515132.
    13. Re:... a sales platform to rival Steam. by Altrag · · Score: 1

      Yeah, Greenlight is a bit of a sad case. The idea is good -- let gamers vote for the games they like and hopefully prevent developers from sinking a buttload of money into a dud -- but it definitely didn't pan out.

      And in retrospect, I'm not sure it really could pan out. It relies on people judging games based purely on hype and pre-release screenshots (that may or may not even still be recognizable in the final game.)

      Beyond just Greenlight though, I'm happy that they've been adding a wider range of games to the service. It would definitely be a bonus if the search and suggestion features were updated to handle the extra breadth but generally speaking, I don't mind skipping over a bunch of extra crap if it means finding a gem that I otherwise wouldn't have ever heard of.

  4. Oh like last time? by Atrox666 · · Score: 5, Insightful

    Like when Facebook had games and eventually took over all the ad space the developers had to finance their games?
    Like when they suddenly banned all their developers from billing their own customers?
    Like when they were giving away facebook credits and making developers pick up the tab?

    For some reason I think I'll give this a big ol' pass.
    You'd have to be pretty dumb at this point to think Facebook wouldn't steal all the profit.

    1. Re:Oh like last time? by Anonymous Coward · · Score: 0

      *cough*Oculus*cough*

    2. Re:Oh like last time? by Anonymous Coward · · Score: 0

      *cough*Oculus*cough*

      Oculus is already obsolete garbage - FB is probably mad at Valve for partnering with HTC (you know, an actual hardware manufacturer) and putting out a vastly better product, thus stealing their extremely expensive limelight.This is their attempt at getting back at the impertinent interloper by cutting into *their* turf - except it's not going to work, since the 'serious' gamers already have way too much invested in the incumbent platform...

    3. Re:Oh like last time? by Anonymous Coward · · Score: 0

      Coyotes stole my sweetbread

  5. Not gonna happen by Anonymous Coward · · Score: 2, Insightful

    Any venture that is based on trust will ultimately fail when facebook is involved. They squandered the trust of users a very long time go.

  6. Hmm, Oculus store? by Anonymous Coward · · Score: 3, Interesting

    Besides the fact that Unity is going to join up with them, isn't this already available now? Personally, I still use GOG whenever possible as they have my respect for not crippling games with DRM.

  7. 13 years later by Anonymous Coward · · Score: 0

    They are trying to make a new platform to be better than the one platform that have been dominating for 13 years... good luck!

  8. Lost Cause by Anonymous Coward · · Score: 1

    It's all well and good that they want to try, but they've got several factors working against them:

    1. Facebook is already synonymous with casual Bejeweled clones and management timesinks
    2. Unity is known mostly as a cheap engine for middling-to-low tier casual games and a few indies
    3. They simply don't have the library

    Number 3 is what will hurt them the most. As it stands, Steam's got a massive library of titles including the latest & greatest as well as loads of classic games. Unless Facebook plans to tap some big name developers to create exclusive content for their platform, most people aren't going to stop using Steam/Origin/Battle.net for their games. And even then, if people actually wanted it, most games already have facebook integration crap anyway.

    1. Re:Lost Cause by fuzzyfuzzyfungus · · Score: 1

      The library issue will be interesting to see. As the existence of Origin and U-play demonstrate, there is certainly a desire for Steam competitors(both from those who dream of also extracting transaction costs; and from those who want to avoid their entire business existing at the power and mere pleasure of Valve); but only the most deluded can imagine that Facebook has any interest in being the lesser partner in an arrangement on their precious social network.

      Being not-Valve will likely be somewhat attractive; but Facebook's reputation for treatment of their platform thralls isn't good, so anyone using them as a hedge against Valve is likely to be doing so with some caution.

    2. Re:Lost Cause by Kkloe · · Score: 1

      Aint Unity nearly de facto standard for developing games for mobile phones?, I know some people in mobile game development business and all of the different companies use unity, so they could bring those games into pc with their launcher and have a very big catalog from the start

  9. Oops. by fishscene · · Score: 3, Insightful

    Unity seemed alright until this. The very last thing I want in the digital world is Facebook anything. Just replace "Facebook" with "spyware/adware" and you have a much clearer picture of what it actually is.

    1. Re:Oops. by Anonymous Coward · · Score: 0

      That was my very first thought as well, must be a lucrative deal for Unity

    2. Re:Oops. by Anonymous Coward · · Score: 0

      Unity seemed alright until this.

      Nah, they're doing this because it's a largely crap engine. Fairly easy to work in, but try adding details like particle effects or fountains/waterfalls (types of particle effects) and you are going to experience frequent crashes and loss of saved data while working from the editor with concurrency issues in the files to ensure you have to do a complete get latest overriding all your changes several times a day.

    3. Re:Oops. by guises · · Score: 4, Informative

      Ugh, I'm blowing mods to post this but it has to be known more broadly: Unity is already spyware and has been for a while. Analytics is integrated into the editor, and while it used to be opt-out ever since Unity 5.0 it's been impossible for free users to disable. (Pro users still? have that option) Additionally, any games that you make with Unity also spy on your customers, even if you don't include Unity analytics or Unity ads. Naturally, if you do include those things your games will collect even more information, and Unity will graciously share some of that information with you, but it's not possible to make a spyware-free game with Unity.

      In that respect, this seems like a savvy pairing between companies.

    4. Re:Oops. by Anonymous Coward · · Score: 0

      Such is the nature of software these days. Everyone's spying on everyone.

    5. Re:Oops. by guises · · Score: 1

      You're certainly correct, but I find this case to be particularly egregious for the reason that it steps in-between the developer and the customer. And yes, you might point out again that everyone wants to be a middle man as well, from Apple to Google to Valve, that direct producer-customer relationship has been eaten away at. Everyone wants a piece of what other people are making.

      It feels like a new thing though, another step that hasn't yet been taken, when even the tools that I use to make a thing are claiming a stake in the product, and dictating to me what my relationship with my customers will be.

    6. Re:Oops. by Anonymous Coward · · Score: 0

      Additionally, any games that you make with Unity also spy on your customers, even if you don't include Unity analytics or Unity ads. Naturally, if you do include those things your games will collect even more information, and Unity will graciously share some of that information with you, but it's not possible to make a spyware-free game with Unity.

      That's not accurate - if you're a Pro user then you can disable both the stats collection in the Editor *and* the stats collection in-game. (The former via the Preferences window, the latter via the Player Settings "Disable HW Statistics" option).

    7. Re:Oops. by guises · · Score: 1

      HW Statistics is only part of what Unity collects. There was a question about this in the Unity forums at one point (now missing...) and a Unity rep said specifically that the only way to avoid collecting data on end users was to use an older version of Unity. They didn't specify how old, but the person had asked about 4.7.2 and the rep said something like, "Definitely older than that."

      I wish I could find that post, but they've shuffled around the forums and I guess it was in one of the ones that they removed.

  10. godmadn by Anonymous Coward · · Score: 1

    There goes Unity. It has been fun while it lasted.

  11. I for one by Anonymous Coward · · Score: 1

    Look forward to getting interrupted gaming by an advert :)

  12. Pass by Anonymous Coward · · Score: 2, Insightful

    Hahahahah

    Good luck with that. If there's one thing Facebook does not comprehend it's the hardcore gaming market. Steam and social media are not the same thing. Gamers aren't into social media. Gamers don't desire Farmville, they don't want microtransactions every 5 seconds, and they damn sure don't want your shitty ads inserted into their experience or their mom interrupting their session with a new wall update.

    Trying to compete with actual gamers (Steam) in their own market is going to end up an embarrassing spectacle that will only screw over the poor fools that actually invest in the service during the 4 years that it will operate.

    1. Re:Pass by Altrag · · Score: 1

      You need to update your definition of "gamer." Casual games like Farmville, Angry Birds, Candy Crush and so on are huge and make up a rather significant portion of the overall games market these days. You're free to not like those type of games (and I'm with you there) but denying the size and impact of the casual market is something that stopped being reasonable about 3-4 years ago.

      Nobody wants ads in their games though.. or anywhere else for that matter, regardless of how hardcore they are. But at the end of the day, somebody's got to pay to keep churning these things out and between ads, microtransactions and upfront payment well.. ok I'd prefer to just pay once and be done with it.

      But I also recognize that 20 years ago when I couldn't afford to drop $40-60 on a whim, I would have probably been quite happy to find games I could "pay" for by ignoring a few ads rather than spending cash I didn't have.

  13. inb4 by Anonymous Coward · · Score: 0

    everyone says they won't use it

    because nobody will.

    also inb4 fuck facebook.

  14. Facebook, I don't get it. by Anonymous Coward · · Score: 1

    Why do people willingly sign up to a multilevel marketing company? It's absurd.

    1. Re:Facebook, I don't get it. by Altrag · · Score: 1

      Because the value of privacy isn't really visible while the value of social interactions is immediate and obvious (well, at least for a large majority of people.)

      FB has made a name for themselves by being regularly and overtly evil about things, but its not like their competitors are much better. Money has to come from somewhere and since nobody's willing to pay with cash for much of anything on the internet, they pay with personal data instead. Sure some are worse than others but at the end of the day, its the way things are and it will take a lot more than preaching to the choir on a (vaguely) technical forum site to change it.

  15. Nope! by ausekilis · · Score: 1

    I barely use facebook as it is and am vehemently opposed to the data scraping and such it does for everything that is put on their servers. I'll be damned if I'm going to let them datamine my gaming habits too. At least with Steam it seems they categorize and time, "You like FPS's? RPGs? you might like these..." and reviews note time played. Beyond that, they don't care.

    I can only imagine what sort of crap Facebook will add in the name of "features" for this sort of thing.

  16. Oculus Studios by spire3661 · · Score: 4, Interesting

    I just want to point out that Facebook does have a 'real' game studio now with published titles and many more in the pipeline. Further they have John Carmack and Abrash in-house. Love or hate Facebook, they now have to tools to make some extraordinary moves in gaming. We are way beyond Farmville here. This is a big announcement.

    --
    Good-bye
    1. Re:Oculus Studios by Anonymous Coward · · Score: 0

      Much as I love Carmack and his contributions to gaming, he really isn't going to be a major asset in terms of new game development. Hell, if you look at his track record after Romero left, he's shown that he can't really do good design beyond creating good engines.

      Maybe if he teamed with People Can Fly or Croteam, then we might see something truly great.

    2. Re:Oculus Studios by Anonymous Coward · · Score: 0

      "Maybe if he teamed with People Can Fly or Croteam, then we might see something truly great."

      By that you mean another "retro" FPS? No thanks.

    3. Re:Oculus Studios by Anonymous Coward · · Score: 1

      I take it you never played Bulletstorm. Was a bit short for a $60 launch price, but it was easily one of the best FPS I've played in over a decade and certainly wasn't some "retro" shooter.

      Point being, Carmack needs creative direction. Unless everyone just conveniently forgets the slogs that were Doom 3, Quake 4 and RAGE, it's quite evident that Carmack can't do creative gameplay on his own. Sure, he can practically build the universe from scratch and write its bible afterwards, he needs other creative types to make his universes do interesting things.

    4. Re:Oculus Studios by Anonymous Coward · · Score: 0

      "Extraordinary moves?" Really?

    5. Re:Oculus Studios by Anonymous Coward · · Score: 0

      Facebook is why I won't buy an Oculus Rift.

    6. Re:Oculus Studios by Anonymous Coward · · Score: 0

      Requering facebook login is basically to play games like DOOM is a major step backward and game killer requirement, is like when microsoft tried to push Games for Windows Live up to our throats.

    7. Re:Oculus Studios by spire3661 · · Score: 0

      Yes. They are working on things like Inside-out tracking, one of the holy grails of VR/AR. Microsoft's Project Scorpio will almost for sure run the Oculus CV1 and probably CV2. Oculus has lots of fingers into lots of pies right now and an absolutely massive war chest to buy anything they want.

      --
      Good-bye
    8. Re:Oculus Studios by DNS-and-BIND · · Score: 1

      Boy, I can't wait for the next AAA title that requires me to log in to Facebook and that won't give me more playing time unless I post begging for others to start play. "Extraordinary moves in gaming", yes I sadly believe this. Our grandchildren are going to be baffled by games that you could just play on a single computer by yourself without social media intruding. "But Grandpa, how did you play games back then without becoming an unpaid marketing agent for the company that made the game? That's just weird!"

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    9. Re:Oculus Studios by Anonymous Coward · · Score: 0

      They don't even have outside in tracking last time I checked. That's only the Vive.

      So they are working on the "holy grail" while lagging behind another major industry player. All while being one of the most hated household names in terms of quality and privacy. They also have no real experience in the gaming world-- having a couple "star" programmers on your team doesn't give you years of market understanding that companies like Valve already have, or the relationships with third parties (again, that valve already has).

      They are not poised to do anything "extraordinary". They are poised to do very ordinary marketing driven moves in an attempt to pierce a wary, niche market. It's possible they will succeed to some degree, but I suspect the ad driven market facebook is used to isn't going to substantial drive the adoption of VR.

      Techno-phile early adopters will drive this market until it becomes a larger, cheaper commodity. After VR becomes more established, facebook will shove itself in there to grab a piece of the pie. Hardly extraordinary.

    10. Re:Oculus Studios by Anonymous Coward · · Score: 0

      Oh, and I forgot. I'm not sure why you think Project Scorpio will run with the Oculus.

      Sure, Microsoft made a deal to ship X-Box One controllers with the Oculus, but they currently offer HTC Vive demo's in the Microsoft stores. Keep in mind they also already have the holo-lens.

      I doubt they will go with Oculus. They don't gain anything by tying themselves to third party hardware-- especially when they are trying to unify windows 10 gaming and the x-box ecosystem. If I had to guess they'll try to do for VR what they did for video cards. Integrate VR into direct X and get the hardware manufacturers to play ball and microsoft won't have to guess and "back the right horse"-- they'll let the market drive the hardware on it's own and reap the benefits of the winner in either case.

      Getting the VR companies buy in's may be hard-- but bundling controllers, doing demos, and giving them easier access / integration with windows 10 may be enough (along with whatever else happens behind closed doors) to get people playing nice.

    11. Re:Oculus Studios by JaredOfEuropa · · Score: 1

      Same. I was really disappointed to learn FB bought them, but thankfully there's a couple of contenders on the horizon.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    12. Re:Oculus Studios by spire3661 · · Score: 1

      "Oh, and I forgot. I'm not sure why you think Project Scorpio will run with the Oculus."

      Just a gut feeling after looking at the landscape. I wouldnt take a bet on it though.(well maybe with some really good odds)

      --
      Good-bye
    13. Re:Oculus Studios by Gussington · · Score: 1

      I just want to point out that Facebook does have a 'real' game studio now with published titles and many more in the pipeline. Further they have John Carmack and Abrash in-house. Love or hate Facebook, they now have to tools to make some extraordinary moves in gaming. We are way beyond Farmville here. This is a big announcement.

      Meh, It's Facebook and no-one trusts them. Why would I care?

  17. Fuck off, Facebook. by Anonymous Coward · · Score: 0

    atm you are waging a war with some horrendously convoluted HTML+CSS just to stop people who don't want to see ads from not seeing ads.

    This means small businesses enjoy the blowback of ill will as their ads get displayed to people who don't want to see ads.

    And it pisses off Facebook users, of course.

    I don't want anyone with your mindset anywhere near gaming, thanks, Facebook. You carry on acting as a social hub for Farmville.

  18. Unity by Anonymous Coward · · Score: 2, Insightful

    Dammit. I like Unity a *lot* and it is very handy to have around for fun and experiments. FBook snapping it up sucks, I don't want their hooks in my hobbies.

    1. Re:Unity by Altrag · · Score: 1

      It appears that this is (so far) a partnership rather than a takeover, so it will likely just be Unity adding hooks to FB's API and little else on their end. Perhaps adding FB's platform language (whatever they use) as an alternative to the C# and whatnot they currently support for scripting.

      The FB platform side will likely require a much larger overhaul as they'll need to allow Unity's API functionality without breaking whatever they've currently got setup.

      For now, this probably won't adversely affect Unity much if at all. You can just ignore the FB hooks and go on with development as usual. Of course if it turns into a buyout at some point then things become a little more questionable, though their hands would still be somewhat tied as they'd be facing huge numbers of lawsuits if they broke compatibility with existing projects. It would likely still spell the end of non-FB Unity games eventually but it would (probably) be a slow die-off rather than an immediate slaughter.

  19. It's bad enough that I have to deal with Origin by jeffmflanagan · · Score: 3

    There's value in having all your games on a single distribution platform, and I'm already annoyed by having to put up with Origin and UPlay. Adding another crappy little distribution platform is not going to help anyone but maybe Facebook.

    1. Re:It's bad enough that I have to deal with Origin by clubby · · Score: 2

      I've boycotted Origin (and, therefore, all EA games) since its inception five years ago. I've been periodically tempted by Battlefield games, but mostly, I just don't feel like I've missed out on anything. I will feel the same way about whatever FB/Unity come up with.

    2. Re:It's bad enough that I have to deal with Origin by Anonymous Coward · · Score: 0

      Simcity made me cry.

    3. Re:It's bad enough that I have to deal with Origin by sinij · · Score: 2

      The same here. While Origin was annoying, having to start BF from browser is what did it for me. What the bleeping bleep in the bleeps? Why?

    4. Re:It's bad enough that I have to deal with Origin by JaredOfEuropa · · Score: 1

      I don't mind the browser thing; I play BF4 exclusively in multiplayer mode, and I prefer a good browser based game server finder over a shitty one built into the game (especially the ones that are kind of designed for consoles). Otherwise I'm no fan of EA, BF4 is my only game in Origin.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    5. Re:It's bad enough that I have to deal with Origin by Anonymous Coward · · Score: 0

      Simcity was crap anyway.

    6. Re:It's bad enough that I have to deal with Origin by WaffleMonster · · Score: 1

      There's value in having all your games on a single distribution platform

      There is no value in the concept of a "distribution platforms" in the first place.

      This is like everything sold at Walmart being exclusive to Walmart and requiring special Walmart branded electrical outlets to use the Toaster you just purchased.

      and I'm already annoyed by having to put up with Origin and UPlay. Adding another crappy little distribution platform is not going to help anyone but maybe Facebook.

      I think this is good. The more fragmentation the more people will get pissed off and insist thru their wallet enough is enough with the whole "distribution platform" BS... Store exclusivity and DRM locked to where you got shit is unacceptable to me no matter who is running the show.

    7. Re:It's bad enough that I have to deal with Origin by CrashNBrn · · Score: 1
      I've boycotted Origin, UPlay and pretty much anything published by Ubisoft. I almost faltered after reading (in the Steam Forums) that "Dawn of Discovery" (aka Anno 1404) no longer contained TAGÈS DRM... except if Ubisoft can't even be bothered to maintain their store pages on Steam Dawn of Discovery

      Incorporates 3rd-party DRM: TAGES

      3 machine activation limit

      Warning: This title uses 3rd party DRM (Tages)

      Which still to this day reminds you what a horrible horrible company Ubisoft has been. No. No. No. No. No. A polished turd is still a turd, and it still stinks.

    8. Re:It's bad enough that I have to deal with Origin by CrashNBrn · · Score: 1

      Heh. Your UID is 140 higher than mine.

    9. Re:It's bad enough that I have to deal with Origin by Altrag · · Score: 1

      You do realize that "distribution platform" and "DRM" are not the same thing right? Someone like GoG could in theory design and build a front-end client for their games just like Steam has, and not be required to add any more DRM than they already have.

      The fact that Steam is the only distribution platform that anyone really recognizes and they happen to use DRM is a fluke of history, not a fundamental necessity.

      Personally I like having my entire library in one place with a consistent install/launch/uninstall interface. Sure I'd be happier knowing if my games weren't DRM'd but they keep it well enough hidden that the ease of use of the library more than makes up for it.

      I mean I'll be pretty pissed the day Steam packs it in and I lose all my purchases but frankly I've lost or destroyed far more physical media than I have Steam licenses -- and I take reasonably good care of my discs compared to a lot of people I know.

      That said, I agree that adding another distribution platform isn't really helping anybody. The main benefit of my Steam library is that its all in one place. If you put your game in another place I'm going to probably ignore it (hello, Origin!)

      Same with Netflix in the video world and I can't even be bothered with music anymore since I'd have to use (and pay for) half a dozen services to get all of the songs I like, and none of them play nice with the others so I'm stuck having to choose a subset of what I want to listen to and manually switch entire services if I want to change it up. I use Youtube for my music these days since damned near everything is on there (not necessarily legitimately but such is life..)

      Its a bit of a catch-22 though. Multiple platforms (and I include having no platform and all games do whatever the fuck they want) is a pain in everybody's ass, but having a single platform leaves everyone at the mercy of a single master. There's no real answer to that unfortunately. Both extremes suck in their own way and there's not much middle ground between "one" and "more than one."

    10. Re:It's bad enough that I have to deal with Origin by CronoCloud · · Score: 1

      Someone like GoG could in theory design and build a front-end client for their games just like Steam has, and not be required to add any more DRM than they already have.

      Nothing theoretical about it: https://www.gog.com/galaxy

    11. Re:It's bad enough that I have to deal with Origin by Altrag · · Score: 1

      Wow. I had not even heard of that. Thank you for pointing it out!

    12. Re:It's bad enough that I have to deal with Origin by Anonymous Coward · · Score: 0

      Its a bit of a catch-22 though. Multiple platforms (and I include having no platform and all games do whatever the fuck they want) is a pain in everybody's ass, but having a single platform leaves everyone at the mercy of a single master. There's no real answer to that unfortunately. Both extremes suck in their own way and there's not much middle ground between "one" and "more than one."

      Exactly this - I've personally opted to consider a "natural monopoly" as the lesser evil in this case, because multiple platforms in digital content distribution mean that it's more likely for sites to just go under with all their content due to not having a viable user base, fragmentation means it's less likely for them to develop sufficient resources and leverage to get a proper catalog (movies and TV series specifically), monthly payments spiral out of control from the number of sites you need to subscribe to if you want a wide selection, etc.

      Not to mention that choice can be somewhat illusory when everyone tries to carry the same stuff anyhow and all are likely to develop the same faceless corporation issues sooner or later.

  20. lack of trust == no users by Gravis+Zero · · Score: 1

    facebook has done a good job of destroying user trust, so i don't think people are looking to become more entwined with them than they already are. it's one thing to betray users when you have a leading platform and people are being to driven to rely on you but it's quite another to be known as betraying users when you are trying to build a new platform.

    --
    Anons need not reply. Questions end with a question mark.
    1. Re:lack of trust == no users by Anonymous Coward · · Score: 0

      If you think users trust is so important, EA's Origin would not exist. But yet, it's still there and people still buying their games through it. Facebook will be the same way. They will make titles that people want and people will put up with Facebook to have it.

  21. Ho hum by phorm · · Score: 1

    There have actually been a lot of competitors in this space. EA dropped Steam in favour of Origin, and of course MS is pushing the app store. So far though, Steam has been the top dog, likely in part because they offer the best service (note I won't say perfect service, as they still have issues, but still a lot better than the competition). Steam has also made progress is offering more features, such as the ability to play games from a non-logged-in account on an authorised PC (with a different account logged in).

    Their "consoles" don't seem to be making huge headway, but the Steam platform itself I expect will be going strong for some time now.

    1. Re:Ho hum by clubby · · Score: 1

      Origin was never about serving the customer better, it was always about EA making more money per sale and having more control. Ditto for the MS app store. Probably, ditto for FB/Unity. There's no way that anyone looks at the gaming market and says, "wow, Steam is failing to meet its customers' needs, so I'll get right on that and create something better!" They're looking at the gaming market and saying, "wow, I wish all that money was going into my pockets." There's nothing wrong with making a profit, but it's supposed to be the reward for providing value to your customers, not corralling people into your locked-down walled garden.

    2. Re:Ho hum by phorm · · Score: 1

      Yup, pretty much. I could see this becoming a nightmare of integration as well. Facebook login for the service will be a given, but I just cleaned up me feed of all the "game" notifications I was getting from the crappy web-games. Now I'll probably now to deal with lame achievement notifications etc because I'm sure FB will start incorporating those into their feeds.

    3. Re:Ho hum by nnull · · Score: 1

      It's definitely hitting Steam a lot when a lot of triple A titles are no longer selling on Steam. Just look at what's selling now on the front page of Steam. 50% of the titles there is pure crap. Facebook has the infrastructure to distribute their own games and making a distribution content system is just a drop in the bucket for them.

      Basically the whole gaming industry is turning into this fractured system where I have to now have multiple content distribution software to play these games and now game developers and publishers have to support multiple content distribution systems to get their games out there. All because every company wants to control their own content and how it's distributed to cash in on this money train. People so far are putting up with it. Even Uplay of all things.

  22. I will stop playing games... by Anonymous Coward · · Score: 1

    ...before I will ever use any Facebook service. Ever.

  23. Nope by maharvey · · Score: 2

    Sure bring on the competition, it will be a good for Steam. I'd prefer a third party but we all know by now that capitalism devolves to a dual monopoly. Facebook will be the Microsoft of the online gaming world, and Steam will be the Apple.

    But, I need to log into Facebook to play a game? They already want me to log in to post comments on news articles, to participate in the local railroad club or RPG community, or increasingly to gain access to assorted websites. They want Facebook to be the "universal login to the internet." I can swallow logging into Steam, because they don't have their slimy tentacles connected to everything else.

    So nope, I won't play. Gaming is not that important to me, and I certainly don't need TWO Steams eating my hard disk and chugging CPU cycles.

    Google is intrusive enough but somehow they don't feel as skanky as Facebook. Google is an over-eager octopus, but Facebook crosses the line into hentai. In theory they are the same thing and I should be equally concerned with both, but they sure don't feel the same. Maybe it's Zuckerberg's smarmy grin.

    1. Re:Nope by Gussington · · Score: 1

      Sure bring on the competition, it will be a good for Steam. I'd prefer a third party but we all know by now that capitalism devolves to a dual monopoly.

      You mean duopoly.

      Facebook will be the Microsoft of the online gaming world, and Steam will be the Apple.

      Facebook will be the Microsoft of mobile devices, and Steam will be Android.

  24. Seriously? by Anonymous Coward · · Score: 0

    Facebook serious is an oxymoron. Steam is digital download king and Valve is loved. I gave up on EA when they took their games off Steam.
     
    If games are not available on Valve's Steam or GoG.com then it really doesn't exist to me, my family, or my friends.

    1. Re: Seriously? by Anonymous Coward · · Score: 0

      Same boat. "Like"

  25. Facebook/Unity? Who cares. by Anonymous Coward · · Score: 0

    I don't think Valve has an iota of fear either. Pfft.

  26. N-F-W by meerling · · Score: 1

    When you consider that facebook has taken steps to force more ads on their users despite knowing that users don't want them and will actively go out of their way to reduce them, I wouldn't trust them.

    Facebook also changes users settings very often. Just one small example, I have to reset my feed back to newest first on average 3 times a day, and that's not the only setting they screw with, though the others are either less frequently, or I don't notice it as often. Because of that, I wouldn't trust them.

    Their platform isn't as stable or concise as it might appear to a single use as they 'test' different components on different uses, and don't tell anyone what version of which component they have. This would be horrible in a store platform, so I wouldn't trust them.

    Facebook has done social/psych experiments on the users without their knowledge or permission. Though it may have been useful to some segments of science, it still was inappropriate and is a further violation of trust, so obviously, I wouldn't trust them.

    The long and the short of it is that Facebook can't be trusted.
    A store platform by a company that has ethics as low as Facebook should be trusted even less as that deals with your money.
    This is likely to be a disaster in the making.

  27. Open source alternative to Steam etc? by Snufu · · Score: 1

    In a perfect world, game developers would make the best games they could and sell directly to the player via open source software and hardware platforms. No Xbox/Sony gatekeeping, no Steam/Origin/FB middleman. Just the developers and the players.

    One can dream...

    1. Re:Open source alternative to Steam etc? by Altrag · · Score: 1

      I for one look forward to the day when I have to recompile every game I purchase, and spend 3 weeks trying to track down library incompatibilities on half of them.

      Oh wait, no I don't. And I'm one of the relatively small percentage of the population who actually could do all of that if I cared enough to bother.

  28. FBI FaceBAIT honeypotberg SPYshinies FBI FBI FBI.. by Anonymous Coward · · Score: 0

    Facebook is a US government spy operation that works directly with Israel, yet the FBI moles employed there share your information internatinally.

    So yeah, more games-bait like Windows.

    c'mon you have to use our spyware, we have gamez!!

  29. Facebook = New Microsoft by Anonymous Coward · · Score: 0

    No innovation, invasive like a parasite, and extremely late to the game. So it uses it's cash hoard to buy others to try to sway the public to use it's horribly bad product.

    Has facebook ever innovated anything? As far as I know they are a Jewish/Ashkenazi/Zionist operation who have used the United States Media who they completely own to push facebook in your face and for you to use . This is why the 100 of alternatives to facebook failed - the zionist media getting behind 1 platform to own you.

  30. Re:Facebook has been TAKEN OVER BY LUDDITES. by Darinbob · · Score: 1

    My favorite game is "Luddite Quest 2: The App of Truth"

  31. Real Name Policy by Stormy+Dragon · · Score: 1

    As long as FB maintains their real name policy, FB integration is a deal breaker for pretty much anything with me.

    1. Re:Real Name Policy by Anonymous Coward · · Score: 0

      As long as FB maintains their user tracking policy, FB integration is a deal breaker for pretty much anything with me.

      Fixed that for you.

  32. Microsoft. by flacco · · Score: 1

    Now Valve will be punished for SteamOS and Vulkan.

    Microsoft doing what it does best: leveraging monopoly influence.

    --
    pr0n - keeping monitor glass spotless since 1981.
  33. Facebook authentication is not reliable enough by Anonymous Coward · · Score: 0

    If someone tags a picture as offensive, Facebook might delete your account. That happened to a friend of mine when she posted a slightly racy picture for breast cancer awareness month. I couldn't imagine wanting all my game purchases tied to my facebook login.

  34. I Dub Thee by Anonymous Coward · · Score: 0

    I dub thee SteamFace!!

  35. Fuck that noise. by Cloud+K · · Score: 1

    Soandso has asked you for more gems in Team Fortress Facebook Edition!

    nope nope nope nopity nope

  36. Tim Sweeney by Altanar · · Score: 1

    I can't wait to hear the rant Tim Sweeney goes on when he hears this. The only gaming store he hasn't insinuated is evil is Steam, and that's probably because he knows that's a loosing battle. I wonder how much money Epic has spent to develop their Epic Games Launcher.

    1. Re:Tim Sweeney by Altanar · · Score: 1

      GAH, *Losing. Stupid typos.

  37. Gaben by ULTROS · · Score: 0

    Gaben the mighty will smite thee