Slashdot Mirror


Atari Launches Linux Gaming Box Starting at $199 (linux.com)

An anonymous reader quotes Linux.com: Attempts to establish Linux as a gaming platform have failed time and time again, with Valve's SteamOS being the latest high-profile casualty. Yet, Linux has emerged as a significant platform in the much smaller niche of retro gaming, especially on the Raspberry Pi. Atari has now re-emerged from the fog of gaming history with an Ubuntu-based Atari VCS gaming and media streaming console aimed at retro gamers. In addition to games, the Atari VCS will also offer Internet access and optional voice control. With a Bluetooth keyboard and mouse, the system can be used as a standard Linux computer.

The catch is that the already delayed systems won't ship until July 2019... By the launch date, Atari plans to have "new and exclusive" games for download or streaming, including "reimagined classic titles from Atari and other top developers," as well as multi-player games. The Atari VCS Store will also offer video, music and other content... The hardware is not open source, and the games will be protected with HDCP. However, the Ubuntu Linux stack based on Linux kernel 4.10 is open source, and includes a "customizable Linux UX." A Linux "sandbox" will be available for developing or porting games and apps. Developers can build games using any Linux compatible gaming engine, including Unity, Unreal Engine, and Gamemaker. Atari also says that "Linux-based games from Steam and other platforms that meet Atari VCS hardware specifications should work."

Atari boasts this will be their first device offering online multi-player experiences, and the device will also come pre-loaded with over 100 classic Atari games.

An Indiegogo campaign this week seeking $100,000 in pre-orders has already raised over $2.2 million from 8808 backers.

75 comments

  1. No they didn't by Jhon · · Score: 4, Informative

    They started a campaign to FUND the future launching (if there are not manufacturing hiccups).

    Come back in 2019 and the console ships and repost this.

    1. Re:No they didn't by tlhIngan · · Score: 1

      They started a campaign to FUND the future launching (if there are not manufacturing hiccups).

      Nevermind it's also Indiegogo, home of scams and frauds. I've seen way too many Kickstarter campaigns appear months afterwards on Indiegogo (oddly, they generally are the successful ones). But they are not real - they were scam campaigns with "flexible funding" ensuring the scammers get the money.

      Sometimes Indiegogo will remove the listings. Often times not.

      Even when this campaign is over you can bet an "Atarii" will set it up again to scam people thinking it's part of the official campaign.

      Plus, if you're international, Indiegogo takes money now, and if it fails, refunds money later. Problem is, anyone who does this internationally knows you will lose money on refunds - the exchange rate spread is easily 10% or more.

      I'm sure there are scam campaigns on Kickstarter, but I always hear about them more on Indiegogo. And by scams, I mean not campaigns that try and fail, or work through it and fail (i.e., people who do and fail), I mean campaigns set up simply to take your money and run with no intention of actually doing anything.

    2. Re:No they didn't by Anonymous Coward · · Score: 1

      I'll buy one. It's only $200 and it looks like a decent quad-core AMD A10 computer with a retro Atari VCS styling. I'll just need to wipe out the OS and install Windows 7 on it so I can actually play games.

  2. Atari crowdfunding for their own products? by Anonymous Coward · · Score: 1

    Cheeky cunts.

    1. Re:Atari crowdfunding for their own products? by Anonymous Coward · · Score: 0

      Doesn't that describe most crowdfunding?

  3. Cue pending dissapointment by Carrot007 · · Score: 1

    So a silly box in a silly case with nothing but fake promises.

    I'm sure it will last ;-)

    --
    +----------------- | What is the question!
    1. Re:Cue pending dissapointment by Anonymous Coward · · Score: 0

      Just like every other product on the market.

    2. Re:Cue pending dissapointment by Anonymous Coward · · Score: 0

      Atari games can be played on a Raspberry Pi, and that would be extreme overkill.

      The fact that they're selling this for $200 (even more with faux wood paneling) means it will definitely getting made, they'll make a fortune off this.

    3. Re:Cue pending dissapointment by Anonymous Coward · · Score: 0

      it will definitely getting made, they'll make a fortune off this.

      A very small fortune. Probably not enough to justify making it, hence the crowdfunding. You massively overestimate the number of people willing to pay to emulate ancient games on their TV.

    4. Re:Cue pending dissapointment by Megane · · Score: 1

      So how much for just an injection-molded case with wood-grain print on it that a Raspberry Pi can fit in?

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  4. SteamOS isn't dead. by Anonymous Coward · · Score: 5, Informative

    with Valve's SteamOS being the latest high-profile casualty

    SteamOS is still being actively developed. It's Steam Machines that are no longer being produced. It's still possible to build your own Steam Machine and install SteamOS on it.

    1. Re:SteamOS isn't dead. by gravewax · · Score: 2

      SteamOS is being used by a tiny fraction of gamers and while it might not yet be a casualty it is certainly moribund. The market failure of steam machines has all but buried it.

  5. fancy box by Anonymous Coward · · Score: 0

    A computer 10 years ago or the first raspi could emulate these games fine. The nostalgiafags are going gaga and will pay 200$ for a fancy looking box (and convenience of having everything setup).

    These atari games were a bit before my time, but I can't stand similar tactics from nintendo for reselling super mario 1 for every system they release. There's a South Park JJ Abrams joke here somewhere where we want different but the same shit. I'm just tired of the constant reboot/sequel strategy everyone is doing.

  6. No, companies have failed, not Linux. by Anonymous Coward · · Score: 0

    Companies have failed to make money, (ab)using the free work of others.

    The whole point of Linux nowadays is, that it can be whatever you want it to be. On the distribution level, on the use case level, and on the personalization level, so it fits you perfectly.

    By pushing it into the mold of cancerous memes, of those who print out the Internet, like "the desktop" (meaning cumbersome user-crippling colorful clickables) or walled-garden-of-fixed-function-modules "game consoles", they are ruining and raping that very point.

    So yeah, I gladly see them failing at it, hurting themselves until they learn ... or die, ever, time.

  7. It didn't work last time. by J.+T.+MacLeod · · Score: 4, Interesting

    The company wearing Atari's skin thinks it can make the Ouya work.

    To be fair, Ouya didn't even try to make the Ouya work. And with advances in ARM processors and their matching GPUs, now is a better time in terms of hardware. But other than their excellent physical design, there's nothing that gives me any confidence that this will go any better.

    (Also: We can't call Valve's dabbling in Linux a failure considering that they didn't fully charge ahead with it. They succeeded at creating a pressure release valve that kept Windows Store from picking up steam with publishers, and they continue to work toward that end.)

    1. Re:It didn't work last time. by Vintermann · · Score: 1

      > The company wearing Atari's skin thinks it can make the Ouya work.

      Thank you. We should not get into the habit of addressing such name-buyers as if they were the original thing. When names with goodwill are sold, the buyer with a plan to cash in on it inevitably can land the highest bid.

      --
      xkcd is not in the sudoers file. This incident will be reported.
  8. It's about the games.... by Kenja · · Score: 1

    The issue is that "Atari" (not sure who they are at this point, the name keeps changing hands) are trying to sell us nostalgia, which I already have via a FPGA system. So what will they offer, that I can't get elsewhere for less? Far as I can tell, they got nothing. I see nothing about the unique platform specific games that would make me want to shell out anything for such a system.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re: It's about the games.... by Anonymous Coward · · Score: 0

      Multiplayer pong?

    2. Re:It's about the games.... by Anonymous Coward · · Score: 0

      So what will they offer, that I can't get elsewhere for less?

      They are offering a modern version of the worst controller ever, so there's that.

    3. Re:It's about the games.... by Megane · · Score: 1

      The worst controller ever was the Atari 5200 controller. It was the worst except in terms of the number of patents it provided for Atari. It was so bad in so many ways: bad ergonomics (side fire buttons that you have to push with your thumb), naked tinned contacts on the flex circuits (they oxidize like crazy), non-centering analog stick, the flex circuit is damaged if you don't open the controller properly, and a 15-wire cable which is 3x the number of wires that can break. Also I have encountered 5200 consoles where the CMOS multiplexer chips that talk to the controllers had been zapped and needed replacement.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  9. SteamOS (Offtopic) by lyz · · Score: 1

    Steam OS was a casualty? https://store.steampowered.com... Steam Machines perhaps? https://www.polygon.com/2018/4...

    1. Re:SteamOS (Offtopic) by Dutch+Gun · · Score: 1

      It's a casualty in that it never really took off. If it was anyone but Valve with their barrels of money being made from Steam, it probably would have been shuttered long ago. Honestly, I've always thought one of the problems was that Valve didn't just build the thing themselves and run a certification program similar to other console makers. There's little money to be made on the hardware side, so I'm not sure why they thought 3rd party manufacturing would be a good idea.

      --
      Irony: Agile development has too much intertia to be abandoned now.
  10. FreeBSD beat Linux by Anonymous Coward · · Score: 1

    In gaming, BSD has beaten Linux so far with the PS4, the number one platform for this generation.

    1. Re:FreeBSD beat Linux by Anonymous Coward · · Score: 0

      No. Linux rules the smartphone market (as Android), and smartphones have games, so Linux is the number one gaming platform now.

    2. Re:FreeBSD beat Linux by tepples · · Score: 1

      Android phones and tablets run games on Linux (without GNU). PlayStation 4 consoles run games on a customized distribution of FreeBSD. iOS devices also run games and use pieces of FreeBSD at the base of userspace. But I imagine that Android devices have outsold PlayStation 4, iPhone, and iPad put together.

  11. This is /. by rsilvergun · · Score: 1, Funny

    it'll be reposted by tomorrow morning if we're lucky, this afternoon if we're not.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  12. wait, what? by Anonymous Coward · · Score: 2, Interesting

    Attempts to establish Linux as a gaming platform have failed time and time again

    Most of the studios making actually good game are releasing on Linux these days.

    Acid Wizard? (Darkwood) Check.
    Snapshot? (Phoenix Point) Check.
    Obsidian? (Pillars of Eternity) Check.
    InXile? (Wasteland 2/3) Check.
    Almost Human? (Grimrock) Check.
    Frictional? (Amnesia) Check.
    Re-Logic? (Terraria) Check.
    Catalyst? (Shadowrun) Check. ...

    On and on - that's the tip of an iceberg. Most of the interesting games are releasing on Linux. On the other hand, if you think Call of Duty 49 or Madden 290 is your idea of a good game, well... yeah, you're SOL. Go back to your mindless mainstream microtransacted shit.

    Stick to the more interesting games and you have a hell of a lot of choice in Linux gaming. There's more good Linux games releasing now than at any point in history. What doesn't get released is the AAA shovelware that's married to lootboxes and online DRM. Good riddance.

    1. Re:wait, what? by Anonymous Coward · · Score: 0

      Oh, dear... so much arrogance in your post. Not everyone shares your taste in gaming, but that doesn't justify talking down to them as you've done.

      I, for one, rather enjoy a good sports simulation game. As sports simulations go, Madden 18 isn't a bad game at all. Also, Madden is pretty much console-only now, with the 18 version just being released for Xbox One and PS4. There isn't a PC version of the game, so I wouldn't expect a Linux version, either.

      There are really two problems with Madden:
      1) It's become pretty stagnant, with generally only minor changes between recent versions. Madden 18 does have a new mode called Longshot, but that really doesn't have a lot of football gameplay.
      2) While anyone can release a football simulation, EA has exclusive NFL and NFLPA licenses. Any competition couldn't use NFL teams or players, which is an issue for any potential competition.

      Madden is actually quite fun to play. I've played quite a bit of Madden 18 on the PS4 and I enjoyed it. However, like I said, there's not a whole lot of innovation going on in the series. As long as there's an exclusive license, there is unlikely to be any serious competition that could drive innovative ideas for football simulations.

      I enjoy a good football simulation, and there just isn't much a choice other than Madden. A lot of the innovation in sports simulations has been driven when there are multiple simulations of the same sport, released by different studios. There have been other football simulations in the past that competed with Madden, and that was generally a good thing if you wanted more innovation in those games.

      It's not that people just want the same mainstream games. If there was a competitor to Madden with good graphics and gameplay, I suspect it would be very successful. If you like sports simulations, and I certainly do, you have pretty limited options. If EA lost their license exclusivity and other studios also had NFL and NFLPA licenses, it's entirely possible one of those studios would also release their games for Linux. So don't ridicule the people who like playing games like Madden. Because EA doesn't have a lot of competition for Madden, they also don't have any incentive to try a lot of innovations with the franchise.

    2. Re:wait, what? by Anonymous Coward · · Score: 1

      I suspect it would be very successful. If you like sports simulations, and I certainly do, you have pretty limited options.

      Alright. Fair reply. And yeah, I feel for you there: there are plenty of genres which don't get much love outside a few mass market shovelware titles.

      Thing is, I think you're in the same boat. Are you going to get anything really good from EA? Probably not. I think your best hope is for less graphically whiz-bang titles with superior core mechanics and fun-factor from smaller studios which don't have to ship a hundred million units to recoup feature-film like dev costs. I don't know if there are any studios doing that for sports games, but smaller studios have stepped up to the plate in many other genres and delivered what the AAA guys haven't, so maybe there hope for you still.

    3. Re:wait, what? by Anonymous Coward · · Score: 0

      I am assuming that is partly a joke list? otherwise you call those good games or most studios??? LOL. None of those are particularly popular and none would be on the list of must haves for the average gamer. Rewrite your list listing only games with lets say top 20 sales for the year and then see how many actually make the list and before you say top selling games don't interest you remember it isn't you that has to be interested it is the gaming population and quite honestly Linux gaming doesn't interest them, the majority really don't care about OS Wars..

    4. Re:wait, what? by Anonymous Coward · · Score: 0

      how about you make a real list of what people actual play not your personal niche. Lets try some of the most popular games.

      Call of Duty? Nope
      PUBG? Nope
      League of legends? Nope
      Counterstrike? Check (so finally one)
      Dota 2? hmmm kinda, works but really badly.
      WOW? nope
      World of tanks? nope

      pretty much the list continues that way, a very few support Linux (some badly) though the majority don't even bother.

    5. Re:wait, what? by gravewax · · Score: 1

      I don't play CoD or Madden or most other AAA games, possibly the only exception to that might be World of tanks, but that doesn't have mindless microtransactions or lootboxes, (Nor a Linux version for that matter). But your pure ignorance and dismissal of what the majority of gamers play in favour of your niche games is one of the reasons Linux gaming has really failed to make it mainstream. The attitude that only what you enjoy can possibly be right will ensure it never becomes mainstream. So if you are going to disregard all the big studios to make your list look good then fine, but please don't pretend gaming on Linux is in a healthy state.

    6. Re:wait, what? by Anonymous Coward · · Score: 0

      It's become pretty stagnant, with generally only minor changes between recent versions.

      The same thing could be said about the NFL in general.

    7. Re:wait, what? by Anonymous Coward · · Score: 0

      World of Tanks doesn't have mindless microtransactions!? You can buy "premium" ammo, effectively making the game pay to win. Of all the f2p games to choose as an example, World of Tanks is really not a good one.

    8. Re:wait, what? by Anonymous Coward · · Score: 0

      premium ammo has been able to be bought with in game money for a long time now.

    9. Re:wait, what? by Anonymous Coward · · Score: 0

      WoW might be on the list of games that work, indirectly. I never tried it but it always had a reputation of working under Wine, such that I suspected Blizzard of testing their games on Wine but they never admitted it.
      In the late 2000s Warcraft III was a common game to run under linux + Wine : low requirements (about any fixed function GPU), great stability (even though it used OpenGL), custom maps that tended to be their own game, lack of significant DRM as long as you played on LAN only.

      I have to mention it since a lot of linux gaming I witnessed or took part in consisted almost entirely of Warcrat III maps including Dota 1.

    10. Re:wait, what? by Anonymous Coward · · Score: 0

      if you are using wine to make it work then it isn't supported by the company or for that matter Linux. You are basically running an emulator (albeit a pretty dodgy one).

  13. I'm not sure they can pull this off by rsilvergun · · Score: 2

    at that price point. It's an AMD SOC with 4 gigs DDR & 32 gigs storage. The trouble is ram prices are pretty high. The board/CPU can probably be had for $50 bucks in quantity (neweggs got one for $70). The ram's gonna be at least $30 unless they use the cheap stuff (and they'll pay for that later in returns). Figure $5 for the storage. Figure $20 for the case and $15 for the controller, another $15 for packaging and another $20 to ship the thing (including cost of getting it to them and then to the consumer). I'm gonna guess that case cost them $5-$10 to get made (custom tooling is expensive and it doesn't look anything like the existing flashback consoles). They're getting close to $150 bucks. Take 8% for Indiegogo's cut and you've got almost all your profit.

    Now let's talk support. It's Linux and not Chrome. Not sure if that matters. If the only folks who buy it are techies they might be OK, but there's still going to be support costs.

    Still, it's Indiegogo, meaning probably no prototype to speak of. The whole thing feels like a scam. If it's not that price point would make it a great little Linux box though.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re: I'm not sure they can pull this off by Anonymous Coward · · Score: 0

      I can already see 1 thing they won't pull off in the summary.

      "games will be protected with HDCP."

      They most certainly will not. That is video copy protection for HDMI. Not something that protects files.

    2. Re:I'm not sure they can pull this off by OrangeTide · · Score: 1

      Now let's talk support. It's Linux and not Chrome. Not sure if that matters. If the only folks who buy it are techies they might be OK, but there's still going to be support costs.

      Support will likely be:
      1. you plugged it in and it didn't work? mail it to us and you'll get a refurbished unit
      2. you don't understand how to use a webbrowser UI to play your games? go to our forum on your computer and ask questions.

      (the company I currently work for uses the same sort of "support forum" for PC, Mac and Linux gamers)

      As for the price. I suspect BOM plus production costs are around $80-120, anything more and they'd walk away from it and cancel the campaign. If executed poorly BOM can be $230-250 for something like this (yeah, I've worked at those kind of startups, ugh. we sold a device for $279, initially costs $340 to build). With costs going down slightly if volume is high enough to negotiate additional production runs. (in my case we cut the device cost in half, and lowered the sale price by $50 on our later production runs)

      I think some of your smaller estimates are off. Controller is probably closer to $7-10 to make, packaging is closer to $1.50. Expect RAM to be low to mid-range quality, much cheaper than what you find on newegg. And they'll probably do a burn-in (1 hour? 4 hours?) for the initial batch (first 500 units?) to get some data on what return rate to expect and shake out the assembly line. That costs real money, so you would only do it to make your statistics meaningful. With narrow margins you can end up losing money on those first production units because you easily double or triple the production cost which typically the third or fourth biggest cost in a consumer electronics device.

      --
      “Common sense is not so common.” — Voltaire
    3. Re:I'm not sure they can pull this off by Anonymous Coward · · Score: 0

      The board will not be $50, it will be less. Most electronic components nearly halve when you buy 1000.

      You estimate $20 for the case and then another $5-$10 to get it made, so up to $30 for a (mostly) plastic case. The little GIF of the case at the mid-point of the Indiegogo page looks great, but there's no way that's $30 worth when they're making at least 10,000 units, probably 100k. It's mostly plastic, injection moulded parts. Tooling is expensive but it's a one time cost, price per part after that is cents or less. Assembly in their preferred cheap labour economy would be a few bucks at most.

    4. Re:I'm not sure they can pull this off by Anonymous Coward · · Score: 0

      Yeah... the 32g storage is going to kill it.

      You're basically buying a NETBOOK with no display or kb/m, and shit hd.

      That thing should be $125, TOPS.

  14. So, either... by Type44Q · · Score: 2

    with Valve's SteamOS being the latest high-profile casualty

    So, either:

    A) SteamOS has been discontinued (news to me), or...

    B) Whatever moron wrote the above has no idea what those words even mean...

  15. which Atari games? by OrangeTide · · Score: 3, Insightful

    I don't think I really want to spend $199 to play Atari 2600/5200 games.

    Now if the catalog was all the PC games Atari/Infogrames/GT Interactive has published for the last 25 years then that is more interesting. For example: Roller Coaster Tycoon, Alone in the Dark, Test Drive, Deer Hunter, Unreal Tournament (technically), Neverwinter Nights, Dungeons & Dragons: Dragonshard, Dungeons & Dragons: Heroes, ... there are lots of decent to good games in their catalog.

    Lots of contracts and agreements to hammer out as I'm sure many rights have reverted back to the original owners by now. But I'm optimistic because there is a convincing argument that money can be made.

    --
    “Common sense is not so common.” — Voltaire
    1. Re: which Atari games? by Anonymous Coward · · Score: 0

      Unreal Tournament reboot is free. Go find it, well worth it just for the nostalgia trip. Also the original is still really active with plenty of live multiplayer servers. You're welcome.

    2. Re: which Atari games? by OrangeTide · · Score: 1

      I'll be curious to see if it played on a $200 TV device. But at least there is a linux version

      --
      “Common sense is not so common.” — Voltaire
    3. Re: which Atari games? by Anonymous Coward · · Score: 0

      Star Raiders?!!

    4. Re: which Atari games? by Hognoxious · · Score: 1

      If that's the one that's a bit like Elite, I had that!

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    5. Re: which Atari games? by Anonymous Coward · · Score: 0

      I had Solaris for the 2600, a good 15 years after it came out. It's a late sequel to Star Raiders, which I didn't know of back then.
      It's mind blowing! Not the typical 2600 game, the cartridge uses bank switching.

  16. Is this Atari? by Anonymous Coward · · Score: 0

    Or somebody who bought the name and jumped on the bandwagon of retro gaming box running linux and PROFIT!

  17. HDCP will doom it by stifling game exposure by tepples · · Score: 2

    The company wearing Atari's skin thinks it can make the Ouya work.

    The following clause from the summary also made me think of OUYA: "and the games will be protected with HDCP." High-bandwidth Digital Content Protection (HDCP) blocks the use of (legal) HDMI capture devices. This means that in order for fans and reviewers to give exposure on YouTube to games worth buying, they'll have to invest in a combination of TV and camcorder suitable for making a video through the analog hole. The lack of YouTube exposure stemming from the requirement for all games on OUYA to use HDCP is one of the many factors that led to lack of user demand for OUYA games.

    1. Re:HDCP will doom it by stifling game exposure by Dwedit · · Score: 2

      You're assuming that HDCP actually works and isn't bypassed by a cheap HDMI splitter cable.

    2. Re:HDCP will doom it by stifling game exposure by Anonymous Coward · · Score: 0

      Re:Pointless (Score:5, Informative)
      by DMJC (682799) on Saturday February 27, 2016 @04:23PM (#51600203)
      Yeah, don't use this: https://www.hdfury.com/shop/otherhdfuryhardware/splitter-4k/ combined with this: https://www.thestreamingguys.com.au/blackmagic-intensity-pro-4k/ Now you know how not to combine a HDCP 2.2 decrypter and a capture card to not record the raw 4k stream.

    3. Re:HDCP will doom it by stifling game exposure by mentil · · Score: 1

      This Atari VCS device supports Twitch streaming. There are enough videos on Youtube of every Atari 2600 game that noone will be missing anything. Some other games may be ported to the device... but there will already be Youtube videos for those.
      The Playstation 3 enabled HDCP for every game (until a patch near the end of its life) IIRC.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    4. Re:HDCP will doom it by stifling game exposure by tepples · · Score: 1

      Until countries' customs departments start cracking down on imports of HDMI splitter cables that don't suspend operation when HDCP is in effect.

  18. Atari Arcade by williamyf · · Score: 1

    Let's hope that, among those "re-imagined" clasics, they are able to port the games on the "Atari Arcade" to the browser of that machine.

    I played those games back in the day while I was still using Windows (on MacOS since 2009) and those were good fun.

    You can try them (with variable sucess, depending on browser) even now:

    https://atari.com/arcade#!/arc...

    --
    *** Suerte a todos y Feliz dia!
  19. Too many backers by DontBeAMoran · · Score: 1

    An Indiegogo campaign this week seeking $100,000 in pre-orders has already raised over $2.2 million from 8808 backers.

    Damn. It would have been funny if there had been 720 or 722 less backers.

    --
    #DeleteFacebook
    1. Re:Too many backers by SlaveToTheGrind · · Score: 1

      8808 backers.

      Damn. It would have been funny if there had been 720 or 722 less backers.

      Or if you were dyslexic.

    2. Re:Too many backers by mentil · · Score: 1

      Even funnier if it had 6507 or 6502 backers, considering the actual chip used in the Atari 2600.
      I checked back for a few days and noticed the funding amount slowed down drastically after it hit $2 Million. Apparently people realized it'd make more sense to buy a $15 Raspberry Pi and load it with games than to buy a $200+ device loaded with an unknown mix of Atari 2600 games. Now if it included 5200/7200/8-bit/ST/Lynx/Jaguar games, then it would be something that hasn't been released before. It's way over-spec give most people are buying it for the Atari 2600 games, few are going to care about the Unity etc. games.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
  20. What I'd buy is... by Anonymous Coward · · Score: 0

    A hi-fi amp or desktop sized case with a CPU/GPU specification similar to the XBox One X but underclocked with a silent fanless design, NVMe based SSD for crazy loading times and a sensible amount of the new persistent RAM for instant boot to minimal media centre + browser based desktop OS but with complete open source support across ALL hardware. Would gladly pay up to $499 if by default it came with a solid default media player and gaming Linux distribution, maybe SteamOS or Chrome OS based, Android app support but with tweaked GPU drivers and app/game development tools/engine built in. Full MacOS or Windows support might be nice too but as optional extras not the default minimal secure Linux mode.

    1. Re:What I'd buy is... by Anonymous Coward · · Score: 0

      So you want a high end PC for $499?

      Forget the Optane storage (you can use suspend-to-RAM a.k.a. S3 stand by, or hibernation, or just boot it) and for this budget you might sort of afford a Ryzen 2400G, cheap grade of watercooling, SSD - there might be cheaper NVMe ones by now similar to SATA prices. 8 or 16GB ddr 2933 aren't cheap so you've about blown the budget already.

  21. The cycle of Nostalgia by corezz · · Score: 1

    And just like the long gone (real) Atari they are selling promises of things like "new games" that will never see the light of day. They are just a startup who won the lottery this go around to get the Atari name brand so they can get the public to fund them, like what happens every 3 years, so they can develop a few units, pocket the funding profits and then wait another 3 years to repeat. The nostalgia for retro Atari, like Commodore, never fades. And they continue to exploit that.

  22. I'll buy it when it actually exists by Anonymous Coward · · Score: 0

    well, I won't, but I certainly won't buy a promise of one a year in advance, come on. They get $200, I get the promise of a box. Not a good deal.

  23. Seen before? by Anonymous Coward · · Score: 0

    Is this another raspberry pi with antes emulator like the NES and SNES mini?

  24. Why A console by philmarcracken · · Score: 1

    Why would any retro gamer want a console?

    1. Re: Why A console by Anonymous Coward · · Score: 0

      Because arcade cabinets are too big?

  25. Hardware not bad, games a big mystery by Zobeid · · Score: 1

    The hardware doesn't look that bad to me. I mean Much better specs than Ouya, Ubuntu instead of Android, and a standard hardware platform instead of the chaos of Steam Machines. The promo video also seems to imply that "Atari" understand we can't live on recycled 2600 junk, and there will be coin-op arcade games and even some modernized ones following the model of Tempest 4000. If those actually materialize, they could possibly get me on board.

    But it's a YEAR away, even assuming there are no further delays (haha!). And right now you can play Atari Vault on Steam, while Tempest 4000 will be on Steam and other platforms real soon now, way before the new VCS ships. There had better be some new things revealed for the software catalog in the coming year if they want this to be viable.

    Here's a suggestion: Cut a deal with Warner Bros. Entertainment who (according to Professor Wikipedia) now own all the rights to all the coin operated games developed by "Atari Games" after the split in 1984. I'm talking about: Marble Madness, Gauntlet, RoadBlasters, STUN Runner, Klax, Vindicators, and a ton of others. They turned out some real classics that AFAIK have not appeared on home systems (outside of MAME, of course!).

  26. Why HDCP? by Anonymous Coward · · Score: 0

    That's very rare for game consoles to enforce HDCP on games. Microsoft has never done it, and Sony only did it on the PS3 - they finally let you disable it on the PS4. Nintendo has never enforced HDCP, either.

  27. DOA. by SilverBlade2k · · Score: 2

    $200 on a machine that plays 30+ year old games....

    Yeah, this is DOA..

    1. Re:DOA. by Anonymous Coward · · Score: 0

      To be fair, it can also run all those games on Steam that can run on Linux, and only require a ~1 TFLOPS GPU available.

      So games around 7 years old I guess, or 4/5 years old on lower settings.

      I think it would have been better for Atari to create a package of classic games (that they still own the licenses to) to release on current generation consoles, and maybe an Atari themed controller for these as well.

  28. Editing with Twitch; PS3 component out by tepples · · Score: 1

    This Atari VCS device supports Twitch streaming.

    I am unfamiliar with Twitch, other than that it is a video game live streaming service owned by Amazon. Does Twitch allow a game reviewer to edit together excerpts of gameplay to form a review? The answer to this question is important if Twitch is the only way to get video out of the device.

    There are enough videos on Youtube of every Atari 2600 game

    I was under the impression that not all games exclusive to the VCS (2019) would be from the 2600, 5200, and 7800.

    The Playstation 3 enabled HDCP for every game (until a patch near the end of its life) IIRC.

    The PlayStation 3 console also had component out, which streamers and reviewers used.

  29. I miss split-screen multiplayer... by Anonymous Coward · · Score: 0

    The best memories of gaming as a kid was split-screen multiplayer, but nowadays it's all about everyone playing at their own house playing online multiplayer.

    Online multiplayer is fun and all, but nothing beats seeing the face of when your pwn your friends.
    The gamecube will always be connected to my TV for as long as there are so few split-screen multiplayer games.