Sony NOT suing Connectix,and Linux Pre-7 out
Rahga writes "Connectix CEO and President Roy McDonald
states:
We were unable to reach anyone from Sony Computer Entertainment
America to comment on whether it had in fact filed anything. (legal
action) " He goes on to hint at a PC-version. Tons of you
are also pointing out that Pre-7 is out. Thanks to
Rik van Riel.
considering that these are bugfixes only, no feature addition/subtraction... it's safe to do that.
Note that this should be much less of a problem with the current swapout strategies, but yes, basically we definitely do want to have _some_ way of maintaining a sane "maximum number of pages in flight" thing.
The right solution may be to do the check in some other place, rather than fairly deep inside the swap logic.
It's not a big deal, I suspect.
Anyway, there's a real pre7 out there now, and it doesn't change a lot of th issues discussed here. I wanted to get something stable and working. I still need to get the recursive semaphore thing (or other approach) done, but basically I think we're at 2.2.0 already apart from that issue, and
that we can continue this discussion as a "occasional tweaks" thing.
Linus
Does anyone know when things like sound will work correctly with a 1024 Hz scheduler??
...is possible.
The weak, slug-like x86 architecture is far too lame to be able to handle PSX games. Even the fastest Pentium-II's are just a warming-over of a obsolete CPU architecture. It's just not able to handle it.
No, you need a GOOD processor...like Apple's G3 to run such demanding software. (make that a GREAT processor). Truly, a modern design...not something rooted in the 1970's.
Well I hate to burst yor bubble but there is one and it works great!! www.psemu.com so think twice b4 you dis intel and these great coders
G3 demolishes the fastest Pentium-II's available.
Bytemarks 13.3 (G3) vs 6.2 (P2)...for a P2 clocked
50 MHz faster (450 vs 400). Pathetic.
Dont you people want to step into the 90s? Use, perhaps for the first time in your lives, a NON-obsolete CPU architecture? Something that isn't starved for registers.
G3 is a modern CPU, influenced by RISC design. P2 is obsolete, a descendent of the 8080. P2's spend so much of their time spilling registers, it comical.
Hell, forget all the advantages of the CPU...look at the rest of the system that you get with these new Power Macs! You cant get PCs with even a fraction of those features AT ANY PRICE!! In comparison, any money spent on an x86 PC is just horribly -WASTED-!
Under US law, your may loose a *trademark* if you don't defend it. If I use your (tm) and you don't sue me, after a certain delay, anyone can use that name and it's not trademarked anyone.
Under law from countries adhering to the Berne convention (that includes EU, US, etc.), you may partially loose your IP rights if you don't sue me, despite me using illegally your copyrighted work, after five years. However, I'd be then the only one who could do away. If Sony doesn't bless or sue Connectix for 5 years, I'll still be unable to legally copy the PSX roms (for instance) without Sony's explicit or silent approval.(*)
Besides this, most European countries add a third layer of protection, in artistic fields, though this is much more custom rather than actual law (and you know that in the former Roman empire, the spoken word is nothing compared to the written one). A film director, for instance, has for his whole life (some argue his heirs too, but for a more limited period of time), a non-transferable say on his works, regardless of whether he still owns the copyright or not. (Unfortunately, the movies are colourised as soon as the directors die, even if they opposed that during their life -- what a shame).
This third layer is currently quite endangered species -- Hollywood repeatedly tried to have the WTO or the WIPO erase it.
(*) However, in some countries, such an emulator would be a counterfeit if there's not an explicit blessing from Sony. And one can sue for counterfeit 10 years after the facts.
Just think about the headline (sony not suing connectix).
Would you accept "There is NOT a shooting" in the newspaper? There is nothing to see here people.
"This is NOT important"
"Clinton is NOT shooting people"
"Saddam hussien is NOT dead"
"Conspiracy NOT uncovered"
"World Not FLAT?"
?? Really?
gee whiz, calm down.
Just to correct you, P2s aren't based just on the 8080 (did that processor even exist? Or does he mean 8088 or 8008?). A "stronger" argument would be that it's based on the 4004, which was designed for a CALCULATOR.
Oh, and FYI, benchmarks don't mean shit.
get patches here
Hey.. sure.. I'll join you "in the 90's" with a G3, when it comes with an OS not still living in 1984.
And I suppose you have some real world application benchmarks to back up what some lame CPU score told you? I don't want to sit around all day looking at a number, thinking about how modern and just oh-so-special my CPU is.. I want to actually use it for everyday work.
And just how much did you spend on that Power Mac? What does it include that I can NOT get on a comparable PC? (for half the price mind you) I can get a fully loaded multimedia 3D accelerated P2-400 for under $600. Can YOU?
Hmmm... Motorola engineers'd better innovate faster than they do. If we take their chips as a linear power reference, then the x86 architecture needs only to improve a "little bit better" than logarithmically, to eventually shift all the G3's good bits to under the bit of least significance...
;-)
My two eurocents, just reading too much C these days
(AMD folks : buy a fab the next time you go shopping to feed the PR guys. I can't wait for these K7s to go in volume. Don't kill the K7 (and K6-3) the way you killed the K6)
Bytemarks are entirely spurious.
Yes, the P2 is entirely overrated. The only thing Intel has concentrated on in trying to improve performance is increasing fab quality -- and ramping up clock speed.
This changes with the K7, of course.
Hell, forget all the advantages of the CPU...look at the rest of the system that you get with these new Power Macs!
Umm... no.
Let's see... Rock bottom G3/300 goes for $1599. That's with 64M, 6G IDE, 10/100 ethernet and an ATI video card (ew! Whose idea was that?)
I could build a faster machine from a C300A with a real video card and equivalent features for $1300, sans firewire. Throw in another $100 (less, honestly) for a cheap firewire controller, and you still win on price *and* performance. Clock in even cheaper with a K6-2 on Super7.
Yes, the G3 case is nice, but is it worth-the-extra-$200 nice?
Oh, and by the way, PSX emulation has existed on x86 for close to a year now, written by a couple of guys in their spare time. I'd imagine with commercial resources it would take very little effort to improve compatibility. PSEmu Pro already plays about 1/2 the titles in my collection, at acceptable speeds. On a wimpy 225MHz K6. Word is that with a K6-2 or a C300A at 450, this thing flies.
>If Sony (or any other company) doesnt vigorously
>defend their intellectual property...they can
>lose that right.
You are confusing trademarks with patents and copyrights. You can lose trademark rights (for example, the name McDonald's for food) if you do not defend them on an ongoing basis -- the same is not true for patents or copyrights. As long as you can prove you own a valid, active patent or copyright previously, it does not matter when you file suit. (Just ask the fellow who patented the invention of laser.)
>Apple sues other companies that try to clone or duplicate their work, but
>somehow it's allright when they steal?
Apple can legally sue other companies for using actual copyrighted or patented code of theirs. Apple (or Sony or any company) does not have the right to prohibit "look and feel" copying and legally reverse-engineered products from other companies. They can sue (and have) -- but they won't win under current laws and rulings.
Too bad the authors don't understand that by posting their source bugs will be fixed and the program will be ported to other computers and systems ala SNES9X.
I understand they have the copyrights etc. but to protect something as a emulator it's best to keep it as open as possible.
Like really I doubt anyone will pay too much for it by the time it works well. They should just opensource it instead of trying to l33t everyone else out.
Like is it fun playing PSX games on Win32 then BAM it crashes and takes EVERYTHING with it?
Just Like Linux, eh?
By your logic, Linux would be an "ameteur freeware project... running on an inferior processor", while Windows would be the best thing since sliced bread. It's a professional coding effort by paid programmers, after all!
Why do half of these kernel.org mirrors not carry the bzipped patches? I wind up having to reconnect 6 or 8 times to find one which does, thereby nullifying any bandwidth savings I'd have by getting the bzipped file...
I still insist on bzipped patches, as any reasonable person should.
Bytemarks are not very useful. Bytemarks is the synthetic variety of benchmarks. Useful only for demonstrating peak performance (at best). Besides, no one really designs computers with Bytemarks in mind (words like SPEC and WinBench come to mind)
Actually, if you look carefully (more like through rose-colored glasses), G3's and P6's are very similar: backside L2 cache, 3 main execution units (2x integer, 1 float), good branch prediction, etc. However, dunno which system bus is better (GTL+ vs 60x bus).
Anyway, I digress too much from the original article
I highly doubt that any company would blatently sell a product that is declared taboo by its legal department. Connectix and Sony have probably already made agreements or something.
It should be possible to port the sim to the PC--if I remember correctly the speed of the psx processors does not exceed 100 MHz (25-50, I believe).
Remember, Sony and LSI Logic cooked up the PSX in the early 90's. It is almost the new millenia. Moore's law dictates that we should have enough performance to sim it.
Jeez, what kind of unsupported drivel is that?
For one thing, PSX came out years ago. Processors get more powerful but the PSX is still relatively the same. Another is that intel PC's have plenty of 3D graphics cards to chose from to aid in rendering. 3D cards have grown tremendously in power since the PSX came out. Coders for Playstation emulators on the PC already realize that you are going to need 3D cards... And as I know it, there aren't very many Voodoo2's or TNT's out on the Apple...
Don't tell me a Voodoo2 SLI with a PII isn't going to be able to compete with a G3. Granted, they don't have the capabilities yet, but don't diss PC's for not being translucent blue...
Check out psemu or bleem. They're not done but they're getting there... So check your facts before you start mouthing off...
Sue them for what? They are using, only the software, for the playstation. So software for x86 processors is IP for intel? Like linux software? Rev-Eng is LEGAL, Deal with it!
What about Virtual PC for linux? That thing rocks on a mac...
The original Celeron had no cache at all.
The newer Celeron has 128 kB of cache, and it runs at full clock speed. Not only that, but 300 MHz parts can be reliably overclocked to 450 MHz.
Besides the Xeon, not much beats a Celeron.
Some people don't need multiuser systems at home :-) Well, MacOS X is really BSD UNIX with the Mac interface and NeXT API's and dev. tools (and some other API's to run old software and make it easy to port it), so that should fix the problem on the Mac side... Man, if they opensourced that thing and someone ported it to x86 and Alpha it would kill NT almost overnight (a UNIX that's easier to use than Win '98. I'd like to see MS top that), and would have a nice shot at the desktop market as well.
When your on a cable that extra, few kb, doesn't really make a difference :] Sorry just had to say that :P.
Is this guy cookoo or what? Its funny...
Reading his comments... over and over... I have to respond here...
"The slowest G3 (blah blah) can run rings around the fastest intel... blah blah...)
Ok, yes. Im sure your nice little web-tv... errr... umm... I mean iMAC, can out-perform my duel p2-450/256 RAM/Duel V2 in SLI/TNT machine im using right now... Granted, this aint the same setup I use on my linux box (might have to look into that now with that anoucement on X, about the TNT) but even on NT you have to admit its pretty good...
I hate it, I really do, when people quote benchmarks. 95% of all benchmarks are BS...
Plus, lets talk real-world here. Give me a price on a MAC system that would even APROACH the the performance of my computer? 3000? 4000? More? Well, by building my PC piece-by-piece (WHOOOPS... can't DO that with a MAC, I forgot... all that propriety crap) I got that kick-arse system for UNDER 2000$... and im sure I coulda shaved another ~300 if I had went with cheaper mobo and case... and powersupply...
Also, forget it not, that the mac has NOTHING... OFFERS nothing... What can I do on my mac? Hmmm... type. Ooops, got word-perfect on my windows system, AND on my linux partition... Browse the web? OOOOps... got netscape on both systems again... GRAPHICS! Ooops... Photoshop 5 and PSP5 for wintel, GIMP for linux... hmmm... what do I need a G3 for? No good hardware for them... thats for sure... No games at all... (Ok, Quake3, but thats one good game amongst thousands... Halflife, Total Annihilation, SiN, etc... many of which have linux ports under way...)
Face it, the mac had its glory days, but accept it... they aint happening any more.
-
Dave "Deadboy" Weaver
Not an AC, just lazy...
The problem with Apple is that you've got a somewhat modern hardware architecture suffering under an obsolete operating system. MkLinux shows promise but the microkernel tends to slow things down. LinuxPPC, although faster, also suffers from the lack of commercial software availability.
Intel is a "good enough" hardware architecture which benefits from being built on somewhat open specs. That's why Linux was built for Intel.
I'll take a serious look at Apples again when they start selling OSX and including a mouse with more than one button. Until then, I'm not going to pay a premium for nice hardware to get boned with a brain-dead OS.
Will
My mouse is on /dev/ttyS0, my modem on /dev/ttyS2 (both default to irq 4). In both pre6 and pre7 I first need to set /dev/ttyS2 to irq 3 (using setserial) and only then is it ok to start up any mouse services (gpm or X). If I first run gpm, /dev/ttyS2 gets locked up and setserial bails out with 'device busy'.
On the 2.0.x kernels the order did not matter. So is this a bug in 2.2.0-pre6/7 or is this normal behaviour?
Sorry, but reasonable folks dont insist on anything as pedantic as compression formats from a largely volunteer effort. Just waste a few more seconds of your precious time and download the gzipped files. After all, if you can't be flexible, why should you expect it from others?
Well, that works for me...
Maybe: Do you do a "make menuconfig" or something like that or a "make oldconfig"?
I could imagine, that somehow he still tries to compile as module, which doesn't work.
Seems like sometimes in 2.2.0 when pppd disconnects and or I disconnect it it still seems to show up in " ifconfig (ppp0) " . Dunno if its a bug in the kernel or the pppd versions that comes with RH 5.2.
Don't forget the 8085. It was an 8080 with two added instructions and incorporated on-chip most of the external support silicon of the 8080. :)
K7 changes nothing. It's still the 8088 warmed over...more pipelines. Not any more general purpose integer registers, or actual improvments to useful integer intructions and ops. Still the same old tubby CISC instruction set.
Oops. Sorry, I guess compiler performance will be slightly lower due to the more extensive optimization passes required.
Yes, the lack of registers on x86 hurts a little, causing more cache hits for the same task. The upside, though, is that work gets performed in the same number or fewer overall cycles than on all but the most modern RISC platforms.
And go look at the K7 presentation materials available from AMD. They indicate quite clearly that there is much more to the K7 than "more pipelines."
Hell, all the x86-to-RISC translation is being done by the RISC86 front end, which has been thoroughly optimized over the course of years. The K7 core is a piece of elegance (and performance, from early reports) that remains unrivalled in the x86 world and will likely beat the tar out of all of Intel's offerings, putting it squarely above the G3 in overall performance.
Yes, the G3 is a neat chip. Shame it doesn't meet the de facto standard for binary compatibility: x86.
You cant buy a commodity PC case like it at any price.
I could likely buy more attractive cases at any of a range of prices. I could just as easily buy more functional, equally accessible cases.
The G3 case is unique, but hardly in a class by itself.
You mean "some level of PSX compatibility" vs. a -COMPLETED- professionally coded emulator? Coded by people who actually stand to make MONEY off such a product? No contest.
Yes, no contest. A corporation expended considerable and significant resources to meet, then exceed (from the looks of it), the efforts of a couple of guys in their spare time. To belittle the efforts of the PSEmu team is painfully arrogant -- these guys accomplished the unthinkable in under 2 years. That's where the real news is. That someone piggybacked on their effort (which Connectix would have done, in their right mind -- all the reverse engineering documentation is right there in front of them!) and made a commercial product of it is noteworthy but hardly a cause for celebration.
Gosh, that brings back memories of good old Commodore 64 days. The earliest form of copy protection on the C64 was nothing but deliberate floppy disk sector errors that the boot code checked for.
It didn't take long before disk copy utilities were taught to replicate the same exact sector errors.
Intel's chosen bench mark spec benches a 450 PII not tested by intel but by an independent comptermaker at 13.6 running Linux. A G3 400 benches about 20 on Aix, now Linux is faster than Aix and an PII would hav to be 675Mhz to compare, not to mention that it is copper. 50%-75% faster not 100% but damn close and when it comes to scientific and mathematical algorithms the PPC is like 100% faster. PSemu cannot compare to CVGS because CVGS was written in assembly language giving it lightning speed. The rage 128 is also the fastest pc video card on the market faster than RivaTNT.
Bytemarks are brilliant...good enough for Apple, it's good enough for me.
Of course it's good enough for Apple. What company wouldn't love a benchmark which is biased in favor of the product they are pushing? Especially a hurting company like Apple.
I'll bet you love the iMac too...and anything else Apple throws PR muscle into for that matter.
Considering that IGN (the site that originated the "John Romero is Dead" story) were reporting (as fact) that not only had Sony sued Connectix but had an injunction already...
I think it's justified.
At least one emulator (Nestra) translates code to x86 using dynamic recompilation. And it is open source, unlike you-know-who.
Er, sorry there but no Half Life for Mac. It could be in the works but at this point it's not even announced.
However, all of these types of arguments are really a waste of time. To each his own. I have both a Mac and a PC and appreciate/dislike various things about each.
I have to say though, having previously come from an all-Mac background I find the Mac Evangelista attitude these days really pathetic.
or just /usr/src/linux/Documentation/Changes
Your idea of 'fad-ware' has been around a LOT longer than you think. It is about control. The company controls the direction of commercial software. Here, coders do the same, but are more likely to listen to the 'little guy'.
"oh, it doesnt work today...but maybe, eventually, it'll get there...someday."
Hmm... Does the phrase 'you get what you pay for' come to mind?
Anyone can feel the quality difference of professional coding efforts...always ALWAYS a lot more polish, better performance, more features, and the software gets written quicker by people who's careers and reputations and livelihoods are on the line. This is human nature.
So is rape, greed, war, hate and so on. Getting paid to do something sure allows people to put more time into it, ja? I realize that people should get a reward for productivity, but I've never seen games be very productive. Games turned my roomate into an ogre, too. As for the polish and efficiency of commercial software, you've never seen WS-FTP. Ugh. I'll never register that piece of crap. Recent versions of software tend to totally make worthless previous versions, on commercial software, even take features out to put in a separate, ever increasing cost package.
Glorious Capitalism at work. People work best when there's a tangible, profitable, payoff.
Is this the same capitalism that makes people better off financialy but worse off stress-wise? The same capitalism that overworks people to a point that DECREASES productivity, but pointy-haired-bosses never understand that? There is more to life than money.
If your writing was an attempt to inflame, it really didn't work for me. I see merits of both sides myself.
JRDM
Sure, professional coding efforts are typically better, but not always.
For example, Microsoft.
Anyone want to try to explain how a bug that wipes your hard drive is actually a feature? (Aside the malicious intents, of course)
Another thing is that the whole logic that because they're "professional", their product must be good. Alot of games released the last few year were filled with bugs. And mostly because they wanted them out of the door so that they could make their money on the unsuspecting public when they ran out of time and cash.
Alot of emulator work begins with people just playing around or trying to do something that they want to on their free time. They do it to their standards and no one elses.
Make -j 21 would make it even FASTER!! :)
(If you have enough RAM)
To bad Apple never says the benchmarks are optimized specifically for the G3 and the pentium 2 tests use 486 optimizations. In real life the fpu results are close but Intel blows Apple out of the water in the interger results.
Apple is all marketing...If you drink coke, watch mtv, and drive a Sports utility vechile...I highly recommend buying an apple.
I've just upgraded to 2.2.0pre7, and some rather important apps have stopped working all of a sudden. Namely wine, communicator and wordperfect 8. All these apps just stop dead with a segmentation fault. Anybody know whats up?
ie ftp.bz2.country.kernel.org
Bill - aka taniwha
--
Leave others their otherness. -- Aratak
IANAL, but defending IP to avoid loosing it only applies to trademarks, not to copyrights or patents.
I don't recall reading anything about Apple suing Ardi for their Executor product. Considering that Connectix, like Ardi, has used none of Sony's or Apple's (respectivly) intelectual property, they would be laughed out of court.
The transcript would look something like this:
Sony: They copied our playstation! That's not
nice! Whaaaaaaa!
Judge: Now Sony, you need to learn to share. Go
apologize to Connectix right now or you'll
have to stay in during recess!
Of course, your "vile thievery" comment gives away your post for the troll that it is.
"Remember, there never were pineapple-almond cookies here."
Please remain calm.
"Remember, there never were pineapple-almond cookies here."
Can you price that out??
On price watch, this is what i get: (under-estemating)
PII 400MHz - $400
decent mobo - $80
64MB RAM - $70
4GB HD - $100
CD + floppy - $100
3D video card - $120
case + p/s(an ugly one) - $25
TOTAL: $895
You can get one for under $600?! where?
It's far easier to forgive your enemy after you get even with him.
I can't build one file from the PCMCIA package (3.0.7). In short it gives me this message when building. Everything else works fine (now running pre7)...
../include/linux/modversions.h -DMODULE /usr/src/linux/drivers/net/8390.c
make[1]: Entering directory `/usr/src/modules/pcmcia-cs/clients'
egcc -c -O2 -D__KERNEL__ -I../include -I/usr/src/linux/include -DMODVERSIONS -include
/usr/src/linux/drivers/net/8390.c:1110: parse error before `config_must_be_included_before_module'
/usr/src/linux/drivers/net/8390.c:1110: warning: data definition has no type or storage class
/usr/src/linux/drivers/net/8390.c:1111: parse error before `config_must_be_included_before_module'
/usr/src/linux/drivers/net/8390.c:1111: warning: data definition has no type or storage class
/usr/src/linux/drivers/net/8390.c:1112: parse error before `config_must_be_included_before_module'
/usr/src/linux/drivers/net/8390.c:1112: warning: data definition has no type or storage class
/usr/src/linux/drivers/net/8390.c:1113: parse error before `config_must_be_included_before_module'
/usr/src/linux/drivers/net/8390.c:1113: warning: data definition has no type or storage class
/usr/src/linux/drivers/net/8390.c:1114: parse error before `config_must_be_included_before_module'
/usr/src/linux/drivers/net/8390.c:1114: warning: data definition has no type or storage class
make[1]: *** [8390.o] Error 1
make[1]: Leaving directory `/usr/src/modules/pcmcia-cs/clients'
make: *** [all] Error 2
Oh and my serial mouse don't work anymore. (My modem does, )
If you don't pay Apple's inflated prices you could've just bought a real PlayStation and not worry about using a $3K machine in place of a $200 box.
Duh.
The revolution will NOT be televised.
Out of the box, VGS cannot read burned CD's or imports. It checks for these.
However, within a day of its release, unofficial cracks were out which "modchipped" VCS, so to speak, allowing these CD's to work with VCS.
By the way, the color of the CD means absolutely nothing; the fact that a PSX CD is colored black is nothing more than a marketing gimmick. The copy-protection is accomplished by other means (for example, if I'm not mistaken, the 15th sector of a real PSX disc has a bad CRC).
Much faster than what? Than a PSX chip? Sure. That goes without saying; most of us wouldn't be caught dead using a computer with equivalent chips to those found in modern game consoles. The thing is, a console chip can pour every last cycle into some game-devoted activity. Similar chips in "real" computers can't do this; they have other things to worry about too. So much, in fact, that you need a fast machine to even come close to the speed of a PSX when running PSX games.
Must you post things like this? You realize this thread is going to baloon to something like 300 comments in the next few minutes as the Apple-bashers start in on you. I'm not certain of the number of known bugs in the two operating systems (though last I heard they were quite close, and I can't remember who was ahead; both demolished Win32 though). And everyone knows you don't insult Linux on Slashdot unless you want to be reduced to ashes in the barrage of flames.
actually...the black CD has an extra layer of plastic for scratch resistance and it reflects at a lower intensity than say, a gold or silver even.
I guess that makes sense. I was thinking more in terms of piracy protection (though I suppose it could be used to do that also, if Sony were to work with the laser to get it just right).
And I'd imagine there were more bad sectors; I only knew about the 15th. Thanks for clearing those issues up, though.
come on jobs is a control freak oss is COMPLETELY antithetical to his isntincts.
You so sure about that? Then I ask you, why hasn't he killed MkLinux? Actually, here's a better one: if Jobs hates OSS so much, why do the OSX developer CD's include the source to the entire command-line layer, even though it's BSD so they don't have to do that?
Yeah, Jobs is still warming up to the idea of OSS. And yes, I'll admit, he's a control freak. But don't underestimate him.
Apple sues other companies that try to clone or duplicate their work, but somehow it's allright when they steal?
Apple had nothing to do with VGS, outside of blessing it as a major boost for the Mac platform. VGS was created by Connectix, a completely different company.
hold the CD up to a good light and you note that it's purple, not black. Black would probably block the laser.
Hi,
the driver for my ps/2 mouse does no longer get loaded with 2.2.0pre6. In var/log/messages, there
is an entry
modprobe: can't locate module char-major-10-1
which should not be there, since the ps/2 driver is no longer a module (it got integrated with the keyboard driver)
What do I have to do?
ftp.nl.linux.or g
humbolt.nl.linux.org
Does anyone remember the URL that pointed to a page by Alan Cox I believe about migrating to kernel 2.2 and the necessary utilities you need to update? I need to goto this kernel, and I have *some* outdated stuff on my box. Libs and whatnot are up to date, but I believe I need new net-utils and all those fun things.
Food: It's whats for dinner
..when we already have Wine (and it's getting almost usable)
While running pre6 which compiled in 2:26 on pre5 with compiled in 2:25 on 2.0.36.
Wheee I love super fast kernel compiles, I got the download, configure, compile, reboot in under 15 minutes.!
Andrew
"You never know when some crazed rodent with cold feet might be running loose in your pants."
-Calvin
Ding, we have a troll. I'm looking at the text file for the emulator I downloaded about a month ago. It requires at least a 486 CPU, 24MB RAM, and a fast 3d card, and recommends a P2-233 or K6-2 233, 64MB RAM, and a fast 3d card. Works under 95, 98, and NT. This would be psemu pro from http://www.psemu.com if you want to see that you are indeed a troll and I am not making this up. P2-233 a fairly standard machine now. I don't know anyone who bought a computer in the past six months who bought anything less than that.
OK, Troll-boy, I'll bite.
>>The weak, slug-like x86 architecture is far too lame to be able to handle PSX games.
no. PSXemu runs nicely on my P225/MMX *WITHOUT* any 3D acceleration.
>>obsolete CPU architecture
Is worse than obsolete OS architecture?
>>like Apple's G3
Motorola has made every Mac processor since the 68000, not Apple
0 1 - just my two bits
A troll follow a troll.
I wonder if I should insult, like, say...emacs, and go for a world record.
If corporations are people, aren't stockholders guilty of slavery?
Bet that's got more horsepower than your dual PII. Or if that's too much money, they 1,2,4 G3 processor boards for less money. Total Impact
That was the more accurate headline for the story the other day about letting a lower court's ruling stand regarding SW patents.
I remember hearing that Sony and Nintendo actually sold the game boxes at a loss, in favor of the huge profit margins they get on the games. Granted, this was over a year ago, but it seemed like a pretty good business model to me. Sony only stands to lose money if gold CDs can be played on the virtual game station, a problem which both Psyke and PS Emu Pro said they had plans to address (ie, check for Black CDs).
Really, is there any pride in being the first post to an article?
Personally, I had doubts about posting that article, because it just said that no action's been taken yet. The determining factor was the CEO's remarks.
I always use the same .config and just run "make oldconfig" (make oldconfig reads .config and scans through the config process and only prompts you for new options)
-matt
You sir, are full of crap.
I had Crash Bandicoot 2 running on PSEMU at 12 FPS.
This is on a P200 *WITHOUT* hardware acceleration.
I'd imagine a PPro/PII would run extremely well.
Oh, and BTW: Apple dosen't make the G3 - Motorola does.
PPC architecture was (IIRC) a joint venture of Motorola, Apple and IBM.
Slackman
FreeBSD - Linux - OpenBSD/Sparc
You don't research things before you say them do you? Check out psemu.com, then make a factually correct post. As for the G3 vs. PII statement, don't go around trying to start flame wars, to each his/her own.
Force Recon Half-Life TC: Check it out
mcox.com - Useful Information re: IT, Running, Fitness, Finance, or Ann Arbor!
(Correct me if I'm wrong)
The psx uses a motorola processor like the mac and this lets the emulator take advantage of similarities between the processors.
If Sony had chosen to use a intel processor some intel freak would be ripping the mac.
So keep your pants on and realize they are both about the same.
They are compeditors so each will release one slightly better than the other every couple of months.
Leknor
http://Leknor.com
"So many idiots, so few comets"
And I still bet that Apple system software, megabyte for megabyte, is far better quality code and better debugged than even Linux software.
hahaha, okay, it's official. This guy is on drugs!