No Link Between Violent Video Games and Increased Aggression in Teens, Study Finds (gamesindustry.biz)
A new study from the Oxford Internet Institute claims to have found no link between time spent playing violent video games, and increased aggressive behavior teen teenagers. From a report: Published in Royal Society Open Science, the study is "one of the most definitive to date" according to the University of Oxford. While many studies have previously made similar and contrary claims, lead researcher professor Andrew Przybylski said the "idea that violent video games drive real-world aggression is a popular one, but it hasn't tested very well over time". According to the university, this study is set apart from previous work by preregistration, where researchers publish their hypothesis, methods and analysis technique before beginning research.
"Part of the problem in technology research is that there are many ways to analyze the same data, which will produce different results," said Przybylski. "A cherry-picked result can add undue weight to the moral panic surrounding video games. The registered study approach is a safeguard against this." This was supported by co-author Dr Netta Weinstein from Cardiff University who said: "Our findings suggest that researcher biases might have influenced previous studies on this topic, and have distorted our understanding of the effects of video games."
"Part of the problem in technology research is that there are many ways to analyze the same data, which will produce different results," said Przybylski. "A cherry-picked result can add undue weight to the moral panic surrounding video games. The registered study approach is a safeguard against this." This was supported by co-author Dr Netta Weinstein from Cardiff University who said: "Our findings suggest that researcher biases might have influenced previous studies on this topic, and have distorted our understanding of the effects of video games."
Try to take those games away, on the other hand, then you see increased aggression.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
It seems like there is one of these stories per year. Always the same. Not that facts will ever sway the anti violent video games people. Not claiming for anyone else, but in my case I believe violent games probably saved some lives. Here is why: I was bullied constantly during high school and if I had not had the release of games when I got home from school I firmly believe that I would have lost it one day and come to school ready to take out those that deserved it. Those people are alive today because of video games.
First law of people: People are generally stupid.
on how dumb humans have become or just are. We never needed a study for something like this. We humans seem to think we know so much that we are certain of everything around us.
Human Stupidity is truly boundless, just as Einstein said.
Stay tuned... next time someone finds a link, and then unfinds it, then finds it again.
Back and forth we all go, thinking that we are in the know...
and by the time its all done, the lesson learned is we are dumb!
There was this concept that was en vogue in the 1990s and 2000s called "Social Priming." The idea was, if you are exposed to violence, or bigotry, or sexism, or other anti-social behaviors through media, you were more likely to adopt those behaviors. There were a few influential studies that proved the theory to be true.
Then, a few years ago, there was a bit of a scandal when a group of researchers attempted to re-create these studies and couldn't get the same findings. If I recall correctly, the impetus for some of these re-tests where the dearth of evidence coming from video game violence studies. This study seems to line up with previous findings.
My Other Computer Is A Data General Nova III.
I have been reading these studies for over 20 years. Why is this even new? The outcome is always the same in each study.
It's not new. We see the same studies over and over again- and everyone acts surprised every time. SURPRISE- violent video games do not cause violence (in your typical teenager).
Now, notice I saw "typical"; I think, even though the vast majority of children can differentiate between video game violence and real life violence, there are some for whom it could be a trigger.
Just because in 99% of children violent video games don't cause violence- it doesn't mean that that last 1% WON'T. Parent's need to be responsible, if your kids is one of those who are easily influence by video games to mix the imaginary worlds with the real, or has mental health problems, you probably should use more care in what games your kids play.
For the other 99%, let them shoot, stab, and impale!
"That's the way to do it" - Punch
From TFA:
Although there was no correlation found between playing video games and agressive behaviour in tennagers, researchers noted that games can provoke angry feelings or reactions.
This is EXACTLY why this stupid myth keeps coming up. People see kids yelling when playing video games and they think "Oh my they are getting violent".
Nope. Maybe they aren't even mad at others, just themselves. The yelling blows away any aggression in short order, and it's pretty much gone when you stop playing. THAT is why there is demonstrably no link between an increase in violence and video games.
If you want to see a much of extra real violence and stupidity, take a bunch of bored teens and put them out of the house all day.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Who knows what they'll try to blame troubled youth on in the next generation?
File under 'M' for 'Manic ranting'
I've been playing Burnout 3 on OG XBox and I swear to God if it spawns a car right around the corner while another racer is on my tail shoving me into it I'm gonna get violent. I swear, I can't even bronze some of those races. And don't get me started on rail gunning spawn campers in Quake 3.
Oh wait, I'm not a teen, I'm pushing past 40. Does that still count?
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I'm sure the bullsh*t and drivel that passes for an elementary school education these days has a lot to do with it. What would really be interesting to see is whether or not there is a link between playing violent video games and DECREASED aggression.
Meh. This has been studied to death, and study after study concludes that there is no causation. How many studies does it take before people stop being utterly terrified of letting young people do things that they consider fun, out of some bizarre puritanical fear that playing video games will somehow scar them for life?
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/sarcasm Video Games caused World War 1 & 2 where millions died. Oh wait, video games were invented AFTER these tragedies.
Gee, maybe genocide video games such as FPS / RPG / RTS, etc. genres are providing a safe outlet for man's natural violent tendencies. They are a symptom, not a cause.
There are all sorts of things that have increased overtime that might be a cause. Boys being raised in households without a father would be a prime place to look. If they find that as a better cause, then you have to factor that in when you consider this factor at a later date.
Well, son of a bitch:
https://comicbook.com/gaming/2...
Palaces, barricades, threats, meet promises
“If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music.” -- Marcus Brigstocke
I've abandoned my search for truth; now I'm just looking for some useful delusions.
When I was 13, I was out smoking weed and breaking shit for fun. My 13 year old is hanging out in his room, gaming with his "friends" online, and watching kids on youtube smoke weed and break shit for fun.
I'm certain the urge to be a asshole teenager is still there, it's just easier to release the beast digitally, be it online videos, online gaming, or trolling forums.
The massive popularity of online shooters and other ultra violent games means that the kid that's been torturing animals under the overpass is into violent games just as much as the square honor student from the better side of town.
You are being ripped off every second of every day, so that advertisers can help rip you off even more tomorrow.
See sports where there is an opportunity to physically hurt someone - American Football, Football, Australian Rules (Geez mate, he must have run 50 meters to get in on that fight), Rugby, Lacrosse etc. How many of those sports are stuffed to the gills with psycopaths?
posting to undo bad moderation, sorry.
Newsflash: 98% of violent teens play violent video games.
Not mentioned: 98% of teens play violent video games.
The feeling I have heard this bullshit before. Oh wait, I have. When I was growing up and we didn't have realistic video games. We had our imagination and AD&D. Same class of fools thought we where all going to turn into axe murdering psychopaths. Another class of fools thought we had sold our souls to satan.
Well been playing table top rollplaying games for 35 years. I've yet to go on an axe based killing spree. Come to think of it I can't recall anyone I know doing it ether.
Same bullshit, different bunch of fools
I read at +2. If your post doesn't reach that level I will not see or respond to it.
idiot researchers don't see the connection. My grandson acknowledged the connection after he was charged following a violent assault.
Go well
can someone do a study to see if there's a link between teen aggression and having assholes for parents?
maybe we can pass legislation to ban those?
I found link between the number of violent games and contradictory studies.
I suspect what is meant by aggression needs to be defined in the high level summaries for these kinds of studies (I'm sure the researchers are much more specific in their paper). Any parent of most any teenage boy who's been told to turn the game off will thoroughly concur that video games cause negative behavior that can definitely be described as aggressive. Of course, you're likely to get that reaction to trying to stop any sort of addictive behavior. We should care a lot more about how video games are creating addictions because that leads to a range of far more negative outcomes and behaviors.
As to crime reduction over the last 30+ years, I highly recommend reading the book Freakonomics. It has a whole chapter on what the data seems to support as the cause, and it's not kids playing video games. If you support what was the likely cause, you really need to study the history of eugenics and take a good long look at in whose company you stand by supporting what you do.
Exactly right. If your kid shoots up a school, you should remove any violent video games from their computer.
Indeed... although, also, my kid showed easy influence from media at an early age. From TV, to computer games- he would act out what he saw and that included violence. He was one of those "1%" (and 1% is a guess, I don't know what the real number is). So we've steered him away from access to violent video games. I recognized the bad influence in him... but I do believe him to be in the minority, he is also on the autism spectrum, and that may or may not have had something to do with it.
Just because my kid reacted bad towards violent video games doesn't mean I am opposed to violent video games- you don't punish the many because of a few. My point is, we really need parents keeping a watchful eye on their kids and monitoring this. It might not be video games, it might be youtube videos, tv, or hanging out with the wrong crowd. Some kids are just easily influenced, and parents need to be aware.
"That's the way to do it" - Punch