Facebook Offers Hundreds of Millions of Dollars for Music Rights (bloomberg.com)
Facebook is offering major record labels and music publishers hundreds of millions of dollars so the users of its social network can legally include songs in videos they upload, Bloomberg reported on Tuesday. From the report: The posting and viewing of video on Facebook has exploded in recent years, and many of the videos feature music to which Facebook doesn't have the rights. Under current law, rights holders must ask Facebook to take down videos with infringing material. Music owners have been negotiating with Facebook for months in search of a solution, and Facebook has promised to build a system to identify and tag music that infringes copyrights. Yet such a setup will take as long as two years to complete, which is too long for both sides to wait, said the people, who asked not to be named discussing details that aren't public. Facebook is eager to make a deal now so that it no longer frustrates users, by taking down their videos; partners, by hosting infringing material; or advertisers, with the prospect of legal headaches. The latest discussions will ensure Facebook members can upload video with songs just as it's rolling out Watch, a new hub for video, and funding the production of original series. Facebook is attempting to attract billions of dollars in additional advertising revenue and challenge YouTube as the largest site for advertising-supported video on the web.
If I were one of the major media companies I would let sites like Facebook use it for free if they would run some scanning software that detects the use of copyrighted works I own and puts a button that people can click to buy the song on Amazon, iTunes, or a number of other different marketplaces. There have been a lot of times where I've randomly heard some piece of music that was embedded in a video or somewhere else and was interested in listening to more of it and potentially buying it. I would imagine that there are a lot of people who might make impulse purchases like that for a $.99 song if you make it really easy for them to purchase it.
I don't understand all of these companies in a rush to try to put a stop to people who want to do free marketing for them.
There -really- needs to be a licensing regime where popular commercial music can be used on user's videos, and for the creator of the music and the creator of the video to share the ad revenue. On my videos I do not use commercial music (I license royalty free music, which is like finding a needle in a haystack in terms of finding a good match for your piece) so that I may monetize the videos, but every once in a while I would love to use a piece of pop music or a film score in a video. It would be great if I can just do it, and then the artist / publisher gets a cut depending on the length used.
Right now if a video has a copyrighted song in it, the publisher can either claim the whole video, or take it down. It's all or nothing. I don't believe there is a revenue sharing option, which would make everyone happy and allow for an explosion of creativity.
How about we just implement an equivalent fine for false take down notices as users face for willful infringement? If media companies can't just spam every video with background music as infringing without risking monetary damage they might simmer down a bit.
About 2 years ago I uploaded a video to Facebook, and it was immediately flagged as containing audio that may be infringing and was removed. I'm surprised to hear that this is new since they apparently had this ability years ago.
DACA......is CACA
Useless advice. Most people including copyrighted music in their uploaded videos are not professional content creators, and are simply uploading videos of themselves dancing to a song, or a video of a live performance they were at, or some other content where the copyrighted material is an integral part of the video.
Also, most copyright-free music is, in a word, shit. You get what you pay for.
What will the artists receive from this agreement?
I'm guessing it won't be much, if anything.
I only like 20% of my friends taste in music anyway, just like I want a separate network for business stuff (LinkedIn) I'd rather have a separate social network for exchanging music. LastFM sort of filled this niche for a tiny bit but never focused on the network enough for me, I tried tastebuds.fm while single about 6 months ago and it was closer to what I was looking for interims of sharing music, but a little too heavily dating focused to be useful now.
... they need to pay Google to do this:
I took a video, 6 years ago, of a couple dancing after their wedding and put it up on YouTube and Sony sent me a take down notice!
All they did is use an algorithm similar to the app, What's That Song?"
It little behooves the best of us to comment on the rest of us.
Then the author of that video failed to adhere to industry-standard set dressing practices. See Ringgold v. BET, 126 F.3d 70 (2d Cir. 1997).
Why don't FM radio stations do the same and play royalty-free music?
They won't get paid to play it...
So let me get this straight: Record labels are paying radio stations to pollute the minds of members of the public with familiarity with nonfree musical works.
larger companies often want a deal and exchange of money.
Provided they even reply in the first place. Other comments to this story, such as this comment, report that record labels (which control master rights) and music publishers (which control sync rights) have a habit of ignoring licensing inquiries entirely.
I don't know what they do now, but yes, once upon a time payola was quite widespread. I presume that there's some sort of workaround to get away with it.
On a slightly different topic, I once got to go to a video game launch party. I've been having quite a lot of annoyance with the 10 point game review scale, and when I had a little bit too much time on my hands, I put in one sites review scores into a spreadsheet, and basically arrived at a bell curve with a median of 8 and average of ... 7.5. It basically appeared like a normal distribution from 5-10, with the exception of a few outliers below 5. It practically meant that they had a 5 point scale, just that anything below 6 was just garbage. Now reason I mention this is because, it's quite widespread in the industry to give mediocre games a 7/10, where normally you'd think that seems good, if you're oblivious to its meaning, but reality is, most games getting a 7/10 are average at best.
Anyway, with that, the launch party; free food, free alcohol, nice hired venue, free copy of a special media edition of the game, if you were in the industry, as if you'd jeopardise access to these sorts of events by writing a poor review. After all, its an exercise in PR for them, if you pan the product, clearly they made a mistake in inviting you. So, that's one example for that industry. I'm sure there's some sorts of levers that the music industry has to entice radio stations to play their crap, as opposed to just about any other crap.
Yes but there are some cases where a famous and relevant song just fits your video better.
Perhaps the bottom half of the point scale is for asset flips and other comparably bad material.