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The Next Version of HTTP Won't Be Using TCP (zdnet.com)

"The HTTP-over-QUIC experimental protocol will be renamed to HTTP/3 and is expected to become the third official version of the HTTP protocol, officials at the Internet Engineering Task Force (IETF) have revealed," writes Catalin Cimpanu via ZDNet. "This will become the second Google-developed experimental technology to become an official HTTP protocol upgrade after Google's SPDY technology became the base of HTTP/2." From the report: HTTP-over-QUIC is a rewrite of the HTTP protocol that uses Google's QUIC instead of TCP (Transmission Control Protocol) as its base technology. QUIC stands for "Quick UDP Internet Connections" and is, itself, Google's attempt at rewriting the TCP protocol as an improved technology that combines HTTP/2, TCP, UDP, and TLS (for encryption), among many other things. Google wants QUIC to slowly replace both TCP and UDP as the new protocol of choice for moving binary data across the Internet, and for good reasons, as test have proven that QUIC is both faster and more secure because of its encrypted-by-default implementation (current HTTP-over-QUIC protocol draft uses the newly released TLS 1.3 protocol).

In a mailing list discussion last month, Mark Nottingham, Chair of the IETF HTTP and QUIC Working Group, made the official request to rename HTTP-over-QUIC as HTTP/3, and pass it's development from the QUIC Working Group to the HTTP Working Group. In the subsequent discussions that followed and stretched over several days, Nottingham's proposal was accepted by fellow IETF members, who gave their official seal of approval that HTTP-over-QUIC become HTTP/3, the next major iteration of the HTTP protocol, the technology that underpins today's World Wide Web.

46 of 258 comments (clear)

  1. NOOOOOO! by zidium · · Score: 3, Insightful

    The last thing we want is Google owning yet another layer of the Web stack!

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    1. Re:NOOOOOO! by Anonymous Coward · · Score: 4, Interesting

      If you don't serve your pages over QUIC your search rankings will go into the shitter, just like they did with AMP. You do like people being able to find your content, don't you? It'd be a shame if that didn't happen anymore.

    2. Re:NOOOOOO! by ShanghaiBill · · Score: 5, Informative

      The last thing we want is Google owning yet another layer of the Web stack!

      It is a public open standard. Nobody "owns" it.

    3. Re: NOOOOOO! by ezelkow1 · · Score: 4, Informative

      Also ATS (apache traffic server) has a branch dedicated to quic that developers who have been working on it at IETF have been implementing. The wire protocol works today, http-quic however is not implemented yet. But there are already at least partial implementations out there

    4. Re:NOOOOOO! by Billly+Gates · · Score: 4, Informative

      They are already the IE 6 of this decade. Notice on Android phones when you switch apps from YOUTUBE you see the video playing in the background?

      Well that is HTML 5.... err Google HTML 5 called Picture in Picture canvas. It is a proprietary Google CSS that web developers judge other browsers by. This is just one example well Google decides which standards are used and it makes Firefox and Edge look incompetent in comparison just like the PHB's viewed Firefox as incompetent because sites always worked in IE 6 so it must be the best browser.

    5. Re:NOOOOOO! by Casandro · · Score: 4, Insightful

      The last thing we want is Google owning yet another layer of the Web stack!

      It is a public open standard. Nobody "owns" it.

      No RFCs are like opinions, however instead of having a proper open debate about this, large companies like Google, Cloudflare or Mozilla will just stuff it down our throats. The process simply isn't democratic.

      Considering that we probably have gotten most of the problematic TCP/TLS/HTTP bugs out, having a completely new stack will mean several new decades of new security problems. Secret services are probably rejoicing right now as more complexity will mean more bugs which will make the attack surface much bigger again.

    6. Re:NOOOOOO! by Megol · · Score: 4, Insightful

      Owning? If Google creates an open standard and it is accepted then it is an open standard, nothing owned by Google or anyone else.
      Is this just another indication that the people here actually don't understand even the basics of the Internet (or even computing)? Scary.

    7. Re:NOOOOOO! by thegarbz · · Score: 2

      Hardly. It's an Android feature that only works in Android and Google happen to call out in their own browser on their own website and that's about it.

      If you're going to call out an example of IE6ness then pick something like Accellerated Mobile Pages. That is something that affects multiple services across multiple devices and is not a standard in any form.

    8. Re:NOOOOOO! by mikael · · Score: 4, Interesting

      I've had enough problems using Wireshark to find applications streaming data back to Microsoft and AWS. Last thing I need is have every network protocol multiplexed into an encrypted VPN so it's impossible to tell what is doing what. But that's Google.

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    9. Re: NOOOOOO! by AmiMoJo · · Score: 2

      The internet is someone else's network. Fortunately we have ways of doing stuff privately without having to trust the network.

      --
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      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    10. Re:NOOOOOO! by Casandro · · Score: 2

      Web sites don't load badly because of some problems of TCP, but because
      a) existing features of HTTP/HTML are not used (like request pipeliuning)
      b) Web design has evolved into utter crap with layers upon layers of needless waste.

  2. SCTP by williamyf · · Score: 5, Interesting

    Those bay are guys... Why that compulsion to re-invent the Wheel? We'll never know.

    SCTP is available now, is well understood, HTTP(S) already runs on it. Is more resilient than TCP, does not have Head-of-Line issues... What's not to like?

    Oh, you can not write new papers on a protocol that already exists? Ah, and was Not-Invented-Here? Ok then...

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    1. Re:SCTP by arglebargle_xiv · · Score: 4, Interesting

      SCTP doesn't suit Google's needs. This isn't HTTP3, it's HTTP4, specifically HTTP4Google.

    2. Re:SCTP by Tailhook · · Score: 5, Informative

      There is a draft RFC that specifically addresses this question; A Comparison between SCTP and QUIC.

      Among the conclusions; QUIC provides better connection latency by eliminating handshake round trips. QUIC mandates encryption for everything in all phases including the initial handshake. QUIC has better compatibility with existing infrastructure because it rides on UDP and is therefore supported by nearly all "middleboxes," whereas SCTP is not universally supported. The connection ID concept allows QUIC connections to transparently survive IP address changes and NAT rebinding.

      Another rationale for QUIC over SCTP appears here: QUIC: Design Document and Specification Rationale

      Again, connection latency is cited. Also, "bandwidth efficiency;" basically QUIC has less overhead than SCTP+DTLS and achieves the same result.

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    3. Re:SCTP by WaffleMonster · · Score: 2

      SCTP is available now, is well understood, HTTP(S) already runs on it. Is more resilient than TCP, does not have Head-of-Line issues...

      The primary driver for change is round trip reduction. You can achieve QUIC parity in that regard using TCP TFO in conjunction with TLS features (session tickets). This is really nice because you can resume a "session" with no round trips before transmitting request to a server without requiring server side state be maintained.

      With these two used in conjunction HTTP 1.0 works just as well as HTTP 3.0 given you can send any number of requests any time you want without any inter-request HOL with no RTT overhead.

      SCTP kind of sucks in this regard and the resilient thing with connecting to multiple hosts and active heartbeats is dumb/worthless/counterproductive.

      You can only use one path at a time and you eat something like a RTO on switchover. It's better simply to connect to a couple hosts at once or stagger connection by a few hundred MS and go with whatever answers first.

      What's not to like?

      What's not to like from Google's perspective is not having full control over the transport protocol from user space. They don't get to fuck with congestion algorithms throwing caution and prudence to the wind for selfish undeserved advantage over responsible traffic.

    4. Re:SCTP by thegarbz · · Score: 2

      Why that compulsion to re-invent the Wheel?

      What you really need is one of these: https://www.snydersantiqueauto... I mean why bother changing any part of the wheel design. That one spins right? So it is clear that there is no possible way it can be improved...

  3. It sounds OK technically.... by Anonymous Coward · · Score: 2, Insightful

    At least from TFS.

    But .... Google. I consider anything they touch to be tainted and untrustworthy. I can't point to specifics in this case, but their name alone is enough to cast a whole pile of doubt.

    They were, after all, one of the companies actively cooperating with the NSA.

    1. Re:It sounds OK technically.... by Narcocide · · Score: 4, Insightful

      Also it appears they're spending a ridiculous amount of money solving something that isn't a problem with a solution that will definitely cause a massive amount of problems for everything and everyone it even comes close to touching.

    2. Re: It sounds OK technically.... by peppepz · · Score: 5, Informative
      They've already done that with HTTP/2 (SPDY). Now the protocol is designed to be a moving target. From the SCTP/QUIC comparison RFC:

      A fundamental difference between QUIC and TCP or SCTP is that QUIC is a user space transport protocol, which allows rapid protocol revision without having to wait for system upgrades. To support rapid protocol revision, QUIC's connection setup goes through a negotiation process that involves determining the lowest common version supported between the two endpoints and a cryptographic handshake which incorporates TLS to provide a secure connection. This thing is an operating system, not a transport protocol. De-commoditizing of basic protocols was one of the stated means to exert control by the Microsoft of the Halloween Documents. Now the actors have changed, but it looks like the play is always the same.

  4. I won't hold my breath.... by Rick+Zeman · · Score: 4, Insightful

    How long has the IPv6 adoption been going on for now? 15 years? How's that been been going?
    Yeah, that slowly.

    1. Re: I won't hold my breath.... by c6gunner · · Score: 2

      This is a fuck of a lot simpler than IPV6.

    2. Re: I won't hold my breath.... by c6gunner · · Score: 2

      Yes.

    3. Re:I won't hold my breath.... by thegarbz · · Score: 2

      Introducing a new protocol that works with existing infrastructure is completely different than introducing a new protocol that can ride on existing routeable packets using existing hardware and a customised software stack.

      TLS was adopted quickly
      HSTS was adopted quickly
      AMP for worse (not better) was adopted quickly

  5. Let's rush that through... by ndykman · · Score: 4, Insightful

    Because, good enough for Google is good enough for everyone, right? And if it's not, they'll just do it anyway. Sure, I'm just old and grouchy, but I liked it when the IETF and the RFP process was a forum for very intense discussions with many researchers and industry leaders really working things out. Lately, it seems to be much more of a rubber stamp for big companies' technical ideas.

    1. Re:Let's rush that through... by Anonymous Coward · · Score: 2, Insightful

      So if you click the RFC and read the end :

            The original authors of this specification were Robbie Shade and Mike
            Warres.

            A substantial portion of Mike's contribution was supported by
            Microsoft during his employment there.

      Author's Address

            Mike Bishop (editor)
            Akamai

      So you got Microsoft, Akamai and Google.

      Feel free also to see you submitted idea / feedbacks : https://github.com/quicwg/base-drafts/labels/-http
      I didn't see you name ?

  6. There's More to QUIC Than You Think by ewhac · · Score: 5, Informative

    First, read this blog post from 2017: The world in which IPv6 was a good design. It's on the long-ish side, but you'll come out the other end somewhat smarter.

    Toward the end, the author makes an off-handed reference to QUIC, a then-experimental protocol that actually solves many of the issues that IPv6 was supposed to solve. Right now, TCP connections are hard-bound to IP addresses. If your IP address changes (as is extremely likely to happen on your mobile phone), your connection is broken and you have to reconnect -- a huge pain in the ass for streaming applications and network operators trying to paper over that. QUIC's big win (assuming it wasn't lost during revisions) is that it allows your network connections to survive IP address changes, since the endpoints are identified not by an IP address/port tuple, but rather by a GUID/port tuple. Downside: You lose (some? all?) anonymity, as your GUID is long-lived.

    So, no, this isn't some kluge Google chundered up last week. This has actually been under review by the IETF for a couple years.

    1. Re:There's More to QUIC Than You Think by BitterOak · · Score: 5, Interesting

      Downside: You lose (some? all?) anonymity, as your GUID is long-lived.

      That's a hell of a downside. Is there any way to protect your anonymity in such a system?

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    2. Re:There's More to QUIC Than You Think by fahrbot-bot · · Score: 5, Insightful

      QUIC's big win ... is that it allows your network connections to survive IP address changes, since the endpoints are identified not by an IP address/port tuple, but rather by a GUID/port tuple. Downside: You lose (some? all?) anonymity, as your GUID is long-lived.

      Hmm... I can't imagine why Google would want to develop a network protocol where devices/people could be persistently tracked by unique, persistent identifiers that would allow identification regardless of the applications used ...

      --
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    3. Re:There's More to QUIC Than You Think by Anonymous Coward · · Score: 2, Insightful

      I'd rather lose my connection than my anonymity.

    4. Re:There's More to QUIC Than You Think by Fly+Swatter · · Score: 3, Interesting

      And what happens when you GUID is stolen or spoofed, you just know it will happen.

    5. Re: There's More to QUIC Than You Think by dgatwood · · Score: 4, Informative

      Actually, if I understand correctly, the client should be using different IDs at a much finer granularity than per-session or per-window. The connection ID (no longer called GUID) is assigned for each connection to the server, similar to the way each TCP connection has a source port and source IP. The connection ID typically persists for the duration of the connection, whether that's one second or a few minutes. If you have multiple connections (e.g. to download multiple resources in parallel), each would have its own ID. And clients can change them at any time — even in the middle of a connection.

      Connection IDs are intended to make it possible for stateful NAT firewalls to route packets to the correct machines behind them. They would be useless for tracking, because they are too transient.

      The Quic Transport RFC draft gives a lot more info than the protocol RFC.

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    6. Re:There's More to QUIC Than You Think by AmiMoJo · · Score: 2

      It's not really long lived. You can have one GUID per server, and can select how long you want it to persist for. The longer the lower the overhead when you request more data from that server, because the connection is already active and doesn't need to be re-started. This is similar to how HTTP/2 allows very long lived sessions.

      But you can also change it as often as you like (with small overhead), use different ones for different servers, that sort of thing.

      IPv6 is a similar issues, the usual solution to be to generate a new address every 15 minutes. In that sense QUIC is actually better.

      --
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  7. Yet more inappropriate layer-mixing by Millennium · · Score: 4, Insightful

    HTTP/2 shouldn't have bundled in TLS, and HTTP/3 shouldn't bundle in UDP. Keep the layers separate; interoperability depends on it.

  8. Re:Um, what? by Rick+Zeman · · Score: 4, Funny

    ...and the interoperability of IPX.

  9. There's More to Tor Than You Think. by Anonymous Coward · · Score: 2, Informative

    Using QUTor.

    http://www.qscience.com/doi/abs/10.5339/qfarc.2016.ICTPP2961

  10. Google already using this to serve ads by Anonymous Coward · · Score: 2, Interesting

    They can serve ads directly bypassing many filter apps:

    https://www.google.com/amp/s/amp.reddit.com/r/privacy/comments/67hhc4/google_is_using_quic_protocol_to_serve_ads_in/

    I searched if this was possible while going through the RFC for QUIC and came across the part where it says HTTP3 will support extensions within individual connection requests.

  11. What will that do to my firewall rules? by CFD339 · · Score: 4, Insightful

    I really don't want to spend the money on a new firewall just to support web browsing.

    --
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  12. problems with SCTP and QUIC by johnjones · · Score: 5, Interesting

    yes and BOTH use UDP and you will see a LOT of problems with optimisations of links specifically sub sea fibre links

    but google et al dont seem to care since they have plenty of transit they control and CDN like features...

    good luck getting the telco's to use this and support it (they will just drop your packets) they make more by billing for the data and without control you wont know who is dropping your packets...

    1. Re:problems with SCTP and QUIC by sonamchauhan · · Score: 2

      Comcast 2016: "Google Fiber! Shiver me timbers!!"

      Comcast 2018: "Yawn... here's another price increase."

  13. What are you talking about connectionless? by raymorris · · Score: 5, Informative

    You could take five minutes to get a very basic idea of how QUIC works before you dismiss it. There is a connection, very similar most VPN connections.

    Originally HTTP ran over plaintext, unencrypted TCP. There was a TCP session.
    Then there was the option to tunnel an SSL session over the TCP connection, so you had a session within a session. You'd first establish a TCP connection, doing the whole handshake dance, then start the handshake dance over again for SSL. That's just as slow and inefficient as it sounds.

    Now that we're moving to TLS on all web connections, setting up a TCP session just to then set up a TLS connection is wasteful and silly. Many protocols designed for encrypted connections, such as ipsec and openvpn, work better by just setting up the connection once. They just do one handshake, which sets up the encrypted connection, over UDP.

    That's what QUIC does - the handshake sets up an encrypted TLS connection, over UDP. That's faster and more efficient. That's why openvpn, ipsec, quic, and most protocols originally designed for encrypted connections skip setting up two sessions, an unencrypted TCP session and then an encrypted session riding it. Just set up one encrypted session.

    1. Re:What are you talking about connectionless? by WaffleMonster · · Score: 3

      Originally HTTP ran over plaintext, unencrypted TCP. There was a TCP session.
      Then there was the option to tunnel an SSL session over the TCP connection, so you had a session within a session. You'd first establish a TCP connection, doing the whole handshake dance, then start the handshake dance over again for SSL. That's just as slow and inefficient as it sounds.

      By definition a tunnel is a transport protocol within a transport protocol. SSL is NOT a transport protocol. SSL is a security layer. SSL is transport agnostic requiring an ordered reliable stream over which to operate. TCP is but one of many protocols SSL operates over.

      The reality is only advantage QUIC has over TFO + tickets is one additional RTT on initial connection. From there new HTTPS requests can be 0-RTT over TCP just like their QUIC counterparts.

      The idea you are selling layering is bad and necessarily inefficient is not true.

      Now that we're moving to TLS on all web connections, setting up a TCP session just to then set up a TLS connection is wasteful and silly.

      Not that it matters WRT topic at hand but not everyone wants to use TLS.

      Many protocols designed for encrypted connections, such as ipsec and openvpn, work better by just setting up the connection once. They just do one handshake, which sets up the encrypted connection, over UDP.

      That's what QUIC does - the handshake sets up an encrypted TLS connection, over UDP. That's faster and more efficient. That's why openvpn, ipsec, quic, and most protocols originally designed for encrypted connections skip setting up two sessions, an unencrypted TCP session and then an encrypted session riding it. Just set up one encrypted session.

      The reason VPN transport avoid the use of TCP has nothing to do with inefficient evils of layering. It has everything to do with the fact VPNs are tunneling PACKETS not STREAMS.

    2. Re:What are you talking about connectionless? by DarkOx · · Score: 3, Interesting

      Lets look a little deeper though.

      First you setup a TCP connection. Gotta have some kind of transport. That takes care of all the reliability and a lot of the recovery you need.

      Next you start setting up the TLS connection on top of that plain text TCP channel. Okay - part of that is plain text you need to negotiate a cipher suite; do authentication, perhaps mutual authentication. You need to exchange symmetric keys etc.

      All things you'd still need to do even if you crammed everything into one big fat protocol.

      The only advantage I see in quic at all is sessions being separate from network addresses so they can survive address changes. That is kind of cool; I men your mobile could do from wifi to cellular without breaking a single transfer. There are other solutions to that like byte range requests though; that we have today. Improving support and reliability of those features might be easier frankly than upending the protocol stack

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  14. Re:binary is a backward step by dgatwood · · Score: 2

    A binary protocol is a step backwards. Saving a few bytes and making it all faster is totally at odds with what has been improving recently - available bandwidth and speed.

    In the best circumstances, available bandwidth and speed are improving. In the worst circumstances, they aren't. And that's actually a big part of the problem.

    One major reason for moving to binary protocols is that so much traffic these days lives the mobile world, where cellular networking (not to put too fine a point on it) sucks harder than a Hoover. In that world, packet loss is the main enemy of speed, not bandwidth. And every extra packet represents an additional opportunity to lose a packet, which triggers retransmit penalties that add up rather quickly.

    When you're sending small amounts of data (which is extremely common these days, particularly in the JSON world), you can't make up for packet loss penalties through out-of-order delivery and resending preemptively if you don't get an ACK in a timely manner. Those approaches are great for reducing the retry penalty when you're delivering megabytes, but they don't do much good if the entire response fits in a couple of packets and you send the whole message in a fraction of the ACK window (high bandwidth, high latency).

    By moving to a binary protocol that lets you maintain crypto state for a longer period of time and avoids extra handshake packets, you can dramatically reduce the packet count for short requests, which can produce a huge reduction in total latency even when you have a fairly good cellular signal. And when you have a mediocre cellular signal, the difference between a single packet response and a two-packet response can often make the difference between 200-milliseconds and several seconds.

    In the mobile world, every packet counts.

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  15. Not reinventing by Actually,+I+do+RTFA · · Score: 2

    They're not reinventing for the sake of reinventing. They're reinventing to make people have GUIDs more permanent than IPs included in every packet.

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  16. Why UDP by DarkOx · · Score: 2

    Why does it have to ride UDP? Certainly most middle boxes will forward 'protocol unknown' over IP at least if instructed to do so. Seems like at least 4 bytes worth of source and destination port in the UDP header that is basically no needed; given quick has connection ids.

    I mean if we are going to both implementing a new transport layer; its going to be painful even if you do ride UDP. If we are doing this in the name of efficiency; we should at least do it right and not just burn 4 bytes per-packet b/c not doing tcp/udp is hard.

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  17. Re: Knee-jerk FUD from Google-haters by thomst · · Score: 5, Interesting

    zidium screeched:

    The last thing we want is Google owning yet another layer of the Web stack!

    Exactly which part of the IETF process gives Google "ownership" of QUIC? The part where a working group composed of networking engineers who work for a whole bunch of different companies have spent months figuring out how to bolt this new protocol onto the existing IP stack, or the part where it's been kicked upstairs to the full HTTP working group with a recommendation that it be adopted as the basis of the next iteration of the protocol? Because neither of those decisions is anywhere close to final, yet, and the current version of QUIC - which Google actually uses internally - works well.

    Or is it the fact that you're making shit up to trigger Google-haters's paranoia?

    Further down in this discussion, ewhac provides the following link to a longish, quite intelligent discussion of what's wrong with TCP/IP in a ubiquitously-connected world (hint: the original design of the TCP protocol entirely failed to anticipate the mobile web - among many, many other shortcomings - and it now consists of a multi-layered kludge of, essentially, patches to enable it to function in an environment that is physically and logically completely unlike the bus-centric Ethernet networks it was developed to internetwork), and, just as importantly, an insightful discussion of why IPv6 has still not taken over the world, almost 30 years on, and probably never will:

    The world in which IPv6 was a good design

    Toward the end, the author talks about QUIC as a possible, elegant solution to the problem of creating a reliable, low-latency handover of session streams to enable a device whose IP address is constantly changing (i.e. - a mobile device that's, you know, in motion) to keep those data streams active in a much more elegant way than the current, provider-centric, dogshit-slow LTE protocol is capable of doing. And he goes to pains to point out that there are other possible solutions, as well, because that article is more than a year old, now, whereas the Mobile HTTP Working Group's recommendation that QUIC be the basis of the HTTP/3 standard is brand, spanking new.

    (Just to be clear, it's not LTE itself that has the latency problem. It's the way LTE copes with constantly-changing IP addresses at the client end, as its signal gets handed off from one cell tower to the next.)

    Mobile IP is a mess. Something has to be done about it. TCP is an increasingly-tottering kludge. Something has to be done about that, as well. IPv6 won't the panacea it's been advertised as, because its authors didn't anticipate the mobile Internet, either - and any fix is going to have to be a bolt-on, which is exactly the IPv4 problem IPv6 was supposed to eliminate.

    Look, folks, internetworking has always been a moving target. As Niels Bohr phrased the old, Danish proverb, "Prediction is very difficult, especially about the future." That earlier generations of working network engineers failed to forsee the exact nature of the internetworked world we currently inhabit is profoundly unsurprising. But universal adoption of mobile, Internet nodes for personal communication is a reality with which the current crop of networking gurus must deal. Given that fact, we can either accept a hodgepodge of vendor-proprietary solutions, none of which is especially satisfactory, or tackle the problem as a general one that requires a universal, non-proprietary solution.

    The Mobile HTTP Working Group consists of experts who have been studying the problem for a long time, and who are focused on trying to solve real-world issues the solutions to which are only going to become more urgent as time goes on. By contrast, most of the bleating on this forum is from users who have little familiarity with those problems and no meaningful technical expertise to infor

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