The Real Inside Story of How Commodore Failed (youtube.com)
dryriver writes: Everybody who was into computers in the 1980s and 1990s remembers Commodore producing amazingly innovative, capable and popular multimedia and gaming computers one moment, and disappearing off the face of the earth the next, leaving only PCs and Macs standing. Much has been written about what went wrong with Commodore over the years, but always by outsiders looking in -- journalists, tech writers, not people who were on the inside. In a 34 minute long Youtube interview that surfaced on October 9th, former Commodore UK Managing Director David John Pleasance and Trevor Dickinson of A-EON Technology talk very frankly about how Commodore really failed, and just how crazy bad and preventable the business and tech decisions that killed Commodore were, from firing all Amiga engineers for no discernible reason, to hiring 40 IBM engineers who didn't understand multimedia computing, to not licensing the then-valuable Commodore Business Machines (CBM) brand to PC makers to generate an extra revenue stream, to one new manager suddenly deciding to manufacture in the Philippines -- a place where the man had a lady mistress apparently. The interview is a truly eye-opening preview of an upcoming book David John Pleasance is writing called Commodore: The Inside Story . The book will, for the first time, chronicle the fall of Commodore from the insider perspective of an actual Commodore Managing Director.
usual corporate insanity, with a touch of bad luck
Apparently they hired an ex IBM boss after Tramiel, who decided they should make PCs, hired a bunch of his friends from IBM and tried to make PCs in a market that was getting swamped by Chinese generic PCs.
Then there was a second chance, which was a licensing deal with a Chinese company, and a malicious German manager scuppered that to favor a German buyer who didn't have the resources to compete. That was the end of it.
I'm reminded of what Elop did to Nokia, the combination of a malicious CEO more loyal to an outside company, and a weak board unwilling to tackle the CEO.
" Really the advent of Windows a very good graphical interface was the biggest advancement in placing PC's in the home"
The C64 was a home computer. You've head about the Amiga, right? Windows came about years after the Amiga, whose GUI still was a match for anything MS came up with up until Win 3.1 (and even then the Amiga was a proper virtual memory multitasking system unlike the lash up that was Windows until NT came along). The reason the Commodore lost wasn't technology - they were leagues ahead of the PC in software and hardware, it was purely utterly inept management.
"Really the advent of Windows a very good graphical interface"
OMG, how much of history (written by the winner) can you corrupt?
Windows was (and by my not so humble opinion, still is) a horrible GUI.
It was MILES behing the user friendly-ness of Amiga and Mac. KILOMETERS! Thats what you get when you STEAL said interface, and do said stealing badly of fears of copyright infringement on icons, and keyboard shortcuts. The Windows GUI was only surpassed as "worse" in the list of shitty GUI's by OS/2. And at least OS/2 was rather stable.
No. Windows "won" due to shady business practises like fucking over IBM (and the rest of the world hoping for apps that could run on choice of GUI) on Lanmanager/Windows/OS2 shared codebase, and the frustration it inflicted on application competition in Windows userspace land. Even choice of "microkernel" DOS (DR DOS vs MS DOS) was actively sabotaged.
Windows a great GUI. PUHLEASE.