Sony Ends Production Of Physical Vita Games (kotaku.com)
Sony is ending physical production of Vita games, news outlet Kotaku reports. Although the hardware manufacturer says digital distribution will continue, this move will mark the end of physical cards for the maligned portable game system, Kotaku added. From a report: Sony's American and European branches "plan to end all Vita GameCard production by close of fiscal year 2018," the company told developers today in a message obtained by Kotaku. The message asks that all Vita product code requests be submitted by June 28, 2018, and that final purchase orders be entered by February 15, 2019. Sony's 2018 fiscal year will end on March 31, 2019.
I rememeber it being my first “mobile” internet experience before the smartphone era. Sony could have innovated it so much more if they didn’t make it use proprtietary media.
Yeah, and still ditching propriety media when the world adopted something else. Just like Beta, MD, UMD, ATRAC, Digital Audio Tape, Memory Stick, the other Memory Stick versions......
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Blah. Blah. Blah. Get off my lawn, kids!
There. Fixed that for you
... is a "Vita"?!?
Don't forget Blu-R--oh, wait...
They didn't hoard that one to themselves, had they done so we would probably be running HD-DVD right now.
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Vita digital games aren't unit locked, they're tied to your PSN account. Pay once, download/play the game on multiple devices. For example you could buy a PSone classic once and have it on a PSP, PS3, and Vita simultaneously.
You can't release a console, especially one that has absolutely no backwards compatibility with your previous offering, and tell everyone to buy games online.
Sure you can, because the Vita IS digitally backwards compatible with the previous offering. Heck, most long term PSP owners had a mostly digital library when the Vita came out. Digital reduced load times, reduced battery drain from a spinning UMD disc, and UMD's were fragile.
Because when the parents go to the store, they want to know the product their buying isn't a deadend product that isn't going to make little Bobby happy / shut him up for awhile.
Who says the Vita's target market was young kids? The majority of gamers are adults you know.
They also don't want to spend money on a system that has no physical offerings.
Really? Tell that to all those in the Android and iOS ecosystems.
Digital is fleeting.
So you don't use Steam or GoG? You don't have a smartphone? You don't buy digital music from Amazon or iTunes?
My first digital purchase on PSN was the PSone Classic, Castlevania Symphony of the Night, on May 19th, 2008. (I didn't have a PS3, until June of 2008) I could right now, almost exactly 10 years later, redownload that game on my PS3, Vita or even the PSP 3000 and the PSP1000 with the failed UMD drive. I can even have it on all 4 at once.
Nevermind the overpriced proprietary memory cards have a premium for GB. Of which most games take at least a few.
I don't know what you mean by "take at least a few". Vita cards come in 4, 8, 16, 32, and 64GB capacities. The largest game I'm aware of is Borderlands 2, which comes up to around 5.5GB or so including DLC. Games can't span multiple cards. But most games aren't near that big.
Also, those memory cards were tiny, and required a system restart due to DRM, just to change them.
Yes, but the reboot doesn't take "that" long.
So good luck actually using more than two cards in practice.
I have 7: three 16GB, one 8GB and three 4GB The hardest part of using more than one card is that they're not colored and they're so tiny they're hard to label. But I used tiny storage card cases to help with that.
I finally started taking the system seriously once they finally started releasing physical cards for it.
Finally? There were physical games available at launch! Didn't you see them? But as I said, most serious Vita owners do a LOT of digital games.
Do you want to know how many physical vita games I have? Just six: Freedom Wars, Sonic All-Stars Racing Transformed, Borderlands 2 (went physical on this one because of the 5+GB the digital version takes up, with physical it uses space only for the DLC/patches), FFX/FFX-2 HD remaster (only FFX is on the cartridge, FFX-2 is actually a digital download), Dungeon Hunter Alliance (only available physically now), and Disney Infinity 2.0 (only available physically because the game requires the Vita's bluetooth version of the Infinity Base)
Want to know how many digital Vita games I have? 28, It will be 30 next week when the vita version of Stardew Valley (cross-buy with the PS4 version) and that Bloodstained castlevania 3 style prequel.
That doesn't even count Vita games I own but don't have on the cards (mostly cross-buy and PS+ titles I don't have much interest in), or all the PSP, PSone Classic and PS Mini titles.
I've gone mostly digital on the PS4 too. Most of my physical PS4 games from the bargain bin or were gifts.
Would have bought some more if they had bothered to put the digital only games on them. But I guess now I won't.
You understand that in this way you are something of a tech luddite compared to most gamers, right? Not even taking into account storage of those physical games. You buy all your PC games physically, right? CD's? Blu-rays?
Good point, but that still doesn't allow for one to physically sell or trade them at a game shop. It's still just an ephemeral download tied to a corporate account controlled by a faceless megacorp that can (and will) shut it down at some point in order to motivate you to RE-BUY all the games you already owned as some "classic pack" or "retro download" on their *new* platform.