Ban Fortnite, Says Prince Harry (gamespot.com)
Prince Harry, Duke of Sussex, is calling for the ban of popular battle royale game "Fortnite." The prominent member of the British royal family visited a YMCA in West London and spoke to mental health experts about addictive games and social media, saying that the latter is more addictive than drugs or alcohol. From a report: "[Fortnite] shouldn't be allowed," he said. "Where is the benefit of having it in your household? It's created to addict, an addiction to keep you in front of a computer for as long as possible. It's so irresponsible. It's like waiting for the damage to be done and kids turning up on your doorsteps and families being broken down." He also suggested that social media is "more addictive than alcohol and drugs." Further reading: Fortnite Creator Sees Epic Games Becoming as Big as Facebook, Google; and 'Fortnite' May be a Virtual Game, But It's Having Real-life, Dangerous Effects.
Get back to work peasants. These castles aren't going to build themselves.
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It's an outdated concept, a relic from when we we're uncivilized.
It has done more damage than drugs or alcohol.
He's a prince and he's the one complaining about other people being in fantasy land?
I didn't vote for him
I am your King!
I didn't know we had a king...
I thought we were an autonomous collective..
drug deaths per year in the UK: 247 in 2015 https://www.bbc.com/news/uk-34...
alcohol deaths per year in the UK: 5,843 deaths in 2017 https://www.independent.co.uk/...
number of kids having died from the fortnight dance: none.
*the total count of entitled celebrity pseudo-rulers riding the coat-tails of an increasingly wasteful and arrogant theatrical monarchy into the apocalypse of Brexit remains uncounted, yet is at least 1.
Good people go to bed earlier.
First they ban fortnights, then what? Weeks? Months? Years?
Fortnite actually is deliberately designed to be addictive. Tencent bought 40% of Epic games back in 2013 with the explicit intention of making addictive games such as Fortnite that could wring as much money out of players as possible. In 2018 Fortnite brought in $2.4 BILLION in revenue, for a game that is ostensibly "free to play".
4 prominent employees including Cliff Bleszinski left Epic after the merger due to Tencent's involvement in the company, their plans for monetization of games or both.
This video covers the general structure and psychological manipulations that the game uses to get kids to keep playing and keep spending money and also talks about the 'in-game concert' that Slashdot had a story about last week: https://www.youtube.com/watch?...
Says the guy who has enough free time on his hands to go visit addiction services and see what problems they are dealing with in society, and who has a platform he can use to talk about the problems he has seen with his own eyes.