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USB-IF Publishes Audio Over USB Type-C Specifications (anandtech.com)

An anonymous reader quotes a report from AnandTech: The USB Implementers Forum this week published the USB Audio Device Class 3.0 (direct download) specification, which standardizes audio over USB Type-C interface. The new spec enables hardware makers to eliminate traditional 3.5mm mini-jacks from their devices and use USB-C ports to connect headsets and other audio equipment. Makers of peripherals can also build their audio solutions, which use USB-C instead of traditional analog connectors. Developers of the standard hope that elimination of mini-jacks will help to make devices slimmer, smarter and less power hungry. As reported, the USB Audio Device Class 3.0 specification supports both analog and digital audio. Analog audio is easy to implement and it does not impact data transfers and other functionality of USB-C cables since it uses the two secondary bus (SBU) pins. The USB ADC 3.0 defines minimum interoperability across analog and digital devices in order to avoid confusion of end-users because of incompatibility. In fact, all ADC 3.0-compliant hosts should support the so-called headset adapter devices, which allow to connect analog headsets to USB-C. However, digital audio is one of the primary reasons why companies like Intel wanted to develop the USB-C audio tech on the first place, hence, expect them to promote it. According to the USB ADC 3.0 standard, digital USB-C headphones will feature special multi-function processing units (MPUs), which will, to a large degree, define the feature set and quality of headsets. The MPUs will handle host and sink synchronization (this is a key challenge for digital USB audio), digital-to-analog conversion, low-latency active noise cancellation, acoustic echo canceling, equalization, microphone automatic gain control, volume control and others. Such chips will also contain programmable amplifiers and pre-amplifiers, which are currently located inside devices. Besides, USB ADC 3.0-compatible MPUs will also support USB Audio Type-III and Type-IV formats (the latest compressed formats), but will retain compatibility with formats supported by ADC 1.0 and 2.0. Finally, among the mandated things set to be supported by USB-C Audio devices are new Power Domains (allows devices to put certain domains in sleep mode when not in use) as well as BADD (basic audio device definition) 3.0 features for saving power and simplified discovery and management of various audio equipment (each type of devices has its own BADD profile).

135 comments

  1. First thing which comes to mind by Anonymous Coward · · Score: 3, Insightful

    DRM...

    1. Re:First thing which comes to mind by Anonymous Coward · · Score: 0

      Because taking the headset and soldering in a 3.5mm plug instead of the speakers is so hard?

    2. Re:First thing which comes to mind by jellomizer · · Score: 1

      All this nonsence about DRM.
      1. The analog hack is always the last ditch effort. The problem with analogue is it can't be copied exactly. Those who copy the data from an analog stream will have a lower quality copy.

      2. If there is a device meant for human consumption there is a point where the data is decrypted so can be sent to the human interface output. Right before you get to the DA converter normally. Or the video output to the display. Heck in most systems the data will de decrypted in the memory buffer.

      Switching from an analog jack to digital isn't going to help drm much. It will provide a common multi-use port. Which in general is a good thing.

      I know for the hacker in me I preferred the 25pin parallel interface. Where you can write simple programs to it and just wire up some electronics and you can do some cool stuff.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    3. Re:First thing which comes to mind by thegarbz · · Score: 0

      Oh FFS give it up. This has nothing to do with DRM. The USB-IF is not some media company. The analogue hole is not something that can be patched for headphones EVER. And the purpose of this standard is to output ANALOGUE audio on the USB jack.

      Now stop frothing at the mouth and start thinking constructively.

    4. Re:First thing which comes to mind by Anonymous Coward · · Score: 1
    5. Re:First thing which comes to mind by Anonymous Coward · · Score: 1

      And the purpose of this standard is to output ANALOGUE audio on the USB jack.

      You didn't even read the summary much less click through to anything. "digital audio is one of the primary reasons why companies like Intel wanted to develop the USB-C audio tech on the first place" and "host and sink synchronization (this is a key challenge for digital USB audio)".

      "key challenge" == DRM

      HTH. HAND.

  2. USB headsets by Anonymous Coward · · Score: 0

    I have had a USB Type A headset since forever, why is this news for Type C?

    1. Re:USB headsets by Trax3001BBS · · Score: 1

      I have had a USB Type A headset since forever, why is this news for Type C?

      Stick a Blue Tooth into it and use Skullcandy Headphones, the sound is superb.

    2. Re:USB headsets by Joe_Dragon · · Score: 0

      to pay apple $29.99 for an USB-C to A adapter

    3. Re:USB headsets by Anonymous Coward · · Score: 0

      Dunno, perhaps the answer is in the summary.

    4. Re:USB headsets by edittard · · Score: 1

      You mean that big rambling wall of text?

      --
      At the bottom of the /. main page it says 'Yesterday's News'. Well they got that right.
    5. Re:USB headsets by Half-pint+HAL · · Score: 1

      Yes. It's big news because it uses USB class 3 audio, which as you can tell by the number is something completely new and original, a first.

      Joking aside,this class 3 stuff actually stopped me investing in audio gear before the summer. Class compliant is now ubiqutious in audio -- even iOS supports it through the camera kit -- so pretty much everything has it. But all the press about Class 3 has talked as though nothing came before it, so has incidentally failed to discuss backwards compatibility....

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    6. Re:USB headsets by Anonymous Coward · · Score: 0

      Only if you're already near deaf from using cheap and too loud headphones for too many years.

    7. Re:USB headsets by jellomizer · · Score: 1

      In that "wall" of text. Perhaps you should learn some patients to read a paragraph.
      It stated that USB-C offers a smaller form factor and better power consumption.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    8. Re:USB headsets by Zontar+The+Mindless · · Score: 1

      ...and you want to look like a cosplaying teenage girl on the Stockholm Metro.

      --
      Il n'y a pas de Planet B.
    9. Re:USB headsets by unixisc · · Score: 1

      It's not that much smaller compared to micro-USB. Only difference is the symmetry, but how would the device class spec detect that?

    10. Re: USB headsets by Anonymous Coward · · Score: 0

      It's "patience". If you're going to be a dick, learn to spell.

    11. Re: USB headsets by Anonymous Coward · · Score: 0

      Said he is a doctor with no work...patience.

      Get it? I'll be here all day xd

    12. Re:USB headsets by edittard · · Score: 1

      I suppose to someone who writes like you it's not difficult to read; shit as it is it's something that you can barely aspire to think about hoping for.

      But to those who can actually write it's torture, like a professional musician listening to some tone-deaf pub singer, and you simply give up.

      --
      At the bottom of the /. main page it says 'Yesterday's News'. Well they got that right.
  3. Apple slides in for the win... by Trax3001BBS · · Score: 1, Insightful

    Now seen as innovative.

    1. Re:Apple slides in for the win... by Namarrgon · · Score: 1

      Nah, not innovative at all. Companies have been locking in their users and forcing unpopular decisions on them for years before Apple made it popular.

      --
      Why would anyone engrave "Elbereth"?
    2. Re:Apple slides in for the win... by cheesybagel · · Score: 3, Informative

      Innovative my ass. Nokia and Sony Ericsson were combining everything in the same port years before: Pop-Port, FastPort.

      And guess what it sucked and having a separate 3.5mm audio jack was considered a huge improvement.

      Back then it was considered to be a way to force people to buy their accessories and a cash grab. Now Apple calls it "courage". Hah.

    3. Re:Apple slides in for the win... by Anonymous Coward · · Score: 0

      An even bigger improvement would be for the phone to have two USB C connectors.
      One for charging and one for music. Or one for the keyboard and one for the mouse.
      Just having a single USB port on a computer is bad design. Just having a single USB port on a phone is just slightly more tolerable.

    4. Re:Apple slides in for the win... by squiggleslash · · Score: 1

      This is the third revision of USB audio. USB headphones have been available for a long, long, time.

      --
      You are not alone. This is not normal. None of this is normal.
    5. Re:Apple slides in for the win... by blindseer · · Score: 1

      Explain to me how Apple removing the 3.5mm TRS headphone jack from the latest iPhone is a "cash grab" when the adapter for 3.5mm TRS output is included with the phone?

      I could see your point if the TRS jack was missing from the iPhone AND the adapter for a TRS output was available only with an Apple adapter at additional cost but, since the adapter comes with the phone then I'm failing to see the money grab aspect here.

      I'm an Apple user, I'm typing this on a MacBook Pro and I own three iPods, so perhaps I'm biased. Since the headphone jack on my iPod Touch stopped working I wish there was a cheap adapter available to convert the data/charging port to a headphone jack. I can kind of do that with a small dock but then the iPod won't fit in a pocket any more.

      --
      I am armed because I am free. I am free because I am armed.
    6. Re:Apple slides in for the win... by Anonymous Coward · · Score: 0

      Explain to me how Apple removing the 3.5mm TRS headphone jack from the latest iPhone is a "cash grab" when the adapter for 3.5mm TRS output is included with the phone?

      First hit's always free dummy.

    7. Re:Apple slides in for the win... by cheesybagel · · Score: 1

      Nokia and Sony Ericsson typically included headphones with their devices. The problem was when you needed a replacement. $$$. Oh and forget charging and connecting the headphones at the same time. And yes we had Bluetooth headsets back then as well. They still suck.

    8. Re:Apple slides in for the win... by blindseer · · Score: 1

      First hit's always free dummy.

      Let's assume I am a big Apple fan and absolutely must by a latest and greatest iPhone every year. So last year I had an iPhone with a TRS output for my favorite headphones. This year I buy a new iPhone with out the TRS output on the phone but it has the adapter for my TRS headphones. Next year Apple neglects to include the adapter with the iPhone but I still have the adapter that came with the old iPhone I replaced it with.

      At what point is Apple going to be able to "cash in" on this change? The person would have to have their headphones and/or adapter lost, broken, or otherwise unusable for this chain to be broken but then that would be true regardless if Apple included the TRS output or not. If a person didn't like the idea of having a phone that lacked the TRS jack then they are not required to buy an iPhone in the future.

      Since Apple supports audio over Bluetooth and WiFi then iPhone users are perfectly able to use one of many different brands of wireless headphones/speakers/whatever for audio input and output. Use of a headset that has a TRS plug on a future iPhone would then require an adapter but then again no one is forced to buy an iPhone. If one still chooses the iPhone and chooses to use a wired headset with a TRS plug then and only then is one "required" to buy this Apple adapter.

      At some point in the future I will assume that Apple will again change the charging port on the phones they offer, still not include the TRS port, offer the TRS adapter at additional cost, and also continue to support Bluetooth, WiFi, and/or some other wireless audio standard. At that future time the people inconvenienced by this would be those that somehow are incapable of buying a competitor's phone that has a TRS output (such as compulsive Apple buying behavior or no competitor has a TRS output either) and has been able to keep their TRS headset functional without wearing it out, losing it, or otherwise never finding a reason to get a new headset that is wireless or has a plug compatible with the new iPhone.

      At this future date then and only then will Apple be able to "cash in" on this customer by selling them a headset or adapter that costs something like $29. Remember that this is an accessory for a phone that retails for over $700. Even in the unlikely (or rather impossible) event that all of those $29 is profit that is not a lot of take home cash for Apple.

      I'm still not seeing the "cash grab" aspect of this.

      --
      I am armed because I am free. I am free because I am armed.
    9. Re: Apple slides in for the win... by ytene · · Score: 1

      Disclaimer: I bought an iPhone 7 on Sunday.

      There are 2 reasons Apple stand to profit from the removal of the 3.5mm plug from the 7. First, a little thing, they have just cut the cost of manufacture, through fewer parts and simpler assembly. It will not be a huge saving, but these devices are cheap to make, so a few cents could represent a reasonable saving.

      Second, Apple owns Beats, a vendor of Bluetooth headphones. Yes, there are some excellent top-end retailers out there, like Bose and Sennheiser, but neither are high-volume, mass-market sellers. So the inference was that by cutting the 3.5mm socket, Apple are giving an advantage to their own Beats product in a market.

      Annoyingly, this seems to side-step a much more topical issue, which is audio quality. A German research company published a comparative (lab) analysis of the audio quality from the 3.5mm socket compared to the lightning adapter socket and noted a measurable and audible drop in the signal, which lowers the audio towards the noise floor, which means that in simple terms you will hear more hiss at the same volumes.

      The thing that bugs me is that we go to all this trouble of having the capability to have Apple Lossless audio formats and a really terrific sound quality in a compact and mobile form factor, only to degrade the quality of the connector. Nuts.

    10. Re: Apple slides in for the win... by Anonymous Coward · · Score: 0

      A German research company published a comparative (lab) analysis of the audio quality from the 3.5mm socket compared to the lightning adapter socket [...]

      Do you have a link to the report? I would very much like to read it.

  4. Thin sucks by PopeRatzo · · Score: 4, Insightful

    I'm sitting here looking at my nice Nexus 5x phone, that has a perfectly good 3.5mm jack on it. If I lose my earbuds, I can walk into most any store and buy absolutely adequate replacements for $10 or less. The Nexus 5 is already so thin that it felt funny in my hand and I had to buy a case for it that makes it thicker.

    You think USB-C headphones that "will feature special multi-function processing units (MPUs)" are ever going to be $10?

    --
    You are welcome on my lawn.
    1. Re:Thin sucks by Anonymous Coward · · Score: 4, Funny

      Yeah. Those fucking losers can tear my old world G3 Mac from my cold dead hands. I'll never give up SCSI, ADB, or floppy drives!

    2. Re: Thin sucks by Anonymous Coward · · Score: 0

      You overpay by at least $9.

    3. Re:Thin sucks by negRo_slim · · Score: 0

      You're comparison makes little to no sense. Par for the course of AC of course.

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    4. Re:Thin sucks by Anonymous Coward · · Score: 0

      I'm sitting here looking at my nice Nexus 5x phone, that has a perfectly good 3.5mm jack on it. If I lose my earbuds, I can walk into most any store and buy absolutely adequate replacements for $10 or less. The Nexus 5 is already so thin that it felt funny in my hand and I had to buy a case for it that makes it thicker.

      You think USB-C headphones that "will feature special multi-function processing units (MPUs)" are ever going to be $10?

      You just don't understand. It's because terrorists and pedophiles want to get rid off the 3.5mm audio jack. You should feel good now, it means you're not either.
      Don't fall for their tricks to make you feel bad, they want to control your devices. Want them thinner so they can hide their kiddie videos.
      Basically, if you meet someone that supports getting rid of the 3.5mm jack, hide your children.

    5. Re: Thin sucks by Anonymous Coward · · Score: 0

      Dollar Tree FTW!

      (Seriously, DT stores carry not just one, but a whole selection of earbuds, every one for $1)

    6. Re:Thin sucks by Anonymous Coward · · Score: 0

      Basically, if you meet someone that supports getting rid of the 3.5mm jack, hide your children.

      I met someone that liked the new iPhone because it didn't have the 3.5mm jack, he actually worked as a clown at children's party's! Coincidence? Oh man, now I'm worried.

    7. Re:Thin sucks by mattack2 · · Score: 1

      perfectly good 3.5mm jack

      You say perfectly good, I say horrible. I use a Bluetooth adapter (under $7 on Amazon, one of the best electronics devices I've ever bought) in my car.. It uses a wire with 3.5mm connections on both ends in between the main electronics chunk that plugs into the USB port in the car (so it has no batteries to charge).. The headphone jack connections get flaky, so I have to wiggle/twist them.

      It's not unique to this device either, it's definitely happened to my iPod & iPhone connections over the years (and I'm almost positive Walkman-like devices before that).

      BTW, I'm not saying you have to buy expensive headphones either. I have what are to me perfectly usable Bluetooth headphones that were $20. (I also had previously bought ones that _looked_ like the old iPhone earbuds with just a wire between them, and 2 of them broke within weeks.. they were crap)

    8. Re:Thin sucks by cheesybagel · · Score: 1

      Yes it's better to use the newer Appletalk port than the older Ethernet port. Right? Right?

    9. Re:Thin sucks by cheesybagel · · Score: 1

      What's easier to use? Connecting a wire, or going through menus to setup the Bluetooth headphone, charging batteries, etc.

      What's more secure? What's harder to intercept?

      You figure it out.

    10. Re:Thin sucks by mattack2 · · Score: 1

      But I showed you how 'connecting a wire' isn't as foolproof as you think it is.

      Plus, using Bluetooth, after setting it up ONCE, is really easy. It auto-reconnects to my car the vast vast vast majority of the time (literally 2-3 times ever it hasn't reconnected).

      For my cheap Bluetooth headphones, I usually go through the menus, just so I don't accidentally do the dial (which IIRC is 3 button pushes or something)... but that's a problem with those specific headphones IMHO..

    11. Re: Thin sucks by Osgeld · · Score: 1

      All you "showed us" in text... was that you buy cheap shit, then act surprised when it's cheap shit

    12. Re:Thin sucks by anegg · · Score: 5, Funny

      Yes, an already-paired Bluetooth connection is easy to set up. Too easy. My wife pulls up in her car next to mine, and all of a sudden I can't hear my phone call anymore, because my phone has paired automatically with the Navigation system in her car and stolen the audio input/output away from my phone. Ok, it doesn't happen that often. But its annoying when it does. My 3.5mm jack never does that.

    13. Re:Thin sucks by K.+S.+Kyosuke · · Score: 1

      The simpler an interface is, the more useful it is to keep it around. RS-232, LPT and analog jacks are much more useful for tinkering than any of those you names.

      --
      Ezekiel 23:20
    14. Re:Thin sucks by Anonymous Coward · · Score: 0

      which menu do you use when your batteries are dead?

    15. Re:Thin sucks by Gravis+Zero · · Score: 1

      You think USB-C headphones that "will feature special multi-function processing units (MPUs)" are ever going to be $10?

      absolutely! it will be as soon as nobody wants to buy USB-C shit.

      --
      Anons need not reply. Questions end with a question mark.
    16. Re:Thin sucks by Anonymous Coward · · Score: 0

      You say perfectly good, I say horrible. I use a Bluetooth adapter (under $7 on Amazon, one of the best electronics devices I've ever bought) in my car.. It uses a wire with 3.5mm connections on both ends in between the main electronics chunk that plugs into the USB port in the car (so it has no batteries to charge)..

      I've no problem with these devices, they (usually) work as advertised..but would pick one where there is at least a fighting chance that it'll transmit audio frequencies below 400Hz - 600Hz (I've had one useless POS fail to handle anything below 900Hz).

      ..The headphone jack connections get flaky, so I have to wiggle/twist them.
      It's not unique to this device either, it's definitely happened to my iPod & iPhone connections over the years (and I'm almost positive Walkman-like devices before that).

      Oh, for sure it happens with cheap 3.5mm sockets..or seriously abused ones, here's the thing though, the 3.5mm socket design takes a fair degree of punishment before it starts failing (at least, a decent one will), that nice round connector will rotate in the socket when the lead is flexed and is subjected to any sort of torsion...yank/tug a lead with a 3.5mm connector on it?, it'll usually pull out of the socket without damaging the socket or the PCB it's usually soldered to, the USB-C connector under similar 'real-world' conditions?, I'll leave the results of similar actions for you to figure out...

      As you invoked the name Walkman, I have a 19 year old Sony Walkman which still gets used regularly, which has travelled FSM knows how many thousand miles in rucksacks and pockets, has outlived something like 30 sets (give or take a couple) of headphones/earbuds over the period, has survived the tender mercies of cats (whizzed upon once by a rather irate tomcat...), this replaced a previous Walkman which had lasted 14 years, again uncounted thousands of miles of travel, survived (in my rucksack) a 180ft fall from a cliff-face..I've never had any issues with the 3.5mm headphone sockets on these buggers..
      (I also still have one of these which I fired it up a month or so ago and is still fully functional as far as the electronics are concerned...the battery pack, however, died many years/decades ago. Again, it's well travelled etc etc..)

      BTW, I'm not saying you have to buy expensive headphones either. I have what are to me perfectly usable Bluetooth headphones that were $20. (I also had previously bought ones that _looked_ like the old iPhone earbuds with just a wire between them, and 2 of them broke within weeks.. they were crap)

      Here's where I have a problem.
      The concept of headphones/earbuds with embedded BT receivers..they're almost all universally crap unless you're willing to fork out quite a bit of cash, it doesn't matter how good or bad the BT receiver stage is (and they're normally not that good - I've had quite a number of these things apart and 'under the knife', so to speak) the main issue as far as I'm concerned is the quality (or lack of..) of the headphone driver units - usually poor to very poor on $30 dollar and under devices, if truth be told, some of the 'named' $100++ ones are no better, they sound terrible (at least to me, people being what they are YMMV) as well.

      Which leads me to my 'preferred' way of connecting BT headphones, the world of BT receivers. Again, the cheaper ones have all sorts of issues, the primary ones being poor battery life, 'flaky' BT connection quality, no 'low-end' on the audio as a function of the design. You pays your monies...personally I like the Sony SBH52 (if you manage to get a good one, that is...that's another discussion entirely about the quality and consistency of manufacturing these days.), the advantage then is you get to plug your own headphones/earbuds of choice into them (I favour Panasonic earbuds for on-the-go abuse, reasonable frequency response at low volume, very cheap to replace, and replacing the supplied rubber tips with foam ones improves them no-end).

    17. Re:Thin sucks by jrumney · · Score: 1

      I think the real motivation is not to make it thinner, but to get an extra 5 minutes of battery life by using the extra 1/32 in saved for a marginally bigger battery.

    18. Re:Thin sucks by jrumney · · Score: 1

      That should be cu. in. Why do I see trolls posting Unicode spam, while serious commented have it filtered out?

    19. Re:Thin sucks by Anonymous Coward · · Score: 0

      is she still your wife? i mean, that call she hijacked of you and your mistress planning your next lunch time getaway might have done you in.

    20. Re:Thin sucks by Half-pint+HAL · · Score: 1

      BTW, I'm not saying you have to buy expensive headphones either. I have what are to me perfectly usable Bluetooth headphones that were $20. (I also had previously bought ones that _looked_ like the old iPhone earbuds with just a wire between them, and 2 of them broke within weeks.. they were crap)

      Yes, and it's very difficult to identify the crap from the cool at the counter. Besides, when you buy new analogue wired headphones, you are buying electronics. When you buy new Bluetooth headphones, you're buying electronics plus microelectronics plus Li battery. Suddenly, the lifespan of the solid state microelectronics is reduced from decades to three or four years (battery degradation) and if any fault occurs in the speaker coil/cone, the microelectronics are immediately rendered useless for most consumers. Microelectronics are a significant pollutant both during manufacture and at the time of disposal, so we shouldn't be allowing manufacturers to artificially increase our consumption.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    21. Re:Thin sucks by swb · · Score: 3, Insightful

      I'm 50 years old and have owned 3.5mm jack devices for about 40 of those years, starting with a Radio Shack pocket AM/FM radio, a good half dozen or more Walkman-style cassette players, most iPhone models, 3 iPods, and various PCs and laptops. Possibly 2 dozen devices added up.

      I think I've had problems with 1-2 of the cassette Walkman devices and the headphone jacks getting static problems, but the others have been fine and never developed problems. The Walkmans mostly likely became problems because they just got used hard, jammed into pockets with stress on the jacks.

      But I also wouldn't write off general improvements in construction of the jacks since then. We call it the 3.5mm jack like it hasn't changed, but over time everything about it has probably improved. Superior metallurgy means superior contacts with more durable spring force, more resistance to corrosion, engineering improvements in mounting such as tighter, closer tolerance mounting resulting in strain transferred to the housing and not the PCB.

      IMHO, Bluetooth hasn't improved at all other than perhaps slightly on the audio quality side. Pairing is still a PITA, source devices are prone to wandering and shifting to other devices -- I've lost connections on my phone when the headphones in my car were still on, causing my phone to shift to my car headset despite me actively using a headset in the house.

      Then there's Bluetooth's general limitations -- I've yet to see simultaneous pairing with a BT headset where you can get simultaneous mixed audio from two devices -- ie, why can't I pair my PC and phone at the same time and get audio from both in my headphones at the same time? Why do I have to fuck around disabling BT on one to shift the device to the other?

    22. Re:Thin sucks by Zontar+The+Mindless · · Score: 1

      You say perfectly good, I say horrible...

      I say, "Here's someone who doesn't know that this is a thing, apparently."

      --
      Il n'y a pas de Planet B.
    23. Re:Thin sucks by PopeRatzo · · Score: 1

      I think the real motivation is not to make it thinner, but to get an extra 5 minutes of battery life by using the extra 1/32 in saved for a marginally bigger battery.

      Then why not make it 0.5mm thicker and accomplish the same thing?

      --
      You are welcome on my lawn.
    24. Re:Thin sucks by PopeRatzo · · Score: 1

      Why do I see trolls posting Unicode spam, while serious commented have it filtered out?

      Î dön't knòw.

      --
      You are welcome on my lawn.
    25. Re:Thin sucks by unixisc · · Score: 1

      IMO, Bluetooth would me a lot more usable if it allowed many:1 pairings. Like in my car, I have some 4 devices that can be paired to Bluetooth. Sometimes, I go out w/ both my phones, but only one of them is connected to the car navigation system. Or say I took my iPad and wanted to listen to a playlist, but let my phone interrupt it if a call came through - that's not possible. Similarly, at home, I have a bluetooth speaker that can be connected to either of my tablets - I'd like it if they could be connected to both.

      Solution looking for a problem, you say? Same goes for getting rid of the 3.5mm jack (heck, there is a 2.5mm standard as well if thin were the issue) and making the lightning port an audio port as well

    26. Re:Thin sucks by Anonymous Coward · · Score: 0

      Maybe you shouldnt be street racing your wife.

    27. Re: Thin sucks by Anonymous Coward · · Score: 0

      Citation needed. Just because it's called the dollar store doesn't mean everything cost a dollar. The dollar store by me has headphones as well, they are $4 for the cheapest.

    28. Re:Thin sucks by Big+Hairy+Ian · · Score: 1

      You think USB-C headphones that "will feature special multi-function processing units (MPUs)" are ever going to be $10?

      This is just people jumping on the the Apple bandwagon :( shame it's the USB community this time

      --

      Build a Man a Fire, and He'll Be Warm for a Day. Set a Man on Fire, and He'll Be Warm for the Rest of His Life.

    29. Re:Thin sucks by swb · · Score: 1

      I completely agree that bluetooth is feature poor.

      Receivers should be able to mix multiple senders, and senders should be able to handle multiple receivers. How complex you want to make the mix controls would be up to the maker -- tiny headphones, straight up equal mix of all paired devices. A phone or larger device with a user interface? Custom levels, balance, mute, etc.

      Bluetooth now is primitive. I suppose I should categorize it as a miracle technology and be glad it works at all but really it's clunky and clumsy to use.

  5. Retarded by Anonymous Coward · · Score: 0

    This is retarded. And USB-C sucks balls.

  6. Re: Defeat U.S. imperialism!!!! by cory2253 · · Score: 1, Funny

    Stay on topic or die in a fire... Your choice.

  7. Apple says by JustAnotherOldGuy · · Score: 4, Funny

    Apple: "We're removing the USB jack from our phones. Wait, we never had one? Okay, FINE, we'll remove the Lightning connector, wiseass!"

    --
    Just cruising through this digital world at 33 1/3 rpm...
    1. Re:Apple says by ChunderDownunder · · Score: 1

      Apple will probably be all over this for their single usb-c port macbook. But you'll need an adapter to charge and listen at the same time and a dongle to use your lightning headphones you bought for your iPhone!

    2. Re:Apple says by JustAnotherOldGuy · · Score: 1, Troll

      Apple will probably be all over this for their single usb-c port macbook. But you'll need an adapter to charge and listen at the same time and a dongle to use your lightning headphones you bought for your iPhone!

      I hope it'll cost at least $300 per port or I won't feel like I'm getting my money's worth.

      --
      Just cruising through this digital world at 33 1/3 rpm...
    3. Re:Apple says by omnichad · · Score: 1

      Okay, FINE, we'll remove the Lightning connector, wiseass!

      If they really wanted to be courageous, they should have just moved to wireless charging only and Bluetooth is still just fine for audio.

    4. Re:Apple says by JustAnotherOldGuy · · Score: 1

      Or they could have decided not to do such a blatant money-grab and just left the perfectly-working headphone jack where it was. Wireless charging would be fine, but the headphone jack removal was pure crap. More batteries to die, more pricey gadgets to buy, and all for no good reason.

      --
      Just cruising through this digital world at 33 1/3 rpm...
  8. What if we don't want you to... by AbRASiON · · Score: 1

    No really, I'm quite happy with my 3.5" port which is on my PC, PS4 controller, ipad (currently....) old spare phone, etc.

    Hell, I was trying to figure out how to wire one of these up for my deskphone at my old job
    https://ae01.alicdn.com/kf/HTB... when I worked in a job with a fair few support calls, so I could go from music to phone call, simply by moving a cable and answering the phone.

    1. Re: What if we don't want you to... by davidshewitt · · Score: 1

      I didn't know that iPads had floppy drives. Units are important. :-)

    2. Re:What if we don't want you to... by alantus · · Score: 2

      No really, I'm quite happy with my 3.5" port which is on my PC, PS4 controller, ipad (currently....) old spare phone, etc.

      Good, enjoy your 88.9 mm ports then, I personally prefer the 3.5 mm standard.

    3. Re:What if we don't want you to... by AbRASiON · · Score: 1

      goddamnit, I'm showing my age and lack of morning coffee, you pedantic lads know what I meant though...

  9. Slimmer my ass by Khyber · · Score: 1

    You could put a 2.5mm jack in there for audio instead of relying upon an 8.4mm x 2.6mm jack which takes up far more actual physical space than even the 3.5mm diameter plug it wants to so badly replace.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:Slimmer my ass by Anonymous Coward · · Score: 3, Insightful

      It's about DRM

  10. SBU is not what you think it is. by JustNiz · · Score: 4, Insightful

    from here:
    http://ww1.microchip.com/downl...

    "The SBU wires are lower speed signal wires that is allocated for Alternate Mode use only. USB Power Delivery is required for Alternate Mode negotiation before these pins may be used for any purpose".

    Doesn't sound like headphone power-level or analog to me.

    1. Re:SBU is not what you think it is. by thegarbz · · Score: 1

      The SBU wires are lower speed signal wires that is allocated for Alternate Mode use only.

      Yeah who'd have thought that a document that was published 1.5 years ago disagrees with a new specification that was only published this week.

      Clearly the new specification must be wrong.

  11. MTBF by ArylAkamov · · Score: 2

    Anybody know the mean time between failure for these plugs (The micro ones)?

    I've only had a headphone jack fail once, due to some pocket lint getting in the hole, which I was able to remove.

    I've gone through a number of cords and a few devices due to failure of the cord, failure of the female plug, or the female plug becoming so fatigued the solder broke attaching it to the PCB.

    The 3.5mm jack is pretty solid when it comes to abuse. I've accidentally broken off USB connectors several times.

    1. Re:MTBF by rahvin112 · · Score: 2

      USB-C is pretty durable. It's what USB should have been from the start. If you use USB-C for a while and you go back and use a Micro-B you'll be astounded at the difference in quality of connection and how mushy and unsure Micro-B is. For a small connection USB-C is pretty damn durable and reliable.

    2. Re:MTBF by strstr · · Score: 1

      On my LG G5 is seems pretty flimsy. The connector is lose and wobbly after only using it when charging once or twice a day. Lightning seems better really. :)

    3. Re:MTBF by thegarbz · · Score: 1

      I've accidentally broken off USB connectors several times.

      MTBF figures are irrelevant given your statement. The USB micro connectors have a very similar PCB level footprint as small 3.5mm jacks. Reliability comes down to how they are designed and how they are implemented. You managed to break off a USB jack? Well given that the body of the jack was primarily designed to be soldered directly to a large plane of a PCB I'm going with crap soldering practices, incorrect board design, or most likely a really crap cheap Chinese USB connector.

      Now internal failures on the other hand.... Well 3.5mm connectors have very big contact areas that can take a lot of abuse regardless of how they are designed.

    4. Re:MTBF by Anonymous Coward · · Score: 0

      I've only had a headphone jack fail once

      I feel like they fail all the time. Both of my Chromebook Pixels have poor plug-present detector switches. I have a bunch of cables that I bring out every time I rent a car, which tend to have one bad channel, and barely work if you rotate them. Some old peecee speakers have a flakey jack.

      The cables fail more often than the jacks, but the jacks do fail in my experience.

      I don't really care, though. I find the flakey jack/cable system good enough. The ability to rotate is an advantage. I'm more worried about:
        - unnecessary complexity.
            - Compression? Really? There is absolutely no excuse for that.
            - I also don't see why this is not electrically compatible with S/PDIF plus some "preferred format detection" back-channel through resistors or DRAM-style seeprom or something, like HDMI monitor detection. That design would completely solve the problem, and is already almost finished just through that sentence. What's the excuse for even creating a new design? Intel is abusing their monopoly to nose-drag everyone into their AMT-like future world of thick protocol stacks and flakey corner-case-ridden standards. Who is driving this, the fucking NSA? It will be mineable for software exploits, physically exposed on the outside of the device like Firewire DMA hack, so there is a motive. But it's just obviously stupid. It is like ACPI bytecode interpreter for your fucking headphones. Maybe Intel has a promotion process like Google where you have to "demonstrate complexity" to get promoted, so unnecessary complexity appears everywhere as a promotion-mill. Maybe it's like the ISO network stack, where the standards delegates produce 100 pages of boilerplate to justify extending their stays in expensive Swiss ski resort villages. but the rest of us are suffering, and it needs to stop.
        - connector no longer implies function. "I will r00t you with a keyboard-emulating headphone!" You will not be exploited over a 3.5mm jack, not even the fancy one with one-way TOSlink built into the tip. Something plugged into an SDCard slot will not start typing commands into a terminal. etc.
        - DRM. It is just about power-trips and sucking up at this point. The cat is out of the bag: music is DRM-free, and it's working basically fine. As someone else said, the analog hole (or the S/PDIF hole) will not be plugged. The software stack isn't even particularly well-defended: iTunesairport is also encrypted speculatively for DRM, but soundflower or airfoil can trivially rip the audio stream at OS level. But this will turn into an excuse to collect "key licenses" from headphone companies, to force them to make business concessions on appearance, UI, function, or general deference to retain key "renewability," or to block the existence of useful bridge products like USB to S/PDIF converters. The only thing worse than DRM used to give copyright holders power in excess of what the law gives them is DRM used to give random people who don't even own copyright power just because they want it and can get it.

  12. I'm all for Audio over USB-C by Namarrgon · · Score: 2

    It opens a lot of possibilities. Standardised docks, single-connection car charging+audio, powered Bluetooth receivers, that sort of thing. It's a great option to add to our toolset.

    But only as an option - not if it means removing the headphone jack too. If it catches on, everyone starts using USB headphones and audio jacks fall out of favour, then we can talk, but it's insane to remove such a popular connector while it's still so wisely-used.

    --
    Why would anyone engrave "Elbereth"?
    1. Re: I'm all for Audio over USB-C by Anonymous Coward · · Score: 0

      Like the old apple 30 pin connectors or lightning connectors you mean?

    2. Re: I'm all for Audio over USB-C by Namarrgon · · Score: 1

      Like those, only not proprietary and locked down.

      --
      Why would anyone engrave "Elbereth"?
    3. Re: I'm all for Audio over USB-C by Anonymous Coward · · Score: 1

      You still need licences for USB http://www.usb.org/developers/vendor/

    4. Re: I'm all for Audio over USB-C by Anonymous Coward · · Score: 0

      Where would I get a licence to put a lightning port on my Android phone?

    5. Re: I'm all for Audio over USB-C by Anonymous Coward · · Score: 0

      That's only for a custom vendor ID which is not really required if you only want to implement the standard features (as opposed to including your own extensions).

    6. Re:I'm all for Audio over USB-C by jrumney · · Score: 1

      Docks and car kits can already play audio over USB if they want to using existing standards. It doesn't even need to be USB-C. Only analog audio for dumb, unpowered headphones needs a new standard if it is going to go through the extra pins on a USB-C connector.

    7. Re: I'm all for Audio over USB-C by jrumney · · Score: 1

      You only need the licence to use the USB logo and trademarks. The actual standard is open for anyone to implement, which is the problem with non-compliant USB-A to USB-C cables (the root cause being a stupid decision to make 3A charging the default for USB-C, instead of maintaining backwards compatibility with USB-A, so adapter cables need more than just wires connecting to pins on connectors at each end to be compliant)

    8. Re: I'm all for Audio over USB-C by Anonymous Coward · · Score: 0

      If you haven't signed anything you are free to pick any VID:PID you like, they are just numbers. You can't use the USB logo on your product because that would be trademark infringement. If you want that you will have to stick with the officially assigned numbers.

      If you just pick your own numbers there might be conflicts with the assigned ones, but you haven't promised anyone that your numbers are unique.
      The ones who paid USB.org to get unique numbers might get pissed at them for not ensuring the uniqueness they paid for, but that is between them, not your problem.

  13. Developers of the standard hope.... by Anonymous Coward · · Score: 1

    "Developers of the standard hope that elimination of mini-jacks will help to make devices slimmer, smarter and less power hungry."

    Less power hungry? Sounds like bullshit. Could someone explain how?

    1. Re:Developers of the standard hope.... by jenningsthecat · · Score: 4, Funny

      "Developers of the standard hope that elimination of mini-jacks will help to make devices slimmer, smarter and less power hungry."

      Less power hungry? Sounds like bullshit. Could someone explain how?

      Because of the lack of a 3.5mm standard jack, more users will choose NOT to play music on their devices. This results in less usage of the audio amplifiers that feed signal to earbuds and headphones, resulting in less power use overall. ;-)

      --
      'The Economy' is a giant Ponzi scheme whose most pitiable suckers are the youngest among us and the yet-unborn.
    2. Re:Developers of the standard hope.... by jrumney · · Score: 1

      And fewer music tracks ripped from YouTube, which should help the music industry...wait a minute, why are our profits going down when we cut piracy by making it more difficult to listen to music on mobile devices?!

    3. Re:Developers of the standard hope.... by peppepz · · Score: 2
      Not only the device will have to support multiplexing, DRM, power management, protocol negotiation, DRM, compression, encryption, DRM, delivery of power to the external amplyfiers, DRM... it will also have to still support the analog audio option. So the "less power hungry" claim is bullshit.

      I'll concede that the "slimmer" claim is realistic, given that two connectors take less space than one. But in a time when phones are getting larger and larger, I don't think this is going to solve anyone's problem.

      The claim that devices will be "smarter", instead, can be scary. USB devices can be flaky at times because of the complexity of the protocol. On top on that, I've had some mixed experiences with USB-audio class devices in particular. And if the analog audio option of this new connector isn't mandatory, we'll end up buying earphones that sometimes work, sometimes don't, depending on an invisible capability of the device. Not to mention that application software can prevent the use of the analog outputs for DRM reasons, as it happens today for the video outputs.

    4. Re: Developers of the standard hope.... by Anonymous Coward · · Score: 0

      You may have a point there. My 1/4 inch headphone jack won't fit on my phone so I never play music on it. It saves me much money and battery power.

  14. terrible .. terrible.. by strstr · · Score: 1

    a lightning connector isn't totally bad, because it's the same size but thinner than a headphone jack. but USB-C is a pretty clunky little cable port/connector, twice the width of a headphone connector or lightning connector. it also fits loosely and wiggles really easy, and the connector and port both bend easier.

    lightning and headphone jacks by contrast both fit really snuggly and feel secure.

    the USB-C port on my LG G5 is already wiggling and wobbly after just a few months light use.

    1. Re:terrible .. terrible.. by strstr · · Score: 1

      and that's after using the USB-C only once a day for charging! think about the madness and wear/tear of unplugging/plugging in headphones into the USB-C port all day- the wear on the headphone connector, and the device itself.. they should switch over to lightning style USB to get rid of the huge connector/port and more snug build.

    2. Re:terrible .. terrible.. by Anonymous Coward · · Score: 0

      No, a serial connector with the thumb screws, that's what a real man would want.

    3. Re:terrible .. terrible.. by strstr · · Score: 1

      Yeah well any alternative to USB C would work so long as the cable didn't wiggle and wobble and get lose easily.

    4. Re: terrible .. terrible.. by Anonymous Coward · · Score: 0

      Real mean use a 75 baud RTTY terminal with their iPhone.

  15. Dear USB working group by Anonymous Coward · · Score: 0

    Go fuck yourselves.

  16. Re:Defeat U.S. imperialism!!!! by swalve · · Score: 1

    Cool story, bro.

  17. Re: Defeat U.S. imperialism!!!! by K.+S.+Kyosuke · · Score: 1

    I'm confused. Which one is Trump?

    --
    Ezekiel 23:20
  18. why ? by Anonymous Coward · · Score: 0

    Why is there this stupid continued push to make phones etc thinner ?
    Someone give me a good reason why we need/want devices even thinner than the bendable,delicate weak rubbish already available ?
    Battery tech is not suddenly going to improve,what ever people keep promising,we have all heard the same promises for over a decade now,we are still using the same battery tech as ten years ago,phones are so thin that they cannot hold decent capacity batteries,they bend, warp,are difficult to hold,vanish into tiny crevices and blow away in strong winds,get pulled about just by the weight of a charge or signal cable etc etc,more functionality from ports is nice,but 98% of folk are perfectly happy with 3.5 mm jacks and at least with 3.5 jacks you can charge etc a device at the same time without having to buy/carry another poxy dongle,to go with all the other un -needed/un-wanted bits,like Ian host dongles etc.
    Are the makers now dominated by a user profile idea of twerps with limp wrists in Armani suits who cannot stand the slightest bulge while they pounce about posing in their Indian knock off clothing ?
    What is the makers target ? A device 2 mm thick that you aren't ever put down anywhere in case it vanishes in between papers or glitters off like a leaf in the wind ? I just don't understand why this determined push to make phablet sized phones that are so vulnerable you only dare use them with a lanyard attatched to yourself !!!
    Everyone seemed to cope ok when phones were an inch thick,weighed 8 ounces,had only mini usb and 3.5 mm jacks but had big fat batteries that lasted 36-48 hours,use out qwerty keyboards and some even a stylus,this push for thinner devices seems to be a huge backward step,I'm all for far more capable devices,but with everything we now slimmer,why does nobody build a device now with a full device sized slide out qwerty ? Why should I have to carry a Bluetooth mini keyboard as well,that sucks more life out of tiny capacity batteries,me,I would love a 6-7 inch device,with full device sized slide out qwerty,a stylus,big fat battery,3.5mm Jack,usb-c connectors,(why stop at one) bloody great aerials to grab lower and lower signal strength from cell towers,Wi-Fi etc,I'm still waiting for a mini laptop that can also make calls,we have multiple x86 capable ultra mini desktop boxes,but none are true laptops,you have to lug keyboards,screens,batters etc ,why can I not yet buy,at any price a mini half decent 7 Inch laptop that happens to have a com's capability built into it as well,I want the mini pcc that it is more than possible to build today,at probably near the same price point as today's flagship phones($1000+ !!) so where is it,ahh vested interests in keeping the status quo for mobile makers and and pc makers..doh,I must be stupid,someone build a device that would sell like there's no tomorrow,but only buy once every three years,Danny,no churn profit from selling g two year old kit in a slightly different shiny body !!,what was I thinking off,a firm with its customers wants as it's driveing principle and not just profit.
    I'm sure there will be loads of derision heaped on me for why not,and lots of tech reasons given,but except for the selling price,I can see no good reason why the above is not possible,except status quo...

    1. Re: why ? by joh · · Score: 1

      Because people like thin devices. Maybe you don't but thin devices just sell better. It's also one of the few obvious things to differentiate your premium models.

  19. Phones With 2x USB Ports? by Vegan+Cyclist · · Score: 1

    Is it really that much trouble to have an extra port or two on a phone? Especially nice if one pooped out for whatever reason...imagine if that became standard.

  20. List of formats that the specifications allow by NotInHere · · Score: 5, Informative

    No mention of vorbis, flac, alac or opus. Great, isn't it?

    PCM_IEC60958
    AC-3
    MPEG-1_Layer1
    MPEG-1_Layer2/3 or MPEG-2_NOEXT
    MPEG-2_EXT
    MPEG-2_AAC_ADTS
    MPEG-2_Layer1_LS
    MPEG-2_Layer2/3_LS
    DTS-I
    DTS-II
    DTS-III
    ATRAC
    ATRAC2/3
    WMA
    E-AC-3
    MAT
    DTS-IV
    MPEG-4_HE_AAC
    MPEG-4_HE_AAC_V2
    MPEG-4_AAC_LC
    DRA
    MPEG-4_HE_AAC_SURROUND
    MPEG-4_AAC_LC_SURROUND
    MPEG-H_3D_AUDIO
    AC4
    MPEG-4_AAC_ELD

    1. Re:List of formats that the specifications allow by Yaztromo · · Score: 2

      So what?

      Currently in order to support any of these standards for output to headphones, you need to decode to PCM in the CPU, and then send it to the DAC for playback. It seems to me that won't change here -- you'll still be able to playback all of your Vorbis files via USB-C digital audio; you'll just have to decode to PCM first and then output the PCM.

      Sure, that means that you won't be able to offload the decoding to your headphones or an external audio receiver, but that's already the situation we have for these filetypes. Thus, in effect, nothing will change.

      Yaz

    2. Re:List of formats that the specifications allow by jrumney · · Score: 1

      Noone is going to use anything other than PCM for stereo anyway, and if it's multichannel, they will jump straight to DTS, maybe some of the new MPEG4 standards if they take off. Why they have other lossy codecs on there, especially MPEG1 layer 1, is anyone's guess. Probably they took a list from the Blu-ray standard or somewhere, which included backwards compatibility with DVDs, CDs, and because Sony was involved, Minidiscs as well, and said "we have to have these".

    3. Re:List of formats that the specifications allow by Anonymous Coward · · Score: 0

      What about, high def audio like dsd,...
      This is great for all audio applications, except music in which this is another chain in the link in degrading the sound with their MPUs that will handle host and sink synchronization...

      Always fun to listen to your music over 2 cans with a wire,...

    4. Re:List of formats that the specifications allow by drinkypoo · · Score: 2

      So what?

      So what is why support any of those formats? Why not just PCM in the first place?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re: List of formats that the specifications allow by Anonymous Coward · · Score: 0

      I hope it doesn't require support for all those ! Most are irrelevant for stereo and have licensing fees. Not to mention the complexity of the chips

    6. Re:List of formats that the specifications allow by Yaztromo · · Score: 1

      So what is why support any of those formats? Why not just PCM in the first place?

      Because for something like a cell phone, decoding DTS-III in CPU would be very demanding and would drain your battery pretty damn fast.

      There will also be a certain amount of savings in needed bus bandwidth, especially for multi-channel audio. Decompressing a 5.1 or 7.2 stream into its components and then sending it across the bus would be very bandwidth intensive, and may have an impact on other USB devices on the same bus (or the other devices might have an impact on the digital audio). Vorbis, ALAC, and FLAC (I'm not familiar with opus) tend to be one or two-channel where this would be much less of a problem.

      Yaz

    7. Re:List of formats that the specifications allow by SuricouRaven · · Score: 1

      With the exception of PCM (And possible MAT, I've never heard of that one), every one of those codecs is patented in some manner. I suspect that might be part of the explanation: A lot of companies trying hard to make sure that their patents are required in some manner, to keep the licensing money flowing in.

    8. Re:List of formats that the specifications allow by drinkypoo · · Score: 1

      Because for something like a cell phone, decoding DTS-III in CPU would be very demanding and would drain your battery pretty damn fast.

      So put it in the audio codec, then pipe the decoded output to the device.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:List of formats that the specifications allow by Yaztromo · · Score: 1

      Because for something like a cell phone, decoding DTS-III in CPU would be very demanding and would drain your battery pretty damn fast.

      So put it in the audio codec, then pipe the decoded output to the device.

      Which part of "decoding DTS-III in CPU would be very demanding" didn't make sense?

      I'm not aware of a cell phone that has DTS-III decoding hardware built in; you'd have to do it in software. That's the "codec" part, and that's the part that will put a lot of demand on the CPU to decode.

      You could put decoding hardware in the phone for each of those audio formats, but it's going to be easier to offload that to the device instead. Phones are already pretty crammed for space on the logic board; adding more chips (or processor circuitry) to decode all of those formats in hardware would be sub-optimal. It's better to leave this to the audio device on the other end of the USB-C connection.

      Besides which, AFAIK PCM IEC60958 is only capable of output in one or two channels. There wouldn't be any way to decode DTS-III and stick it into a PCM stream without losing most of the channels. This isn't a big deal for headphones on a mobile device, but it would make it impossible to output surround sound to an audio receiver.

      Yaz

    10. Re:List of formats that the specifications allow by drinkypoo · · Score: 1

      You could put decoding hardware in the phone for each of those audio formats, but it's going to be easier to offload that to the device instead.

      It's not going to consume less electricity if you put it in the audio device instead of in the mobile device.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:List of formats that the specifications allow by Yaztromo · · Score: 1

      It's not going to consume less electricity if you put it in the audio device instead of in the mobile device.

      It does when it means the difference between decoding in software on the mobile device on the primary CPU versus decoding in dedicated hardware in the audio device itself.

      Hardware decoding is always more efficient than software decoding on a generalized CPU.

      Yaz

    12. Re:List of formats that the specifications allow by drinkypoo · · Score: 1

      It does when it means the difference between decoding in software on the mobile device on the primary CPU versus decoding in dedicated hardware in the audio device itself.

      Yeah, so put it in the phone in hardware. Also, the user also has to pay for that external decoder. Also, in practice, one that does all those formats is likely to need a full-fledged processor onboard anyway. If it doesn't do all those formats it's likely to not have the one you want...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    13. Re:List of formats that the specifications allow by Yaztromo · · Score: 1

      Yeah, so put it in the phone in hardware. Also, the user also has to pay for that external decoder. Also, in practice, one that does all those formats is likely to need a full-fledged processor onboard anyway. If it doesn't do all those formats it's likely to not have the one you want...

      As you either have reading comprehension or memory problems, I'll just quote back from what I typed previously in this thread:

      You could put decoding hardware in the phone for each of those audio formats, but it's going to be easier to offload that to the device instead. Phones are already pretty crammed for space on the logic board; adding more chips (or processor circuitry) to decode all of those formats in hardware would be sub-optimal. It's better to leave this to the audio device on the other end of the USB-C connection.

      Yaz

    14. Re:List of formats that the specifications allow by drinkypoo · · Score: 1

      Sigh. You certainly wouldn't need another whole chip, so even mentioning that is literally retarded, or an attempt to derail the conversation. There is ALREADY format decoding in the audio CODEC, which is ALREADY integrated into the SoC and not on a separate chip. Audio decoding likely goes to the CPU sometimes for heavy lifting, but modern cellphones can ramp up a single core at a time (this should not be news to you) so doing that will not immediately punch your battery in the nuts. The additional real estate in the CODEC is going to be a miniscule amount of die area, compared to what is already present. Meanwhile, you want the user to pay all over again for a device which is already going to need its own CPU and VRM. It's going to be unnecessarily bulky and expensive and it's going to waste power.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  21. Great Option by nateman1352 · · Score: 2

    Now before anyone freaks out, keep in mind that there is nothing in the Audio over USB-C spec that requires the device that implements it to not have a headphone jack. Its totally legit for a phone to support this spec and have a headphone jack. In fact, I suspect that most vendors will probably go this route.

    Being able to plug your phone in to a single USB-C connector on your car or stereo and have it charge the battery and play music using 1 wire is a nice feature.

  22. It gives life meaning by Anonymous Coward · · Score: 1

    Stop looking at it in terms of ease of use, and flexibility. Instead what Apple did is give you a purpose in life, that purpose it running around charging batteries. And its an important purpose, because once a rechargeable has been left at zero for too long, it will never recharge.

    And when the battery is built into a device, the device dies.

    So you are a giver of life when you keep those rechargeable batteries charged! And now Apple and USB-C mean you have a new battery in your wireless headphones to charge too! A new life to be kept alive.

    Who needs Tamagotchi's or babies, when you have devices with rechargeable batteries!

  23. Re: Defeat U.S. imperialism!!!! by Half-pint+HAL · · Score: 1

    I'm confused. Which one is Trump?

    The one that's bright orange, roars and generates a lot of hot air.

    --
    Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  24. SBU is exactly what they think it is by drinkypoo · · Score: 1

    Doesn't sound like headphone power-level or analog to me.

    Well, son, maybe you should try the specification.

    A DFP [Downstream Facing Port] that supports analog audio adapters shall detect the presence of an analog audio adapter by detecting a resistance to GND of less than Ra on both A5 (CC) and B5 (VCONN).

    That summary lied to you. HTH, HAND!

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:SBU is exactly what they think it is by kanaya416 · · Score: 1

      The page 167 of the spec is saying that Left ch. (tip of the phone plug) is connected to Dn (A7/B7), and Right ch. (ring 1) is connected to Dp (A6/B6).

  25. Less power-hungry how? by Anonymous Coward · · Score: 1

    If the same analog audio is delivered, I don't see how it could use less power than a jack socket.

    And is it really a complete replacement? Can you still use the cable as an FM antenna?

  26. USB versions and slots by unixisc · · Score: 1

    I have had a USB Type A headset since forever, why is this news for Type C?

    Precisely!!! How does a USB device class tell whether a device connected to it uses a Type C slot or a micro-USB slot? If someone made a headset w/ a micro-USB or even a mini-USB connector, rather than a Type C, what would prevent this device from working? I know that this is USB 3.0, but does that deprecate micro-USB and mini-USB? How can it, since USB is supposed to be backward compatible?

  27. Overbridge compatibility? by rickward · · Score: 1

    Any word on how this might affect / conflict with Overbridge multi-channel audio signal and production / presentation metadata over USB?

  28. stop with the DRM bullshit by Anonymous Coward · · Score: 0

    It's about DRM

    How the fuck do you DRM sound? Seriously, please fucking explain it to me.

    At some point the one and zeros have to become voltages to move magnets, connected to diaphragms, which push air. How the fuck do you DRM measuring voltages? Or for that matter air movement?

    At the end of the day you can still buy CDs and rip them. Hell, even Apple (Apple!) has not had DRM on the iTunes AAC files since 2009:

    * http://www.macworld.com/article/1138000/software-graphics/drm-faq.html

    STFU about this already.

  29. I thought they were adding an analog output mode by blindseer · · Score: 2

    In reading the summary I got the impression that they were going to use the low speed data lines on the USB-C connector as analog output lines. That would make more sense to me than defining some new audio device standard. I thought the USB 2 spec contained enough audio device standards to satisfy any kind of headphone setup people might use on a phone, music player, computer, or whatever else someone might expect to find a USB-C port. With USB 2 data pins being a common and required part of any USB-C alternate mode I'd think that creating a device capable of plugging into a USB-C port and providing audio input and/or output would be trivial and essentially a solved problem. USB 2 is certainly capable, as far as I can tell, of providing multiple audio channels with high fidelity without running into issues of bandwidth or power limits. Perhaps I'm missing an important detail.

    I never was a big fan of USB. I thought the spec always was second best to competition like FireWire. The lack of peer to peer was a big problem for me. The confusing connectors are such a problem that it's become a joke that nearly everyone in the world would understand, if there is a place in the world with cell phone coverage then people understand the need to flip a USB connector over 3 or 4 times before being able to plug them in right. Power limitations were also a problem from the start, which lead to many interesting non-standard means to address it. USB 3.1 and the USB-C connector fixed a lot of these problems which basically came down to, IMHO, reinventing FireWire.

    While the USB people are fixing the problems with the past versions with USB 3 I have to wonder if they aren't creating more problems with their over use of the "alt mode" feature. With so many optional alternate modes I believe that there may be a problem with consumers getting confused with the capability of the ports on their device and what kind of cables, devices, and adapters they need to do what they want to do. There are three different video alternate modes for USB-C right now, DisplayPort/Thunderbolt, MHL, and HDMI/DVI. I can just imagine the frustration people could have in trying to find the right cable and/or display to connect to a device with a USB-C port.

    If the USB people are going to make the audio connection capabilities as complicated as the video connection capabilities then they might be making people avoid USB-C because it offers TOO MUCH capability since people won't be sure how to use it. Ports like PS/2, eSATA, VGA, DVI, HDMI, Ethernet, and so on are simple to use and understand because they do one thing, and do them quite well. Trying to stack too much into one port might be great for the computer geek but not so much for a large portion of the public that just want things to work.

    --
    I am armed because I am free. I am free because I am armed.
  30. Re:I thought they were adding an analog output mod by TeknoHog · · Score: 2

    USB 3.1 and the USB-C connector fixed a lot of these problems which basically came down to, IMHO, reinventing FireWire.

    So in essence, the current spec is Firewire + USB 2.0 bolted together, because it still needs the old set of pins to stay compatible. It's "universal" because when you glue enough different physical standards together, there's a chance that one of them will fit.

    --
    Escher was the first MC and Giger invented the HR department.
  31. Summary? by Anonymous Coward · · Score: 0

    I think not.