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Apple is Really Bad At Design (theoutline.com)

Joshua Topolsky, writing for the Outline: Once upon a time, Apple could do little wrong. As one of the first mainstream computer companies to equally value design and technical simplicity, it upended our expectations about what PCs could be. "Macintosh works the way people work," read one 1992 ad. Rather than requiring downloads and installations and extra memory to get things right (as often required by Windows machines), Apple made it so you could just plug in a mouse or start up a program and it would just... work. Marrying that functionality with the groundbreaking design the company has embodied since the early Macs, it's easy to see how Apple became the darling of designers, artists, and the rest of the creative class. The work was downright elegant; unheard of for an electronics company. [...] But things changed. In 2013 I wrote about the confusing and visually abrasive turn Apple had made with the introduction of iOS 7, the operating system refresh that would set the stage for almost all of Apple's recent design. The product, the first piece of software overseen by Jony Ive, was confusing, amateur, and relatively unfinished upon launch. [...] It's almost as if the company is being buried under the weight of its products. Unable to cut ties with past concepts (for instance, the abomination that is iTunes), unable to choose clear paths forward (USB-C or Lightning guys?), compromising core elements to make room for splashy features, and executing haphazardly to solve long-term issues. [...] Pundits will respond to these arguments by detailing Apple's meteoric and sustained market-value gains. Apple fans will shout justifications for a stylus that must be charged by sticking it into the bottom of an iPad, a "back" button jammed weirdly into the status bar, a system of dongles for connecting oft-used devices, a notch that rudely juts into the display of a $1,000 phone. But the reality is that for all the phones Apple sells and for all the people who buy them, the company is stuck in idea-quicksand, like Microsoft in the early 2000s, or Apple in the 90s.

366 comments

  1. Flamebait by sunami88 · · Score: 5, Insightful

    What's supposed to happen in the comments here, mods? I'll start: Define good.

    --
    Sex. Drugs, and Unix.
    1. Re:Flamebait by Anonymous Coward · · Score: 0

      What's supposed to happen in the comments here, mods?

      General thinking is : flamewar.

      But it's really up to you guys.

      I'll start: Define good.

      Yes! Good is whatever Steve Jobs would have wanted. Anything else is an abomination. Burn the heretics.

    2. Re: Flamebait by cyber-vandal · · Score: 5, Insightful

      Gradually move to USB type C rather than removing all other ports and forcing the use of various ugly adapters for Thunderbolt, Ethernet, HDMI etc. Allow users to update their RAM and hard drive without having to buy a complete new model.

    3. Re:Flamebait by Opportunist · · Score: 2

      A computer/phone/gadget that is more than a fashion statement but a fashion statement, well designed, easy to use, stable, low maintenance, intuitive and responsive.

      In other words, what Apple products used to be right before Jobs croaked.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re: Flamebait by Opportunist · · Score: 2, Insightful

      I give you the first but contest the latter. I'd actually say that most people who reach for an Apple product couldn't care less about whether it can be upgraded. Most everyday computer users (and let's face it, the IT guru ain't the target audience for Apple) buy a computer. Not a bunch of components to mix and match and replace, when they replace components, they replace computers.

      There is absolutely nothing wrong with that approach (well, provided you don't mind the trash), most people don't care about upgrading single components. To them, a computer is as much a monolithic black box as a stove, microwave or TV.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:Flamebait by Anonymous Coward · · Score: 3, Interesting

      What's supposed to happen in the comments here, mods? I'll start: Define good.

      This is a very good question and you do not deserve the downmods. Although the answer is very clear and well documented it's very much widely unknown and even more widely ignored.

      Key elements of "good" industrial design would include (in approximate order of priority):

      • supports the owner of the product in effectively using the product for the things the product is aimed at
      • supports the product engineers in delivering an environmental, cheap to manufacture, long lasting and safe product
      • supports the marketing of the product by signalling effectively the high quality of the product and it's key valuable features
        • There are many web pages, such as this one giving 10 principles of good design which can help you learn more.

          Good design often involves many compromises, however one of the crucial things that it should involve is identifying which compromises you shouldn't make. During the time of Steve Jobs there were many apple products that weren't released because they couldn't fix some problem with the technology available. The ugly layout of the iphone X is probably an example of this. They should have waited another five years for smaller facial sensors which could be put properly on the edge of the screen with only a minimal loss of screen space or they should have waited for a technology to do infra-red sensing through the existing screen. As it is, the design compromise is a) ugly and b) make using many apps more difficult. Probably that's an example of a design compromise which Apple would not have made in the past.

    6. Re:Flamebait by Gr8Apes · · Score: 1

      I'd argue at least 2-3 years after as well, as his hand was on the wheel and it's hard to turn the ship quickly.

      --
      The cesspool just got a check and balance.
    7. Re: Flamebait by PoopJuggler · · Score: 2

      The author sounds like that turd from Dead Poets Society that tried to define good poetry using his stupid 2D grid. Good design is a design that people like to use and gets its job done. Nothing more. And considering the popularity of Apple products I'd say they're doing it right.

    8. Re: Flamebait by Anonymous Coward · · Score: 0

      Really can you power dual 5k diaplays with your USB-C?
      Apple does with theirs.

    9. Re: Flamebait by Anonymous Coward · · Score: 0

      They don't have a majority of market share with any of their products, so...no.

    10. Re:Flamebait by vincentj7 · · Score: 5, Informative

      Like the article states: make a device that works the way I work.

      I often use my phone outdoors. Make a screen that can be viewed in sunlight.
      I sometimes use my phone in the rain. Make a device that is splash resistant.
      My hands have not grown since 2005 but phones keep getting larger. Make a device that fits in my hand.
      Even if it fits in my hand, I may occasionally drop it. Make a device that doesn't shatter when dropped.
      When I travel or go hiking, I spend less time near outlets. Make a device with a swappable battery or one that lasts days.
      When I travel, I use my phone for navigation and communication. Make a phone that works on any network.
      I don't want to replace an $800 device every other year. Make a device that is affordable and lasts several years.

      That's a good device. Many of these problems are ones that the device manufacturers introduced because they value form over function.

    11. Re: Flamebait by Anonymous Coward · · Score: 0

      A lot of people seem to think that, until they try to get a job done that Apple didn't anticipate.
      But don't take it from me, there are plenty of former Apple users out there.

    12. Re: Flamebait by BronsCon · · Score: 1

      No, I can't. And neither can Apple.

      What I can do, hiwever, is power dual 5k displays with Thunderbolt 3, which happens to share a port with USB-C. Incidentally, that's what Apple does, as well; the difference being that I can do it with a higher-end GPU than Apple is willing to sell me, thereby putting less stress on my GPU and ensuring it lasts longer. Heat is a component killer.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    13. Re:Flamebait by denzacar · · Score: 1
      --
      Mit der Dummheit kämpfen Götter selbst vergebens
    14. Re:Flamebait by Anonymous Coward · · Score: 0

      Good = 32-bit CISC processor (68020)
      Bad = 16-bit 8086 processor
      Good = megabytes of RAM
      Bad = 640 KB of conventional memory
      Good = NuBus
      Bad = XT-bus or ISA-bus
      Good = big fast SCSI discs
      Bad = IDE disc
      Mistake = floppy drive without eject button
      Mistake = system enclosure with integrated display (but external disc drive)
      Mistake = lack of standard RS-232C connector
      Good = Apple desktop bus (connect multiple keyboards)
      Bad = non-standard keyboard
      Bad = mouse
      Bad = MS-DOS
      Evil = Apple's GUI (System 5-9)
      Evil = Microsoft GUI
      Mistake = A/UX
      Mistake = MS Xenix
      Bad = X11 GUI
      Good = Adobe Postscript
      Bad = Apple TrueType
      Bad = Apple Newton (called iPad or MS Surface these days)
      Silly = (thinking) Steve Jobs (or his company) (ever invented anything)
      Bad = Bill Gates

    15. Re: Flamebait by Anonymous Coward · · Score: 0

      They don't have to be. The fact that they are the most profitable company and still don't have a #1 selling product, tells you something.

    16. Re:Flamebait by Anonymous Coward · · Score: 1

      I've been using a phone for many years that exceeds all of your requirements, and I can heartily recommend it:

      https://www.amazon.com/Nokia-C2-01-5-Unlocked-Player-U-S-Warranty/dp/B004NLTWFG

      If you want to get work done, get a laptop or netbook. If you want to dick around and waste time, get a smartphone.

    17. Re: Flamebait by sl3xd · · Score: 1

      Out of curiosity, what makes Postscript good and TrueType bad?

      Both are two part with outline fonts for printers, and have raster fonts (and hinting) for screens, and both are ancient compared to Graphite, AAT, and OpenType.

      I know PostScript is ~5 years older, and had better support in professional printing for a time...

      But what makes PostScript âoebetterâ than TrueType? That it came first?

      --
      -- Sometimes you have to turn the lights off in order to see.
    18. Re: Flamebait by Anonymous Coward · · Score: 0

      Hey man, come on. Don't act like they aren't tryin. Go read the last line in the summary again.

      See? At least they're comparing Apple to Apple!

    19. Re:Flamebait by dgatwood · · Score: 2

      The ugly layout of the iphone X is probably an example of this. They should have waited another five years for smaller facial sensors which could be put properly on the edge of the screen with only a minimal loss of screen space or they should have waited for a technology to do infra-red sensing through the existing screen. As it is, the design compromise is a) ugly and b) make using many apps more difficult. Probably that's an example of a design compromise which Apple would not have made in the past.

      It's telling that I wasn't the only person in the room who used the word "ugly" the instant I saw it. In a room full of about thirty software engineers, all of whom use Apple products on a daily basis. This is by far the most un-Apple-like product I've seen since Spindler.

      But it is by no means the first sign of their design decline. Here's a short list of only the most questionable design decisions they've made in the past five-ish years:

      • Apple TV (4th generation) comes with rechargeable remote, but no way to charge the remote.
      • iPhone 5 power button integrated on the motherboard (redesigned in 5s because of too many failures)
      • iPhone 6 and later come with power button across from the volume buttons, resulting in high error rate.
      • iPhone 8, and X glass back (I guess because plastic isn't snooty enough?)
      • Pro laptops missing the escape key (did all the vi users at Apple leave for Google and Tesla?)
      • Pro desktops that have almost no expandable storage, minimal GPU upgradability, and can't be rack-mounted
      • Mac Minis with no four-core models
      • MagSafe 2 (too thin to stay connected)
      • Removing MagSafe 2
      • Helvetica Neue and flat icons

      To be fair, they made a bunch of questionable design decisions prior to that, like the glass back in the iPhone 4, the general unattractiveness of the cheese grater G5/Mac Pro design (though it was very functional, and I'd take it back in a second over what we have now), etc., but before approximately 2012, I saw one significant design screw-up every 2–3 years, and now I see two or three per year.

      Things started going downhill before Forstall left, which pretty much points to SJ's "no" vote mattering a lot more than people realize.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    20. Re: Flamebait by Anonymous Coward · · Score: 0

      That they are grossly overpriced and have a mindless cult following?

    21. Re:Flamebait by Anonymous Coward · · Score: 0

      Why do you stupid piece of fsck want to carry a specific backup battery just for your stupid phone when you could carry a battery pack and recharge multiple devices? A battery pack could recharge both yours and your girlfriend's, if you had one, which you don't, which is why you think only about your own selfish needs.

      Piss off, good thing you don't design anything.

    22. Re: Flamebait by Bitmanhome · · Score: 1

      The difference is politics, mostly. Postscript was designed to be a full render technology. True Type was primarily designed to not be Postscript.

      --
      Not that this wasn't entirely predictable.
    23. Re:Flamebait by swillden · · Score: 3, Insightful

      Many of these problems are ones that the device manufacturers introduced because most buyers value form over function.

      FTFY.

      There are devices on the market that have the properties you describe. Very few of them sell. For that matter, you haven't bought one of them. Why not?

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    24. Re: Flamebait by Anonymous Coward · · Score: 0

      The buyers don't want to upgrade their RAM and hard drive. They want to hire people like me to do it. Those shiny metal laptops can last a long time if there is sufficient RAM and modern storage.

      Sadly, no more.

    25. Re:Flamebait by nightfire-unique · · Score: 1

      Honest question. Are you retarded?

      Please don't take offense; knowing whether or not you're retarded will help us address your response in a way that will best benefit you.

      --
      A government is a body of people notably ungoverned - AC
    26. Re: Flamebait by Anonymous Coward · · Score: 0

      Samsung galaxy s6 active is this for me. It has features that actually did me good. It basically has a built in case, which is kinda fun considering most people end up hiding the fancy design of phones behind cases anyway. I've dropped it countless times, got crap on it. No worries. Fingerprint scanner? Nope. Retina display? Nope. Other fancy features? Nope. Do I give a damn? Nope.

    27. Re: Flamebait by Anonymous Coward · · Score: 0

      Actually (at least for me) itâ(TM)s better to have 4 USB-C / Thunderbolt 3 ports than 1 Thunderbolt 3, 1 USB-C, a HDMI and 2 USB-A.

      Yes you have to replace a few cables, but that wasnâ(TM)t really a handicap. I would take aim at Apple for not including both USB to Lightning and USB-C to Lightning in the box of the new iPhones and iPads, but on the laptops move to the new âoestandardâ as quick as possible.

    28. Re:Flamebait by dgallard · · Score: 1

      Good = Ken Thompson (contemporary of both Gates and Jobs)
      Bad = Any app (e.g. GMail iPhone app) that displays just the time or just the date or just "N days ago"
      Bad = Blog posts with no date of publication shown in the body
      Overrated = Apple GUIs
      Bad = Windows shortcuts
      Good = UNIX symlinks

    29. Re: Flamebait by SandWyrm · · Score: 1

      The previous model of MacBookPro had two Thunderbolt2 ports. Had Apple simply upgraded those two ports to TB3, and left the rest (including the MagSafe adapter), it would have been a better product.

    30. Re: Flamebait by SandWyrm · · Score: 1

      They have 90% of the profits in phones and laptops. They don't care about making the ultra-thin margin me-too products that would increase their market share.

    31. Re:Flamebait by cfrito · · Score: 1

      Good list, vincentj7. Everything in your list is something practical that Apple actually could do and they would have a much better product. For me, some additional wants/needs are: 1.) Greater storage at a reasonable price -- I'm always running out of space for photos and video and have to use iCloud to offload things. (yes, I know that Apple actually wants to make everyone use iCloud so that they can charge for offline storage). Would the ability to expand storage with an SD card be such a horrible thing? Really, I don't want to use cloud storage. 2.) Better approach to task switching -- Every time I switch from one app to another, the latter behaves as if it were starting all over again; many apps do not remember what you were doing when you switched out of them. Then, when I return, there is this long pause where a whole bunch of I/O is happening, windows are flickering, resizing, reformatting, basically doing lots of crazy useless stuff until they stabilize on some state that generally is different from where they were when i previously used the app. This might be understandable if I haven't used the app for many hours or days, but is absolutely stupid and useless if I just used the app two minutes ago. (I realize that much of this behaviour is faulty application programming, but I suspect that it is the framework within which apps must operate that makes apps prone to this kind of behaviour without a lot of extra programming effort.)

    32. Re:Flamebait by Anonymous Coward · · Score: 0

      My iPhone is usable in sunlight if the brightness is all the way up - do it all the time.
      The newer iPhones are splash resistant.
      Apple sells iPhones in 3 sizes. The small one lags behind, but that seems to be because most people don't want the small one.
      The new iPhones are supposed to be much improved in drop tests. I haven't dropped one yet.
      Everyone i know who has to be days from an outlet brings an external battery. iPhones charge from those rapidly, and the benefit is you can share the power with others. Better than removing batteries IMHO.
      I don't replace my iPhone every other year. I used to, now I'm down to 3-5 years.

      So, seems like most of your "complaints" are pretty well solved IMHO.

  2. Most stuff have been plug and play for 15+ years by Anonymous Coward · · Score: 0

    With the mini driver which are in USB, most stuff has been plug and play for everybody including windows now for a long time, the better part of a decade and a half. The apple from 1992 is not the apple from 2000 onward. Once they got their cash cow with the iPod, iPhone, they more or less started to drop in quality. Why should they bother much ? They will get their money : I know quite a few people at work which wait eagerly for the next iOS or the next iPhone version, while bemoaning the problem with apple products. Go figure.

  3. WITCH! by Anonymous Coward · · Score: 0

    Burn! Burn the witch!

    1. Re:WITCH! by Opportunist · · Score: 1

      Tim's probably already as flaming as it gets, so why bother?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  4. Not everything need to change all the time by iamacat · · Score: 5, Insightful

    Smartphones are approaching the same point as laptops a decade ago or screwdrivers a century ago. They are fine and don't need to be changed. There are emerging areas such as VR, voice and machine learning where there are lots of unsolved problems and opportunities for great design. But changing things for the sake of changing things does nobody any good. Apple should stick to their tradition of using technology in meaningful ways when it is ready.

    1. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      The A11 Bionic moniker may admittedly be nothing more than a marketing gimmick, but Apple’s next-gen processor is nothing short of a monster. In the days leading up to and following Apple’s iPhone media event, the iPhone 8 Geekbench 4 scores from Primate Labs’ Geekbench test were truly jarring. So while iOS and Android have arguably come close to reaching feature-parity in recent years, the overall system performance provided by Apple’s custom-designed A-x processors continues to leave Android handsets in the dust.

      In fact, with Apple’s new flagship iPhone models running more than 50% faster than top of the line Android handsets in some tests, Primate Labs founder John Poole can’t help but wonder why we’re only seeing huge performance improvements emanating from Apple.

      “The thing that I don’t fully understand is why performance has seemed to stagnate on the Android side,” Poole said in an interview with Tom’s Guide. “Where you don’t see these big leaps forward. I don’t understand what’s happening there.”

      “At this point, you’ve got desktop-class performance in a handset. There’s no way of looking at it any other way”

    2. Re:Not everything need to change all the time by DNS-and-BIND · · Score: 1

      Yes, but think of all the designers that will be out of a job if they have nothing to do. They HAVE to change things for no reason, otherwise why do they even exist? Moreover in order to advance in their careers, designers need a portfolio they can show, of what they did and exciting new designs they innovated. Who cares if the users hated it, the designers have to get promoted! This is not optional, it is mandatory!

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    3. Re: Not everything need to change all the time by cyber-vandal · · Score: 1

      The Primate Labs tests have really made monkeys of the Android manufacturers.

    4. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      Two points:

      1. Why does the average Joe need this much processing power? The gaming market for desktops\laptops are what's keeping things alive for the consumer level. Your average user that surfs a few web pages and watched Netflix will barely notice.

      2. Battery considerations? Many Android phones have hours on the run time compared to i devices, so much do that's it's become meme lol. A super fast CPU will drain the battery super fast too lol

    5. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      https://androidcommunity.com/speed-test-iphone-8-plus-vs-galaxy-note-8-20170929/

      Literally nobody gives a shit between a 3 or 6 second difference for real world performance LOL. Considering people's usage (a bunch of browser tabs, and about 10 primary apps - social media, a couple games, one or two video apps), the Note 8 has a slight... EDGE (HEH). Still, the average user won't even see any difference between the two

    6. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Things do need to change if you want to keep printing money... I mean selling product. Otherwise people will just use whatever they have until it dies. It's not just apple doing the whole change for change sake dance though - witness ms windows since, I don't know, xp?

    7. Re: Not everything need to change all the time by tootired · · Score: 1

      A few seconds is totally ignorable, but weâ(TM)re talking about 4 minutes to encode a video VS 40 seconds. Thatâ(TM)s a HUGE difference.

    8. Re:Not everything need to change all the time by drinkypoo · · Score: 1

      Apple should stick to their tradition of using technology in meaningful ways when it is ready.

      What Apple should do is spend some of their gigantic pile of cash on R&D into anything and everything they've ever considered spending money on. Call it Apple Labs or something, to differentiate it from a polished Apple product. Maybe they'll find the Next Big Thing. At minimum they'll do some good by hiring some people, and maybe find some great employees in the process who they can bring back into the mothership with the various development ventures inevitably fold.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Not everything need to change all the time by TheFakeTimCook · · Score: 4, Informative

      Apple should stick to their tradition of using technology in meaningful ways when it is ready.

      What Apple should do is spend some of their gigantic pile of cash on R&D into anything and everything they've ever considered spending money on. Call it Apple Labs or something, to differentiate it from a polished Apple product. Maybe they'll find the Next Big Thing. At minimum they'll do some good by hiring some people, and maybe find some great employees in the process who they can bring back into the mothership with the various development ventures inevitably fold.

      So, 10 BEELION annually isn't a big enough R&D Budget???

      http://www.businessinsider.com...

    10. Re: Not everything need to change all the time by k2r · · Score: 1

      > A super fast CPU will drain the battery super fast too lol

      A super fast CPU will sleep most of the time.

    11. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Given the state of apple; obviously not.

    12. Re: Not everything need to change all the time by DontBeAMoran · · Score: 2

      Yeah! 4 minutes vs 40 seconds? The iPhone is clearly 10 times faster!!!1

      --
      #DeleteFacebook
    13. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Given that Microsoft spends a little over $13 billion a year, yeah - Apple is lagging. Google also out-spends Apple on R&D. Maybe that's why all the good ideas these days are coming out of Google and Microsoft?

    14. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      A few seconds is totally ignorable, but weÃ(TM)re talking about 4 minutes to encode a video VS 40 seconds. ThatÃ(TM)s a HUGE difference.

      I'm still pissed off at Apple for making QuickTime unable to natively play my old .mov files. Now it has to convert or "import" them on opening, showing a progress bar but with no way to cancel or quit during the process. It is a huge waste of my time.

    15. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      10 billion puts them below a lot of their competitors. So no 10 billion is not enough given their size, they should be double that at least and their lack of investment is showing, I think even apple has realised this as they have massively ramped it up in the last 3 years but it still is well short of where they should be. They are below Samsung, Google, Microsoft, Amazon and Intel.

    16. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      Just what this world needs. Monster phones that will be Much More obtrusive into our lives. I can hardly wait.

    17. Re:Not everything need to change all the time by Gr8Apes · · Score: 0

      Given that Microsoft spends a little over $13 billion a year, yeah - Apple is lagging. Google also out-spends Apple on R&D. Maybe that's why all the good ideas these days are coming out of Google and Microsoft?

      What good idea is coming out of MS, ever? Google had some interesting things pop up here and there, but overall, they're a data aggregation and advertising seller. Remove Waymo and what's their investment look like?

      --
      The cesspool just got a check and balance.
    18. Re:Not everything need to change all the time by Gr8Apes · · Score: 1

      It's how you target that spending. I'd agree they need to put some serious funds into some desktop revamps.

      --
      The cesspool just got a check and balance.
    19. Re:Not everything need to change all the time by Luthair · · Score: 1

      Really depends on what they consider R&D - choosing the 'correct' rounding for the horns on the X?

    20. Re:Not everything need to change all the time by green1 · · Score: 1

      The bias in your comment is hilarious. "feature parity". Lol... Apple hasn't had feature parity with Android since, well, actually, never.

      The issue is that smartphone processors became "powerfull enough" several years ago, and in real-world usage the newer ones aren't noticeably different than the ones made 3-4 years ago.
      Meanwhile, Apple still hasn't caught up to Android's feature set from that same 3-4 years ago, so it's no wonder that Android makes up over 80% of the market.

    21. Re:Not everything need to change all the time by green1 · · Score: 1

      Considering that they're generally last to market with every single feature, only after every low end android phone already has it... Apparently the 10 Billion is either not enough, or being spent in the wrong places.

    22. Re:Not everything need to change all the time by LynnwoodRooster · · Score: 3, Informative

      For Microsoft: Other than mainstreaming the tablet nearly a decade before Apple? Or pioneering immersive video conferencing in the mid 2000s with RoundTable? Or laser mice? Or real-time multi-language translation? Or tool suites? Sharepoint?

      For Google: Other than revolutionizing how search is done? Google Glass? Autocomplete? Google Translate? Self driving cars? Google Earth? WIFI balloons?

      Now what about Apple? Other than rounded corners, of course...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    23. Re:Not everything need to change all the time by Gr8Apes · · Score: 1

      For Microsoft: Other than mainstreaming the tablet nearly a decade before Apple?

      Really? Would that be like Apple mainstreaming the tablet (Newton) prior to that?

      Or pioneering immersive video conferencing in the mid 2000s with RoundTable?

      You mean PictureTel that I was using back in 94? Or a handful of others that existed and were established far prior to MS's attempts. Or Apple's FaceTime before patent troll nerfing that mainstreamed it?

      Or laser mice? Or real-time multi-language translation? Or tool suites? Sharepoint?

      On mice, I can't recall if Logitech was first or not, but I don't recall people rushing to buy MS mice... Logitech, now there were lines when they went on sale. Language translation - rings no bells. Tool suites like that incredible cluster known as Visual Studio? No thanks. Sharepoint is the antithesis of anything a software system should ever aspire to.

      For Google: Other than revolutionizing how search is done?

      No such thing. They just had clean results returned, that was their only differentiator back when they started. Then they added ads better than their competitors.

      Google Glass? Autocomplete?

      Have you seen anyone using Google glass in the last 7 years? Seems like it's almost as successful as the Newton. Autocomplete was interesting, I can't recall who did something like it first, but you do realize that was actually a MS browser extension, right? (You missed this one, that actually was an MS innovation)

      Google Translate?

      Wait, didn't you just credit MS with translation? They can't both get credit for something.

      Self driving cars? Google Earth? WIFI balloons?

      I have yet to see a Google self-driving car. Teslas, meanwhile, can virtually drive themselves. But even Teslas pale compared to Volvo, which has self-driving trucks for underground and above ground available now. Google Earth, meh. You might have mentioned Google maps, but that was just a clone of the collected mapping data stores sold by what used to be the 3 main map source companies that I can't recall off-hand. Are WiFi balloons just like Google self-driving cars? I haven't seen one anywhere.

      Here's a hint, just coming up with what seems to be a neat idea isn't innovative. Musk alone has been more innovative than both MS and Google together. Why? Because he's actually achieving visions (Tesla, SpaceX, GigaFactory, and SolarCity) Hyperloop right now is merely a neat idea. It's in the category of Google Glass. POCs appear to work, but until it's actually fully realized, implemented and functioning, it's nothing more than a pipe-dream.

      Now what about Apple? Other than rounded corners, of course...

      Yeah, Apple hasn't done a thing. iPods, online music store, DRM free music all failed, the iPhone didn't destroy Sony/Nokia/MS/Ericsson mobile phone business, iPads didn't create a whole new market segment, and then we're still stuck with floppies and optical drives on laptops, we don't have ultra-light notebooks, we're still stuck with PS/2 and USB 1/2/3 connectors instead of moving the ball forward with IEEE1394, ThunderBolt, USB-C, we still have 100dpi screens instead of high res screens, and GPUs that can't do above 4K video (Apple was the first 5K commercial solution)

      Speaking of screen resolution, why can't MS after 30 years handle proper font scaling for screen resolution within the OS itself? We don't live in a 19" 1024x768 monitor anymore. Maybe they'll get the faxed memo this year?

      So in this world you live in, what innovative Google/MS products are not mere copies of others work that you're using?

      --
      The cesspool just got a check and balance.
    24. Re: Not everything need to change all the time by vtcodger · · Score: 2

      Six times faster. But who's counting?

      --
      You can't see ANYTHING from a car, You've got to get out of the goddamned contraption and walk...Edward Abbey
    25. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      Thank you Ted, that was the joke.

    26. Re:Not everything need to change all the time by LynnwoodRooster · · Score: 2, Informative

      iPods: see Apple paying Creative millions and millions for stealing the idea and even violating patents. Music store? Napster and others were selling well before iTunes. DRM-free music? Hello Napster! Everything you've talked about from Apple was literally created elsewhere, and refined nicely by others but weren't "shiny" so we get Apple! And as far as font scaling - you mean like iOS - FOR YEARS - required a fixed resolution for all iOS devices (and even made their bigger screens an even integer of the base resolution) because they couldn't scale? At least TrueType is supported across the Microsoft world... Apple's trying to push (yet again) a proprietary format to try to lock in its ever-shrinking marketshare...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    27. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      Android has the market because their phones are cheap. Drug dealers and poor people buy them for sub $100. Sometimes buying one per month.

      My weed dealer for example changes phones and sims every 2 weeks. He buys a cheap prepaid android phone every 2 weeks.

      Funny how they have 80% of the market, but not the profits to back that up. Crazy how 1 company makes more than the android manufacturers combined.

    28. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      Give it up pal, he owned every argument you made, then countered every argument you made. You lost this discussion. The moment you mentioned napster you lost all cred.

    29. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Give up man, this guy is more full of bullshit than an apple marketing rep. Probably is one

    30. Re:Not everything need to change all the time by Aighearach · · Score: 1

      Microsoft was instrumental in making the modern spreadsheet the powerful business tool that it is. A lot of people were still questioning if a microcomputer even had a valid business role, if it was even possible to program it to do anything useful. The spreadsheet was the first application that gave typical businesses an advantage from using computers, and MS was who made that happen.

      They also proved you can make a good ergonomic keyboard for under $100.

    31. Re:Not everything need to change all the time by Gr8Apes · · Score: 1

      iPods: see Apple paying Creative millions and millions for stealing the idea and even violating patents.

      Really? You need to read up on that. It was a settlement with a potential deal for $100M to prevent a long protracted and expensive court case with uncertain outcomes in the especially notorious patent troll Eastern District of TX. Creative, once hit with Apples countersuits, walked away with a company ending $100M "settlement", otherwise known as a nice C-level payoff, rather than risk losing everything.

      Music store? Napster and others were selling well before iTunes. DRM-free music? Hello Napster!

      How successful was that Napster store? Was it even legal? (It's a little too long ago and I wasn't a fan of Napster anyways) And what distribution entity was allowing Napster to sell anything legally DRM free? Prior to Apple reaching a DRM free agreement, that is. <crickets>

      Everything you've talked about from Apple was literally created elsewhere, and refined nicely by others but weren't "shiny" so we get Apple!

      By that token, nothing done by MS or Google was original either. You can contort anything they came up with that might be considered innovative as being based on something else that existed prior, or stole someone's idea that was in development and then presented it as their own creation. But perhaps you need to see what "innovate" actually means, because then you might understand that creating a refined package that's easy to use over something clunky and difficult qualifies as innovation. Or, are you going to argue that a Bugatti Veryon is nothing more than a wooden cart with some metal replacements and some smelly fossil fuel energy storage system to help move it along?

      And as far as font scaling - you mean like iOS - FOR YEARS - required a fixed resolution for all iOS devices (and even made their bigger screens an even integer of the base resolution) because they couldn't scale? At least TrueType is supported across the Microsoft world... Apple's trying to push (yet again) a proprietary format to try to lock in its ever-shrinking marketshare...

      Yeah, I guess I'm smokin something. Apple doesn't handle scaling at all (which is why I have 30 different font sizes in different windows on screen right now - wait, they're all pretty much consistently the same and they're set to a size I prefer on this non-apple hi-res screen. Damn, I thought you had me) There's design reasons for what Apple did, and the integer scaling for iOS screens actually is a help on iOS, developers only have to supply 1 or 2 scaled images. Oh, and all those old apps? They scaled just perfectly in the new screens. I should also mention that the iPhone 4->5 screen resolutions definitely were not an integer multiple, nor is the new iPhone X. So, I guess you're just wiffing left and right now.

      As for TrueType, what makes you think it's unsupported? I'm running MS TT fonts right now because people keep sending me damn Calibri and other fonts in Word documents, and I got tired of seeing the warnings pop up that blah blah blah fonts were converted to default font family messages. So another fallacy. Actually, you do realize the reason desktop publishing reigned supreme on Apples was that TT and the like were supported by Apple and, more importantly, Apple actually properly renders documents consistently, because their OS actually controls the rendering of the document. As of W7 at least, MS offloads it to the GDI/Printer driver. AFAIK MS still can't consistently render a Word, Excel, or PowerPoint document the same across multiple printers, even from the same vendor, unless you output a PDF first (PostScript goes direct to most printers, so either the printer handles it direct, or the conversion driver has to follow PS rules) And And of course you never need those documents to be consistent.

      My kind suggestion: If you don't know what you're talking about it's usually better to just shut up and let us think you're ignorant, instead of proving it.

      --
      The cesspool just got a check and balance.
    32. Re:Not everything need to change all the time by Gr8Apes · · Score: 1

      Microsoft was instrumental in making the modern spreadsheet the powerful business tool that it is.

      Um, no.

      The spreadsheet was the first application that gave typical businesses an advantage from using computers, and MS was who made that happen.

      While your statement about spreadsheets is correct, you are wrong about who made that happen. You might want to check out Visicalc. MS didn't even come into the picture for years. And before you go on, MS didn't invent word processing, email, calendaring, chat, presentation software, project management software, scheduling software, banking solutions, or a host of other things you might think they came up with if you were born into and only used MS software. They did come up with MS Bob, though. And Clippy!

      They also proved you can make a good ergonomic keyboard for under $100.

      That is highly subjective. Is it a good keyboard? Is it ergonomic? (Hint, think of chairs - what's ergonomic for one person isn't for another) The only objective thing is it was less than $100.

      --
      The cesspool just got a check and balance.
    33. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Can't counter facts? Sad.

    34. Re: Not everything need to change all the time by green1 · · Score: 1

      Android has the market because their phones are cheap.

      And yet the best selling Android devices cost as much, or more than, and iPhone

      Funny how they have 80% of the market, but not the profits to back that up. Crazy how 1 company makes more than the android manufacturers combined.

      Yes, it is crazy, and it goes to show you how much marketing can do. They take an inferior product, with a higher profit margin, call it premium, and rake in the profits.

      There's no statistical correlation between the best product, and the most profitable.

      If I make my purchasing decisions right, the companies I buy from are only just profitable enough to stay in business, if they're making the biggest profit margin on the planet then I know I'm overpaying.

    35. Re:Not everything need to change all the time by LynnwoodRooster · · Score: 1

      Apple paid $100 million to creative for the rights to the music interface that Apple copied. Revisionist history doesn't work. But I get it, you're an Apple-lyte...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    36. Re:Not everything need to change all the time by Gr8Apes · · Score: 1

      Apple paid $100 million to creative for the rights to the music interface that Apple copied. Revisionist history doesn't work. But I get it, you're an Apple-lyte...

      Yeah, I can read that article too:

      A week later, Apple countersued, claiming Creative was infringing on Apple patents for user interfaces.

      The patent covers an interface that lets users navigate through a tree of expanding options, such as selecting an artist, then a particular album by that artist, then a specific song from that album, said Phil O'Shaughnessy, a Creative spokesman.

      If you're not a patent troll supporter, that organization is just so flat out obvious and apparent that

      "Creative is very fortunate to have been granted this early patent," Apple's CEO Steve Jobs

      sums up exactly what probably everyone thinks about that patent, and its validity. Today, Jobs likely would have fought it tooth and nail to get tossed out as obvious.

      --
      The cesspool just got a check and balance.
    37. Re:Not everything need to change all the time by iamacat · · Score: 1

      That's not the only way to run a company though. Toyota is a great company without a radical redesign of a steering will every 3 years. In fact, a great company because they don't. Eventually a car gets worn out, in the meantime their is support revenue. At the same time, they were early adopters of hybrid technology almost 2 decades back, and still make the most practical hybrids today. When self driving or electric tech is ready, I will be confident that what I buy from them is not a dud.

    38. Re:Not everything need to change all the time by Shirley+Marquez · · Score: 1

      Google's key innovation wasn't returning clean results. It was returning BETTER results, results that were more likely to answer the questions that people had. The insight that led to that was analysis of the links to a page, which they called PageRank; the oversimplified version is that the more often your page was referenced by other pages, the more likely it was to be relevant.

      As soon as word got out that they were doing that, people started to game the system. So the next improvement was to include a factor for the quality of the pages that link to yours. Links from poor quality pages such as spam farms count for nothing or may even have a negative value, while links from pages with a high relevance score count for a lot.

      Google continues to adjust the algorithms to improve results and to counteract the attempts by others to game the system and get excessively good results for their pages. It's a continuing battle between them and the people who attempt search engine optimization. Others have adopted many of the same ranking techniques. When Google came along there was a huge difference in quality between its results and what you got from Yahoo or AltaVista. But that gap has narrowed considerably; Google is still excellent, but competitors like Bing are not far behind.

    39. Re:Not everything need to change all the time by TheFakeTimCook · · Score: 1

      Really depends on what they consider R&D - choosing the 'correct' rounding for the horns on the X?

      OH blow me!

      You Haters are really sick.

      Obviously, something like that is the purview of the Graphic Design Dept, with input from Marketing. R&D means hardware and software; which you would know if you had ever been in on the creation of a single solitary PRODUCT.

    40. Re:Not everything need to change all the time by Shirley+Marquez · · Score: 1

      The original Napster wasn't selling music. It was offering free downloads. And technically it wasn't even doing that; what it was doing was indexing links to free downloads that you could get from another Napster user in a peer-to-peer file transfer. The courts ruled that it was the moral equivalent of offering downloads themselves, which was probably reasonable.

      But it had an unfortunate consequence. Napster was well on its way to becoming a readily available global repository of EVERY piece of recorded music, including demos, bootlegs, and music that had been out of print for many years. People were even ripping old 78s and making them available. Nearly 20 years later, no comparable resource exists. Lots of music is available to buy from Amazon, Apple, etc, to stream from Spotify and other services, or to watch in video form on YouTube, but a lot of it is not. And often music that IS available from those sources isn't available to you because of geographic restrictions.

      MP3.com also offered free downloads, and unlike Napster it actually hosted the files. Some of the files on their system were certainly illegal uploads of copyrighted music, though they attempted to remove those. But they also offered a lot of original music that people uploaded to the service. What eventually killed them legally was when they started offering a service that let you stream your own CDs from the service - except that they didn't actually do that, they did a signature detection of your CD, and then when you streamed it they sent you THEIR copy of the same CD.

      The court decision against MP3.com was a horrendous mistake. What they were doing was WAY ahead of its time; their service was doing deduplication of data, something that is standard practice in server farms now. (You don't really think that Amazon stores a million copies of those purchased MP3s that you can stream from their servers, do you?) And they were doing DISTRIBUTED deduplication at that. But they couldn't make that argument in court because the term didn't even exist yet. It's true that you could have borrowed somebody else's CD and put it on the service, but the same is true for the uploads of your own music that are currently offered by Amazon and Google. (And if you don't think that those companies are deduplicating those music uploads to save storage space, I have a bridge to sell you...)

    41. Re:Not everything need to change all the time by Shirley+Marquez · · Score: 1

      One of the more notable innovative things that Microsoft did was develop Excel, the first good spreadsheet program for a graphical user interface. It wasn't the first spreadsheet to exist on a GUI, but it was the first to take full advantage of the interface. So I give the OP partial credit for that answer.

    42. Re:Not everything need to change all the time by TheFakeTimCook · · Score: 1

      Considering that they're generally last to market with every single feature, only after every low end android phone already has it... Apparently the 10 Billion is either not enough, or being spent in the wrong places.

      Wrong.

      Android may be first-to-market with some things (not every single thing); but that's only because they rush -to-market with half-baked shit (e.g. Samsung's laughable Face Recognition AND equally-laughable Iris Recognition). This allows them to put a feature on the spec sheet; but doesn't benefit the customer, or even worse, is a trap for the unwary (see abovementioned "security" features), that makes them DEPEND on something that is actually WORSE for them than nothing!

      No, what Apple spends money on, in the case of a feature that appears first on Android, is to FINISH the R&D, so when they have a fucking feature, it is MUCH more likely to work, and work well.

      Anyone that has done R&D, as I have for decades, knows that the first "draft" of an idea takes a day or two; but the rest of getting something that is actually robust enough to be SALEABLE often takes months or sometimes even YEARS.

    43. Re:Not everything need to change all the time by epine · · Score: 1

      When Google came along there was a huge difference in quality between its results and what you got from Yahoo or AltaVista.

      I don't recall the results being all that much better than AltaVista.

      The problem with AV is that it wasn't designed to scale and the size of its index stagnated at what they could fit into memory on a single box (even if it was such a nice box by the standards of the day that Lisa Simpson was forced to invent "cromulent").

      I also think Google spidered faster, so it's larger index was also fresher.

      But I recall getting nearly as much done with AV before making the switch, because its filter was good enough for -pop -culture. Clearly, though, you could see its days were soon numbered.

      Additionally—if you were a power user—AV had this killer feature where you could put a simple "+" sign in front of a search term to make it mandatory. There isn't much about the nineties that makes me misty, but I sure miss that one thing.

    44. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      If you want to play this game, no one has been first with anything in 20 years, including Android manufacturers. It's not about being first with some implementation of a vague phrase, it's about making the best complete product.

    45. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      The Android phones which make up that 80% doesn't have the feature set you claim Apple lacks. Tons of manufacturers make phones which use the Android OS, so of course the sum total of these will explore the feature space more rapidly than Apple will. But that doesn't matter really matter - it only matters who makes the phone best suited to your needs. (And that isn't the same for everyone.)

      I can't think of the feature set from 4 years ago you think an iPhone doesn't have. Can you make a list, and indicate what phone had all of them 4 years ago?

    46. Re: Not everything need to change all the time by Anonymous Coward · · Score: 0

      And 6 percent of the profits- android has conmoditized and raced for the bottom WAYYYY faster than all the old dead pc makers. Thinks they see the skeletons

    47. Re:Not everything need to change all the time by Solandri · · Score: 1

      Even at $10.5 billion, Apple is still at the bottom of the top 20 when it comes to R&D spending as a percent of revenue (basically normalizing for the size of the company), and around half the top 20's average.

      35.7% - Bristol-Myers Squibb - $5.9b
      24.3% - AstroZeneca - $6.0
      21.9% - Intel - $12.1b
      19.9% - Roche Holding - $10.0b
      17.0% - Merk - $6.7b
      19.2% - Novartis - $9.5b
      15.7% - Pfizer - $7.7b
      15.6% - Oracle - $5.8b
      14.4% - Alphabet - $12.3b
      12.9% - Microsoft - $12.0b
      12.9% - Johnson & Johnson - $9.0b
      12.6% - Cisco - $6.2b
      11.7% - Amazon - $12.5b
      7.2% - Samsung - $12.7b
      5.6% - Volkswagen - $13.2b
      4.9% - General Motors - $7.5b
      4.5% - Ford - $6.7b
      4.5% - Apple, revised - $10.5b
      4.0% - Daimler - $6.6b
      3.7% - Toyota - $8.8b
      3.5% - Apple - $8.1b
      8.7% - Total - $179.4b

      To match the top 20's average, Apple would need to spend $20.1 billion on R&D. To match the top tech company (Intel) they'd have to spend $50.7 billion.

    48. Re:Not everything need to change all the time by TheFakeTimCook · · Score: 1

      Even at $10.5 billion, Apple is still at the bottom of the top 20 when it comes to R&D spending as a percent of revenue (basically normalizing for the size of the company), and around half the top 20's average.

      35.7% - Bristol-Myers Squibb - $5.9b

      24.3% - AstroZeneca - $6.0

      21.9% - Intel - $12.1b

      19.9% - Roche Holding - $10.0b

      17.0% - Merk - $6.7b

      19.2% - Novartis - $9.5b

      15.7% - Pfizer - $7.7b

      15.6% - Oracle - $5.8b

      14.4% - Alphabet - $12.3b

      12.9% - Microsoft - $12.0b

      12.9% - Johnson & Johnson - $9.0b

      12.6% - Cisco - $6.2b

      11.7% - Amazon - $12.5b

      7.2% - Samsung - $12.7b

      5.6% - Volkswagen - $13.2b

      4.9% - General Motors - $7.5b

      4.5% - Ford - $6.7b

      4.5% - Apple, revised - $10.5b

      4.0% - Daimler - $6.6b

      3.7% - Toyota - $8.8b

      3.5% - Apple - $8.1b

      8.7% - Total - $179.4b

      To match the top 20's average, Apple would need to spend $20.1 billion on R&D. To match the top tech company (Intel) they'd have to spend $50.7 billion.

      Sounds to me like Apple is spending smarter, then.

    49. Re:Not everything need to change all the time by Aighearach · · Score: 1

      No, no, no, no, and no.

      You can't give me credit for that when you got it wrong. Excel didn't come out until later. Also, WTF does "first to take full advantage of the interface" mean? Each word has meaning, but combined they seem to not actually say anything at all. And yet they purport to make some sort of claim.

      And it was Lotus 1-2-3 that first took full advantage of the PC screen, if that is what you meant; Excel would come out years later. Multiplan already took full advantage of the screen.

      Anyways, you both missed the joke; people running multiplan on CP/M didn't consider the Apple ][ to even be a Real Business Computer, so Visicalc didn't count until they ported it. Who cares if it was released first? It gets complicated by the fact some considered the IBM PC to be a business computer because it was from IBM, and others didn't consider the PC to be a business computer until Microsoft finally got around to porting Multiplan to DOS.

    50. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Stupidest admission of defeat ever!

    51. Re:Not everything need to change all the time by Shirley+Marquez · · Score: 1

      By "take full advantage of the interface", I meant that Excel used the particular capabilities of a GUI. There were spreadsheets on the Macintosh before it, but they were just ports of DOS software and didn't do anything that was unique. Excel introduced drag and drop of data, adjustment of row and column sizes by dragging the handles, and the other interface conventions that we now associate with spreadsheets.

      To be fair, a lot of that stuff had been pioneered in research projects, like some of the software for the Xerox Alto. But Excel brought it to the public for the first time, and showed the world how a GUI version of a program could be better than just running a text-oriented program in a window. It's probably the most innovative piece of software that Microsoft has ever completed and turned into a popular product. And it shows that at least one good idea has come out of Microsoft.

    52. Re:Not everything need to change all the time by Aighearach · · Score: 1

      Right, but it was Lotus 1-2-3 that was first to do that with a GUI, not Excel.

    53. Re:Not everything need to change all the time by Anonymous Coward · · Score: 0

      Right, but it was Lotus 1-2-3 that was first to do that with a GUI, not Excel.

      Wrong, this is what Lotus 1-2-3 looked like when Excel for Mac came out in 1985. The Windows version of 1-2-3 didn't show up until 1991.

  5. Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 4, Interesting

    He didn't teach anybody to approach problems the way he did. Apple did poorly when the board kicked him out. That SHOULD have been a warning. Apple's doing poorly again, and this time, unless there is a genuine miracle, Steve ain't coming back.

    1. Re:Steve Jobs made one really HUGE mistake. by Paradise+Pete · · Score: 4, Informative

      He didn't teach anybody to approach problems the way he did.

      He set up an internal university.

    2. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 1

      Jobs never solved any problems—he just criticized and pushed people until THEY solved problems for him!

    3. Re:Steve Jobs made one really HUGE mistake. by AmiMoJo · · Score: 3, Informative

      Was design really that good under Jobs? The aesthetics were mostly just ripped off from Braun and Samsung, and there were as many gaffes as clever bits of design.

      What Jobs was good at was building an aspirational brand.

      --
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    4. Re: Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      Sounds like: It is not the player holding the bat that enabled the home run. It was the ball!

    5. Re: Steve Jobs made one really HUGE mistake. by Opportunist · · Score: 1

      It's more the trainer, if you really want that analogy.

      --
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    6. Re:Steve Jobs made one really HUGE mistake. by Opportunist · · Score: 5, Insightful

      Actually, yes. Jobs was a rare combination of someone who knows a bit of IT and someone who knows what people who have no clue of IT need. I saw it first hand numerous times how people who just couldn't "get" computers had few problems dealing with Apple products and actually started to like trying things where they were earlier afraid to.

      I'm no fan of Apple. Far from it. I can't stomach their, in my opinion, completely unusable interface, but it seems that computer illiterates can deal with them better than with interfaces written by IT people for IT people.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    7. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      Jobs never solved any problems—he just criticized and pushed people until THEY solved problems for him!

      This sounds like a criticism of Steve but actually I think it's exactly the most brilliant thing. Anywhere I have worked engineers almost never promised unrealistic schedules and products delivered before it's possible. Instead their managers made those promises (or pressured the engineers to do so). I guess that the effect of this was to back up the engineers who almost always want a few more months and a bit more budget to get things "right". Without the level knowledgable of criticism of delivered products, all the beancounter and management bullshit which is normal in other companies will be taking over.

    8. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      Jobs never solved any problems--he just criticized and pushed people until THEY solved problems for him!

      Wrong, unless you can name the Apple employee who said "let's create a full screen phone with touch based input."

    9. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      That is, of course, impossible. Given that the first full screen phone with touch based input was from IBM in 1992 - the Simon. It was some unnamed IBM engineer/product manager, back in the late 1980s, that dreamed it up and then worked on implementing it. Jobs came along 15 years later and just polished it up - made it shiny for his masses!

    10. Re:Steve Jobs made one really HUGE mistake. by angel'o'sphere · · Score: 1

      Erm, you got it a bit backward :)
      The same companie doing designs for Apple also did for Braun and Porsche: 'Frog Design'.

      --
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    11. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 1

      It was some unnamed IBM engineer/product manager, back in the late 1980s, that dreamed it up and then worked on implementing it.

      And IBM did what with the Simon? Nothing. Just like Xerox did nothing with Xerox PARC GUI, whereas Apple based the Macintosh on it.

      Maybe Jobs' genius was sifting through tens of thousands of (then) worthless products and selecting the right product to improve, refine and give it that Apple magical design and UI. It takes talent to know what is a gem and what is a worthless stone.

      Here's another product that looks like a predecessor of the iPod Touch.
      https://www.youtube.com/watch?...

    12. Re:Steve Jobs made one really HUGE mistake. by smallfries · · Score: 1

      Yes it was.

      I had a portable mp3 player long before the ipod was released. It was shit in comparison to the Apple take on the problem. They didn’t get there first, but they did it better.

      I had a touchscreen device before an iphone - but it was shit in comparison. The resistive screen / stylus / os / software support were all lacking.

      Apple under Jobs did one thing really well: spot innovation that others are making, polish it and get it into the market before the competition can refine. That was largely design-led. What they are doing now is something different, and decidely worse.

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    13. Re:Steve Jobs made one really HUGE mistake. by bonedonut · · Score: 1

      what, by dying?

    14. Re:Steve Jobs made one really HUGE mistake. by Luthair · · Score: 1

      More like Sony.

    15. Re:Steve Jobs made one really HUGE mistake. by Luthair · · Score: 1

      I think its more you need a product guy as CEO, with a business guy you have someone who wants to fill every niche and maximize profits. Great for shareholders in the short-term but internal politics and jockey by the lieutenants pull things apart. See also Steve Ballmer.

    16. Re:Steve Jobs made one really HUGE mistake. by LynnwoodRooster · · Score: 1

      Ahh, so the defense is "yeah, Apple didn't invent it, they just polished it up". Which was the GP's claim. The first touchscreen phone was around 15 years before Apple "invented" it. Apple doesn't invent - they simply try to refine (oftentimes terribly - puck mouse?) and then sell shiny to their flock...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    17. Re:Steve Jobs made one really HUGE mistake. by swilver · · Score: 1

      That combination is not rare at all. It is only rare at the top of companies, as most of those people have no clue about IT *or* what people need.

    18. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 1

      Well, Jobs was enough of a liar and an asshole to get to that position.

      You don't see many programmers and engineers reaching that position. Their careers are typically focused so much around finding and stating absolute truths that they can't switch over to the mindset needed to rise to the top.
      Jobs was the marketing liar who spent enough time around developers to know what he was bullshitting about.

    19. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      You can find half-baked prior art for many of the things Apple has brought to market. But proofs of concept are easy, compared to the full execution of an idea - making it usable, reliable, performant, etc.

      Some division of IBM released a touchscreen that nobody (including the rest of IBM) cared about years before Apple. So what? The idea of a touchscreen is five minutes newer than the idea of a screen. Making a useable, useful touchscreen UI and selling it in the hundreds of millions - that's what's hard.

    20. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 1

      Actually, yes. Jobs was a rare combination of someone who knows a bit of IT and someone who knows what people who have no clue of IT need. I saw it first hand numerous times how people who just couldn't "get" computers had few problems dealing with Apple products and actually started to like trying things where they were earlier afraid to.

      I'm no fan of Apple. Far from it. I can't stomach their, in my opinion, completely unusable interface, but it seems that computer illiterates can deal with them better than with interfaces written by IT people for IT people.

      He was a salesman, and nothing more. Show me one schematic he created. Show me one design drawing. He slapped his name on other people's work, and convinced his cult to buy it. Proof of how off he was with respect to design is the one button mouse.

    21. Re:Steve Jobs made one really HUGE mistake. by LynnwoodRooster · · Score: 1

      Making a useable, useful touchscreen UI and selling it in the hundreds of millions - that's what's hard.

      Absolutely! Just ask Samsung and Foxconn...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    22. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      Why? Foxconn did none of those things. Samsung did one.

    23. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      Apple should have opened up their platform for third party phones.

      Imagine if Samsung, Motorola, Nokia, Sony etc. would have had the opportunity to create a phone running iOS back in 2007. Their investment in Android would have been much less and Apple could have made much more money from their App Store.

    24. Re: Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      This. That's not the Apple way tho sadly.

    25. Re:Steve Jobs made one really HUGE mistake. by LynnwoodRooster · · Score: 1

      Samsung builds their own phones. Foxconn builds Apple's phones. Apple knows how to work with an OEM/ODM to order hundreds of milions of phones, but Foxconn knows HOW to actually build them - because they do.

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    26. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      You quoted: "Making a useable, useful touchscreen UI and selling it in the hundreds of millions - that's what's hard"

      I don't see the word "build" there.

    27. Re:Steve Jobs made one really HUGE mistake. by LynnwoodRooster · · Score: 1

      So when you make a product, you don't necessarily build it? Make is a verb, typically associated/used in terms of construction, building, physically realizing something. Like a cellphone. Pretty hard to "make" a cellphone without turning one screw or soldering one component...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    28. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      Foxconn didn't make "a useable, useful touchscreen UI".

    29. Re:Steve Jobs made one really HUGE mistake. by vovin · · Score: 1

      ... foxconn only does assembly.

    30. Re:Steve Jobs made one really HUGE mistake. by Anonymous Coward · · Score: 0

      I see.

      So what you are saying is Windows 10 was written by IT for IT people. No wonder the rest of the apple fanbois hate it

  6. Apple really needs someone to say "no" by StevenMaurer · · Score: 5, Interesting

    For all his ability to pitch to the public, Steve Jobs took direct interest in the products his company sold, rather than just focus on managing the company and leaving the decisions to be hashed out by committees developing a consensus several levels below him. The result is what you see now in Apple products - a muddled mess of different ideas that just don't fit together right, and very little actual customer value. The whole "facial recognition as your password" business for example, is certainly not worth the cost to regular consumers, and absolutely not so to people who care about actual security (for several obvious reasons I don't need to remind nerds about).

    Like it or not, the world needs Simon Cowell types, who can simply act for the consumer and say "no - not good enough". They may be hard to work for, but without them you get stagnation, as we're seeing here.

    1. Re:Apple really needs someone to say "no" by Kristoph · · Score: 1

      Do you remember the 3 different window treatment styles in the age of Aqua or the 'corinthian leather' look of apps in iOS or Firewire + USB. Steve Jobs gave us those and we called him a genius.

      Apple is down to two ports on all their hardware - USB C and Lightning - and we're still critical that it's not down to one and we say 'if Steve were here this would never happen' - seriously?

    2. Re: Apple really needs someone to say "no" by Anonymous Coward · · Score: 0

      They used to have Scott Forestall, who should've replaced Steve Jobs. Tim Cocksucker fired him, so let's get Scott back.

    3. Re:Apple really needs someone to say "no" by nine-times · · Score: 4, Insightful

      Yeah, supposedly that was one of the important roles that Jobs played. Someone would bring him a new product or design, and he'd say, "Nope, not good enough."

      And importantly, his view of what was "good enough" was often based on how pleasant or annoying it would be to use the end product. It's something missing from a lot of technology companies. It's common for companies to focus on having the longest feature list, the best technical specs, or having some new cool trendy gimmick. Jobs seemed to really think about, "This feature is cool, but what happens when I actually try to use it? Will it work well, or will it be annoying? Even if it works well, will it make my life easier and better, or will it be useless?" If it's annoying or useless, it just doesn't go into the product.

      I don't think that's exactly an Apple problem. It's more of a technology problem that Jobs used to keep Apple away from. Even without Jobs, Apple still isn't as bad as the rest of the tech industry.

    4. Re:Apple really needs someone to say "no" by Anonymous Coward · · Score: 1

      The real problem is that there are only 2 ports. Throw the normal mini-usb port that every non-apple portable device has had for the last decade. Throw a headphone jack on there. A single piece of plastic with 1 proprietary port connected to a 3 way USB hub connected to an HDMI and headphone adapter is not sleek design philosophy.

    5. Re:Apple really needs someone to say "no" by green1 · · Score: 1

      That's because Steve Jobs was an absolute genius. No, not at any part of product development (technical or otherwise). He was a genius at MARKETING. Steve could take any piece of half baked garbage and make the world want it (and he frequently did)

      Apple has survived the past decade or so exclusively on marketing, they haven't had a superior product since the early mac days. They've just had the best marketed one. And yet, despite their amazing marketing, they still only cling to a small fraction of the smartphone market (less than 20% compared to over 80% Android) because marketing and hype can only take you so far. If your usability and feature set is that far behind the competition, only the most rabidly loyal fans will still buy your products.

    6. Re:Apple really needs someone to say "no" by green1 · · Score: 1

      Considering that modern Apple products (from the early iPods on up) have had horrific user interfaces that are extremely hard to use by comparison to their competition, I think you're attributing the wrong skillset to Jobs.

      His skill was in marketing, not UI. If he was focused on anything it was how good the item would look on a store shelf, not how easy it would be to use.

    7. Re:Apple really needs someone to say "no" by Anonymous Coward · · Score: 0

      If your usability and feature set is that far behind the competition, only the most rabidly loyal fans will still buy your products.

      I'm not a fanboi of either Apple or Android, and I think the last 5 years have been an awful downturn for end-users across the board, but your assertion completely misses the reality of the situation.

      Many Android phones are cheap, the overall user interface more confusing/lacking/questionable to the average user than an equivalent iPhone, and most models are completely non-maintainable and non-upgradable crap. In other words, the Android platform is the 90s PC of smart phones, right down to the rabid use of Java.

      If Android does have the larger market share, then it is because those cheap models are CHEAPER TO BUY. That is all.

      Point in case, if Apple lowered the price of an iPhone to cost the same as those cheapo Android phones that are flooding the market, which one would be the most popular in less than a year? Thought so.

      Signed,
      A user of one of the more pricey Android phone models.

    8. Re:Apple really needs someone to say "no" by Anonymous Coward · · Score: 0

      And yet, despite their amazing marketing, they still only cling to a small fraction of the smartphone market (less than 20% compared to over 80% Android) because marketing and hype can only take you so far. If your usability and feature set is that far behind the competition, only the most rabidly loyal fans will still buy your products.

      Apple is the most valuable company in the world and one of the most profitable.

      Apparently marketing and hype cant not only take you so far, but can take you right into first place.

    9. Re:Apple really needs someone to say "no" by green1 · · Score: 1

      Many Android phones are cheap, the overall user interface more confusing/lacking/questionable to the average user than an equivalent iPhone,

      ROFL really? How can you seriously say that while claiming not to be an apple fanboi? The user interface is one of the iPhones absolute weakest points. It's extremely unintuitive, confusing, and limited in it's functionality by comparison to Android phones. The fact that they still haven't figured out a consistent and useable interface for returning to whence you came is proof enough of that.

      and most models are completely non-maintainable and non-upgradable crap

      Unlike the iPhone which you can upgrade all the components of... right.... In fact, NONE of Apple's phones are user serviceable in any way, and in fact even going to a reputable 3rd party repair shop may get your phone bricked. In contrast, some Android phones still have user replaceable batteries (the most common part to fail) most have expandable storage (no iPhone does), and almost all can be repaired by 3rd party shops with no risk of your phone being bricked afterwards. So which one are you calling "non-maintainable" and "non-upgadable"?

      If Android does have the larger market share,

      if? you're still qualifying that statement? that just proves how much of an Apple fanboi you are. The numbers aren't even close, at last count Android had well over 80% of the market.

      then it is because those cheap models are CHEAPER TO BUY. That is all.

      So why is it that the best selling Android phones are just as expensive, or even more so, than the iPhone?

      Point in case, if Apple lowered the price of an iPhone to cost the same as those cheapo Android phones that are flooding the market, which one would be the most popular in less than a year? Thought so.

      Most likely if Apple did that their remaining volume would disappear instantly. People buy Apple because of the illusion of paying a premium for a premium product. They haven't compared it to the competition, because if they had, they'd see that the product is only premium priced, and not premium in any other way. If the price dropped, they'd start wondering why, and might look and see that the phone has none of the features available on other phones half the price.

      People don't choose Android because it's cheaper (if they did, the S8, Note 8, etc wouldn't sell at all, let alone be among the most popular Android devices on the planet) They choose Android over iPhone because Android devices are better devices in every single possible way.

      Signed,
      A user of one of the more pricey Android phone models.

      Funny, you seem to think Androids are so inferior, why don't you go buy an iPhone?

    10. Re:Apple really needs someone to say "no" by green1 · · Score: 1

      So in other words people over pay because of marketing.

      That's great for Apple. Not for the end users.

      If I make the right purchasing decisions, all my purchases come from companies making the minimum possible profit to stay in business, if they're the most profitable on the planet, then I paid too much. That's how the free market works.

    11. Re:Apple really needs someone to say "no" by nine-times · · Score: 1

      Considering that modern Apple products (from the early iPods on up) have had horrific user interfaces that are extremely hard to use by comparison to their competition,

      Sorry, but you're simply wrong about that. The UIs may not be to your liking, but they've been easier to use for most people, and generally considered better by experts. And even if "most people" can be wrong and "experts" are full of crap, I've been using Mac, Windows, and Linux for a few decades, and I know my judgement is solid. I'm not a weirdo or a fanboy. The original iPod was better than the MP3 players of the time in almost every way, OSX has been less frustrating than Windows in a million ways, and the iOS UI blew the doors off of anything else available in 2007.

      But really, I wasn't even just talking about the UI. I was talking about the design. And in a sense, you're right, it's about marketing, but evidently you don't know what marketing is. The field of "marketing" includes making sure that you're building a product that there's a market for. It includes saying, "This iPod prototype is too big. People won't want to carry that in their pocket." And you're right, that was Steve Jobs' brilliance. He could look at a product as a whole and say, "This is a pretty good product, but this isn't a great product that people will love, so it's not good enough."

    12. Re:Apple really needs someone to say "no" by Anonymous Coward · · Score: 0

      > The original iPod was better than the MP3 players of the time in almost every way

      Except that it had no wireless, and less space than a Nomad, and it was lame. :)

    13. Re:Apple really needs someone to say "no" by green1 · · Score: 1

      The MP3 player I had at the time was superior to the iPod in every single way. It just wasn't marketed as well. It was far easier to use, easier to move music on to and off of, and had a larger capacity.
      the current iOS devices follow the same trend, fewer features, and harder to use than their competitors, but with better marketing.

      Marketing is the only thing Apple has going for it. It's good for them that they're REALLY good at it. And not "building a product that there's a market for" but "telling people what they want and keeping telling them that until they start to believe it" luckily over 80% of the population isn't swayed by that BS and still picks devices with more features and easier usability.

    14. Re:Apple really needs someone to say "no" by Anonymous Coward · · Score: 0

      The MP3 player I had at the time was superior to the iPod in every single way. It just wasn't marketed as well. It was far easier to use, easier to move music on to and off of, and had a larger capacity.

      Which model was it?

    15. Re:Apple really needs someone to say "no" by green1 · · Score: 1

      At the time of the first iPod there was the Nomad which was a far superior unit, there was also the Archos jukebox 6000. Both had bigger hard drives than the iPod, button controls that made sense, and simply drag and drop your music on to it using any file manager on any computer with no special software needed.
      The original iPod in comparison was an unintuitive mess that needed proprietary software that was even harder to operate than the ridiculous software on the device itself.
      My favourite MP3 player of those years though was my RCA Lyra PDP-2860 a couple of years later against an iPod that had barely changed (except to make the UI even harder to figure out with that "click wheel") I had video playing capability while the iPod still did not, as well as drag and drop file copy ability, and simple, intuitive controls (the opposite of the mess that was the iPod UI at the time)

    16. Re:Apple really needs someone to say "no" by Anonymous Coward · · Score: 0

      Really? I found the iPod interface dead easy to use.. iTunes likewise used to be dead easy until Apple gunked it all up with non-music-related features.

      And sure, it had less space than other players, but it was physically smaller because it used a 1.8" drive and not a 2.5" drive.

      The one thing I wished my iPod had was a card slot. I had another player that took Compact Flash cards and it was great for just popping in and playing. That's all I really wanted back in the early 90s, was a Walkman that took memory cards instead of cassettes.

    17. Re:Apple really needs someone to say "no" by nine-times · · Score: 1

      The MP3 player I had at the time was superior to the iPod in every single way. It just wasn't marketed as well. It was far easier to use, easier to move music on to and off of, and had a larger capacity.

      I don't believe you. I was around at the time. I saw the other MP3 players and how they worked, and there were reasons why it was so much more successful. Competitors of the time were cheap quality, poorly designed, and needlessly complex. You might have thought it was "easier" in some sense like, "I can sync music to it by writing my own scripts!" or something, but Apple made a design for how the thing functioned that most people could use without even thinking about it.

      And in a sense, you're right. It was about marketing. But not in the sense of "it's all hype", but that it's wasn't about having powerful technical specs or having the longest feature list. It was about designing a device for which there is a market. MP3 players were gimmicky toys for early adopters until Apple found a design that was useable.

  7. Flamebait-y, not flamebait by ragahast · · Score: 4, Interesting

    I'm typing this on a 2015 MBP, given to me by my employer. It definitely has some things to recommend it, e.g. it's light weight, decent battery life, easy access to *nix tools (via Homebrew), speaker capability and screen brightness. In other respects though, I have to agree with the submitter. Hardware-wise, it's about on par with my 2010 Thinkpad. OS-wise there are a bunch of deficiencies which are not just my opinion about look-and-feel, but actual missing features. I'll just describe one quickly, which I feel is emblematic of Apple's general issues.

    On a Mac, you can switch through display elements (windows, dialogs, full screen apps) in two segregated ways. Cmd-tab switches applications, cmd-backtick switches windows within an application. On one level, the segregation is logical, but in practice it leads to some really inelegant behaviors. It's impossible to place one window on top of a fullscreen application, so among other things you can't take notes while watching a fullscreen video. Full screen applications create their own workspaces which are children of the original workspace, and switching back to other workspaces isn't allowed. Actually, you can switch, but it will immediately scroll back to the full screen application.

    Windows, on the other hand, simply has alt-tab (or win-tab), which cycles through all display elements without regard for parent application. It naturally allows windows to be displayed above fullscreen applications, and for fullscreen applications to be left in fullscreen mode when switching away or minimizing. It's more simplistic, but also more functional. Again, that's not an opinion, it's a missing feature: on a Windows PC one can take notes on a fullscreen video, and on a Mac one cannot.

    It's a basic design choice that seems logical and elegant, but ends up handicapping the window system down the line. Another similar example is the total lack of a hotkey to restore minimized windows. There is Hide (cmd-H), but it only works on entire applications at a time.

    --
    .:Semper Absurda:.
    1. Re:Flamebait-y, not flamebait by mfnickster · · Score: 4, Informative

      If you hit alt-tab to switch apps, then press the up or down arrow while switching apps, you go into window-selection mode.

      You can then use the tab key to switch apps and the arrow keys to switch windows within apps.

      It's a bit clunky, but it's there.

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    2. Re: Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Well now. I could say you're wrong, but I guess you actually prefer that method.

      Maybe you don't do much simultaneously, but I often end up with LOTS of windows open. On my work pc, it's a nightmare trying to find the window I'm looking for to the point I often have to just use the mouse, completely negating the benefit of the keyboard shortcut.

      On macOS, I narrow the search down by app, then cycle through open windows. I would argue inherently superior design, but obviously you disagree.

      However, I also avoid full screen as much as possible. It's looks pretty, but usually ends up being deterimental to workflow (both Mac and windows). Maybe that's your problem.

    3. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 2, Informative

      It's impossible to place one window on top of a fullscreen application, so among other things you can't take notes while watching a fullscreen video. Full screen applications create their own workspaces which are children of the original workspace, and switching back to other workspaces isn't allowed. Actually, you can switch, but it will immediately scroll back to the full screen application.

      Holding the Option key when clicking the green fullscreen button in a window's "traffic light" maximizes the window--makes it as big as possible within the current workspace and system UI elements--without invoking the dedicated-workspace mode. You can then place other windows on top of it to your heart's content. The choice of default behavior is up for debate, but dedicated-workspace-fullscreen is definitely not the only choice offered.

      (Fullscreen mode should not prevent you from switching to other workspaces, either. I suspect a misbehaving app is the problem there.)

    4. Re:Flamebait-y, not flamebait by garote · · Score: 4, Informative

      Um, hey, not to burst your bubble,

      but there's this free application called VLC for the mac that'll play all kinds of video formats, and if you hit command-F it goes full screen, and stays full screen if you tab over to, like TextEdit, and edit a note. The note window just appears over the video like you'd expect.

      I hope you haven't been doing without this for too long!!

    5. Re:Flamebait-y, not flamebait by burningcpu · · Score: 1

      A workaround is not a feature.

    6. Re:Flamebait-y, not flamebait by thegarbz · · Score: 5, Funny

      If you hit UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A all the USB-C ports morph into USB-A ports, the touch bar turns into actual buttons, and the notch on the iPhone X flips up to reveal a headphone jack.

    7. Re:Flamebait-y, not flamebait by thegarbz · · Score: 3, Insightful

      but there's this free application called VLC for the mac that'll play all kinds of video formats

      And you have just managed to reiterate the point of TFS. Macs used to just work. Now you need ${SOFTWARE} combined with ${DONGLE} and a ${WEIRD_GESTURE) thrown in for good measure to do ${BASIC_STUFF}.

    8. Re:Flamebait-y, not flamebait by drinkypoo · · Score: 1

      Actually, on windows the behavior is application-dependent. Sometimes raising one window of an app raises all its windows. And that's not even mentioning MDI mode, which has fallen out of favor but which still exists.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Flamebait-y, not flamebait by heinternets · · Score: 1

      What model is your 2010 Thinkpad? Surprised its on par with 2015 laptop

    10. Re: Flamebait-y, not flamebait by garote · · Score: 1

      Describe to me the exact year you refer to, when macs didnâ(TM)t need additional software?

      I mean, ... itâ(TM)s an operating system, not a tardis.

      Remember when OS X first came out and no one could print anything?

      Or all those years when âoeTextEditâ was your best option, until you installed Word?

      Or all those years when OS X did not ship with a web browser, and step 1 post-install was to download Camino, Firefox, or Internet Explorer?

      Should OS X still come bundled with a custom-built Java? A custom build of X11? With 5 gigs of dev tools on an extra DVD? Now those are all things you download later, if you decide you want them.

      Perhaps youâ(TM)re confusing your memories of OS X and your memories of the Galaga machine in the pizza parlor...

    11. Re:Flamebait-y, not flamebait by Dr.+Evil · · Score: 1

      It's amazing how the Thinkpad can get it so wrong too. Battery life which is a marketing number, a display where the highest priced upgrade isn't as nice as the Macbook's standard display, a trackpad which is merely tolerable, a keyboard layout which changes every few generations by somebody who thinkgs people hit Prtscn as often as they hit the space bar.

      The things on a Thinkpad which make me happy.... I don't have to worry about bumping the magsafe power in clamshell mode, I can turn off the radios with a physical switch, I have a VGA port, I have an always-on USB port, I can bend the display back 180 degrees to use an external monitor.

      Alt-tab is awesome. Mac users don't get it. If you have to *think* about changing apps, or look at pretty icons to do so, then you've already been jolted out of your workflow. Alt-tab takes you to the last active window with a flick. Cmd-tab by comparison raises the group related to the previous application you were using, and puts focus in the last window you were using in that group. Deciding between cmd-tab and cmd-` is already breaking your workflow.

      The default full-screen maximize behaviour is stupid. I don't know what apple was thinking.

    12. Re:Flamebait-y, not flamebait by Opportunist · · Score: 1

      Damn. I think I mixed up B and A. Any way to turn that Apple II back?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    13. Re:Flamebait-y, not flamebait by Freischutz · · Score: 0

      If you hit UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A all the USB-C ports morph into USB-A ports, the touch bar turns into actual buttons, and the notch on the iPhone X flips up to reveal a headphone jack.

      In other words your preferred laptop computer is a 2005 Dell Inspiron, and your ideal mobile phone runs Symbian and has an analog headphone jack because digital connectors and Bluetooth are the work of Lucifer! P.S. Did you know that if you repeat the above action while pressing the option key you also get a parallel printer port, a PS2 connector, your display shrinks down to 8 inches and a resolution of 800x600 pixels and the computer automatically downgrades the operating system to Windows 2000? That should suit you just fine.

    14. Re: Flamebait-y, not flamebait by that+this+is+not+und · · Score: 1

      No, it downgrades to Mac OS 9.1. With cooperative multitasking ('we all crash together') and all the arcana you can eat!

    15. Re:Flamebait-y, not flamebait by thegarbz · · Score: 1

      In other words your preferred laptop computer is a 2005 Dell Inspiron

      Err yes. I had one (2004 actually), it was an awesome machine for its time.

      and your ideal mobile phone runs Symbian and has an analog headphone jack because digital connectors and Bluetooth are the work of Lucifer

      Err non-sequitur. Except for the bit about the headphone jack. My ideal phone definitely has one of those, along with Bluetooth that supports apt-x for decent audio, ... unlike the iPhone.

      Did you know that if you repeat the above action while pressing the option key you also get a parallel printer port, a PS2 connector,

      Why would I want that? I don't have anything that connects to those ports. They aren't relevant in this day and age, unlike say analogue headphones and USB-A.

      your display shrinks down to 8 inches and a resolution of 800x600 pixels

      non-sequitur.

      and the computer automatically downgrades the operating system to Windows 2000?

      You mean upgrade right? I'm running windows 10 you insensitive clod.

    16. Re:Flamebait-y, not flamebait by drinkypoo · · Score: 1

      The default full-screen maximize behaviour is stupid. I don't know what apple was thinking.

      Thinking is not what Apple does anymore. When they were small and flexible, they thought. They took risks. Apple of today is basically incapable of taking a major risk, even though it's just sitting on more than enough money to do so. It's not challenging itself, so it's not having challenging thoughts.

      Remember, back in the way back, Apple only had full-screen apps, and desk accessories. Even once you could switch between full-fledged applications, it was some time (System 7!) before you could have two apps side-by-side on one display. This is just Apple maintaining simplicity, for simple people. That's not to suggest that all mac users are idiots; no, the thinking ones pay the price for support of the rest of them because Apple also makes customization difficult.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    17. Re: Flamebait-y, not flamebait by thegarbz · · Score: 1

      when macs didnâ(TM)t need additional software?

      You don't seem to understand the difference between "additional software", and software replacing already existing software from Apple which has some major design shortcomings.

      I mean, ... itâ(TM)s an operating system, not a tardis.

      No. It's an ecosystem. Apple products always have been. The idea that if you stick with Apple for everything then everything works together, and above all it just works. No tweaking, modifying, adapting, or smashing your head against keyboards in frustration. People don't run OSX because it's a good OS.

      Remember when OS X first came out and no one could print anything?

      I remember Apple compatible printers worked really well compared to the install a 300MB "driver" windows equiavlent.

      Or all those years when âoeTextEditâ was your best option, until you installed Word?

      I remember Office:Mac being far superior to the windows counterpart in both functionality and in use, precisely what I expect from something on the Apple platform. Mind you you're still not replacing existing functionality. But then if you did actually look for what the Apple ecosystem provided over the rest of the world you'd run into something like Keynote, which shitted all over Powerpoint (even the Mac version) from day 1.

      Or all those years when OS X did not ship with a web browser, and step 1 post-install was to download Camino, Firefox, or Internet Explorer?

      Yep. But we weren't replacing existing functionality by installing that software now were we? In fact when Safari came out it seemed to instantly eat everyone's lunch, precisely what I expect from something on the Apple platform.

      Perhaps youâ(TM)re confusing your memories of OS X

      Speaking of memories, since the GP suggested installing VLC to cover the shortcomings of Apple's solution, you want to really know what I remember? I remember installing Quicktime on Windows because at the time a tool from the Apple ecosystem didn't just wipe the floor with 3rd party software on Apple's platform, it wiped the floor with 3rd party software across the entire IT industry.

      At least that was until what I'm going to start calling "the great dumbing" that seems to have infested Apple like a virus.

    18. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      ISIS claimed responsibility for Apple's crappy designs. ae911truth dot org

    19. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      VLC is used by sleeper cells conspiring in caves to blow up skyscrapers. It's true! ae911truth dot org

    20. Re: Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Windows 2000 was the upgrade from Slackware. Some of us never looked back.

    21. Re:Flamebait-y, not flamebait by angel'o'sphere · · Score: 1

      This 'new fullscreen' behaviour is a complete mess.
      Only an complete idiot could have invented that and an even bigger moron approved it.

      --
      Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
    22. Re: Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Or all those years when OS X did not ship with a web browser, and step 1 post-install was to download Camino, Firefox, or Internet Explorer?

      Nope. OS X always included a browser - Safari with 10.3 and Internet Explorer before that.

    23. Re:Flamebait-y, not flamebait by Theaetetus · · Score: 1

      but there's this free application called VLC for the mac that'll play all kinds of video formats

      And you have just managed to reiterate the point of TFS. Macs used to just work. Now you need ${SOFTWARE} combined with ${DONGLE} and a ${WEIRD_GESTURE) thrown in for good measure to do ${BASIC_STUFF}.

      A computer without software is an expensive paperweight. I mean, really, how did you think GP was playing the full screen video in the first place?

    24. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      If you have to use the trackpad on a Thinkpad, buy a joystick instead. For a laptop [/sarcasm]

    25. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Thank you. I've been a Mac power-user for ages and had no idea you could do that.

    26. Re:Flamebait-y, not flamebait by mfnickster · · Score: 1

      One warning: Preview.app keeps a list of "recent windows" (separate from the File menu list of "recent documents" which is easy to clear).

      When you go into window selection mode, all those documents show up in a list at the bottom. You can see them by right-clicking Preview.app in the Dock and choosing "Show All Windows."

      This can be a problem if someone's looking over your shoulder and you have *ahem* sensitive documents in that list.

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    27. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      On a Mac there's also Exposé / Mission Control, which is IMO vastly better than trying to sift through a pile of windows one at a time alt-tab style. Especially if you use 3-finger gestures on the trackpad. It's an entire category of window management tools that Windows still doesn't have.

    28. Re:Flamebait-y, not flamebait by green1 · · Score: 1

      You're surprised an Apple product is 5 years behind the competition? have you been asleep for the past decade or so?

    29. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      You can also swipe four fingers down to go into window selection mode for the current app

      You can also swipe four fingers up to go into window selection for all the apps

    30. Re: Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Your reply is called, "whoooooosh! OCD pedantic nerd misses the joke!"

      Maybe next time. The rest of us laughed.

    31. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      It's impossible to place one window on top of a fullscreen application, so among other things you can't take notes while watching a fullscreen video.

      Hold down alt/option, and the green full-screen button will toggle to be the more traditional/legacy maximize button.

    32. Re:Flamebait-y, not flamebait by jdschulteis · · Score: 2

      You can also swipe four fingers down to go into window selection mode for the current app

      You can also swipe four fingers up to go into window selection for all the apps

      How intuitive and discoverable--courageous, even!

    33. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      You can split screen when in full screen

      If you need to take notes while watching video, why not just keep two windows next to each other?
      You need to get out of the Windows habit of having every application full screen!

      Cmd-tab versus back tick is because of the document paradigm

    34. Re:Flamebait-y, not flamebait by thegarbz · · Score: 1

      A computer without software is an expensive paperweight. I mean, really, how did you think GP was playing the full screen video in the first place?

      You fail to recognise the difference between having to install software to add functionality, and having to install software to replace existing software which was functionally screwed to begin with. It's the difference between installing an Office suite (not shipped by default in nearly every OS), and installing a media player (no OS is shipped without one).

      15 years ago the suggestion that after market software to replace Apple's default would have been laughed and mocked. Hell 15 years ago we actively installed Apple's media player (Quicktime) on other platforms. They have fallen far.

    35. Re: Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Actually in the touchpad settings section they have little tutorials for each swipe feature. You can even change them to what you want. The touchpad fits nicely into my workflow.

      Another Apple hater hating just to hate. How courageous.

    36. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      I don't want to tab through every window if I have 30 images loaded in my image editor. No thanks - I just want to switch apps. The approach you describe is a muddled, disorganized ball of poo.

    37. Re:Flamebait-y, not flamebait by Dr.+Evil · · Score: 1

      They're taking risks, but in the wrong directions. The watch, the TV, the stupid trashcan Mac pro, the touch-bar. All risks. Even Jobs had his share of failed ideas.

      It would be nice if they took some risks by creating good workstations... but oh well... they have their ups and downs. They're definately in a down.

    38. Re:Flamebait-y, not flamebait by Dr.+Evil · · Score: 1

      "If you have to use the trackpad on a Thinkpad, buy a joystick instead. "

      I think you're trying to say that I'm not a hardcore Thinkpad user because I don't use the Trackpoint.

      I used the Trackpoint for so many years, my arm tenses up in pain if I do anything with it. Great pointing device, but the RSI is terrible. I remove the cover so that I don't accidentally use it.

    39. Re: Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      I've been supporting Apple products since the mid-'90s and I absolutely hate Exposé and trackpad gestures.

      I got really sick of trying to explain to users why their windows all suddenly flew off the screen when they were scrolling through something. D- for usability, Apple!

    40. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      I think it was Russian meddling.

    41. Re:Flamebait-y, not flamebait by Uberbah · · Score: 1

      Now you need ${SOFTWARE} combined with ${DONGLE} and a ${WEIRD_GESTURE) thrown in for good measure to do ${BASIC_STUFF}.

      Hatorade Distortion Field. At no point has Apple bragged about or been known for having all software installed for all people. On video, specifically, when did Quicktime Player support all formats under the sun with a plethora of options? As long as Mac users have wanted to play matroska files, they've had to download apps like....VLC. Just like Windows or Linux users.

    42. Re:Flamebait-y, not flamebait by Uberbah · · Score: 1

      How intuitive and discoverable--courageous, even!

      How much wankery. As if people are born with knowledge of Windows or Linux shortcuts inherited.

    43. Re: Flamebait-y, not flamebait by jcr · · Score: 1

      What kind of half-assed piece of shit are you using that can't even edit punctuation marks on a web form without mangling them?

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    44. Re: Flamebait-y, not flamebait by garote · · Score: 1

      You are seeing the result of:
      * me typing a comment on an iPhone 8 running iOS 11,
      * realizing I need to log in to Slashdot,
      * copying the comment text to the clipboard because logging in to Slashdot on a mobile device dumps you onto the home page and the back arrow in Mobile Safari trashes your comment form,
      * logging in (with the above result),
      * locating the form again and pasting in my comment text from the clipboard,
      * submitting the form.

      Any guesses on whether the resulting un-editable shit sandwich was Slashdot's fault, or iOS 11's fault?

    45. Re:Flamebait-y, not flamebait by thegarbz · · Score: 1

      On video, specifically, when did Quicktime Player support all formats under the sun with a plethora of options?

      Two issues with your example:

      a) Quicktime supported far more formats than the default media players of rival systems. In fact I fondly remember installing Quicktime on windows machines specifically because it could play other formats. You don't need to support every format under the sun, you just need to support the ones people will in general use.

      b) Your conflating breath of features (supporting more video formats) with basic functionality of existing features. The issue here is that a full screen video player is absolutely daft in the way it handles full screen video. This isn't a feature missing. This is a feature fucked up.

    46. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Um, I have boxes, large ones, of obsolete Mac cables and adaptors to disagree with you.

      SCSI? Which connector do you want? I have Powerbook to 25 pin adaptors, 25 pin to whatever . . .

      Ethernet? Remember AAUI? I have a couple of those, too.

      The connector conspiracy will never end.

    47. Re:Flamebait-y, not flamebait by Anonymous Coward · · Score: 0

      Alt-tab is awesome....takes you to the last active window with a flick.

      Unless you used something that's not Excel and the currently active window is.

    48. Re:Flamebait-y, not flamebait by michael_wojcik · · Score: 1

      Turn it back? The Apple II (well, the //e) was Peak Apple. It never got better than that.

  8. It's about style over substance by Anonymous Coward · · Score: 0

    And it's always been this way.

    Like that time Steve Jobs wanted the PCB layout redone in the original Macintosh to one that looked more pretty, rather than the one that worked.

  9. ideas are cheap, execution is king by Kristoph · · Score: 1

    Ideas, as every VC and every entrepreneur knows instinctively, are a dime a dozen. It's the ability to execute on those ideas that matters. In the course of that execution compromises must be made to make the ideas reality.

    'The pundits' make a point about Apple's success because it's self evident that consumers, in aggregate, consider Apple's compromises more then acceptable, hence driving Apple's growth.

    1. Re:ideas are cheap, execution is king by Pinky's+Brain · · Score: 4, Insightful

      Apple has no real competition. Samsung got closest, but lacks the software talent to compete without Google ... and Google sells it's customers. Microsoft is a shipwreck and the lack of vertical integration which they are stuck in for historical reasons was fine for when computers were more expert devices, but has become too big a handicap now.

      Best hardware, best security, best privacy, best longevity of support, best ease of maintenance for idiots ... a few niggles in UI and I/O and outrageous prices can't harm them when all their "competitors" fail to get close on most of those.

      PS. wish they didn't exist though.

    2. Re:ideas are cheap, execution is king by Anonymous Coward · · Score: 0

      'The pundits' make a point about Apple's success because it's self evident that consumers, in aggregate, consider Apple's compromises more then acceptable, hence driving Apple's growth.

      Name a market where Apple dominates, or doesn't have falling marketshare. The truth is, Apple is losing market share in all areas - proof that consumers, in aggregate, consider Apple's compromises intolerable and are selecting something else.

    3. Re:ideas are cheap, execution is king by Anonymous Coward · · Score: 0

      Bingo. Apple gets held to a standard far beyond the other guys. Price of being the king, I guess.

    4. Re:ideas are cheap, execution is king by green1 · · Score: 2

      For not having any competition they've still managed to have only a small fraction of the smartphone market. Android dominates with over 80% market share.
      Samsung alone sells more phones than Apple.

      As for the rest "Best Hardware" hasn't been true of any Apple device is over a decade, "best privacy" wow... someone's been drinking the kool-aid (I'm not saying that the competition is any better, but if you really believe Apple isn't just as bad you're delusional) "best longevity of support, best ease of maintenance for idiots" unless you do something silly like have someone replace your screen and have Apple brick your phone for you to take revenge on you for not using their repair service at exorbitant rates. Longevity is questionable too. It's long been suspected that the main reason that Apple pushes it's newest updates to it's oldest phones is specifically to make them too slow to use so as to cause people to upgrade. That's not really "support".

    5. Re: ideas are cheap, execution is king by Anonymous Coward · · Score: 0

      Nothing you've said in your post is true.

      Hardware on the MacBooks iMacs, etc are lacking but that's about it.

      The new iPhone is faster than some desktops for Christ sakes.

    6. Re: ideas are cheap, execution is king by green1 · · Score: 1

      It's great that it's faster, but go poll a random sample of friends and see if "too slow" is their primary complaint about their phone. It isn't, phones in general became "fast enough" a few years ago. That's not what people need any more.

      Meanwhile the iPhone still lacks much basic functionality that has been available on cheap Android phones for years.

  10. What the Notch? by mschwanke97402 · · Score: 1

    Oooh. It’s horribles. A notch for sensors at the top of the screen. A black slice at the top of the phone would be so much better. Apple will collapse. Doom! Doom I say.

    The post made some good points right up until the bleating about the notch.

    1. Re:What the Notch? by Dutch+Gun · · Score: 2

      It's the epitome of a first world problem, of course, but to me, it's similar to the hump on the back of the last iPhone case. That is, I'm wondering why someone near the top didn't take a look at that and say "Damn, that's kind of ugly. Apple isn't supposed to release ugly products - especially not flagship products. Let's back up and figure out something else here." Apple has always been known for a company that, whatever else they do, has always been known for its strong sense of aesthetics. It's just surprising to see that slipping a bit, at least in my view.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    2. Re:What the Notch? by thomst · · Score: 5, Insightful

      Dutch Gun observed:

      It's the epitome of a first world problem, of course, but to me, it's similar to the hump on the back of the last iPhone case. That is, I'm wondering why someone near the top didn't take a look at that and say "Damn, that's kind of ugly. Apple isn't supposed to release ugly products - especially not flagship products. Let's back up and figure out something else here." Apple has always been known for a company that, whatever else they do, has always been known for its strong sense of aesthetics. It's just surprising to see that slipping a bit, at least in my view.

      When Steve Jobs was in charge, he WAS Apple's "strong sense of aesthetics". He was an abusive asshole, but he was an asshole with vision, and he had the power to ensure that no Apple product was released until he, personally, was satisfied with its design. So he did. And, despite his tantrums and vicious criticism of their work, the people he hired to turn his ideas into products that met his standards worshipped the guy - because, in the end, he drove them to craft things that were both functional and beautiful ... and that, in a number of cases, actually introduced and created markets for whole new categories of high-tech products. (Think iPod and iPhone here.)

      The guy who's in charge now is a supply-chain manager - basically a glorified bean counter. He has all the vision and sense of aesthetics you'd expect from an accountant, but he was at least self-aware enough to recognize his own shortcomings in that regard, and hand the product design task over to Jony Ivie, who's an actual design professional.

      In business there's a thing called a "key man problem". Apple had it in spades. Now that key man is gone, and Jony Ivie, for all his undeniable talent, is neither aesthetic visionary enough, nor implacable tyrant enough to replace him ...

      --
      Check out my novel.
    3. Re:What the Notch? by Opportunist · · Score: 1

      Current smartphones are the poster child of first world problems. Because the world comes to an end when you have to unlock your phone with a passphrase instead of smacking your face into it.

      Personally, the only thing that changed from the Nokia 7110 that I had to the smartphone that I have now is that I was able to get rid of the car navigation system.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re:What the Notch? by fox171171 · · Score: 1

      The post made some good points right up until the bleating about the notch.

      Embrace the notch. The notch is courageous. All bow to the notch.

      Captcha: mistakes

    5. Re:What the Notch? by green1 · · Score: 1

      The "notch" is apparently polarizing.

      It's not a horrible idea really, there's nothing saying that the screen has to be perfectly rectangular, and there's no reason that you can't display information in the unused area beside the sensors at the top of the screen. I haven't yet seen the iPhone notch in person, but the one on the Essential phone (though admittedly much narrower than the Apple one) looks quite useful and really makes that screen stand out.

      Now up until recently most smartphones had an aspect ratio of 16:9, just as almost all video content has, so a notch would be very annoying. However recently phones have been switching to a 2:1 aspect ratio (no, I won't call it 16:8 like some reviewers!) which means you'll have black bars on the sides of your video content anyway, so the notch will never interfere with that, and any other app that is using the full screen should also be able to account for it. (Now why we now have 2:1 instead of 16:9 is another rant, it's all about marketing, you can now have less total screen, but a larger number on your marketing!)

      I think the main key is to "think different" about it. don't think of the notch as subtracting from the screen, think of the screen on the sides of the notch being expansions to the screen. You end up with more total screen, not less, and programmed well, you can get some good benefits from it.

    6. Re: What the Notch? by Anonymous Coward · · Score: 0

      No. The notch is ugly bullshit. I expected better from Apple. Not anymore though.

    7. Re:What the Notch? by Anonymous Coward · · Score: 0

      ... hand the product design task over to Jony Ivie, who's an actual design professional.

      Jonathan Ive is good at designing hardware, but not so good at designing software UI. What's the difference? How many times a day do you add memory to your PC? How many times a day do you click on buttons on the screen?

      Since you use the sw ui so many times each day, the ui should be simple and clear.

      Instead of Ive being Chief Design Officer for both hw and sw, he should be Chief Design Officer for just hw. The head of sw design should be either a sw engineer, or someone who specializes in sw design.

    8. Re: What the Notch? by green1 · · Score: 1

      The problem is in implementation, not idea (no surprise being that it wasn't their idea, but was their implementation) Adding extra screen space in the dead areas beside the sensors is a great idea, but only if you use it right. It would be great for displaying things like time, battery level, etc that usually take up part of the "main" screen and leaving the most possible real estate for normal apps to use. Unfortunately it sounds like that's not how Apple wants to use it, but that's a separate issue.

      Remember, the notch isn't extra stuff protruding in to the screen, it's extra screen reaching up around the other stuff that has to be there anyway.

  11. Apple needs to re-learn some things by Dracos · · Score: 4, Insightful

    First, that form follows function. They've been putting form first, and it shows.

    Next, that they're not making post-modern art: they're supposed to be making devices that serve a practical purpose.

    1. Re:Apple needs to re-learn some things by Anonymous Coward · · Score: 0

      Except that they are also in the business of making shiny stuff for magpies. I agree that they make some good stuff, but part of their fanbase stems from their items being artful -- even when art damages the function. They sell prestige items -- you either have them, or are valued as too poor or too weird to have them. Same with watches nowadays, they perform some function, but people buy them largely for their decorative value alone.

    2. Re:Apple needs to re-learn some things by Dracos · · Score: 1

      It's fine to make products with an artful eye, but Apple has put the cart before the horse.

      I'm eagerly awaiting how the JiffyPop iPhone 8 story will play out. I bet it has the same fatal issue the Galaxy Note 7 had: not enough room for the battery to expand and contract during its charge cycle (the difference being Apple designed their batteries to not explode). Maybe this will get the handset makers off their silly quest for thinness, but I doubt it.

    3. Re:Apple needs to re-learn some things by Opportunist · · Score: 2

      Tim is in love with the Bauhaus philosophy of art that form and function should be one, and fluff and ornamentation should be reduced to its bare minimum or, better even, eliminated altogether, so they would not distract from the important bits of the design. Sadly it seems that he didn't quite understand that "being one" doesn't mean that you have to force them together. Like you said, function should take the lead.

      Tim let form lead.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re:Apple needs to re-learn some things by Hognoxious · · Score: 2

      Unfair to single Apple out. Pretty much every designer under the age of 40 needs to re-learn it.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    5. Re:Apple needs to re-learn some things by Luthair · · Score: 1

      Did they ever know it? I recall Steve Jobs telling people they were hold their phones incorrectly.

    6. Re:Apple needs to re-learn some things by green1 · · Score: 1

      Are you really saying that there are no designers under 40 working for any major corporation?

      I don't think it's only those under 40 that have the problem.

    7. Re:Apple needs to re-learn some things by Anonymous Coward · · Score: 0

      The most obvious place that Apple has put form over function is in their laptops, with poor cooling. They sacrifice cooling to make the laptops look pretty, and that has caused a lot of problems for them and their customers.

    8. Re:Apple needs to re-learn some things by Uberbah · · Score: 1

      First, that form follows function. They've been putting form first, and it shows.

      en.wikipedia.org/wiki/Tautology_(rhetoric)

    9. Re:Apple needs to re-learn some things by Anonymous Coward · · Score: 0

      Actually we used to be able to make post-modern art, but Apple decided to go with consumer devices at the expense of workstations.

    10. Re:Apple needs to re-learn some things by Anonymous Coward · · Score: 1

      That was just PR bullshit, which doesn't imply a lack of knowledge. They knew what the problem was, and they quietly fixed it. But they couldn't admit there was a problem, you will however note that they gave out free bumper cases to those affected, which they wouldn't have done if it wasn't a real problem.

  12. The real issues are with functionality, not design by gyepi · · Score: 1

    With iTunes, for instance, they have been unable to fix the most mind-boggling problem with its core functionality - playing music - that on occasion it stops playing music in the middle of a track and skips to the next one. Screencast evidence.

    --
    Attitudes make the difference between Space and Time: we want to MAX our temporal, and MIN our spatial extension.
  13. This Author Is Really Bad At Writing by locater16 · · Score: 0

    The “notch” on the new iPhone X is not just strange, interesting, or even odd — it is bad. It is bad design, and as a result, bad for the user experience.

    This is the first sentence in this piece. Complaining about a stupid little band thing in the new iphone. It doesn't explain why it's bad, it just states it's bad and says its unnecessary and could've been different. To the same end as this writer, I dub this piece of writing to be bad and unnecessary. It could've been different. Instead it's irritating and annoying. Justification? What the hell is that, I have declared something and once I have done so it is truth written plain! Away with you peasant, you and your "logical reasoning supporting a thesis" and other such notions. I've not the time for such things.

    1. Re:This Author Is Really Bad At Writing by Anonymous Coward · · Score: 0

      The most frustrating thing is this:

      To wit: no one wanted or asked for Face ID

      That's so far off base that I wonder if he's ever talked to a human.

      People do want that, and they have asked for it, and competitors have had it for a while. And when showing off the competing products to non-tech people, I've never seen anybody say they didn't want it.

      I have heard people worry about two things:

      1. Whether it would fail to recognize you.
      2. People being able to spoof these by printing out a picture of somebody else's space (because people lack the imagination to realize that it's not a miniature human looking at a 2D image and comparing it, but a machine that is comparing a very different view).

      In other words, false negatives and false positives. Those are reasonable concerns, and exactly as reasonable as the same two basic questions on fingerprints or passwords. I have yet to hear a non-techy predict the part that annoys me most: accidental and unintentional logins when in the company of less trustworthy individuals. But even so I would make that trade in most cases.

    2. Re:This Author Is Really Bad At Writing by kwerle · · Score: 1

      You're right. But so is he. Can you imagine Steve giving that the go ahead? I can't.

    3. Re: This Author Is Really Bad At Writing by Anonymous Coward · · Score: 0

      I don't want your/my/apple's/the NSA's phones scanning faces all over the places as morons wave their phones around to unlock them.

      What was wrong with touching their finger to the home button?

      I don't want your phone scanning my face for your government overlords so you can avoid the 20 seconds per finger it takes to program it to unlock that way. Or just tap your pin.

  14. Re:The real issues are with functionality, not des by fahrbot-bot · · Score: 2

    With iTunes, for instance, they have been unable to fix the most mind-boggling problem with its core functionality - playing music - that on occasion it stops playing music in the middle of a track and skips to the next one.

    Maybe iTunes just doesn't like your taste in music and it's looking for something better. Wait until iTunes merges with Skynet.

    --
    It must have been something you assimilated. . . .
  15. MAGA by Anonymous Coward · · Score: 0

    "Macintosh works the way people work," read one 1992 ad... you could just plug in a mouse or start up a program and it would just... work. [...] But things changed.

    In my experience, that "just works" stuff was always false advertising. Shit never worked, and the most frustrating of all, was there was no way to troubleshoot it because there were no other options to try. Even worse was when you had server-side logs to see exactly what it's doing wrong, but had no way to change it to the proper setting like in a normal program on a normal computer.

  16. Yes the article is a massive troll by quantaman · · Score: 2

    But it does reflect something I've noticed with recent generations of Mac OS, the design is quite beautiful but the usability can be terrible.

    There's two main areas of trouble I find. First, Apple has a very specific idea for how you're going to use the system, and they simplify as much as possible by removing things unrelated to the tasks they had in mind. But then the moment you do something slightly different you're pretty much out of luck.

    Second, they seem to have a thing for buttons or menu options that don't have any feedback or help available. I've had a number of instances where I've clicked/selected something had absolutely zero feedback for 30 seconds. It's not that the system was lagged or anything, it's just that they apparently thought feedback wouldn't be pretty enough.

    It's honestly given me some good lessons about what not to do when I'm designing my own applications.

    --
    I stole this Sig
    1. Re:Yes the article is a massive troll by thegarbz · · Score: 3, Insightful

      But is it really? Trolls are deliberately offensive posts with the singular goal of upsetting people. This seems like a very clear list of reasons why many people think Apple has fallen from grace.

      Just because a few fans will get upset that their favourite religion is attacked doesn't mean the article is automatically a troll article.

    2. Re:Yes the article is a massive troll by OolimPhon · · Score: 3, Insightful

      There's two main areas of trouble I find. First, Apple has a very specific idea for how you're going to use the system, and they simplify as much as possible by removing things unrelated to the tasks they had in mind. But then the moment you do something slightly different you're pretty much out of luck.

      Actually, that's more or less the same experience I had when I was a Windows user. Microsoft designers (!) obviously thought their users would use the programs in a particular way and if you wanted something different, well, tough.

      Mind you, that was 15 years ago. Switched to Linux then and haven't looked back. I can't answer for either Apple nor Microsoft products since then, but from what I've heard, it seems that nothing much has changed in either camp.

    3. Re: Yes the article is a massive troll by that+this+is+not+und · · Score: 1

      GP is using the newer definition of troll: 'icky things I don't want to read about.'

    4. Re:Yes the article is a massive troll by drinkypoo · · Score: 1

      Second, they seem to have a thing for buttons or menu options that don't have any feedback or help available. I've had a number of instances where I've clicked/selected something had absolutely zero feedback for 30 seconds. It's not that the system was lagged or anything, it's just that they apparently thought feedback wouldn't be pretty enough.

      This seems bizarre to me because from my recollection, Apple back in the 68k days used to be very very good about this. Wasn't it part of the human interface guidelines that you always gave some indication that you were doing something before you did it, if it could take any time at all? ISTR Apple actually being the first to provide a GUI thermometer widget in their OS, though I could be mistaken about that.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Yes the article is a massive troll by Hognoxious · · Score: 1

      I've had a number of instances where I've clicked/selected something had absolutely zero feedback for 30 seconds.

      So you think it didn't register (perhaps your double click was too slow?) and you do it again. Nope. Nothing. Then suddenly 27 instances of the app open. Infuriating, isn't it? Win 8 suffers from this too.

      On my Desk is an Archos PMA430 running openPMA. When you click an icon there it immediately begins to dance and continues until the app opens. You know it's working.

      So a thing made by amateurs a decade ago is better. Way to go, designers!

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    6. Re:Yes the article is a massive troll by Anonymous Coward · · Score: 0

      Topolsky has been whining about Apple for years: he wrote the same crappy articles for different sites 5-10 years ago (you know, back before they supposedly lost their way).

      Its an obvious last ditch attempt to make a "never was" tech web site relevant as it spirals into oblivion.

    7. Re:Yes the article is a massive troll by green1 · · Score: 1

      On the other hand, in the past 15 years Linux has massively improved... well, for the first 10 or so of those years anyway.

      Linux is now the "it just works" OS, doing things out of the box that just don't work on the other major platforms.

    8. Re:Yes the article is a massive troll by quantaman · · Score: 2

      But is it really? Trolls are deliberately offensive posts with the singular goal of upsetting people. This seems like a very clear list of reasons why many people think Apple has fallen from grace.

      Just because a few fans will get upset that their favourite religion is attacked doesn't mean the article is automatically a troll article.

      Agreed, troll was the wrong word, but it is flamebait. The main emphasis isn't on the list of reasons, it's on the overbroad conclusion. That's the type of post that tends to attract arguments more than constructive discussion.

      The surprising thing is it didn't spawn a lot of Apple defenders, that's not a good thing for Apple.

      Oh, and for a concrete example of what I was talking about. I was just using my Apple laptop a couple minutes ago and a popup came up asking me if I wanted to install some updates. I clicked "Install", the popup went away, and nothing happened.

      I finally noticed LaunchPad seemed to be doing something in the Dock, something about downloading some little file, it finished, and again nothing happened. I clicked on LaunchPad and it opened but had nothing to do with updates.

      Finally, I went searching through the system menus and found App Store showing a pending updated, I clicked, asked it to install the update, and found out I was short of disk space.

      So just to be clear, the OS asked me if I wanted to do X, I said Yes, and then it proceeded to either silently fail or silently not even try. That is an awful interface.

      --
      I stole this Sig
    9. Re:Yes the article is a massive troll by Anonymous Coward · · Score: 0

      The surprising thing is it didn't spawn a lot of Apple defenders, that's not a good thing for Apple.

      Don't feed the troll.

      Trolls love to submit flamebait, then turn the rile up into a feeding frenzy. So it is a "good thing" that people have learned to ignore clickbait and life story copypasta.

    10. Re: Yes the article is a massive troll by Anonymous Coward · · Score: 0

      Such as? I'm going to need an example.

    11. Re: Yes the article is a massive troll by green1 · · Score: 1

      Hardware drivers are an obvious one. I have an excellent scanner that was given to me because my relatives simply couldn't get it to work on newer versions of windows (the manufacturer doesn't make drivers for anything newer than windows 98), I plugged it in on my Mint box and it just worked, no fancy setup or messing with drivers required.

      Every time I connect anything to windows it takes forever to configure, usually needs massive proprietary blobs that slow the entire system down, and still may or may not function properly.

      I've also had much better experiences with things like video playback formats on Linux than on Windows.

    12. Re:Yes the article is a massive troll by Uberbah · · Score: 1

      Just because a few fans will get upset that their favourite religion is attacked

      Annnnd you were just talking about trolling, with some religious projection piled on top. If you don't want to buy Apple's products....don't buy their products. It's not like Zombie Steve is out there holding a gun to your heads.

    13. Re:Yes the article is a massive troll by thegarbz · · Score: 1

      Annnnd you were just talking about trolling, with some religious projection piled on top.

      Yes and? Are you suggesting that Apple doesn't have a few rabbid fans that treat the company like a religion? For fuck's sake there's a Slashdot user here by the name of TheFakeTimCook. I'm not projecting anything, I'm making a general observation.

      If you don't want to buy Apple's products....don't buy their products. It's not like Zombie Steve is out there holding a gun to your heads.

      What I want or don't want, or buy or don't buy has nothing to do with the topic: The english language usage of the word "troll" as the GP has applied to TFS.

      Actually...
      I can't help but notice you weren't following the conversation and dived straight into a defensive triad on the mere thought that someone was attacking Apple, which I wasn't. It can't be that .... OMG you ARE one of those rabbid religious fans!

    14. Re:Yes the article is a massive troll by Uberbah · · Score: 1

      Are you suggesting that Apple doesn't have a few rabbid fans that treat the company like a religion? For fuck's sake there's a Slashdot user here by the name of TheFakeTimCook.

      Name one. TheFakeTimCook is as much evidence of 'rabbid fans' as the picture of Obama in Kenyan garb means he has a fake birth certificate. This always go the same way:

      Apple Hateboi: "Get a load of Apple's fanboys!"

      "Ok, where are they"

      Apple Hateboi: "Everywhere! Just look!"

      "Ok, you'll have no problems finding some examples then."

      Apple Hateboi: crickets.

      I can't help but notice you weren't following the conversation

      That's your problem, I was following the conversation. I also know the definition of "troll" is hardly limited to people spouting racist crap for S&G's on Facebook. It's any fuckwad who says stupid shit for yucks, to gain attention, or to divert conversation. Your original comment....

      Just because a few fans will get upset that their favourite religion is attacked

      ...is you being just such a fuckwad. Because on one side of this is a group of people who harbor completely irrational feelings toward a company and the products it makes - and over there are people who buy iPhones and Macbooks. Because they do what the consumer wants them to do for the price they are willing to pay for, and don't care about other people paying what they want for the products they want.

      You could try it some time.

      It can't be that .... OMG you ARE one of those rabbid religious fans!

      Or...maybe you're just being a fuckwad. Again. I don't love Obama (in fact I'd like to see him in the Hague for war crimes) but I'll go ahead and tell Birthers how full of shit they are. Doesn't make me an Obamabot, just someone who isn't batshit crazy.

  17. 'Tude by garote · · Score: 3, Insightful

    Apple has not changed a damn thing about the way they identify, develop, advertise, and ship new products, in about 15 years. They have, however, moved on to different targets (no more "I'm a mac" ads required these days) and increased in scale massively.

    For example, they are now shipping FOUR distinct OSes (macOS, iOS, tvOS, watchOS) each with its own set of development tools and growing legacy of hardware, running entire suites of applications that intercommunicate very deeply with each other across each platform and the internet. The fact that very few pundits even acknowledge this quadrupling of their output is telling. Instead, they get all sarcastic about notches on phones that haven't shipped yet, as though they are now masters of design, and make the usual fashionable declarations about how Apple isn't the same Apple it was three years ago, or five, or eight, or when Big Steve was around, or in the 80's, or whatever.

    Some people say Apple is successful only because of their fashionable marketing. You know what's fashionable marketing -- what never gets old? Loudly declaring that Apple is finally on the decline, or has been for years despite absolutely sky-high profits. And letting the ad impressions and the comments roll in, because hey, maybe THIS time, maybe we'll be right. And maybe THIS time congress will repeal Obamacare. And maybe THIS time, when we toss the poodle out the window, it'll fly.

    1. Re:'Tude by Anonymous Coward · · Score: 0

      They are shipping FOUR distinct OSes in the same way Fedora, Ubuntu, Gentoo, Mint etc. are distinct. They are fundamentally the same OS. iOS, tvOS, watchOS especially so.

    2. Re: 'Tude by that+this+is+not+und · · Score: 1

      "They are making lots of money!"

      Guess what? You just described Microsoft of 2002.

    3. Re:'Tude by dfghjk · · Score: 1

      "The fact that very few pundits even acknowledge this quadrupling of their output is telling."

      Not at all. They have four platforms: Mac, phone/tablet, TV, watch so having four software platforms (all interrelated) is not telling or even surprising, it's entirely expected. What is telling is that you choose to paint this is somehow indicative of something wrong with Apple. Of course they have distinct Ones, they haven't committed the Windows failure.

      "Instead, they get all sarcastic about notches on phones that haven't shipped yet..."

      Indeed, that "pundits" choose to comment on things other than your flawed views is a condemnation of them.

      Sooner or later, Apple will die and you will be vindicated. It may happen long after you are gone, of course, who knows. If only they had chosen a single OS on every platform they would be kings, just like Microsoft.

    4. Re:'Tude by foequeue7512 · · Score: 1

      It's interesting, as MS are currently trying to revamp Windows to be a modular, single OS that can simply be added to / subtracted from to run on PC/tablet/phone/watch, rather than having distinct OSes to manage, as the latter didn't work out so well for them.

    5. Re: 'Tude by green1 · · Score: 1

      "they are making lots of money" is the only think Apple fans have left to brag about.
      iPhones are a small fraction of the smartphone market compared to Android,
      Samsung sells more phones than Apple every year (and has for quite a while now)
      The newest iPhones still haven't reached feature parity with 2-3 year old Android devices

      But they can still feel good about themselves because they pay Apple lots of money, and Apple makes more profit than anyone else, so hey, it's got to be good right?

    6. Re:'Tude by Anonymous Coward · · Score: 0

      You read the parent comment wrong, try again please.

    7. Re: 'Tude by Anonymous Coward · · Score: 0

      You sound so bitter. All up and down this thread trying to bash Apple.

      Just fuck off, you've listed nothing substantial that would change anyones mind. You are just bitching to bitch at this point. Get a fucking life.

      M

    8. Re: 'Tude by green1 · · Score: 1

      Such a substantial and well thought out reply. Thank you for your participation in this thread.

    9. Re: 'Tude by Uberbah · · Score: 1

      "they are making lots of money" is the only think Apple fans have left to brag about.

      That and having a phone twice as fast, being the consumer not the product, and enjoying years of dependable updates before their device is orphaned. Fandroid.

      iPhones are a small fraction of the smartphone market compared to Android,

      Which includes a huge amount of cheap shit phones, a cutthroat market Apple has never competed in, for good reason.

      Samsung sells more phones than Apple every year (and has for quite a while now)

      And yet makes far less money despite charging similar prices for their high end phones.

      The newest iPhones still haven't reached feature parity with 2-3 year old Android devices

      Now you're just chugging the Hatorade by the barrel. The iPhone 7 is still faster than most Androids on the market, wanker. Look, if you don't want an iPhone....don't fucking buy an iPhone. Zombie Jobs isn't holding a gun to your head. When Samsung released the first large-screen smartphone, I had no use for a phone that large, but you didn't see me whining like a bitch about it. Because I didn't. have. to. buy. one.

    10. Re: 'Tude by green1 · · Score: 1

      So it's faster at doing nothing, instead of slower at doing everything...

      Fast isn't useful if it can't do what you need it to do.

    11. Re:'Tude by Anonymous Coward · · Score: 0

      Yes, it is a bit surprising. Android uses the same OS for TVs, phones and tablets. The software is slightly different for the TV part but it's the same underlying OS.

  18. Joshua Topolsky is really bad at Analysis by h3ndr1xfan · · Score: 1

    Lol

  19. Sorry, don't own any Apple products by Anonymous Coward · · Score: 0

    Never have, never will. The one thing they are good at is effusive marketing, so it's easy to determine that a) they have a product b) it's terribly expensive and c) it generally doesn't do things the way you want it to. ie, easy to reject if you have at least half a brain.

    1. Re: Sorry, don't own any Apple products by that+this+is+not+und · · Score: 1

      d) There will be plenty of insanely great adjectives in the courageous marketing.

  20. WTF? Notch in the screen is a problem? by blindseer · · Score: 0

    Plenty has been written about the mind-numbing, face-palming, irritating stupidity of the notch. And yet, I canâ(TM)t stop thinking about it. I would love to say that this awful design compromise is an anomaly for Apple. But it would be more accurate to describe it as the norm.

    I recall a non-Apple smart phone getting highlighted on Slashdot where it had this "awesome" feature of a "second screen" on top of the phone. It was this small screen on top of the phone next to the camera, a small space on the front for "special context buttons" or some such. How is this different than Apple putting these same small "second screens" with buttons that change with context on either side of a place for a camera, speaker, microphone or whatever?

    I know the difference, it that it's from Apple. Apple is "bad" and anything not Apple is "good".

    Since Apple did it their way, with a single piece of glass instead of two, this is somehow bad. With the other phone (someone help me out here, who did this?) where it was instead a separate very small screen on top of a larger main display that this is somehow "better".

    I'm sure I'll be accused of being an Apple "fanboi" for sticking up for Apple. Sure, I've probably acquired more than my share of Apple products over the years. I've also come to a point where I care much less about the tools I use so long as the work is done. When I try something new I try to see how to do it on Windows, Linux, and MacOS. I'm now expected to be proficient in a number of operating systems, programming tools, and so on that I just don't have the luxury to be a snob about the tools I use.

    This pervasive Apple hate has got so bad that my brothers, who are certainly not Apple fans, think this has gone beyond the absurd. They'll give me grief about my iPhone, saying how their Droid is better, and then talk about how the news talking about the seemingly poor sales of the iPhone 8 is a bunch of bullshit.

    This bashing over the iPhone X "notch" is just over the top. Sure, someone can give some pros and cons on this, but claiming this as an example of Apple not being able to do design worth a damn any more is just a bit too much. Tone it down and I might actually take you seriously on the complaints on where Apple fucked something up.

    --
    I am armed because I am free. I am free because I am armed.
  21. Slashdot is getting desperate by Anonymous Coward · · Score: 1

    What happened to this site? Every other story on here is a shitty troll and a flamebait. Can't the """editors""" (they really should not quit because they're so bad at it) find something interesting or do they think that by posting these BS Buzzfeed-like bait will bring people back to this abandoned hell-hole?

    It's so sad that an average story on here gets less than 50 comments nowadays. That's beyond pathetic.

    Dear owner of this site, just fucking shut it down and put it out of its misery. Just shut the site down.

    1. Re:Slashdot is getting desperate by Reigo+Reinmets · · Score: 1

      If you don't like the site then just stop visiting. You don't have to be here.

  22. It's an odd an divisive choice by KozmoStevnNaut · · Score: 1

    And of course it's going to be a massive success, like every iPhone before it.

    Buy Apple stock. I know I am going to.

    --
    Eat the rich.
  23. Re:WTF? Notch in the screen is a problem? by Anonymous Coward · · Score: 1

    "I'm sure I'll be accused of being an Apple "fanboi" for sticking up for Apple"

    Well, you could avoid that by providing actual arguments, instead of a wall of brain farts about polarized groups. There's zero intellectual argumentation there about the notch, it just drones on about who's a fan of what. You're an insufferable bore.

  24. Re:WTF? Notch in the screen is a problem? by Anonymous Coward · · Score: 1

    Did you read the post which said that the two areas above the screen either side of the notch aren't treated as separate notification areas?

    And the Apply guidelines that say "don't" treat the display any differently than a standard rectangular one? i.e. If you do what you're suggesting by thinking of it as a rectangular screen with additional fingers, your app will not be allowed on the App Store?

    And the concepts of how the notched screen would handle fullscreen content? It's displayed right to the edge, with the notch very very visible?

  25. Oh? by garote · · Score: 1

    Four billion years of evolution politely disagrees with you.

    1. Re:Oh? by burningcpu · · Score: 1

      That's an interesting thought! Agreed!

  26. Can't wait 'till Apple brings Bach the MacBook Pro by Anonymous Coward · · Score: 0

    The current gimmicky joke the is called a MacBook Pro illustrates the author's point. I'm hopeful that one day Apple realeases a real MacBook Pro.

  27. Re:WTF? Notch in the screen is a problem? by thegarbz · · Score: 1

    I'm not going to accuse you of anything, but on the notch..., yes it's a problem. The difference between your examples of a second screen vs extending the screen around some other element of the phone is one of visual context.

    We are accustomed to screens that follow general geometric shapes, specifically rectangular. This dates back to scrawling text on rectangular tablets. The mind sees black in an unexpected place and translates it to something in the way, or worse a faulty screen with some dead pixels. Putting the notch in the status bar further highlights the mental problem. How many icons are there? I mean I KNOW that Apple aren't dumb enough to draw the screen without an exclusion zone, but instinctively I can't help but feel ... is there another notification icon behind that black non working part of the screen?

    Their video demonstrations show that quite well too. Rather than bounding the video or images to a rectangular section in the middle of the screen they fill the screen. The rounded screen edges then make you lose the mental connection to the edge of the frame. Are you looking through a hole? Should you be moving closer to the hole so you can see the entire video? Are you missing something in the corner? And what is with the black dot in my field of view?

    This isn't an Apple thing. The Essential phone got itself instantly on my no buy list for this reason alone, as will every other phone that is coming out with these trendy notches (Sharp and LG are both producing one too). Even the Galaxy S8 is marginal with it's rounded screen edges, but at least there's a bounding box top and bottom. The S7 edge didn't have this problem.

    Interestingly I also notice this is a meh / hate kind of thing. People either completely don't care or outright hate the look of it. I haven't seen too many people being mildly annoyed. Could be an OCD thing too, or maybe a creative vs analytical thing.

    Either way, I have trouble processing the fact that the notch isn't a major screen defect worthy of an RMA

  28. Re:Trump is really bad at being President by Opportunist · · Score: 1

    Yes, but that won't get you a better iPhone or make Mac usable again, so why bother?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  29. Re:Most stuff have been plug and play for 15+ year by Opportunist · · Score: 5, Insightful

    Apple has hit the problem that Windows hit no later than XP: the "good enough" problem. About 10 years ago, their products were "good enough". Their great selling point was the "just works" bit. No Windows-y fiddling with drivers, no futzing around with runtime components that should cooperate but oddly don't in this configuration (and let's not even start about "what kernel module to include" Linux). Plug in and go. Apple had it first (or rather, had it working all the time first).

    Problem is: What now? It's as good as it gets and people are satisfied, so where to go from here if you still want to sell something down the line?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  30. Should check out linux desktops... by Anonymous Coward · · Score: 0

    Enlightenment for instance has a huge number of different options for window management, including virtual workspace support (makes it easy to CTRL-ALT-LEFT CTRL-ALT-RIGHT different fullscreen apps for instance. Plus compositing allows fullscreen apps and windows to overlap, assuming the application allows it. And in the case that it doesn't, but has a windows port, there is a trick you can use in Wine where you set it to have a virtual desktop set to the size of your real desktop. Since it isn't integrated into the normal window management, you can actually have a fullscreen windows app running on a 'virtual' windows desktop that allows you to ctrl-alt-left/right out or sometimes alt-tab out, even if it normally wouldn't or would minimize. I've used this technique will fullscreen games and other applications to allow instant messaging and web browsing while also doing full screen 'high performance' apps that I need to retain their state, especially videogames which may become unstable if they went through the windows style process switching which may not properly save the game's graphical state.

    There is also Ubuntu's unity, other than defaulting the launch pad thing to the left instead of the bottom is a shoe in for the basic MacOS interface.

    WindowMaker can give you the old NeXT computer interface, although they have given up on integration with GNUStep (the framework for NEXTStep/OSX objc apis on non-Apple unixes.)

    For just plain old Windows-esque desktops there was GNOME 2 and is MATE, Cinnamon, XFCE, LXDE, and a few others all of which emulate the Windows Desktop to more or less detail. KDE can as well, although I haven't been keeping track of what their default desktop looks like anymore, and due to the customization options offered you can do quite a bit more with it depending on your personal preferences (true of most of these desktops, outside of Unity and to a lesser degree Enlightenment due to its desktop shell integration (essentially explorer.exe or the file manager for Windows/OSX))

    1. Re: Should check out linux desktops... by Anonymous Coward · · Score: 0

      rasterman got so many things right, from the new modular apis to usability features that are dead-simple and ergonomic. e16 bugged me, but e17 is beautiful. I just upgraded my distro and had issues rebuilding e. I had to consider life w/o it, but couldnt

    2. Re: Should check out linux desktops... by that+this+is+not+und · · Score: 1

      Millions of options is the opposite of clear intuitive interface dedign.

    3. Re: Should check out linux desktops... by Anonymous Coward · · Score: 0

      What's wrong with having multiple options for your desktop environment? Windows and Mac people both just don't get that OS =/= Desktop Environment... In my own personal life, I can find different use-cases for different DE's. For instance, I might run something full-featured on my top of the line new computer and a lightweight no frills DE on my 5 year old laptop.

    4. Re: Should check out linux desktops... by Hognoxious · · Score: 1

      Maybe - if you have them all active at once.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    5. Re: Should check out linux desktops... by Anonymous Coward · · Score: 0

      I think having a fully configurable desktop environment is a great idea - as long as it's portable.

      It's ridiculous that here in the 21st century, I can't sit down at ANY desktop, load a configuration file from the cloud, and have my own standard customized desktop environment that I'm used to.

      Why on earth do I need to re-learn command-alt-ctrl-shift-tab-tilde or anything? The computer should adapt to my way of working, not the other way around.

  31. Honeymoon is over by Anonymous Coward · · Score: 0

    I still like my iPhone but the new one's are not worthy of a event every time Apple does a refresh. No long lines anymore for any of Apple's stuff. I gave up on Mac's when Apple basically gave up on Mac's. The iPad is great, but again so is every other tablet out there. Some at half the price of a iPad. Of course we know the iPod is dead and Apple has killed off some of its other accessories. Yes, I believe Apple has become stale and predictable like any other technology giant.

  32. no tey're not - you're a troll by Anonymous Coward · · Score: 0

    troling slashdot
    just like apple trolls always done

  33. Wall of text by edittard · · Score: 1

    Perhaps they do, but they know how to do paragraph breaks.

    --
    At the bottom of the /. main page it says 'Yesterday's News'. Well they got that right.
  34. This is the general rot of the computer industry by swb · · Score: 2

    It's not just Apple, it's Microsoft and even enterprise system vendors who have been relentlessly tweaking interfaces for the worse. Apple may actually have been one of the least worse offenders in comparison, although I think the intensity of irritation varies quite a bit depending on individual usage patterns.

    Microsoft had a highly usable, if boring, user interface in Windows 2000. Windows XP kept it mostly the same, but implemented needless changes in the start menu and with great emphasis on shiny colors. Windows 7 was nearly just an improvement on XP but also brought forth some of its own changes. Windows 8 was an abomination, a total abandonment of its desktop UI standards for a fantasy of a touch screen environment, something almost no one wanted on a desktop computer. Windows 10 was just an attempt to salvage the mess of Windows 8 along with a fairly draconian new level of perpetual control by Microsoft.

    Completely bizarrely, Microsoft has been folding in these UI changes to their server OS, too, resulting in a confusing mess that serves no purpose in that environment. Tasks are often split between management applications that remain unchanged since Windows 2000/2003 but were reasonably feature complete and new applications that are not feature complete and require their byzantine command line interface to make comprehensive changes. Which really is another topic -- why didn't Microsoft simply implement a well-known shell and syntax from Unix? Why ignore a broadly understood, tried and tested shell and syntax for a new model, one that lacks some of the basic features and capabilities of the Unix shell?

    An example from the enterprise software market. VMware had a very straightforward and useful management application for their hypervisor platform. While it has its technical flaws, it's very usable and straightforward. VMware, and mostly for good reason, wanted to move this to a web client to end a dependency on Windows. But rather than merely port their UI to HTLM5, they changed it dramatically, making it a slow and confusing maze of related screens and requiring browser plugins. They changed it again in 6.5 (obsoleting the Windows application), making it HTML5 driven and somewhat more responsive, but still not nearly as straightforward to use.

    Frankly, I think in the last 5 years the entire computer industry has run out of meaningful ideas. UI changes are made to keep development staff busy and generate justifications for increasingly expensive required updates, meanwhile nothing really new is being provided (and in many cases, less is being left to the user's discretion). We've reached a kind of treadmill of technology, pointless iterations to generate incompatibilities and sales.

  35. same old story by Anonymous Coward · · Score: 0

    I'd be surprised if this story brought out any new ideas about how apple has done things, then and now, compared to the rest of the industry.

    At the end of the day features need to be dropped so that the ones that stay can be polished. In addition, Engineering/QA needs to be the one that says when something is ready. Not when it will be ready, or any other rush to some other promise or forced due date by any other part of the company. This is how that other guy at Apple did it (sorry to hear he passed away), and it's worked out pretty well for Apple while they were not doing so well.

    Now Apple seems to be doing just like the rest of the industry. Release products that "we can patch online later" because that's the current pop-business-model in the industry. Good job Apple, you went from specialty restaurant to handing out fast food like everyone else because there's less risk. I guess the business plan that you had during the first few iphone generations needs someone to actually head it and with no one to do that now, you have to use a standard model. Actually makes sense, but don't be surprised if Apple gets mixed in the salad until you're no longer distinguishable... like last time... oh, someone mentioned that it can't happen because "whatever"? If that "whatever" is something from the past, or something that already exists about Apple then it's worthless. Actually it's all about that "whatever".

    It's as usual... no one really knows what out-of-the-box actually looks like because they can't get past the bad haircut.

  36. Josh, you're full of shit... by Anonymous Coward · · Score: 0

    Once upon a time, Apple could do little wrong

    Apple has been on The Verge (remember that, Josh?) of being doomed since 1984.

    Welcome to the IT echo-chamber, where the same journalists post the same shit about the same companies and still get to call it "news".

    1. Re:Josh, you're full of shit... by ebvwfbw · · Score: 1

      I remember when they could do no wrong. It wasn't that long ago as Apple's market cap was more than Exxon/Mobil, which is absurd. Today they're more of a joke. Even apple fanboys admit it's not like the old days. They couldn't introduce the I-POS and have standing orders like they once could.
      Sad to watch as what are probably Harvard MBAs coming in to destroy it like so many other companies.

  37. The Apple 1 Was A Great Design by that+this+is+not+und · · Score: 1

    At the time, a single-board computer, one that you could just solder a keyboard onto and plug in a monitor, was a great design.

    And Woz did great work refactoring the spare gates on the TTL chips, using locic simplification to pare the design down to the least number of chips.

    Since then they've done a few other clever things that weren't just the application of zen to marketing.

    1. Re: The Apple 1 Was A Great Design by that+this+is+not+und · · Score: 1

      I wasn't very thorough in the above. The idea of not including the power supply transformer, since it would add a great amount of shipping weight,nand every customer could source one locally, but still incuding the linear regulators on the single circuit board, that was great design, too.

      Creating the Apple 1 to be a single circuit board, easily shippable, to which common off-the-shelf components, namely a parallel-strobe ASCII keyboard (with inverters if needed), a power transformer, a video display, and a cassette recorder for mass storage. That was a great design.

      A radical evolution beyond just selling pushbutton oscillators that allow foreign students to steal long distance from the phone company.

  38. whats by Anonymous Coward · · Score: 0

    With everything that belongs in a "salad", what is the dressing doing anyways?

  39. Microwave metaphore by DrYak · · Score: 2

    most people don't care about upgrading single components. To them, a computer is as much a monolithic black box as a stove, microwave or TV.

    As a simple metaphor : how many people will upgrade the magnetron on a microwave ?
    Sure there's going to be a few people proudly screaming "me!" on /.
    But in your family ? Normal people around you ?
    The most probable answer is going to be "What a magnetron ?"

    There is absolutely nothing wrong with that approach (well, provided you don't mind the trash), most people don't care about upgrading single components.

    But some region of the world are going more conscious about all the electronic waste.
    European countries have putting effort to bring the "Repair instead of throw away" idea into the public radar.
    Upgrading RAM and SSD is a good way to insuflate a few more years into a laptop and avoid the whole thing going to a landfill.

    So even if grandma has the slightest idea what an "SSD" is and thinks that "RAM" is a male sheep, it's still good for the environment if her old laptop can be upgraded/refurbished instead of thrown to trash.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:Microwave metaphore by Gr8Apes · · Score: 2

      But some region of the world are going more conscious about all the electronic waste. European countries have putting effort to bring the "Repair instead of throw away" idea into the public radar. Upgrading RAM and SSD is a good way to insuflate a few more years into a laptop and avoid the whole thing going to a landfill.

      So even if grandma has the slightest idea what an "SSD" is and thinks that "RAM" is a male sheep, it's still good for the environment if her old laptop can be upgraded/refurbished instead of thrown to trash.

      You can't upgrade past 16GB of LPDDR RAM, which is in all newer MacBooks and minis. You can blame Intel for that, partially. In fact, looking at the upgrade paths, you can blame Intel for 90% of the lack of upgradeability. 1156, 1155, 1366 sockets, about every 2 years a new one comes out. The reasoning? Because Intel can't create a new CPU without changing the socket so older motherboards won't work with it. As for the SSD upgrade, those are possible, at least in everything I own, although average Joe(an) wouldn't tackle the job.

      --
      The cesspool just got a check and balance.
    2. Re:Microwave metaphore by LynnwoodRooster · · Score: 0

      No other computer manufacturer seems to have issues with Intels plethora of sockets. I'd rather the socket change to allow new features/capabilities in the CPU than restrict myself to much older, much more limited technologies. If Apple can't keep up - maybe it's an indictment of the quality of their PCB/computer engineering prowess?

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    3. Re:Microwave metaphore by Anonymous Coward · · Score: 0

      it's still good for the environment

      The environment doesn't belong to any individual. Therefore it cann0t be bought or sold. Theretherefore, from a true ECONOMIC free market perspective it doesn't exist.

      Anyone who utters the word is a nanny-state socialist who thinks he can tell you what to do.

    4. Re:Microwave metaphore by EvilSS · · Score: 1

      Your argument assumes that the old laptops go to the landfill. And they do, eventually. However I doubt many people buy a new macbook, replacing a two or three year old one, and toss the old one in the garbage. Considering the pretty healthy market for used Macbooks I'd say that's not a realistic assertion at all. You could even go further and say that allowing ram and SSD upgrades would increased electronic waste since many of those items replaced would be toss in the bin vs resold.

      --
      I browse on +1 so AC's need not respond, I won't see it.
    5. Re:Microwave metaphore by Gr8Apes · · Score: 1

      You're missing several points there and drawing false conclusions. The socket changes aren't affecting Apple any differently than any other manufacturer. They are, however, affecting the real functional upgradability for a consumer of a piece of hardware. The RAM Apple uses for its low power and battery based systems are maxed out. There's no point not soldering them, as they cannot be upgraded.

      --
      The cesspool just got a check and balance.
    6. Re:Microwave metaphore by denzacar · · Score: 1

      As a simple metaphor : how many people will upgrade the magnetron on a microwave ?

      Wrong starting premise.
      The underlying argument of "upgrading single components" is fallacious thinking, thus the entire discussion veers in a wrong direction.

      It's not about "upgrading".
      It's about REPLACING. Broken, "single components".
      Seen that way, from the aspect of OWNER'S RIGHT TO REPAIR AND REPLACE, the argument that "most people don't care about upgrading single components" obviously doesn't hold water.
      Cause most people do not only care - they assume that the thing they paid good money for is repairable.
      I.e. Upgradeable with new, working, components.

      It's not about a new, more powerful magnetron - it's about being able to get a new, WORKING, magnetron.
      Same goes for "RAM and hard drive without having to buy a complete new model".
      Once you can repair and replace something, upgrading takes care of itself.
      After all, goin from broken to worken is upgradin too.

      --
      Mit der Dummheit kämpfen Götter selbst vergebens
    7. Re:Microwave metaphore by Hognoxious · · Score: 1

      You could even go further and say that allowing ram and SSD upgrades would increased electronic waste since many of those items replaced would be toss in the bin vs resold.

      Right. Because two small things are the same as one big thing?

      Perhaps we should make cars completely unrepairable too. I mean it would save chucking worn clutch plates & tyres in the bin. Much better to chuck the whole car.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    8. Re: Microwave metaphore by EvilSS · · Score: 1

      Yes. Throwing two small thing out is worse than reselling and reusing one big thing. What part of this are you not grasping?

      --
      I browse on +1 so AC's need not respond, I won't see it.
    9. Re:Microwave metaphore by Hognoxious · · Score: 1

      Even if you could physically put, say, an Intel i7 on a motherboard made for a Core 2 duo wouldn't it be hampered by things like bus speed?

      It does annoy me that the heatsink fittings are totally different; not just the hole spacing but the IHS heights.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    10. Re:Microwave metaphore by Gr8Apes · · Score: 1

      It's all part of Intel's eco-system to increase cash flows.

      --
      The cesspool just got a check and balance.
    11. Re:Microwave metaphore by LynnwoodRooster · · Score: 0

      Ahh, so APPLE chose to use RAM that cannot be upgraded because it meets their specific niche. It's not the Intel processor, it's APPLE'S choice of LPDDR memory that's the culprit? I mean - other laptops can go beyond 16 GB (Dell's XPS15, for example can run at 32 GB - and it's not a big laptop at all). So which is it - is it because "Intel can't create a new CPU without changing the socket so older motherboards won't work with it" or is it because the "RAM Apple uses for its low power and battery based systems are maxed out"?

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    12. Re:Microwave metaphore by LynnwoodRooster · · Score: 0

      On most laptops and desktops from other manufacturers, you can select from a wide variety of CPUs. And if you want to upgrade your CPU in your non-Apple desktop, there are a massive number of standard-sized motherboards you can use to add whatever functionality you'd like. How can you upgrade that Mac Pro, or iMac?

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    13. Re: Microwave metaphore by Anonymous Coward · · Score: 0

      If a new microwave would cost 1k, there will be interest in repairing older models if the magnetron costs only 100.

    14. Re:Microwave metaphore by Anonymous Coward · · Score: 0

      LOL right. They must have copied that from apple.

    15. Re:Microwave metaphore by Gr8Apes · · Score: 1

      Ahh, so APPLE chose to use RAM that cannot be upgraded because it meets their specific niche. It's not the Intel processor, it's APPLE'S choice of LPDDR memory that's the culprit?

      First, LPDDR in the current state of the art is limited to 8GB per stick. Second Intel limits this class of CPUs to a maximum of 2 channels for RAM. If Intel doubles the number of channels, allowing for 32GB, then the power consumption of the CPU goes up some and the RAM consumption obviously doubles. Considering that in real life, the SSDs used by Apple and the memory compression scheme they've implemented handily deal with the supposed limitations of 16GB RAM footprint, so there's been no pressure from the biggest purchaser of these CPUs to increase the maximum RAM capacity.

      I mean - other laptops can go beyond 16 GB (Dell's XPS15, for example can run at 32 GB - and it's not a big laptop at all).

      With a runtime less than half an equivalent MBP.

      So which is it - is it because "Intel can't create a new CPU without changing the socket so older motherboards won't work with it" or is it because the "RAM Apple uses for its low power and battery based systems are maxed out"?

      False dilemma. The parameters are for long running laptops on batteries (ie, low power consumption) LPDDR RAM uses on average 2/3s or less power when fully active compared to DDR RAM. When in sleep mode, it uses less than half as much. It's also much faster reacting from sleep to active, but LPDDR costs more.

      --
      The cesspool just got a check and balance.
    16. Re:Microwave metaphore by LynnwoodRooster · · Score: 1

      The XPS15 runs for 11 hours - are you claiming the MBP runs for 22 hours? And if Apple didn't use LPDDR couldn't they do 16 GB per stick? So it's Apple - not Intel - who is to blame here.

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    17. Re:Microwave metaphore by Gr8Apes · · Score: 1

      Intel has been doing it since the 80s, partly out of need. Different cores required different pinouts. That hasn't been true in a while now. PCIe has been standard for a while, the number supported has been fixed within a couple of groupings, and even memory busses have only been of 2 family types in the past decade. So the only arguments for varying sockets given the variance in number of cores supported by any given modern socket is how many PCIe lanes and memory channels are being supported, which would drive the pinouts. Older southbridge chipsets shouldn't even be affected in a properly designed socketed motherboard, since at worst they'd just run the CPU in a suboptimal configuration compared to newer chipsets or be missing some newer chipset supported feature. You should ask yourself why that's not being done.

      --
      The cesspool just got a check and balance.
    18. Re:Microwave metaphore by Gr8Apes · · Score: 1

      The iMac can still have SSDs upgraded, and has upgradable RAM. Not sure about the CPUs on the new ones, but older ones can be upgraded within the limits of the socket. As for the motherboard/logic board, well, that's part of the reason you bought the iMac. There's a limit to how much hackery I'm willing to do to accomplish an upgrade. Mac Mini's might be easier to upgrade selected logic boards for, I haven't really looked, although I have 4 different models in house, so I suppose I could check them out when I pull several of them apart in a few weeks. It's just a box with a power brick and a pretty much self-contained unit. It just needs to match the mount points. Internally it's more like a laptop than a white-label PC.

      The 2013 MacPro was a mistake, Apple has admitted as much, finally. I'm hoping they come out with a double or triple NUC sized box with the ability to host up to 2 CPUs and 4 GPUs. The NVMe drives don't take much space, and spinning or extra drives should likely be external, allowing them to reuse the Tbolt arrays and equipment created for the 2013 MacPro.

      --
      The cesspool just got a check and balance.
    19. Re: Microwave metaphore by chaboud · · Score: 1

      Uh, no...

      Per this: https://www.pcworld.com/articl...

      In a video playback test at calibrated brightness, the XPS15 4K managed ~5.5 hours to the rMBP's 9, and that's with a 97Wh battery (vs 87Wh).

      They offer that beast with a battery in the 56Wh range, if memory serves (so to speak)...

      Apple and Dell made different design decisions. There are trade-offs for LPDDR, but it likely wouldn't be a problem if Intel supported more channels of memory. Apple wouldn't be forced into a capacity/performance trade-off. They would just be left with a capacity/cost trade-off.

      Would I like 32GiB of RAM next time around? Yeah, but I'll take a few hours of battery life instead.

    20. Re: Microwave metaphore by Hognoxious · · Score: 1

      Throwing two small thing out is worse than reselling and reusing one big thing.

      If the parts aren't replaceable you can't resell and reuse the big thing. You have to throw it out, lock stock & barrel.

      What part of this are you not grasping?

      Why you don't forget how to breathe.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    21. Re:Microwave metaphore by Gr8Apes · · Score: 1

      The XPS15 runs for 11 hours

      Between 5 and 7 hours are the longest I found, during comparison tests. I actually looked this up, because I did the same comparison lookup 2 years ago when I was laptop shopping. MBPs run up to 9 hours in those same comparison tests. Nothing, and I mean nothing, touches MBP battery life on equivalent weight and performance laptops in real side by side tests. Heck, one of those XPS15's actually weighs in at more than a pound more than the MBP competitor, including power brick. A more than half-pound difference if you exclude it.

      are you claiming the MBP runs for 22 hours? And if Apple didn't use LPDDR couldn't they do 16 GB per stick? So it's Apple - not Intel - who is to blame here.

      LPDDR is part of the reason the runtime is so much better on MBPs than, for instance, the Dells. And, as mentioned elsewhere, the real thing that will get you is that 16GB is actually an acceptable runtime environment for all but a tiny handful of tasks. With at least the last 4 iterations of OSX, I have ceased to swap on existing hardware, and my 16GB laptop has never had memory issues. And I am anything but a typical user. Web browsing and document handling are the smallest least resource impacting parts of what I do daily with my systems.

      --
      The cesspool just got a check and balance.
    22. Re:Microwave metaphore by LynnwoodRooster · · Score: 1

      So - not twice battery life? Meaning - you were wrong?

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    23. Re:Microwave metaphore by Gr8Apes · · Score: 1

      5 vs 9, ok, 1.8 times. Yes, I over stated it based on the 2015 comparison I did, where the XPS15 only ran at best 4 hours. Dell apparently figured out that battery life does matter. :) I don't buy the 7 hours for the stock internal battery, but didn't look at the test configuration. It's possible they compared the extra large battery configuration or even external configuration setup, both which are options for that laptop. I'll also mention that the weight goes up significantly with each of those larger options.

      --
      The cesspool just got a check and balance.
    24. Re:Microwave metaphore by Uberbah · · Score: 1

      So - not twice battery life? Meaning - you were wrong?

      That's hilarious, coming from you. You're going to pick nits about half an hours difference when you've gotten everything else wrong in this thread, from XPS battery life to the 16 gig limitation coming from Apple? Maybe you should take some of that money you've saved in buying cheap plastic laptops and invest in a mirror.

    25. Re:Microwave metaphore by Anonymous Coward · · Score: 0

      Clearly are not trained as an engineer. That's OK but it means you don't really understand the technology and economic issues causing Wintel PCs to have replaceable parts (and Apple not)

      Ironically it's exactly because Apple's designs are so advanced beyond Wintel that the lack of battery replaceability exists.

      Wintel hardware has to have a level of interoperability that pretty much rules out anything but the "least common denominator" of design. Both hardware and software are quite literally committee-designed because all the primary stakeholders are employees of legally separate corporations who can not collaborate as freely as employees within a single corporation can.

      When you can trade HW and SW design changes freely under one roof, you get a radically different result. You get what Apple makes.

      Of course, with the end of the PC era, most of this is academic. PCs will recede into the corners of computing again with the economic majority using mobile devices instead. Only a smallish cadre of tech experts will ever still use them.

      If you don't believe we've reach the end of the PC era, you absolute need to plot the financials of companies like HP, Dell, Acer, Lenovo, etc. from 2005 to present day and tell us all what it means. You can go further and do the same for companies like Data General, Wang Computer, DEC and other minicomputer manufacturers from 1975 to 1990 and try to explain that one from your narrow world view as well.

    26. Re:Microwave metaphore by Agripa · · Score: 1

      As a simple metaphor : how many people will upgrade the magnetron on a microwave ?
      Sure there's going to be a few people proudly screaming "me!" on /.
      But in your family ? Normal people around you ?
      The most probable answer is going to be "What a magnetron ?"

      Instead of magnetron make it ballast capacitor or rectifier which are commonly replaced parts like batteries should be. They would not be made so easily available if this were not the case.

    27. Re: Microwave metaphore by Anonymous Coward · · Score: 0

      Fuck you moron. Your 2 hour battery life 32gb ram portable might as well never leave a desk. Idiot. Macs are actually portable.

    28. Re: Microwave metaphore by EvilSS · · Score: 1

      Throwing two small thing out is worse than reselling and reusing one big thing.

      If the parts aren't replaceable you can't resell and reuse the big thing. You have to throw it out, lock stock & barrel.

      What part of this are you not grasping?

      Are you smoking crack? So if I can't upgrade my RAM I can't resell my laptop? Is that honestly the argument you are making? If you are trying to make it out that it can't be repaired, that's also false. There are plenty of 1st and 3rd party shops that can replace RAM and SSD on macbook and other non-socketed laptops. Guys like Louis Rossmann make a good living doing it: https://www.youtube.com/channel/UCl2mFZoRqjw_ELax4Yisf6w

      Why you don't forget how to breathe.

      Well at least you succeeded here, considering your obvious mental deficits.

      --
      I browse on +1 so AC's need not respond, I won't see it.
    29. Re:Microwave metaphore by Anonymous Coward · · Score: 0

      So - not twice battery life? Meaning - you were wrong?

      Well, they never test the Dell with the 32 GB RAM it supposedly can hold - because it drains it's huge battery even faster that way. So in other words, yes, you are wrong. As usual.

    30. Re:Microwave metaphore by Anonymous Coward · · Score: 0

      As a simple metaphor : how many people will upgrade the magnetron on a microwave ? Sure there's going to be a few people proudly screaming "me!" on /. But in your family ? Normal people around you ? The most probable answer is going to be "What a magnetron ?"

      Instead of magnetron make it ballast capacitor or rectifier which are commonly replaced parts like batteries should be. They would not be made so easily available if this were not the case.

      Fine. If you do that nothing really changes. Still nobody replaces a ballast capacitor or rectifier on their microwave. Instead they'll ask "What's a ballast capacitor or rectifier?"

  40. fullscreen and OSes by Anonymous Coward · · Score: 1

    Windows, on the other hand, simply has alt-tab (or win-tab), which cycles through all display elements without regard for parent application. It naturally allows windows to be displayed above fullscreen applications, and for fullscreen applications to be left in fullscreen mode when switching away or minimizing. It's more simplistic, but also more functional.

    Perhaps it's simply me, but I found that people with "Unix-y way of thinking" tend to have multiple non-maximized windows open that are overlapping. Other folks though tend to full-screen applications.

    Perhaps its just the circles I move in (IT / sysadmin), but many folks with OS X and Linux systems (especially with (SSH) terminals open) tend to not full screen things. Doing the same thing in Windows seems to be more difficult (even going back to the XP / NT days).

  41. greed leads to corruption & incompetence by Anonymous Coward · · Score: 0

    Unethical incompetent selfish greedy jerks hire their friends and family, over pay themselves, raise prices to unaffordable levels and underpay second world factory workers! What did you expect would happen?

  42. Re:Most stuff have been plug and play for 15+ year by Anonymous Coward · · Score: 0

    Cue that remark about people using computers that are x years old. X!!

    today's captcha stirrup as in What does flamebait mean? It's an article meant to stirrup some rather active discussion, or trouble.

  43. Not as "good enough" any longer by fyngyrz · · Score: 5, Insightful

    o Mac pros prior to the trashcan: (more than) good enough.
    o Mac pros since the trashcan: (not even) good enough.

    And they know it, too. The question is, will they go back to what actually worked best, or will they continue to screw up?

    Apple's problem, IMHO, is that in their quest to think different, they have thought so differently that the systems they are selling are breaking paradigms that the entire market for all PCs has validated as good in favor of paradigms that are outright poorly functional.

    The trashcan is the peak expression of this - its flexibility and upgradability are compromised. Its desktop footprint when expanded includes security problems and desk warts. It's not easy to rack efficiently. Even they can't upgrade it because the "too clever" design is thermally limited. Basically, compared to almost any reasonable tower design that preceded it, it's an outright fail.

    Ive's "contribution" to OS design took a lovely 3d sensibility that included actual visual hints as to WTF things did, and turned it flat as a nun's imagination, ugly, and bereft of the cues that had made operating a complex device just a bit easier. (Even more sadly, other manufacturers copied this, and now my Android phone looks just as bad as my SO's iPhone. Goddammit.)

    Pulling the headphone jack from the iPhone rudely obsoleted most people's listening hardware, raised the price for audio with every subsequent USB-c dongle the user had to buy / replace, broke the device's ability to charge while actually doing what the user wanted, and was just generally a profoundly stupid move.

    It's not too late in terms of customer base for Apple to come back from all this. And at least with the Mac Pro, there's an indication they know they have screwed up. But Apple strikes me as a proud company. Admitting that they've been engaging in "think dull" in a parody of trying to "think different" instead of "think of the customer" isn't something I really expect from them, even though it seems broadly obvious to me.

    There are opportunities aplenty for them to come roaring back: the sadly downgraded Mini. The trashcan. Even the iMac, really the staple of their computer line, could use some serious love in terms of I/O and upgradability. A gaping hole in the product line remains where a midline, reasonably priced tower does not exist. Certainly the OS could use a good bit of attention that wasn't aimed at making it look bad. The iPhone could really be improved with the restoration of the headphone jack, the ability to slap a memory card in there, a user-replacable / upgradable battery, additional sensors and ports, etc. The minimalist approach has left them far behind others in terms of feature count and usability across a wider spectrum of tasks, so they could, if they were minded to, take advantage of that.

    Someone also needs to tell them "okay, okay, thin enough."

    My home used to be an Apple stronghold. But I now own an S7 phone, and there's a brand new Windows PC in my office next to my 2009-vintage Mac Pro. Our last mini was retired a year ago in favor of far more powerful small machines from other market sectors; the new minis are too anemic to bother. My SO is outright jealous of my S7, and she swears (often) that her iPhone is going to be replaced with an Android phone next time around. We're almost certainly outliers, because we're high end users and developers with more needs than just being notified of the next twaddle or faceberk post. So we're probably not an indication of a current trend. OTOH, we're definitely not the only ones. The question is, do we matter to Apple? It appears that we do not. The replacement Mac Pro design will tell the most important part of the tale for me, anyway.

    The elephant in the room is Apple's continuing profitability. That particular carrot is likely to continue to lead them to continue on their stampede towards dysfunctional blah for quite some time yet. Fortunately, Windows has come a long way. That's the path that beckons outside of Apple's domain.

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:Not as "good enough" any longer by Anonymous Coward · · Score: 0

      Ive's "contribution" to OS design took a lovely 3d sensibility that included actual visual hints as to WTF things did, and turned it flat as a nun's imagination, ugly, and bereft of the cues that had made operating a complex device just a bit easier. (Even more sadly, other manufacturers copied this, and now my Android phone looks just as bad as my SO's iPhone. Goddammit.)

      Exactly.

    2. Re:Not as "good enough" any longer by Anonymous Coward · · Score: 0

      The iPhone isn't thin enough until you can use it as a razor.

    3. Re:Not as "good enough" any longer by Anonymous Coward · · Score: 0

      > The iPhone isn't thin enough until you can use it as a razor.

      There's an app for that.

    4. Re:Not as "good enough" any longer by Anonymous Coward · · Score: 0

      It seems to me your values and Apple's values are just different, and you should part ways. For example:

      > he iPhone could really be improved with the restoration of the headphone jack, the ability to slap a memory card in there, a user-replacable / upgradable battery, additional sensors and ports, etc. The minimalist approach has left them far behind

      Apple disagrees with you. They don't think extra jacks, cards and ports make a better device. They are all in on wireless communication over ports. They don't think they are far behind. Sure, you can disagree, but Apple's position is clear.

      > Even the iMac, really the staple of their computer line, could use some serious love in terms of I/O and upgradability.

      The MacBook is the staple of their computer line. Desktops are an afterthought after laptops. I haven't bought a desktop for home use in 10 years, and I never will again. I'm more in line with Apple than you are. (When I need a desktop for work, it's because I need big iron and use Linux.)

    5. Re: Not as "good enough" any longer by Anonymous Coward · · Score: 0

      You are so fucking dumb you don't even realize that windows 10 is just malware

    6. Re:Not as "good enough" any longer by Anonymous Coward · · Score: 0

      Apple disagrees with you. They don't think extra jacks, cards and ports make a better device.

      This is one thing I've learned from over 20 years of using Apple products: Apple knows better than you what you want. They are never wrong.

  44. I'm still hoping for a fully decked out laptop by Anonymous Coward · · Score: 0

    Wishing for a 17" or more fully decked out laptop with every type of drive and connector included.

    Or if you simply won't build any good laptops ever again, Apple , then I'll take care of the hardware if you'll just make your OS available for other hardware platforms, please.

  45. Re: Most stuff have been plug and play for 15+ yea by Anonymous Coward · · Score: 0

    Make more money than the federal deserve, then build a moronic hdq temple to the faithful idoits that support the gross markup of medicore "phones". what could go wrong?

  46. F@K Apple by Anonymous Coward · · Score: 0

    Yeah, another Apple Fanboy posting here. All creative types (snicker) using PC hardware, using PC programs, yeah, Apple is soooo much better than PC.
    STFU.

  47. Worst iOS design "feature" by Rick+Zeman · · Score: 1

    ....is "shake to undo." Whoever came up with that unintuitive, hard to reproduce abomination should be forced to use Android 1.5.

  48. Re:WTF? Notch in the screen is a problem? by Anonymous Coward · · Score: 0

    I recall a non-Apple smart phone getting highlighted on Slashdot where it had this "awesome" feature of a "second screen" on top of the phone. It was this small screen on top of the phone next to the camera, a small space on the front for "special context buttons" or some such. How is this different than Apple putting these same small "second screens" with buttons that change with context on either side of a place for a camera, speaker, microphone or whatever?

    I know the difference, it that it's from Apple. Apple is "bad" and anything not Apple is "good".

    I'm guessing you mean the Essential Phone, an Android phone which came out about six months before the iPhone X and had a similar camera notch. More likely the thought process went like this.

    1. Upon seeing a product with a new and different feature: "Wow, this feature is new and different! Neato! Accolades for creativity! Etc..."

    2. Upon actually using said product: "Eh, this feature not so good."

    3. Upon Apple releasing a product with the same feature: "Eh, this feature not so good."

    Amazing how "experience" and "bias" can seem like the same thing. :)

  49. Re:Most stuff have been plug and play for 15+ year by Luthair · · Score: 1

    The it just works can mostly be attributed to suckers buying overpriced Apple peripherals. Plus remember how Apple used to require special RAM or graphics cards? Or changing advanced wifi router settings so Apple devices could connect when every other device connects? I guess it just 'it just works' only counted situations where you pay the Apple vig.

  50. Full control by Sigma+7 · · Score: 1

    Apple made it so you could just plug in a mouse or start up a program and it would just... work.

    That's pretty much easy if you have full control over both the hardware and sofftware design. You can see the same pattern with the Commodore Amiga or other standard pre-fab home computers, where everything has a specific standard to follow, and everything had a specific design.

    It was only an advantage in the short-term versus the PC, which was much less standardized in what could be included or developed for it, and had a baseline that only required a keyboard+monitor (mouse required a driver). Once devices started to support plug and play and the tech matured over a few years, PCs wouldn't be as hobbled by configuration problems. .

  51. Re:Most stuff have been plug and play for 15+ year by rbrandis · · Score: 1

    "What now?" is what Steve Jobs was particularly good at.

  52. Profits will not outlast crappy products by Anonymous Coward · · Score: 0

    I hare to agree, but I do. Apple is pretty much just another generic appliance company at this point. Great for the bottom line, not so good for their products.

    1. Re: Profits will not outlast crappy products by Anonymous Coward · · Score: 0

      Sorry, 'hate to agree' (typed on my iPhone, no less ;)

  53. Nitpicking by mr100percent · · Score: 1

    This is silly. Just because you disagree with small things doesnâ(TM)t mean the entire company is bad at design.

    Apple has thought long and hard about Lighting and USB-C. Lightning is smaller so they use that on their phones and headphones case etc.

  54. LOL! The Outline on "design" by Anonymous Coward · · Score: 0

    I mean, come on.

  55. Re:WTF? Notch in the screen is a problem? by green1 · · Score: 1

    So in other words, a notch can be good (as evidenced by other phones doing it well) but Apple has (as usual) taken an otherwise good feature, and broken it.

    As for "full screen content" on other phones it's not an issue, because phones are now 2:1 instead of 16:9 meaning that you have black bars beside your "full screen" content anyway (for video) so you don't see the notch, and for other applications they can find innovative ways of using the new extra real estate (the "fingers").
    (As for why phones are now 2:1 instead of 16:9... that's a whole different marketing rant... look at us, we now have a 6" screen! (never mind that it's smaller than the previous 5.7" screen))

  56. Jobs made the right hard choices. by aussersterne · · Score: 1

    Building anything of complexity in a profit-driven, timing-sensitive marketplace requires concessions—some really desirable stuff isn't going to make the cut, and other stuff is going to have to be simplified. This is the result of balancing what is technically possible against practical constraints on labor, cost, supply chain, and so on.

    When something has to go, do you keep A or B in the product? And when C has to be simplified, do you simplify it using method C1 or C2?

    These are the things that Jobs tended to get right, often with counterintuitive decisions. People often say that Apple is all about ease of use, but this can encompass a lot of different things:

    - Intuitive use for those with no prior knowledge
    - Use that requires the fewest number of steps or user-initiated actions
    - Use that requires the fewest number of adjustments relative to existing expectations and habits
    - Use that maximally shortens the absolute time until results arrive
    - Use that has the highest possible correlation between inputs and desired, complete results ...and so on.

    And these things are often at odds, and they're often the kids of decisions that line up with the aforementioned A/B/C1/C2/etc. decisions in multiple, complex ways. Steve Jobs had a knack for balancing these in such a way that:

    - Those with no prior knowledge were not alienated or intimated, even if they had to learn
    - The number of steps or actions was not onerous
    - Existing expectations and habits were managed in a way that minimized cognitive load
    - Results were accomplished reasonably quickly
    - Correlation between inputs and desired results was relatively high

    I say that his decisions were often counterintuitive because he often thought outside the box of mere feature delivery. For example, if it was proving tough to design for existing expectations and habits, the choice might be instead to change things more, rather than less—so that the new feature was taken *out* of the realm of existing expectations, even if in some design alternatives there could be a minimum overlap. Most companies would go for "we'll meet existing expectations and habits as well as we can, and 15% overlap is better than a 10% overlap if that's what we can bring to market effectively."

    Apple in its heyday would say, "A 15% overlap is poor; let's revamp this so that it doesn't bring to mind any expectations or habits. We could design with some familiarity, sure, but if it's only 15% match, some familiarity is actually worse than 0% familiarity, since in the second case we don't fool the user into thinking they know more than they already do, and they understand from the start that it is something new that they will need to learn [even if it wasn't actually new at all, as people here would often point out]."

    Similar counterintuitive decisions for the other bullet points. Maybe the right thing isn't to deliver something that produces results "as quickly as we can made it do so," but in fact not to deliver it at all if the net result is frustration because it's still just too slow or the correlation between inputs and desired results was too low. The traditional strategy would be to make it "as good as we can make it" and release it.

    Jobs' famous "knowing when to say no" thing is really a subset of this larger sphere of judgment. Not just knowing when to say "no" but also knowing when to reshape it as an entirely new feature (from the UX perspective) without reference to previous similars, even if there were many; knowing which framings of new things intimate new users vs. excite new users (even if in both cases the net effect is that new learning is required), and so on.

    This is the sort of thing where user research is often misleading. Most users will say "I prefer that one, at least it's a little bit familar" when in fact the familiarity, combined with the ultimate variation of the totality of the product from their expectations, might ultimately lead to less use or suboptimal use

    --
    STOP . AMERICA . NOW
  57. Re:This is the general rot of the computer industr by Anonymous Coward · · Score: 0

    Good points.

    Adobe's DC Acrobat software is another example. What a huge WTF re-design of the application's interface!

    I use the software at work daily all day long, and I still spend time every day Googling how to do the most basic things. Replacing menus with dumbed down ribbons and tiles is information-reducing and an insane design choice for a desktop application.

  58. The work shows some level-1 analysis by izzo+nizzo · · Score: 1

    This article reached deep into Apple's offerings and history to find the juiciest targets. There may be some learnings available and I'll continue to study the article. Yet, I think an important takeaway is two principles of evaluating other peoples' work:

    Don't knock it until you tried it. The notch is probably not going to really cause any problems once its in the hand. None of this guy's photos contained hands. Yet, you control the iPhone with your hands (and face of course).

    Observing someone else's design, you will notice weaknesses, but you might not appreciate the compromises that were necessary to prevent disaster. If you can't come up with something better, your critique is weak.

    I'm not saying that all of his critiques are wrong. Yes, products like iTunes have major weaknesses that are frustrating and longstanding. The company's dev resources are clearly constrained at times while biting off huge initiatives like Apple Pay and Siri. However, critiquing the iOS 7 interface seems pretty wack. Was it shocking at the time? Did it cause some confusion and annoyance? Yes. But, could we have gotten where we are as a culture without going through that period? I don't think his piece addresses this well enough. And, when you're delivering on the scale that Apple does, to an audience in the hundreds of millions, you have to deliver a combination of interfaces that are very subtle and interfaces that are very not subtle.

  59. Imac pro seems to be this with no easy way to chan by Joe_Dragon · · Score: 1

    Imac pro seems to be this with no easy way to change the ram or storage.

    And they are like to change $700-$800+ to go from 32 to 64 GB ram. When for about $800 you get can an DDR4 64GB ECC REG ram kit.

    same with the storage and will the over 1TB systems ship in raid 0 mode??

  60. Apple is the Trump Towers of Design by michaelcole · · Score: 2

    It's what poor people think rich people design look like.

  61. Re: Trump is really bad at being President by dougdonovan · · Score: 1

    apple doesnt have a start button and trump is...for the legal us citizen.

  62. That's like saying Navy SEALS by mschuyler · · Score: 1

    That's like saying Navy SEALS are bad at underwater demolition.

    --
    How about a moderation of -1 pedantic.
  63. Diversity Hiring by Anonymous Coward · · Score: 0

    My company has embarked on the idea that all engineers are interchangeable cogs. We now hire people based on identity and cultural origination as opposed to talent. My company would reject an Einstein or a Steve Jobs for lacking the educational and cultural prerequisites. Productivity and creativity have plummeted. A single header file is debated in weekly meetings as "engineers" debate the order of variables. Historical, proven engineering practices are thrown out the window as management shakes things up every 6 months in a desperate bid to fix engineering. The company's only recourse is to buy other companies. The only problem is those companies are destroyed as they are integrated into my company. Not one has survived intact.

    Apple is suffering the same fate. Instead of engineering, Apple now throws bodies at the problem. I know a guy whose entire scope of responsibility was the Apple about box. And for some reason, this person "walks on water" for having maintained this. Give me a break.

  64. Steve Jobs only made two mistakes. by Anonymous Coward · · Score: 0

    1. Founding Apple Computer Co.
    2. Returning to Apple after founding Next

    So he did two good things
    1. Found Next Co
    2. Go to heaven

  65. *sniff* *sniff* by pubwvj · · Score: 1

    Hmm... OP-Joshua, I smell sour grapes...

    The OP is someone's opinion. Other's would disagree. In fact, MILLIONS of other people disagree with Jason as witnessed by Apple's sales figures.

  66. Re: Most stuff have been plug and play for 15+ yea by Anonymous Coward · · Score: 0

    You sound bitter, starfish tits.

  67. Re:WTF? Notch in the screen is a problem? by blindseer · · Score: 1

    I'm guessing you mean the Essential Phone, an Android phone which came out about six months before the iPhone X and had a similar camera notch.

    No, that's not it. The phone I'm thinking of had an obviously separate screen off to the left with the camera shifted to the right. Maybe it was the other way around. Anyway, the screen was not notched out, there was a separate "touch bar" kind of screen where the virtual buttons shifted with context.

    Amazing how "experience" and "bias" can seem like the same thing. :)

    Perhaps. If the reviewer learned that this kind of notch in a phone screen was "bad" from previous experience then would not the complaint be that Apple had not learned the same lesson?

    Much if the article is a bunch of the same old arguments rehashed. USB-C vs. Lightning? Lightning came first, predates it by about 2 years. Apple chose to make a new connector when it did, they could not have known about USB-C at the time, they're kind of stuck with it now. Dongles? Oh please, this again? No computer is going to have the "right" kind of ports for everyone. People complained about Apple removing the floppy drive and then the optical drive. Does anyone complain about that any more? It's quite possible that Apple removed too many ports too soon, they'll learn that lesson or suffer the drop in sales. You just bought a device that cost you a kilobuck or two, shut up about the need for a $20 dongle and realize that Apple just saved you from carrying around the volume and weight of ports you'll never use and gave you the choice to buy exactly those ports you need. The complaint about plugging the Apple Pencil into the bottom of an iPad to charge is just nonsense. No one is required to do this if this is inconvenient or impractical, it's an option for a quick charge to keep working. Charging an Apple Pencil looks a lot like charging competing devices. Is it complicated by using a Lightning connector instead of some kind of USB? Perhaps, but then Apple Pencil can get a quick charge from the iPad if it must while others cannot.

    That last paragraph was a longer rant than I intended but I'll keep it anyway. My point is that instead of thinking about why Apple and other companies made the design choices that they did people leap to the conclusion that they don't know what they are doing. If you don't like the choices then don't buy it, maybe even write up an article on why you made that choice. What I don't understand is the people claiming that a successful company, like Apple, is full of idiots and that they'd have made a better choice. If so then why aren't you making these "better" products instead of writing a rant on the internet.

    Yes, I understand the potential for irony on writing a rant about others writing a rant.

    --
    I am armed because I am free. I am free because I am armed.
  68. Re:This is the general rot of the computer industr by Anonymous Coward · · Score: 0

    Why ignore a broadly understood, tried and tested shell and syntax for a new model, one that lacks some of the basic features and capabilities of the Unix shell?

    Microsoft, it least historically, has major issues with NIH syndrome. Which is made ever more frustrating by the fact they clearly have a lot of smart people working for them when looked at from a certain narrow point of view, their solutions almost seem to make sense... and then you take a step back and realize the closed-source Microsoft ecosystem isn't the only thing in the world and someone else has already solved the problem better. They are making noise about being more accepting of open-source and making things more cross-platform, but they don't seem to yet quite have developed the internal culture of actually understanding what that means.

  69. Re:Can't wait 'till Apple brings Bach the MacBook by Anonymous Coward · · Score: 0

    You should make a Liszt of the features you're interested in, and see if Apple's Mac design team can Handel them.

  70. Re:Can't wait 'till Apple brings Bach the MacBook by Anonymous Coward · · Score: 0

    As long as they stop Haydn the scroll bars.

  71. Heh by garote · · Score: 1

    Careful picking that cherry; it's so far up on the tree that your ladder might snap!

  72. Qualifications, please? by Anonymous Coward · · Score: 0

    And what makes Joshua Topolsky qualified to judge design? Aside from being a wanna-be fashion-conscious hipster techno-twit?

  73. Re:Most stuff have been plug and play for 15+ year by mfnickster · · Score: 1

    "What now?" is what Steve Jobs was particularly good at.

    "What NeXT?" I think you mean.

    --
    "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
  74. Re:This is the general rot of the computer industr by Anonymous Coward · · Score: 0

    Hammmmburger... menu.

  75. Apple Is Better than You Think by salesgeek · · Score: 1

    Apple's success has been due to a lot more than just great design. They keep getting the little things right that get them a 2% advantage:

    They've done a great job in distribution. You can get a MPB anywhere, anytime, and no waiting for builds or anything. I ended up making the switch to Apple in 2011 or 2012 when I could not get a Dell XPS 13 Linux Edition. Dell kept delaying shipping. Eventually, I had to travel and ended up grabbing a MBP at the local Best Buy 2 hours before flying out.

    Apple's longer availability for a specific MBP model is actually a huge feature. If you support more than about three computers, having them all be pretty much identical is a huge cost saver for IT. Honestly, most Apple hardware works pretty much the same way - so there's little in the way of driver and config weirdness to support an Air vs Macbook vs MBP. Apple has delivered a fantastic answer for standardization. Other manufacturers charge a premium for their "business class" laptops... and still can't match Apple on consistency.

    No one makes a better built laptop. MBPs are built like a tank.

    The big frustration is that when Apple changes, it is a big change and it often affects many. USB C, the touch bar, removing the DVD drive, changing power connectors all seem to really anger specific users. Right now a friend who is a DJ is upset because most pro audio devices are not built for USB C. Another friend hates the new keyboard. Still another who like to dual boot and game hates that most MBPs are Intel GPU powered. In the end, all of us still end up on MBPs because the other alternative either doesn't exist or isn't available to buy when you want to buy it.

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    -- $G
  76. Joshua Topolsky is Really Bad at Writing by mbeckman · · Score: 1

    He's confusing and visually abrasive, amateur, and relatively unfinished upon publication. His understanding of product design and business economics is an abomination, which rudely juts into the pages of the inter webs. The reality is that Topolsky is stuck in hate-quicksand, like, well, like nobody on earth.

  77. Of course they are. by psycheitout · · Score: 1

    As someone who's had to repair a couple Macs in my day I always thought that Macs we're poorly designed was one of those things that went without saying. Like water is wet or the sky is blue. Most Mac products focus more on being difficult to take apart rather than well designed and the places they cut corners are just ridiculous. Remember when they first released the aluminum body MacBooks and figured they didn't need to have a heatsync so just diffused the heat out of the bottom or the laptop. Who does that?

  78. Re:Most stuff have been plug and play for 15+ year by Zaelath · · Score: 1

    The one that comes to mind for me is trying to print, anywhere, other than your Apply printer.

    I realise that's down to the vendor drivers, but that's exactly where most of Microsoft's issues are too, with other people's crap code.

  79. or Apple in the 90s by NoSalt · · Score: 1

    Q: So ... what's in common between Apple in the 90s and now?

    A: No Steve Jobs.

    Steve had an outstanding insight into what was good and what was crap. For the first time since the 90s, I am unsure of the future of Apple.

  80. Re: Most stuff have been plug and play for 15+ yea by Luthair · · Score: 1

    I'm annoyed with the constant dick sucking by technical journalists with limited technical knowledge. See also Elon Musk.

  81. The Apple Model by MercTech · · Score: 1

    The Apple Model has always been you can do what you want as long as it is on an Apple approved platform with Apple approved software. Dropping any hint of versatility at all for a one size fits all attitude served them well for their niche market for many decades.

    Apple remains a good choice for a computing illiterate aging aunt who does email and the occasional streaming video. There are excellent graphics packages written for Apple and it became the default for people who know art but are clueless with computers.

    But, if you need a custom box for a custom purpose; it isn't an Apple box you go to.

    --
    NRRPT/RCT
  82. This just in... by Anonymous Coward · · Score: 0

    ...Linux Destop is Really Good At Design