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Game Industry Pushes Back Against Efforts To Restore Gameplay Servers (arstechnica.com)

Kyle Orland reports via Ars Technica: A group of video game preservationists wants the legal right to replicate "abandoned" servers in order to re-enable defunct online multiplayer gameplay for study. The game industry says those efforts would hurt their business, allow the theft of their copyrighted content, and essentially let researchers "blur the line between preservation and play." Both sides are arguing their case to the U.S. Copyright Office right now, submitting lengthy comments on the subject as part of the Copyright Register's triennial review of exemptions to the Digital Millennium Copyright Act (DMCA). Analyzing the arguments on both sides shows how passionate both industry and academia are about the issue, and how mistrust and misunderstanding seem to have infected the debate.

5 of 246 comments (clear)

  1. Copyright is a hell of a drug by Anonymous Coward · · Score: 5, Insightful

    Even if they can't do anything with their code, they refuse to let go. And when the copyright finally expires sometime next century, no one will be alive who remembers the game and no hardware exists which contains the code. Such is life with digital ephemera.

  2. Nothin new by Luckyo · · Score: 5, Insightful

    The idea of "owning the means to play" was one of the key changes in gaming industry. The entire concept of multiplayer on modern consoles is predicated upon this principle, and with windows 10, PC gaming is headed in the same direction.

    Not giving players servers they could control was just one step on this progression.

    1. Re:Nothin new by Anonymous Coward · · Score: 5, Interesting

      Im going to post this anon because Im about to talk about work lol

      I tried pointing this out to the bosses as they moved to office 365 in the cloud. I pointed out that if Microsoft goes under or the servers go down, we will not be able to work. I pointed out that Microsoft only guarantees a 99% up time and that is not acceptable as we currently run a 99.999% up time.

      They tell me I dont understand that the world is changing and we have to move forward.

      I asked what happens in 15 or 20 years when all that is antiquated and the servers are off? Im told that will never happen as we will upgrade to stay current. I point to the servers I run that were made in 1994 and we can not upgrade because federal regulations require a specific process for documenting and gaining approval for the underlying format changes. I point out that someone decided that spending multiple millions of dollars to upgrade archival data that did not have an ROI was not a smart financial move. I then ask what makes them think this will be any different. Im told "It Microsoft, that's whats different. Now stop being such a pessimist."

      I am so glad I am retiring in a few years. I would hate to see the state of IT in 20 years when all this shit falls apart.

  3. The point of copyright. by JaredOfEuropa · · Score: 5, Insightful

    Copyright was introduced to allow authors a temporary monopoly on their works (something pretty much unheard of before then), in order to encourage creation and the proliferation of creative works. The point was not to give authors complete control over their works.

    So it seems only fair that a cultural work is free for all if the author chooses to no longer sell it. And that would include running servers for discontinued games. Offer the server or let others. And in that light, the argument that people running servers for older games would compete with newer similar games offered by the studio, is interesting. If there is a lot of interest in the older game, would it not be profitable for the company to keep its servers up? And if there is only interest in the older game because it would be free, wouldn’t that mean that most of those players would not pony up the cash to play the new one, with only a small resulting loss of sales?

    Of course I know that copyright has been perverted far beyond its original intent. But whatever.

    --
    If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
  4. Re:It almost seems as if... by hairyfeet · · Score: 5, Interesting

    Riiiight...you never hear of GameCopyWorld? Takes less than 15 seconds to crack any Steam game, Steam is to DRM what "pick the pictures with cars in them" is to security, its a joke designed to give someone a bit of security theater, nothing more. In fact if you go download a pirated game in 2018? Its almost always the Steam version because its so easy to crack.

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    ACs don't waste your time replying, your posts are never seen by me.