'Forza Horizon 3' Update Accidentally Published Unencrypted Build of the Game (vice.com)
An employee at Forza Horizon 3 developer Playground Games accidentally green-lighted the wrong update file for PC players, who found themselves downloading a whopping 53GB download that turned out to be an unencrypted future build (.37.2) of the entire game intended for developers. Motherboard reports: Naturally, players who'd managed to download it yesterday had a field day leaking the information within, right down to massive posts on Imgur showing all the new cars and forum threads detailing the Porsches thought to come in an future unannounced pack. Since Forza Horizon 3 requires a constant online connection and works off of a constantly refreshing save file, anyone who played the new patch on PC found themselves slapped with an error saying their Forza profiles were no longer available. Playing it with the new build would thus effectively mean starting a new game from scratch, even if they'd dumped dozens of hours into Forza Horizon 3 since its release last September. But starting over is exactly what players shouldn't have done. The best thing they could do was shut down the game, walk away, and wait for a fix. "PC players who completed the download of .37.2 and then started a new game save will have a corrupted saved game," wrote Brian Ekberg, Forza's community manager, in a forum post. "Avoid creating a new saved game on .37.2, and only play on .35.2 to avoid this issue. As long as you have an existing save and have not created a new one on .37.2, your saved game will work correctly once the update is available."
"PC players who completed the download of .37.2 and then started a new game save will have a corrupted saved game," wrote Brian Ekberg, Forza's community manager, in a forum post. "Avoid creating a new saved game on .37.2, and only play on .35.2 to avoid this issue. As long as you have an existing save and have not created a new one on .37.2, your saved game will work correctly once the update is available."
Riiight - it is completely Forza's responsibility to restore saved games in this case.
"Accidental leak?" That results in free advertising, see above for example.
This is a hacked account, for which the owner can not be held responsible.
I accidentally posted this.
Let's be honest, it's an open secret that the Linux kernel contains large sections of copyrighted code from SCO UNIX..
Found the SCO (former) employee.
Edit: Hilariously coincidental, captcha was "jackass".
it's pretty simple, poors want free stuff and they want to be recognized for their frugality
so, the poors that can only use Linux because they can't afford PCs or macs now have a vested interest in Linux succeeding because a) they want the free ride to continue and b) they can claim some level of expertise for a nice computer janitor job
now you get to SCO vs IBM. If IBM wins, AIX becomes the standard Unix instead of smelly hippie free "as in beer and speech!!!!" Linux. poor Linux "admins" can't have that, it takes away the gravy train in favor of professionals so... it all makes sense when you think about the idiot poors that are trying hard to be real IT pros.
this also explains why stories like databases with no admin password exposed to the internet getting hacked become news.
No wonder I don't recognize it and I am big race fan on PC, it is windows 10 only. I am a tad suspicious of a AAA game with no hardware requirements listed however. Cheap Xbox port ?
who gives a fuck about what some shut in losers playing a random game "should have done" to save their boring ass game file thing
buy a real Porsche idiots, don't drive one on the computer
Wow, the flamers just get lazier and worse all the time. If this is all they've got anymore, maybe they're right, Slashdot is heading down hill.
The only "SCO code" that was found in linux were header files... which define the interface between code blocks, which are required to be the same for interoperability reasons, and as such are not copyrightable.
I don't believe that the presence of the code in Linux has ever had anything to do with it, it's the alleged copyright that SCO wrongfully staked a claim on. Then switched to trade secrets. Then licensing fees.
They originally breached the licensing agreement with Novell and refused to defend themselves, opting instead to continue filing frivolous lawsuits against anyone using or supporting Linux, then claiming the proof was secret and they wouldn't discuss it in open court.
Their misunderstanding of what they sued AutoZone for is a hilarious story, too.
And when SCO tried to claim copyright on GPL'ed code.
And then the consultants that found no evidence of copyright infringement in Linux code.
Your view of history is severely muddled, and I'm not even sure what this has to do with videogames. SCO (and it's many incarnations) was essentially a licensee of Unix that misunderstood what Unix/Linux was and attempted to be an early incarnation of a patent/copyright troll. That 'little guy' deserved the beating they got.
There's a lot of people out there on a metered connection, or who have to pay extra if their downloads exceed a specified cap. I can't imagine a plan like that having enough bandwidth per month to cover a 53 GB download without extra cost. What I'd like to know is, who's getting stuck with the bill? Are the customers going to have to fork out or is Playground Games going to Do The Right Thing and cover the expense?
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Is there some kind of pointed object lodged halfway into your skull?
Is it retro-trolling week here on Slashdot? Are we going to have a lovely old fashioned flame war about whether the Amiga or the Atari are the best 16 bit micro next?
I remember when we had an ever so polite subcommunity on Slashdot for black American people in same sex romances. They'd start the most thoughtful conversation threads. Ever poignant and witty, they were.
and it's no accident. I wouldn't care if I didn't need to spend an extra $100 on CPU that can handle the decryption to get decent framerates (here's looking at you Batman: Arkham Knight).
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bitter much?
Sometimes, video games are played precisely because they aren't the real thing.
Nah, what you're seeing is somebody calibrating their trollbot. These ones have probably spent the past six months rubbishing Hillary, and now there's no need for that any more it's time they were repurposed.
It's important to keep the flamewars going on the background Slashdot topics, otherwise we might be at risk of accepting that there is such a thing as "a fact", or even "real news". Someone needs to program them to bolt together (first) sentences and (then) paragraphs - see GP and GGP - to look like a semi-coherent post that will provoke predictable (and - and this is important - partisan) responses, to feed the story that there is no such thing as fact, just different kinds of partisanship.
it's a rewrite. How often do we stop calling it original when the boxed product installed is not compatible with the update revision?
Blizzard Entertainment is guilty of this. ID Software is ok. 3DRealms is guilty of this. Apple Computers is guilty.
I'd appreciate it if you'd distinguish between 'Linux' and 'Gnu\Linux'. I'll accept 'Gnu + Linux' in the interest of clarity, as well.
The lawsuit is done, as is SCO. The complaint from SCO boiled down to them LYING! Hence, they lost every single lawsuit and appeal. I'm not sure if you are a shill or just completely ignorant, but in the case of the latter there is a site called Groklaw which covered the cases start to finish. With I'll add, an exceptional paralegal pulling down PACER files, and numerous attorneys adding commentary and explanation to the proceedings.
As one example, SCO tried to sue for source code they claimed to own that was released by AT&T before AT&T lost their lawsuit trying to recapture source code they gave away so that people would improve the AT&T code for free. The AT&T lawsuit ended up in the branches of BSD and System V(5).
SCO tried very hard to play the patent troll game and lost. Most of us in the world are happy about it, and better off because of it. Go do your homework, or shill back at the Junior High schools where people may believe the trolls.
-The wise argue that there are few absolutes, the fool argues that there are no probabilities.
It was definitely the Atari. Amiga was slow and unstable. Guru Meditation errors every where. TOS and GEM were great for their time.
I find very difficult to believe the PM responsible for sharing dev builds is the same person who greenlights public releases. Either someone quit/got sick and a college/team lead attempted to cover for them or this was intentional to generate viral interest in this gaming franchise. How the F do you release a public build of anything without a clean bill of health from your QA test team?
It was definitely the Atari. Amiga was slow and unstable. Guru Meditation errors every where. TOS and GEM were great for their time.
GEM wasn't even restricted to Ataris.
Only an American could write that.
this also explains why stories like databases with no admin password exposed to the internet getting hacked become news.
That's devops for you.
Gee, maybe they should let people make backups and have real save slots... just like in the old days. It's not like saved game corruption is a problem old as dirt, right?
I'll skip griping about always-online games. These days there's plenty of indie titles available so I don't have to subject myself to the crippled AAA garbage.
Eat a dick.. I play race sims and go do HPDEs. These allow you to practice your line and learn the track for much cheaper and for longer.
Idiot.
..sales tactic? These sorts of things have been happening more and more; there is less loss due to pissed off consumers and more interest the "news" feeds the nosy hackers. Lost 100 for lost saves; gain 2000 for hacking interest AND flashy interest generated by viewers of the "news".
Hell, I would do it, and I'm not a sales-minded person. They're way ahead of me in using tactics for sales, so I state my point.
Pay by the gigabyte sucks.
My Amiga had a 68060. Quit calling it 16-bit as though it's anything like your sorry Atari.
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
I got an Xbone as a gift and 3 games, Master Chief collection, Halo 5, and Forza 3. MCC has me downloading a 62GB patch, Halo 5 has a 50GB patch, and Forza 3 had a 2GB patch. The other day I went back to try and play Forza 3 but it's trying to download yet another 2GB patch and refuses to launch until I update it which means I couldn't play when I wanted, with kids I don't get much choice of when I can play. So far, (like Windows machines) I spend more time waiting for patches to download and install than I do acually using the system. I don't understand why patches are so huge on Xbox, can't they just use diffs or something?
Twinstiq, game news
What's there to distinguish? The lawsuit was regarding 'Linux' and not any userspace tools that may have been running on top of it.
I think it (issues? object?) might be a little deeper than that.
Do you recall the scope of SCO's claims? The distinction certainly escaped them.
Relax. It was supposed to be a moment of levity. An echo of a concern from the same era as the GrandTroll's post and when, for a moment, it looked as though Stallman's insistence on maintaining a distinction between the two might end up being the last defence in the face of an unsympathetic and technically ignorant judge.