Facebook Officially Announces Gameroom, Its PC Steam Competitor (techcrunch.com)
An anonymous reader quotes a report from TechCrunch: After losing mobile gaming to iOS and Android, Facebook is making a big push into playing on PC with today's developer launch of its Gameroom Windows desktop gaming platform. After months of name changes, beta tests and dev solicitation, Facebook opened up the beta build for all developers and officially named it Gameroom. The app is openly available for users to download on Windows 7 and up. Gameroom let users play web, ported mobile and native Gameroom games in a dedicated PC app free from the distractions of the News Feed. Gameroom will have to fight a steep uphill battle again Valve's Steam platform, which has well over 125 million active users, with millions actually playing at any given moment. Facebook will need to convince developers that Gameroom will share its social network's massive reach and is therefore worth their while. Then it will have to persuade gamers that a more social experience is worth diving into a new platform. If Facebook succeeds, there are plenty of potential benefits to owning a gaming destination. Facebook announced the launch and name change from "Facebook Games Arcade" today at Unity's game development platform conference. Unity 5.6 shipping next year will allow devs to export their games directly to Facebook Gameroom, as well as to the WebGL standard. Facebook's director of global games platform, Leo Olebe, touted how Facebook will feature new games in the Gameroom to give developers a leg up.
This is dead on arrival, as Facebook is poisoned brand with gamers. They might attract casual Facebook gamers, Farmville and the like, but they already have these.
PC Gamers have had such a glowing response to EA's Origin and Ubisoft's UPlay.
Just what the world needs.
Another platform where you pay and pay and pay, and have zero rights post-purchase as a consumer. They don't like you? Your account goes poof, and everything in it. Business not doing so well? Servers shut down. What can you do if any of this happens? Absolutely nothing, because the EULA inevitably says "Service not guaranteed" and/or "We can disable your account for absolutely no reason at all".
That's exactly what I want. My real name associated with the games I play, and have ads tailored to me based upon any games I play.
I only have steam because I have to. I refuse to install anything that requires Origin or UPlay- I sure as fudge won't install Facegames! I don't care if they get exclusive games, I've never been the sort to fall for peer pressure. "Oh you have to play this game that's only on Origin"- no I really don't. There are plenty of games on Steam. More games than I'll ever get around to playing. Exclusives are for idiots.
"That's the way to do it" - Punch
Steam has 125 million active users? That doesn't seem possible. Pretty amazing if true though!
No. The only thing you do well is sell as much of me as you can to the highest bidder. The less you know about me and everyone else, the better off humanity is. Sincerely, An American with common sense.
You can be sure this is to capture more oculus exclusives and force people to use this platform to play them.
Yep, this is about web games only. That said, WebGL is becoming a powerful replacement, its certainly better than Flash. With Unity now providing an export to WebGL option. Its nice in a way to see WebGL take off. Sure this isn't the future of PC gaming, but it certainly can be a great opportunity for hobbyist and small publishers. It would be smart of Steam to support WebGL games to some degree.