iOS and Android Combined For Record 99% of Smartphone Sales Last Quarter (macrumors.com)
An anonymous reader writes: The research firm Gartner has crunched some numbers and found that Android and iOS accounted for a record 99.1% worldwide market share in the second calendar quarter of 2016, which is compared to 96.8% in the year-ago period. What some may view as even more shocking is that Android accounted for 86.2% of the market share in the second quarter, up from 82.2% a year ago. Meanwhile, iOS lost some ground as it dropped to 12.9% market share from 14.6% in the year-ago period. It's no surprise that Windows and BlackBerry have been losing market share. They dropped to 0.6% and 0.1% market share worldwide respectively. Just six years ago, BlackBerry and Symbian operating systems were industry leaders. Now, they're industry losers. Which third-party operating system has what it takes to take on the establishment?
Want to buy a third party? hahaha, go ahead, throw your money away!
My eyes reflect the stars and a smile lights up my face.
Any day now, Windows Phone and Blackberry are gonna like totally rule the world!!!!
The world's burning. Moped Jesus spotted on I50. Details at 11.
Nobody buys X because there's little software support, and nobody even knows it exists due to lack of market buzz. There's little software support and no market buzz because nobody buys X.
Pretty hard to break out of that cycle. Sometimes it happens, but often out of sheer luck more than anything that can be intentionally duplicated. It was tried with Tizen, Maemo, FirefoxOS, and others, and all failed.
These things tend to change over long times. We're just now after many decades ending the Windows monopoly with the average person moving to Android and iOS, and consoles replacing Windows in the gaming space. It will probably be decades before something seriously challenges the big-two mobile OS out there right now. Of course it could happen sooner, but it doesn't seem like a good bet.
I could see this years ago when Android was still very flaky POS and iOS completely dominated the smart phone landscape. The parallels between the Android/iOS market and Mac/PC market were too many for it turn out any other way.
I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
A third-party operating system is nice and all, but what we really need is a third party that primarily has the interests of its users in mind. By now I am convinced any other large corporation cannot be that party. They would just turn into another Apple, Google or Microsoft, quickly morphing their OS into a tool to treat the users as cows to be milked instead of users.
Unfortunately I do not see anyone else having the deep pockets required to actually make a change, and the public at large is much to lethargic to care, let alone do something about it.
Well since blackberry has started using android on its new devices its not even slightly surprising that BB OS is losing market share, i'd be more interested to see if blackberry's market share has gone up or down as a device maker since the switch
https://devices.ubports.com/
I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
WP has what it takes, but it got it too late, had too many missteps along the way and lost the mindshare war. So the only way it can make a dent is if one of the others takes a dive.
I am impressed that useless crap still got almost 1% marketshare!
I think we should also point out that iOS, Andriod, and Windows Phone also account for 99% of all smartphone sales last quarter.
Do you have ESP?
12% market share approaches the danger zone. For some applications, perhaps just 5% of your potential public will use iOS. Then you don't develop the iOS version. Market dominance snowballs in this kind of situations, as we regrettably know from the Windows story.
Rome taught me patience and assiduous application to detail. Virtues which temper the boldness of great, general views.
The spirit of maemo/MeeGo or even ugh Tizen. And not manufacturers bloatware and walled gardens :(
Apple below 15%, that's the real news. Well, and Microsoft completely squashed.
When all you have is a hammer, every problem starts to look like a thumb.
1% post bullshit topics on Slashdot.
Apple has done fine on the OSX side with less than 10% share for more than a decade now. Yes, there are many more apps for Windows than OSX, yet their share has been remarkably consistent.
Apple devices are marketed towards a niche segment that is outside of the commodity (Windows/Android) markets. They enjoy *much* higher profit margins than any Android phone maker. Apple users, being more affluent group, are also more likely to pay for apps in the market, which keeps developers attracted to the platform.
To paraphrase Voltaire, If Apple did not exist, it would necessary for the market to create one.
I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
According to Statista's chart, in 2009 "others" were 82%+. iOS was 10-12% and Android was ~%6. iOS market-share looks like it hasn't changed much at all over the last 7 years.
I got the ZTE axon 7 unlocked phone and it kicks ass. Upgrading from an Iphone 4, never again buying apple. Not that I bought that iphone anyway.
Something something market share. More words market share. Even more words and numbers market share. Also market share. Do I need to say market share again? Does everybody understand that the numbers I am talking about are market shares? Market share... rabble rabble market share......... ...market share...
Have I made my point?
Yes, way to drop dead. Die, Windows Phone (or whatever the hell it is called now) die!
http://www.gartner.com/newsroo...
Q2 2014:
Android: 243,484k units, 83.8%
iOS: 35,345k units, 12.2%
IOW Apple has a higher marketshare Q2 2016 than Q2 2014. Apple is domed!
If only they had sold 10 million less phones in Q2 2015, there'd be a nice steady growth in marketshare, but no, they had to doom themselves by being so successful last year.
Of course news about a fake are Fake News.
Now can that java layer be fixed to provide better access for high end games and be an extension to a more typical Linux distribution like Ubuntu, to provide greater access to interactive content.
You don't need to fix the java layer. You don't even need the games to target android.
Linux is a complex and flexible beast (chroot, containers, etc.)
There are already platforms out there where the android userland is co-sharing the phone with another userland.
e.g.: Jolla's Sailfish OS is a full blown GNU/Linux platform, using a QML interface on Wayland.
Still it also has Alien Dalvik, a port of the android machine and userspace so you can tap into the android echo system and run most of its games an apps.
(the community edition of Sailfish OS has SFDroid that similarily runs Sailfish OS alongside Cyanogen mod).
And if you look closely, platform like Valve's Steam also bring in their own userland (so closed source Linux games can target a predefined set of libraries and version prodivded by steam, instead of whatever happens to be provided on that Linux distribution).
So it might be that in the future, an Android Tablet is the "default" platform.
Want to play real, desktop-level games ? Install Steam, it will provide a full blown environment with all the low-level access that your games will need (well as long as the functionnality is supported by your hardware and kernel drivers).
Also plug-in a controller in the OTG USB port (or more likely, given the tendency of current home consoles, bluetooth-sync a wireless one)
Want to do serious buniness work on your tablet ? Once you've solved your keyboard needs (again, I suspect bluetooth will be more popular than OTG. Except maybe for dock-keyboards), environment like Fedoras/Red Hat's Flatpack or Ubuntu's Snap got you covered.
They'll come with the base library (more or less), and the rest will be packaged together with the LibreOffice.org flat pak you're installing.
Enjoy your hardware that is simultaneously running Linux/Android, and Linux/GNU (with 2 different providers for the GNU part).
The only limitations are:
- hardware. you need beefier tablet that can actually be used this way. But hardware constructors are comming this way.
- UI integration. The device's main UI need to beautifully integrate Android base apps, with Steam Games and FlatpPak/Snap office software, with all software looking like first class citizen and easy switching from on to the other, no matter which userland is used by which software.
- vendors that actually attemps such devices.
But the base message is that, a single convergent OS, à la Microsoft Windows for Surface, isn't needed that much.
Linux is a convergent kernel, and using several userlands depending on usage pattern is okay.
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Photoshop? Are you sober? Can you see anyone... a.n.y.o.n.e. doing image editing on a phone?
On the phone screen? No. Nope nobody.
But using the phone once docked to a screen + mouse + keyboard setup ?
(Using anything like MHL's microUSB-to-HDMI and/or Display port over USB3 on the USB-C connector and/or plain normal bluetooth wireless for the input devices ?)
Sure, it's a possible use.
Or connecting the tablet to a keyboard?
(either dock-style keyboard, like asus transformer and microsoft sufrace, or simply USB OTG or bluetooth)
again it's possible.
Lite laptops connected to data servers are the way, with phones for all the convenience of phones.
And that lite laptop could as weel be a tablet docked to a keyboard or a phone connecter to a bigger screen.
People want reliable first and then cheap.
I regret to inform you that *geeks* want reliable first and then cheap.
Random Joe 6-pack wants as cheap as possible, and then loudly comply about the quality he got (he got what he paid for). That explains the popularity of cheap chines noName tablets.
Its like writing software on a phone or writing a term paper on a phone. It's as easy to do as cooking a turkey in a microwave oven. No one does it because that's not the best use of the device. Photoshop on a phone. Lite laptops connected to data servers are the way, with phones for all the convenience of phones. People want reliable first and then cheap. If its not reliable, then they let the phone face get smashed or drop the phone in the toilet. No loss. After that they want cheap. Microsoft failed miserably on the first, Apple failed on the second (sometimes the phone really does accidentally fall in the toilet and gorilla glass doesn't last forever: when you need a new phone and you are looking at the same features for hundreds less, hundreds less wins).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
The original iPhone in 2007 was the first true smartphone.
Nope, there was already a budding PDAs (personnal digital assistant) market going for years.
Since the 90s there has been things like Psion (running EPOC, grand father of Symbian)
Or later things like Palm (managing to reach success, born out of the massive flop of Apple's Newton).
Some (as early as Handsrping's also-running-PalmOS Visor - which eventually got bought by Palm and gave the Centro line) where also featuring phone functionnality.
(Though Psion could get modems or wifi Compact cards, I haven't heard of any of their digital assistant being usable as a phone.
The closest to it being Communicator by Nokia. Basically a Psion-like-ish clam-shell design, with a nokia phone bolted on the outside. You could use the phone to call, the PDA could see and use the phone like a modem, but both were separate devices sharing the same shell.
Handspring were really visionary with their Visor).
iPhone was simply Apple's finally successive attempt at doing the same, (after their previous fiasco with the Newton).
Their only advantage being simply the same as the iPod:
- nothing new, even a technological set-back (the capacitive "fingers only, no stylus needed" touch screen being the only novelty)
- huge logistics and production chains
- massive marketing campaign with deep pockets for budget
- and consequence of the previous one, managing to explain to everyone's grandma why they definitely need a pocket computer.
- and a huge fan base that is going to buy it, on the only ground there's an Apple logo on it, even before thinking if it's useful to them. (That helps spreading something new before it really catches on)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
The first iPhone wasn't even designed with possibility to run 3rd party Apps.
And though the kernel was multi-tasking, it wasn't doing multi-tasking with apps. More starting/stoping them as needed like PalmOS did decades before.
On the other hand, Android was an over inflated clone of the typical Java middleware found on most feature phones at the time which all had the possibility to install crappy 3rd party Java ME apps and games as a key feature.
Android just managed to :
- distanciate themself from the Java scene (both to avoid potential suits down the line, and to avoid the (justified) "crappy apps" reputation of JavaME)
- make the end product suck A LOT LESS than any of the Java ME crap.
(Yes I hate Java ME. I had a PalmOS PDA. You could *really* se the difference in quality of native PalmOS games and apps, and the average crap available on my PDA's IBM Java ME implementation).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Market dominance snowballs in this kind of situations, as we regrettably know from the Windows story.
There's a key difference.
Android's source are available for anyone to use. (Only the Google-branded experience is protected).
And as a consequence of the above, it's possible to find solutions to run Android apps on other platforms too.
(Though it helps to have a Linux kernel, as Microsoft failed attemps at Android on Windows Phone (that morphed into WSL) has shown.
So Android apps on iOS might by a tiny bit more complicated than Android apps on Sailfish OS)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
If by no interest you mean that they are sitting comfortably on their huge lead over any version of Linux in terms of users, quality, and usability.
I think you're the first person to ever make that prediction.
You're missing the fact that Apple does a really good job on some things, like interfaces.
I'm not missing it. I'm simply not considering them the best at doing efficient interface.
They are good at making them nice looking.
They are very good at making them skeumorphic so user don't seem lost to new functionality.
But they are not that good at UI in general. They usually need to dumb things down to an abyssimal level, just so to make things understandable to joe-6-pack. (which is enough to sell tons of shit, so why try harder ?)
As opposed to make an interface that can also be picked quite quickly by joe 6 pack, but don't stand in the way of more advanced users.
The iPhone didn't do as much as previous smartphones, but it was a lot easier to get it to do what it did.
Depends on your point of reference.
- Microsoft Windows CE/Mobile, whatever it was called back then had an absolute craptastic interface. So yeah, there's no way that Apple could NOT do better with iOS.
- PalmOS was already a much older interface for PDA (and smartphones, starting with some Handsrping Visors and later Palm Centro), that already had everything iPhone had on offer, except for multitouch scrooling/zooming (its touch screen wasn't *capacitive*, so no 2-finger gestures) and for virtual keyboard only as a 2ndary input method (main input method was "Graffiti": scribling special gestures. kind of simplified alphabet. keyboard was an alternative mode) (later centro model featured a physical keyboard, which was caried over to webOS devices py Palm/HP).
It did feature a main launch screen with apps, supported 3rd party apps, had standard tools for the era (calendar, address book, notes taking, etc.)
iOS looked no more than a rehash of what already existed on the better devices.
The smartphone market is completely dominated by the iPhone and Androids, and Google copied a lot of Apple UI for Android.
Except for some limited gestures introduced by Apple, both are quite similar to what was already available in PalmOS, or before that in Apple's own Newton, or before that on EPOC (symbian's grandpa). Or the first GNU/Linux attempts on PDA back then (Zaurus). etc.
In fact, Apple failed to innovate badly.
There are OS contemporary to iOS like Palm's own webOS, which at least tried to innovate and make multitasking easy to use (their stack of cards metaphor, with gestures).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]