Game Industry Pushes Back Against Efforts To Restore Gameplay Servers (arstechnica.com)
Kyle Orland reports via Ars Technica: A group of video game preservationists wants the legal right to replicate "abandoned" servers in order to re-enable defunct online multiplayer gameplay for study. The game industry says those efforts would hurt their business, allow the theft of their copyrighted content, and essentially let researchers "blur the line between preservation and play." Both sides are arguing their case to the U.S. Copyright Office right now, submitting lengthy comments on the subject as part of the Copyright Register's triennial review of exemptions to the Digital Millennium Copyright Act (DMCA). Analyzing the arguments on both sides shows how passionate both industry and academia are about the issue, and how mistrust and misunderstanding seem to have infected the debate.
If we cared half as much about treason as we do about our video games we wouldn't have stayed home jacking off during the last election....
Even if they can't do anything with their code, they refuse to let go. And when the copyright finally expires sometime next century, no one will be alive who remembers the game and no hardware exists which contains the code. Such is life with digital ephemera.
The idea of "owning the means to play" was one of the key changes in gaming industry. The entire concept of multiplayer on modern consoles is predicated upon this principle, and with windows 10, PC gaming is headed in the same direction.
Not giving players servers they could control was just one step on this progression.
we are no longer purchasing a perpetual license for the use of the software (in this case, the game). Instead, we are renting the game on the publishers terms, Once the publisher decides to no longer to support the auth. servers to host the game sessions, the license is no longer valid. If this is their advertised business model, would there still be such a backlash from the gamers?
Didn't Turbine explicitly say they'd be happy to let players run their own servers when Asheron's Call went down for good, but them WB lawyered up and acted like the assclowns they really are?
The solution is to give teachers consealed AR-15's with extendos. Can't see a teacher ever snapping, so this idea is sound.
Copyright was introduced to allow authors a temporary monopoly on their works (something pretty much unheard of before then), in order to encourage creation and the proliferation of creative works. The point was not to give authors complete control over their works.
So it seems only fair that a cultural work is free for all if the author chooses to no longer sell it. And that would include running servers for discontinued games. Offer the server or let others. And in that light, the argument that people running servers for older games would compete with newer similar games offered by the studio, is interesting. If there is a lot of interest in the older game, would it not be profitable for the company to keep its servers up? And if there is only interest in the older game because it would be free, wouldn’t that mean that most of those players would not pony up the cash to play the new one, with only a small resulting loss of sales?
Of course I know that copyright has been perverted far beyond its original intent. But whatever.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
Let's see if they fall for that one.
So resurrecting abandoned servers -- which means that people can't play those games -- would hurt their business?
This means one of two things:
1. They're lying
2. Their new games suck so badly that players would instantly drop them for the older versions.
Either way, not a good thing for them to say...
General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
If there is any mis-trust there is only one reason for it. Games publishers are unrepentantly two-faced. That's fine, they're businesses, but they can't be a snake then complain about being called a snake.
Love seeing things like this because they attempt to use morally valid issues as evidence for not so morally valid acts. There's a BIG difference between a bunch of friends running a server at a LAN and servers being hosted professionally. One is in it for the game the other the money.
Wouldn't at all surprise me for example if people start running bitcoin miners on Gamers PC's. It's already happened with ESEA where they embedded it in the client (it's like Gamespy for those that remember).
Just because you can, doesn't mean you should.
But we can't make money unless we find a way to force you to buy the "new" version of the game you already love! Abandon-ware is the answer! Our financial eggheads have spoken! Once we start development of new-game-title-X we have determined that our consumer base might not actually buy it because they might want to just keep enjoying what they already own. Thus.. we must put an an arbitrary timer into the infrastructure for the old version to expire.. and we must sick the lawyers on anyone attempting to circumvent our planned obsolescence!
Obviously our old game wasn't worth playing or we'd not have abandoned it.. (sigh) so it shouldn't be a problem that somebody wants to revive that technology... but wait! Abandon-ware! If you take that technology that we've dropped on the floor like last year's fashion we might not make more ca$h... so suddenly that old tech... you are stealing it! Send in the lawyers!
All your (old, abandoned) base belong to us! =P
Peace out.
It's actually called the oligarchy of the electoral college ignoring the voters.
But hey, thanks for playing.
If it's literally abandoned, it means they are no longer making any money out of it, so how does letting them have their own servers hurt their business at all?
No, it means that people can play those games. They don't want that.
Not quite, but it will mean some people play the older games without the revenue from that going into their pockets. This (a) could reduce new-game purchases and/or play, and (b) means that abandoning software (something they all do) implies that they are abandoning the rights to that software, an idea that scares them silly, because their entire business model is based upon providing a temporary product that they have complete control over so they can make you buy again, and again, and again until your patience finally runs out.
I am 100% in favor of the idea that if the software developer stops supporting the software, they lose ALL rights to controlling its use by the people who purchased it. If they want the benefits from providing a thing, then they have to support that thing. Support gone? Benefits gone.
I've fallen off your lawn, and I can't get up.
" those efforts would hurt their business, allow the theft of their copyrighted content" = "we really want people to not keep playing old games, because we know they won't buy new ones that have loot-crates. As responsible corporations, we have an obligation to gamers to shake them down for more money for worthless recycled and re-hashed content."
Those asshats can KMA. When they start releasing games with something that is actually exciting, and not some re-hashed bollocks and shitty gameplay designed to make money (Dungeon Keeper on iOS is the perfect example, they royally screwed that one up)
Other games I don't want to play: :)
Any sports franchise game: "Have you played "(Noted Sports Person) (Three Letter Sport Acronym) (Year)" yet? The only exception if Tiger Woods 2004 on the OG XBOX, that was dope
or
Call Of Duty, Call of Duty 2, Call of Duty 3, COD: Modern Warfare, etc. etc. there is at least 25 released and variations in this franchise.
or Star Wars: Battlefront, Star Wars: Battlefront II, with it's sequel Star Wars Battlefront (2015), and then Star Wars Battlefront II (2017) - now with MOAR LOOT CRATEZ!!!
then you have legally purchased the rights to use the game in perpetuity, regardless if the original company goes belly up, or decides to discontinue sales of the game in question. In fact, under contract law, an argument could certainly be made that shutting down the online game server breeches that contract, and allows the purchaser to do whatever necessary to protect their investment from breech of the contract, including filing suit against the company and/or setting up their own version of an online server to remedy the breech.
This is an interactive medium. If it's not playable, it's not fucking preserved! That's not blurry at all!
Sasha you've been posting this on the internet for a year now. So I'm sure you're well informed that most americans don't like either candidate and more people did vote for hillary than for trump.
I can already hear ..but but but electoral college!!!
Yes that may be true and trump consequently won the election but it doesn't change the falseness of the statement that people voted in droves in 2016 or the implication that they did moreso for putin's candidate.
I'm not sure if it's feigned ignorance, legitimate ignorance of events in america, or your limited mastery of American English but you are indeed incorrect my friend.
If we cared half as much about treason as we do about our video games we wouldn't have stayed home jacking off during the last election....
This of course doesn't mean that we can't tell you're a troll viktor, you're even more obvious but I won't correct associates who are slated to be fired next sprint.
Wasn't one of the key reasons for copyright to enrich the public wealth of culture by encouraging the creation of artistic works to eventually be released into the public domain by granting time-limited exclusivity to the creator? Doesn't its use, now, to keep artistic works out of the public domain and, effectively, cause them to cease to exist, fly in the face of the spirit of copyright? On those grounds alone, the gaming industry should be given a swift kick in the ass by the courts; and I say this as someone who makes his entire living on copyright law.
APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
As a former City of Heroes player, all I can say is Fuck You ESA.
I read the internet for the articles.
If only there was some consumer protection law that requires a product guaranteed to last at least for a reasonable life cycle of said product... For software running on a supported computer, this would be infinite, as the computer itself is more likely to decay compared to the software running on it.
Speaking of decaying multiplayer, even old games such as Doom, Quake, and related didn't stop working simply because some multiplayer master server went down. If only modern developers knew how to implement that feature as well...
WTF does any of this political bullshit have to do with game and game servers? Jesus Christ. Do you guys have nothing better to do than to bitch/moan/cry/complain/try to sound smart/informed [and fail miserably at both]? I bet none of you whiners didn't even vote and yet you feel the need to push your worthless agendas and "I'd" take 100 Trumps over your asses any day of the week. At least "HE" got our of his mother's basements and is actually doing something. Good or bad, his IS doing more than any of you EVER will.
I just checked, there is no such right.
“Common sense is not so common.” — Voltaire
If they arent selling it, and arent running the servers, their net income is ZERO.
This could only make them money.
Fuck big corporations and their lawyers.
Under no circumstances whatsoever should copyright be usable to deprive the public of access to something that has already been published. Why? Because loss of access to information and culture leads straight back into the dark ages.
Games that requires servers whose binaries/executables are private and will never be disclosed ...
Shouldn't be protected by copyright at all.
How you can have copyright of a work that is never distributed? It is a paradox.
That's called a trade secret.
The protocol and data that made up the story was distributed though, you could argue those are protected under that guise, as opposed to the server binary distribution if you want to take that logic.
Change is certain; progress is not obligatory.
If, on the shrink wrapped box, it says you are buying the ability to play online then online multiplayer play is part of the "product". If you purchased this product then you, per the terms and conditions of the product, are entitled to the online multiplayer play component because that's what was sold as part of the product. If the product says "we only guarantee access to multiplayer online play for 2 years" and they give it to you for 2 years and then take down the servers, that's what you paid for. Probably what game manufacturers need to do is be more specific about what you are actually purchasing such that it constitutes a legally binding agreement. For example, this is no different than a product warranty. If you guarantee a product warranty, you the manufacturer are required to comply with the terms and conditions of the warranty. The product manufacturer can't just say "Oh I don't feel like honoring the warranty". Obviously an alternative to being obligated to host multiplayer servers is to let the community do it. ID Software and EPIC did this all the time and it didn't hurt them financially. I don't see what the problem is.
We'll make great pets
One of the dumbest things I've ever heard. Copyright is the antithesis of freedom of information, man.
How fragile must these companies be if a gaming museum operating a private server on a closed network is a threat to their bottom line?
If the museum were operating a private server on the public internet and letting just anyone log in and play then maybe they'd have a valid argument.
Maybe these companies should just make a deal with the gaming museum's "Hey, want to host our old servers for us? You do all the support and pay for all the upkeep, and you can let however many people you want play on them provided you charge them a subscription fee and give us our cut. Oh, and you're not allowed to change any of the code or the assets (cause you're a museum and we're only giving you this 'deal' for the sake of historical preservation)."
You're going to get modded into oblivion sadly. I agree with you. Look, I get it, Trump is an asshole. He doesn't exactly give people the warm fuzzies. But he's not stupid enough to condone lowering the Federal Reserve prime rate at a time when every economics expert would tell you not to and create the housing bubble that led to the foreclosure crisis. That's way more important than what anyone thinks about his personality. I care about my quality of life and if it takes a leader with actual balls to make that happen, I'm all for it. I don't care how it gets done.
We'll make great pets
...Asheron's Call on player run servers right now. It's still a thing with all of its grindy, bot-powered goodness. The XP to hit the upper levels is still stratospherically high, and traveling anywhere in the world still takes bloody forever. I still have friends from that community, but I don't miss the inefficiency of the game itself. They are welcome to it. Still, it is interesting to look back on and compare to the current crop of MMOs to see how far that style of gaming has come.
"it won't be done so without a migration strategy"
Ha.
Haha.
Hahahahahahahahahaha
Right to repair needs to = no rebuying software.
There was this one VM system that replaced the MB of the old system (X86 chip set tied os + custom pci card that booted the system + was also the storage) that controlled hardware over the parallel port. An no that OS on the pci card will not run on newer X86 hardware right as the os only had drivers for the chip set in came on.
But they where forced to sell it and give the Original IP holders an cut. (there is a much bigger story with it) But the point that is wrong is why should people be forced to re buy the IP rights to fix there own hardware. We don't need any chilling effect from things like this.
Like why does apple not want farmers to be able to do tractor repair with out needing to pay dealer fees.
I want to be able to buy the rights to use roms in my own emulator and not be locked into the inferior payed ones that piggyed backed on all of the work done by the free ones that came years before them. There are to many to list but some are like why pay for this when the older free (that are still being updated) ones can do stuff the payed can't?
I know this is slashdot. I will probably be downvoted in flames as a capitalist pig. Still, I want to give you the scoop from this side:
I am currently making an MMO. I will have a few servers that people can connect to.
Why don't I release a version of my server so people can run their own servers?
This is not my first game, and from experience I can tell you piracy is just rampant. By controlling the servers I don't have to worry about piracy anymore.
I can offer my game for free, which directly benefit my users, and support my game by having a built in vanity store. You can complete 100% of the game without paying a dime, but if you think those wings look pretty, fork a few bucks and support development. If I give the server away, I no longer have this revenue stream, and my servers will be competing with other people's servers and pirated servers. Thus it would be impossible for me to offer my game for free.
Now, Ideally the game will never die, I will keep developing it for ever. But let's say that it is not profitable, if I give away the code so people can run their own servers and I develop new games, I will end up competing with my own game. Worst, people will blame me for bugs, or their kids purchased something by accident. I will end up dragged into support even though I won't be making money.
Moreover, people might perceive my game as dead whether justified or not. They might decide to sue me to release the server. Now I have to deal with a lawsuit because I made a game.
So yes, forcing me to give away my servers now or in the future will hurt me.
i listen very well about your website at offline market.so today i seen that. it is so good neat and clean use themes nice work.keep it up!
attitude status
When I was a kid, I had a Viewmaster, and several picture discs.
Last week, I saw the modern equivalent on a shelf at Walmart. Runs on a smartphone. As far as I can tell, the picture discs don't have pictures on them. Just codes for downloading them. The fine print said "We reserve the right to terminate the app after 10/31/17." So while you can still buy it, but it might not even work now. Even if it is still up, you have no idea how long anything you buy will work.
It's terrible, but has become the norm.
Why can't this be treated the same way old time BIOSes were developed: one team wrote the specs by RE, the other "clean room" team wrote original code based on the specs. The open up your server (using your own DNS servers, so games connect to gamerserver.mygame.mycompany.com as per usual, just get your IP address back) to people that assert to never to have accepted the game's EULA.
When the copyright term is "forever minus a day", live every day like it's the last.
and iso to usb writer will be black listed in windows so it's harder to install / hell they maybe bios lock systems to windows only with new windows logo requirements
banning steam = anit trust and EU issues
gfwl also tried to have limited modding and sand boxing that may of made it so that an map editor can not have it's own EXE.
Oh I so expected to be -1 in 2 seconds flat, because, well truth stings and I am pretty sure there was going to be a lot of butthurt after I posted it. But hey it's easier to just go with the flow sometimes.
you get "monetary benefits in-kind" when you share software or other digital good, even if no actual cash changes hands, so therefore the GPL is still being "economically used" AND SUPPORTED (as much as it was ever supported, so no loss of utility, the same thing).
so try again, plz.