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Project Scorpio Next-Generation Xbox Gaming Console Debuts In Microsoft Store (betanews.com)

BrianFagioli quotes a report from BetaNews: Microsoft's next generation of video game console is currently called "Project Scorpio." This will be a truly new console, although it will be backwards compatible with all Xbox One games -- nice. In fact, you will even be able to use your Xbox One controllers and other accessories. While we do not have a definitive date of when it will go on sale, today the next Xbox console makes its debut in the Microsoft Store. We even get a slightly better idea of when it will be in stores. Microsoft reaffirms its prior stance that the console will launch in time for the 2017 Holiday season, giving us more confidence that it will launch then. Beyond that, we are none the wiser regarding a date. Heck, we don't even know definitively if it will use the "Xbox" branding (although it probably will). One thing is for sure, though -- simply putting the game system in the Microsoft Store is an important step leading up to the ability to pre-order. You can view Project Scorpio's Microsoft Store page here.

65 comments

  1. It's still an XBone... by gweilo8888 · · Score: 2, Insightful

    ...and that means I have zero interest in it. Too little, too late, Microsoft: Your anti-consumer attitude in the original XBone launch ensured I won't consider any console you sell for at least a couple of generations.

    1. Re:It's still an XBone... by zlives · · Score: 0

      with a 980 ti video card, old tech is old before release as usual

    2. Re:It's still an XBone... by MtHuurne · · Score: 1

      The XBone is built around an AMD APU, but I don't know which desktop Radeon card would be the closest to it. Consoles do get more performance out of the same hardware than PCs though, because of lower-level APIs and having only one optimization target.

    3. Re:It's still an XBone... by Anonymous Coward · · Score: 0

      I found out microsoft had a anti consumer attitude when it took them 5 years after the release of window 95 to finally release a stable and reliable os for consumers (windows 2000) that didnt crash and burn all the time requiring constant reboots and os reinstallations every 6 months. It took them years to disable macros by default in msoffice. And many many years to update IE 4 to block ads and pop ups and become a little bit more secure.

    4. Re:It's still an XBone... by Anonymous Coward · · Score: 0

      It wont be a nvidia card. They will go amd for maximum compatibility with their existing xb1 games. Furthermore, microsfotburned their bridges with nvidia back in the xbox days.

    5. Re:It's still an XBone... by Anonymous Coward · · Score: 0

      PCs have dx12 and Vulkan. Consoles have no lower-level api advantage anymore and optimization targets don't mean shit when most games are triple cross platform developed WINDOWS/PS4/XBONE

    6. Re:It's still an XBone... by Anonymous Coward · · Score: 0

      >PCs have dx12 and Vulkan.

      The code that you write still has to be hardware agnostic, yes you have much more control over things like memory allocation but on a PC you have to write your memory management code to work across a wide variety of memory amounts and speeds as well as taking into account transfer speeds over the system bus (which you won't know the speed of so you generally target the lowest common denominator) and across multiple GPU systems. On a console you know the specifications so you can optimize it much more.

      >optimization targets don't mean shit when most games are triple cross platform developed WINDOWS/PS4/XBONE

      Just because a game is available on multiple platforms doesn't mean it is the same code, and in this case it most definitely isnt. You think the code (and even the resource management strategy) you're writing for rendering on Vulkan is going to work for PSGL or DirectX?

    7. Re:It's still an XBone... by Gravis+Zero · · Score: 0

      Your anti-consumer attitude in the original XBone launch...

      Whoa, there. It took you until the Xbox One to realize that Microsoft is anti-consumer? Have you learned nothing about their tactics over the last 30 years? Microsoft doesn't give a flying fuck about what their customers actually want or don't want and the only time they react is when it begins having a significant impact sales. I'm a bit thrown off by the fact that you don't know this already.

      --
      Anons need not reply. Questions end with a question mark.
    8. Re:It's still an XBone... by Opportunist · · Score: 1

      That hasn't been true for at least 1, more likely 2, generations of consoles now. With MS trying to achieve compatibility between XB and PC, and with more and more games being produced that have to run on very different platforms, from XB to PS to PC and sometimes even ... whatever Nintendo has in the race now, that advantage has vanished.

      The only thing that's left for now is that PC players usually try for higher resolutions and hence need more hardware power, and with 4k TVs that's going to be a thing of the past as well. So what will be left is that game makers have to optimize for consoles to make it halfway playable on the ancient hardware, while being able to cut corners with the PC version where they can simply tell their customers that they need a better rig to play their latest and greatest.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    9. Re:It's still an XBone... by Anonymous Coward · · Score: 0

      What was anti-consumer about it? Being able to share games? Being able to sell back used games?

    10. Re:It's still an XBone... by exomondo · · Score: 1

      That hasn't been true for at least 1, more likely 2, generations of consoles now.

      What makes you think that?

      With MS trying to achieve compatibility between XB and PC, and with more and more games being produced that have to run on very different platforms, from XB to PS to PC

      That doesn't mean you're running the same code on all those platforms. Yes you can write UWP applications that can be run on PC and XBox but you think the AAA studios are writing their games as UWP to run on PC and XBox? XBox One hardware is not the baseline for these games, they run on older PC hardware too because they use different rendering engines and graphics APIs, just like how PC, XBox, PS and Nintendo's offerings are all different. There's a really rampant misconception that because we have cross platform games it's just all the same code so there's no optimization for any one platform, that is obviously false to anybody who knows anything about these platforms.

      with 4k TVs that's going to be a thing of the past as well.

      4k makes sense for gaming when you're sitting 3 feet from your display, ala PC gaming. Not so much when you're 8 feet away on the couch playing console games.

      So what will be left is that game makers have to optimize for consoles to make it halfway playable on the ancient hardware, while being able to cut corners with the PC version where they can simply tell their customers that they need a better rig to play their latest and greatest.

      They optimize for consoles and tell PC gamers to throw hardware at the problem because of the myriad of unknowns in the millions of PC hardware configurations, that's always been the case.

    11. Re:It's still an XBone... by Anonymous Coward · · Score: 0

      We're talking about the xbox1 here not the ps4. The big backlash over the original xbox1 concept was 1. you COULDNT share your games. 2. You COULDNT sell your games. There were other things too which microsoft went back on due to the backlash like keeping the microphone on at all times.

    12. Re: It's still an XBone... by Anonymous Coward · · Score: 0

      2000 was Corp. ME for home, merged in XP

  2. preorder... by zlives · · Score: 1

    "We're sorry but Project Scorpio is currently out of stock and cannot be added to your cart. We apologize for any inconvenience."

    then why have the preorder now option?!!

    1. Re:preorder... by MrCodswallop · · Score: 1

      Default webpage template? Or, simply no fucks given to a no fucks deserved console.

  3. Intriguing. by Salo2112 · · Score: 1

    I will admit my 360 is very long in the tooth, and I am intrigued by this, but without pricing, I am not going to get enthused.

    1. Re:Intriguing. by Anonymous Coward · · Score: 0

      Kind of funny, last night I fired up an castlevania SOTN that I had bought on my 360 arcade back in the day on my one console. When it starts castlevania, it basically starts a vm of the 360 (even with the old 360 dashboard)...a funny though occurred to me....

      If I bought the Scorpio and wanted to play castlevania, would it create a vm of xbox one, then a vm of 360 to emulate the saga console to play castlevania??? Because that would be awesome....

  4. 4k my asshole by Anonymous Coward · · Score: 1

    Unless this new xbox is powered by a Kaby Lake i7, and dual gtx 1080, it isn't going to show play 4k even at 30fps without serious neutering of the graphics.

    1. Re:4k my asshole by zlives · · Score: 0

      980 ti most likely

    2. Re:4k my asshole by Anonymous Coward · · Score: 0

      Most likely it will be a amd card for maximum compatibility with their existing xb1 games for backwards compatibility. Besides microsfotburned their bridges with nvidia back in the xbox days.

    3. Re:4k my asshole by exomondo · · Score: 1

      Rendering realistic graphics is always a compromise between quality and performance. The real question is when they do things like render post processing effects at lower resolution and then upscale them do you even notice? Probably not. The ability to optimize for a VERY small target of hardware configurations (3 maybe?) and capabilities rather than the millions you have on PCs means consoles don't need to have as much power as PCs to achieve the same performance and quality because it isn't wasted on higher overhead APIs and lack of optimization. You know how many CPUs you have, how fast they are and how much cache they have, you know what functionality is supported in your GPU, how many processors it has, how fast they are, how much memory it has and how fast that memory is, you know what the system bus speed is, how much system memory you have, how fast that system memory is, etc, etc ... and thus you can optimize for it much more effectively.

    4. Re:4k my asshole by Anonymous Coward · · Score: 0

      It's more powerful than PS4PRO which does 4k.

    5. Re:4k my asshole by pezezin · · Score: 1

      If I'm not mistaken, the Scorpio will have a Ryzen CPU and a Vega GPU.

  5. 6 Tflops by Anonymous Coward · · Score: 0

    Wasn't the announcement number last year something like 5.2 Tflops? What are the changes that Zen cores are packaged as IP fast enough that Scorpion could utilize them?

    1. Re:6 Tflops by Anonymous Coward · · Score: 0

      Either way too slow for 4k

  6. HAHA by Narcocide · · Score: 0

    I bet all you poor suckers who just shelled out ~600USD for the now-obsolete xboxone are ecstatic about this opportunity to salute Microsoft even more with your well-earned cash.

    1. Re:HAHA by Anonymous Coward · · Score: 0

      600 USD? Are you thinking of the PS3? Get a second job to afford it!!

    2. Re:HAHA by Anonymous Coward · · Score: 0

      Now-obsolete?! Where can I buy this Scorpio Xbox right now?
      Or should I extrapolate your comment out to all PlayStation's now being obsolete because Sony will release another PlayStation one day?
      Not that I actually own an XBox One or a PS4.

    3. Re:HAHA by Narcocide · · Score: 1

      Well you can extrapolate it out to all the PS4 models except the most recent, yes. But since this article was about Microsoft, I didn't feel right about bringing up Hillary Clinton. Woops, er, I mean Sony.

    4. Re:HAHA by Anonymous Coward · · Score: 0

      Didn't you see it on the microsoft page? https://www.microsoftstore.com/store/msusa/en_US/pdp/Project-Scorpio/productID.5075863100?ranMID

      Quoting from that page: "The most powerful console ever with 6 teraflops of graphical processing power"

      It's the most powerful console EVER! Till the end of time. From now till the sun blacks out and the universe implodes there will never be a console more powerful than the scorpio!!!

    5. Re: HAHA by Anonymous Coward · · Score: 0

      I shelled out $300 for the XBox One S this last holiday season. Then I sold my older XBox One and a few physical game discs (and the free game code that came with the One S) for $250.

      $50 for an updated console for another year minimum, and it's thin enough to sit in front of my TV without blocking it so I got rid of a side table that was just for the XBox. Yes, I'm very happy to have gotten it even for a year.

  7. AMD laughing all the way to the bank by edxwelch · · Score: 1

    So now, Sony is going to have to give AMD another pile of cash and release a Playstation that's even faster than "Project Scorpio", just after they thought they scored a winner with the PS4 pro.

    1. Re:AMD laughing all the way to the bank by Anonymous Coward · · Score: 0

      AMD's been limping to the bank with their hat in their hands for a few years now. If this is what keeps them open long enough to become a real competitor to Intel again, I'm all for it.

      Some skews of the new Ryzen processors sold out at Amazon and Newegg for a bit. That's great news for anyone using x86_64 hardware - the company will probably make enough money this quarter to keep innovating. Even if you never want an AMD chip, the very existence of these devices will drive Intel prices down.

    2. Re:AMD laughing all the way to the bank by hackwrench · · Score: 1

      That's SKUs not skews. Stock Keeping Units. https://www.bing.com/search?q=...

    3. Re:AMD laughing all the way to the bank by Anonymous Coward · · Score: 0

      A "pile of cash" is one thing AMD is *not* getting from the consoles. Revenue, yes, but the margins are terrible. The consoles are mainly just providing NRE dollars to fund AMD's primary products. The problem is that the console chips are edging towards *being* a primary product.

  8. Derp by Gojira+Shipi-Taro · · Score: 2

    Hasn't been that expensive in a LONG time.

    --
    "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
  9. Re:PS1, most likely by hackwrench · · Score: 1

    I think it uses the PS1 and not the Sega Saturn version of Castlevania: SOTN. It has been awhile since I had a usable 360 console. I have since bought SOTN on PS3. I have owned copies of SOTN on PS1, 360, and PS3 now. I wish Sony would release an upgrade path for all the classics to the PS4. But you say that the classic games released on the 360 will play on the One? I may look into that again. I have Blade Kitten on the PC. thought I had it on the PS3, but I don't see it in my downloads. I thought I bought it originally on the 360, but without one, I don't know how to check. https://www.playstation.com/en... says that it has been available for the PS3, but click on the link and it opens a store page that says the url does not exist and searching for Blade Kitten on the store proper turns up 0 hits. Very frustrating.

  10. Re:Feel right by hackwrench · · Score: 1

    Don't worry... after doing it enough times you will get over it not feeling right. On that note, today I commented on how people feel obligated to buy things from restaurants if they go in to use the restroom, but not at grocery and department stores, so I preferred to use the restroom at a KMart and not a Long John Silver's. I browsed the merchandise at the KMart and I can see why the Sears/KMart company is doing so poorly. They had a video playing in the toddler's clothes section to the left of the electronics section. The electronics section had many empty spaces for televisions and the display televisions they did have were all off. The toy section to the right of the electronics section had items strewn all over the place and not neatly arranged.
    This is actually quite fun. You should try it. I can see how people wouldn't care for actually reading it though. Still better than the copy and paste drivel.

  11. I don't get why they are bothering to do this by HalAtWork · · Score: 3, Insightful

    It's already underpowered compared to last year's GPUs, they're requiring compatibility with the original Xbox One undermining its potential, announcing it only a couple of years away from a new generation giving it little time to amass support much less thrive, diving in with little first-party support as-is, and their PR line is that it is a premium system that will carry a premium price. If this is what you want you can already get a PC plus have access to Steam and other game catalogs.

    It doesn't exactly sound like Scorpio will have much of a chance.

    1. Re:I don't get why they are bothering to do this by exomondo · · Score: 2

      It's already underpowered compared to last year's GPUs

      But you're talking about GPUs that end up underutilized in PCs due to the need to support millions of configurations. For the price of a highend gaming GPU you could get and xbox and a playstation.

    2. Re:I don't get why they are bothering to do this by HalAtWork · · Score: 2

      No matter how many configurations there are, they still spec the game based on a majority of systems, what everyone is expected to handle. A game will be built around this ballpark spec, and then just run at a higher resolution, frame rate, higher anti aliasing... But still the same basic framework and assets.

    3. Re:I don't get why they are bothering to do this by exomondo · · Score: 4, Insightful

      No matter how many configurations there are, they still spec the game based on a majority of systems, what everyone is expected to handle.

      Right so instead of exploiting specific architectural features of the GPU for efficient processing it's usually just a generic implementation because you need to target millions of different configurations with various different capabilities. Whereas on the console since you only have 1 or 2 targets you get the results by optimizing a platform-specific solution rather than having your customers throw expensive hardware at a generic solution.

      I don't understand how people can still be surprised by this, console hardware always has a theoretical performance deficit compared to PCs because on a console it is more effectively utilized. This has been the case for pretty much the entire history of consoles and every time a new one is announced we see the same surprised comments about how the processing power isn't cutting edge ... it doesn't have to be.

    4. Re:I don't get why they are bothering to do this by gravewax · · Score: 4, Insightful

      I am a PC gamer but your comparison is moronic. Most people have PC's with graphics capabilities that even last gen consoles can keep up with. according to last months Steam Hardware results more than 65% of people still only have machines with graphics cards with 2GB of less of VRAM. People also don't generally buy a console for the latest and greatest in grpahics, if they want that they spend 2-4 grand on a PC. consoles are fast to setup, predictable experiences for users and provide a generic platform that developers can target and hence better leverage the hardware. I will stick with my PC but I can certainly see the value in consoles for many people.

    5. Re:I don't get why they are bothering to do this by Anonymous Coward · · Score: 0

      they still spec the game based on a majority of systems,.

      And that there is the problem, the vast majority have very low specs, especially when it comes to graphics hardware. So most games are not targeted at the next gen cards or even current top end, they are targeted at mid range last gen otherwise they rule out 90%+ of the gaming market.

    6. Re: I don't get why they are bothering to do this by Anonymous Coward · · Score: 0

      Which is great if you aren't willing to spend $400+ on a graphics card. Gaming at 1080p@60Hz is actually affordable for the majority of people.

      Just get a cheap system with ryzen 3, put in a gtx 1060 and you will blow a ps4 pro out of the water

    7. Re:I don't get why they are bothering to do this by Waccoon · · Score: 1

      Indeed. What amazes me are the people who insist that CPU technology has stalled because what we already have is good enough for day-to-day use. These same people insist consoles suck because they're underpowered.

    8. Re:I don't get why they are bothering to do this by Waccoon · · Score: 1

      Same reason why some people build $10,000 PCs: bragging rights.

      Yeah, but, does it have RGB lighting?!

    9. Re:I don't get why they are bothering to do this by LordWabbit2 · · Score: 1

      What a lot of people on /. seem to forget, is that most people are not that computer literate. Hell, my brother in law is an IT manager and he prefers gaming on consoles, because after a tough day at work he doesn't want to come home and fight with yet another PC. It's vastly simpler to just switch on the console and start playing, which is what makes them so attractive to the great masses.

      --
      There are three kinds of falsehood: the first is a 'fib,' the second is a downright lie, and the third is statistics.
    10. Re:I don't get why they are bothering to do this by Anonymous Coward · · Score: 0

      Huh? Doubleclicking on steam is complicated? Mmmkay.

    11. Re:I don't get why they are bothering to do this by HalAtWork · · Score: 1

      Right but what you say is part of my point... that devs are designing for these low spec systems because that's what everyone has. They won't be optimizing for the few percent that have high end hardware... all they will get is the same game running in higher resolutions, higher frame rate, and more anti aliasing... Basically Scorpio will do what the Xbox One does but at 4k (or attempt to). This won't be a new level of gaming.

      The only real advancement we will get is when the majority moves over to a new threshold... like say PS5 and Xbox Two, when devs are effectively cut off from supporting the older hardware and can assume everyone will have higher spec systems.

    12. Re:I don't get why they are bothering to do this by Anonymous Coward · · Score: 0

      No but resolving game and OS issues is, frequently games are broken on release and have issues between the various GPU families and then you may need to use either chip vendor drivers or OEM drivers or even beta versions instead of default Windows drivers, which may cause other problems elsewhere, it's just a hassle sometimes to sit down and play games on PC when you just want to relax.

    13. Re:I don't get why they are bothering to do this by Kitano123 · · Score: 1

      Platform specific optimization isn't the magic fix you seem to think it is. Console hardware is always underpowered, most games perform badly hitting 30fps at best. It doesn't matter what optimization are done the creaking hardware is simply years behind the times.

      People complain about consoles being underpowered because guess what... they are underpowered.

    14. Re:I don't get why they are bothering to do this by Kitano123 · · Score: 1

      Consoles being cheaper than PC is a myth. Consoles prices are subsidised. You pay £10-20 more for each console game and for that reason over the life time of the system you end up spending more than you would on a PC for inferior hardware and performance.

      I'll stick with 60fps and max settings for the same price as 30fps and mid settings you would get on a console.

    15. Re:I don't get why they are bothering to do this by Anonymous Coward · · Score: 0

      I buy my console games for $20-$30 for GotY editions with all DLC, and get other full games for $5-$10 on "flash sales" that happen about once or twice a month

    16. Re:I don't get why they are bothering to do this by Anonymous Coward · · Score: 0

      people that care about price buy there games second hand on a console or on sale and are usually paying only 10-20 each per game. Anyone that only cares about latest and greatest gets raped whether they are buying on PC or console.

    17. Re:I don't get why they are bothering to do this by exomondo · · Score: 1

      Platform specific optimization isn't the magic fix you seem to think it is. Console hardware is always underpowered, most games perform badly hitting 30fps at best.

      Actually it is and the important thing is consistent framerate.

      People complain about consoles being underpowered because guess what... they are underpowered.

      But they just aren't, it's just not necessary to throw more powerful hardware at the games. It's certainly not as though we're seeing these great innovations in PC games vs consoles by virtue of the higher theoretical power, ultimately it ends up just being higher resolution and more AA. Which often is not noticable on consoles because you're sitting further from your TV than you are your PC display.

  12. Frame interpolation, checkerboard render, 1080p fx by HalAtWork · · Score: 2

    In a leaked presentation, MS has already outlined how performance will be achieved. Frame interpolation, checkerboard rendering, and rendering effects at 1080p and compositing them with 4k geometry, all this is on the table

  13. slow as usual by Anonymous Coward · · Score: 0

    slower than the current midrange nvidia 1070 and it won't even by out till christmas and by then next gen AMD cards will be out and cheaper than the current gen nvidias (and any new xbox) and be faster. Yet again console makers fall flat on their faces. Why would I buy a $500 console when I can buy a $300 graphics card that is faster and just upgrade the computer i and basically anyone else with the kind of discretionary spending for gaming has already.

    1. Re: slow as usual by Anonymous Coward · · Score: 0

      I have a custom pc and a 350+ game steam library, but I've spent the past 6 months or so playing exclusively on XBox. There isn't one solid reason I like it better these days, but a lot of little ones. PC controller support for most games is still clunky at best, and a mouse/keyboard on the couch is uncomfortable. Updates are a one-click affair with no incompatibilities. There are less distractions and I'm disinclined to alt tab and Google anything I'm stuck on more than 10 seconds.

      The list goes on, but it doesn't really matter. It's a leisure activity, the epitome of "to each his own".

    2. Re:slow as usual by Anonymous Coward · · Score: 0

      Yet again console makers fall flat on their faces.

      Yes that console market is *totally* failing.

      Why would I buy a $500 console when I can buy a $300 graphics card that is faster and just upgrade the computer i and basically anyone else with the kind of discretionary spending for gaming has already.

      Because a faster graphics card just makes things slightly prettier, that is most negated by the fact that you sit further back from the display on consoles anyway. Then you have the benefit of not having to deal with PC operating systems like Windows, driver issues, tweaking settings to make things work, balancing the hardware in your system so some bits dont bottleneck other bits. Having it in lounge that you can control with controller rather than needing a keyboard and mousem decent co-op local multiplayer support, etc. There's plenty of reasons, Ive got a gaming PC and a few consoles because no solution is the best for everything. Each to their own.

  14. Hololens compatable by Anonymous Coward · · Score: 0

    They gotta get something out there everyone can just buy to hook up to some new hololens or vr type thing. They are really dragging their feet in this category.

  15. Wake me when it's here by Opportunist · · Score: 1, Interesting

    Seriously, why does anyone still give a fuck when MS announces something?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re: Wake me when it's here by Anonymous Coward · · Score: 0

      Because this will be the most powerful console to date. Why the fuck do you care what other people care about? Go live your life faggot.

    2. Re: Wake me when it's here by Opportunist · · Score: 1

      Yes, yes, this will be the most ... well, considering it's Microsoft that's announcing here, let's see IF, and if, WHEN the console arrives, and whether it still IS the most powerful console when it finally gets here.

      It's trivial to announce something. Want me to announce a PS5 that will blow the snot off that XBox? Easily done. Delivery? Umm... Really Soon Now (tm).

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  16. Doesn't pay to be an early adopter by Anonymous Coward · · Score: 0

    This is why I quit buying high end hardware