Posted by
CmdrTaco
on from the where's-that-Linux-port? dept.
Colossal writes "As most of you have already read, the Q3test was released for
the Mac first, but never fear! I have put up many shots of the test on my page.
"
Hmm... I don't understand why slashdot only updated with one page with screenshots from the q3test when there are like 5+ of them up now. That server is probably going to get slashdotted and everyone will get mad, etc etc. Anyhow, here some other pages with q3test screenshots...
I just put a V3 in my machine. WOW!!! Daryll Strauss has released a new X server for the whole like of Voodoo cards, and it screams!!! Although Glide (and thus, Mesa) isn't available for it yet, the talk is we'll likely see betas out in a few weeks.
Having 16 megs on your video card gives whole new meaning to textures! It can also double-buffer displays at upto 2046 by 1536.
Disclaimer: I don't work for 3dfx -- I'm just in awe of one of their cards.
I like the doom looking screen. Looks cool. Of course, I've been bragging to all of my windows friends that I DO have my voodoo2 working in linux, and of course the linux port will hit before thiers:)
----- If Bill Gates had a nickel for every time Windows crashed...
Yeah; just a few problems:
by
Millennium
·
· Score: 2
1) Their link to Mesa's site is bad. It's www.mesa3d.got, not www.mesaGL.org.
2) The 3.1b4 binaries aren't where the Mesa site says they are. In fact, I'm still looking for them.
This said, q3test looks great. Now, if only I goould get into one of the servers...
I was not blown away by the pictures. It's quite possible that it does some really smooth, neat and dynamic things that would blow me away if I saw it "live," but the pictures, while nice, are failing to make me drool. Call me spoiled.
That's the one thing I absolutely hate about the various Dooms and Quakes. I really hate playing games in which everything is a shade of brown. Brown ground, brown metal, brown enemies, brown weapons, EVERYTHING looks like it got hit with the Brown stick.
In an environment with a very limited color palette (e.g. Doom, 8bit color) I can accept this. With 32bit color it's stupid. Unreal is frequently willing to avoid brown, and use other colors instead (although it's still pretty boring in a lot of respects). I rather liked the original Marathon (not 2 or 3 so much) for their willingness to use different color schemes for stuff.
I swear the guys at Id must be color blind or something... jeeze...
-- --
This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
The screenshots look great, and I'm thrilled that Q3 will be Shrink-Wrapped for Linux. My only gripe is the Game's Design. From all of what I have read, this is a Multiplayer-Exclusive game. How much will this cost? (i.e.: I don't want to pay $59.95 for a game that ONLY does multiplayer.) Are the developers/distributers taking this into consideration when deciding on pricing?
-- Give him Head? Be a Beacon?
--
-- Give him Head? Be a Beacon?
(If you can't figure out how to E-Mail me, Don't.:P)
Linux Q3Test is an OpenGL glX based application, so they should work if hardware acceleration is enabled. Full screen play may not work unless the X11 Servers supports the XFree86 VidModeExtensions.
When the Linux Q3Test is out, give it a try and lemme know how it goes.:)
-- /// Zoid.
Quake 3 more of the same (tired)
by
Cysgod
·
· Score: 4
After playing Q3Test plenty of hours last night I found that it offered nothing new over previous versions except slightly better graphics. I congratulate id Software at getting better at making the same game, and I'm sure lots of people will buy it, because they like the same game.
But I'm tired of it. Noone seems to be able to do anything new with first person shooters. Just more weapons, better graphics, new bad guys. The only thing moderately new was Rainbow 6, and I enjoyed it for quite a while, but even it seems like old hat now.
I'm sure lots of/. readers are going to just love Quake 3, but I personally am not going to play it. I can go back to Quake 1 and get the same gameplay experience. Plus with Quake 1 I won't have to worry about whether I need to drop large sums of money into my machine to make it playable.
I'd love to run around and gib people again, but I don't think I'll enjoy it. No, I'd rather go back and play NetHack or TradeWars 2002 or my current fave Myth II. All games that did something new, better and have innovative game play. And Myth II was a really good followup to Myth adding new gameplay features and modifying gameplay of the original.
If you still play Quake or Quake 2 regularly, you'll love Quake 3, otherwise save your money until a better game comes out. On second thought perhaps the names should be Quake 1.0, Quake 2.0, and Quake 3.0 to reflect that they are all the same game with incrementally better graphics.
Maybe I'll write my own first-person shooter in ML. Or maybe not.
Ok, assuming that Voodoo Banshee is supported by Glide sooner or later.. which video card should I buy? Voodoo2 or Banshee for Quake3 under Linux? (Voodoo3 is not an option for this P233mmx)
I heard that Voodoo2 outperforms Banshee but... don't forget that Voodoo2 is a 3d only accellerator, it's performace must suck for running quake in a window (I think the only option of Linux users), Banshee on the other hand is better in this respect since its 2D/3D card...
It looks like the graphics in my (unofficial, unlegal) quake3 alpha...
Not bad, but not better than my Unreal. I hope it'll change when the pc version comes (read: voodoo3 and P3 version). And it doesn't look like it has as much style as Quake2 (you know, the space-metallic style) or Quake1 (like an old horror movie:-). And why didn't they leave the font. It's more effects, less style and art...
Perhaps the effects will blow us away, when we get to see it ourself...
...and I would have liked to see a screenshot of the menu system...
Hmm... I don't understand why slashdot only updated with one page with screenshots from the q3test when there are like 5+ of them up now. That server is probably going to get slashdotted and everyone will get mad, etc etc. Anyhow, here some other pages with q3test screenshots...
http://astrotek.realtime.no/quake3/
http://hope.res.cmu.edu/
http://www.columbia.edu/~gks4/
http://linux.alphacomp.com/
Having 16 megs on your video card gives whole new meaning to textures! It can also double-buffer displays at upto 2046 by 1536.
Disclaimer: I don't work for 3dfx -- I'm just in awe of one of their cards.
http://perso.club-internet.fr/flory/
http://www.q3arena.net/ (may have to scroll down a bit)
I like the doom looking screen. Looks cool. Of course, I've been bragging to all of my windows friends that I DO have my voodoo2 working in linux, and of course the linux port will hit before thiers :)
-----
If Bill Gates had a nickel for every time Windows crashed...
1) Their link to Mesa's site is bad. It's www.mesa3d.got, not www.mesaGL.org.
2) The 3.1b4 binaries aren't where the Mesa site says they are. In fact, I'm still looking for them.
This said, q3test looks great. Now, if only I goould get into one of the servers...
I was not blown away by the pictures. It's quite possible that it does some really smooth, neat and dynamic things that would blow me away if I saw it "live," but the pictures, while nice, are failing to make me drool. Call me spoiled.
David E. Weekly (dew)
David E. Weekly
Code / Think / Teach / Learn
h4x0r for
That's the one thing I absolutely hate about the various Dooms and Quakes. I really hate playing games in which everything is a shade of brown. Brown ground, brown metal, brown enemies, brown weapons, EVERYTHING looks like it got hit with the Brown stick.
In an environment with a very limited color palette (e.g. Doom, 8bit color) I can accept this. With 32bit color it's stupid. Unreal is frequently willing to avoid brown, and use other colors instead (although it's still pretty boring in a lot of respects). I rather liked the original Marathon (not 2 or 3 so much) for their willingness to use different color schemes for stuff.
I swear the guys at Id must be color blind or something... jeeze...
-- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
-- Give him Head? Be a Beacon?
-- Give him Head? Be a Beacon? :P)
(If you can't figure out how to E-Mail me, Don't.
Linux Q3Test is an OpenGL glX based application, so they should work if hardware acceleration is enabled. Full screen play may not work unless the X11 Servers supports the XFree86 VidModeExtensions.
:)
When the Linux Q3Test is out, give it a try and lemme know how it goes.
/// Zoid.
After playing Q3Test plenty of hours last night I found that it offered nothing new over previous versions except slightly better graphics. I congratulate id Software at getting better at making the same game, and I'm sure lots of people will buy it, because they like the same game.
/. readers are going to just love Quake 3, but I personally am not going to play it. I can go back to Quake 1 and get the same gameplay experience. Plus with Quake 1 I won't have to worry about whether I need to drop large sums of money into my machine to make it playable.
But I'm tired of it. Noone seems to be able to do anything new with first person shooters. Just more weapons, better graphics, new bad guys. The only thing moderately new was Rainbow 6, and I enjoyed it for quite a while, but even it seems like old hat now.
I'm sure lots of
I'd love to run around and gib people again, but I don't think I'll enjoy it. No, I'd rather go back and play NetHack or TradeWars 2002 or my current fave Myth II. All games that did something new, better and have innovative game play. And Myth II was a really good followup to Myth adding new gameplay features and modifying gameplay of the original.
If you still play Quake or Quake 2 regularly, you'll love Quake 3, otherwise save your money until a better game comes out. On second thought perhaps the names should be Quake 1.0, Quake 2.0, and Quake 3.0 to reflect that they are all the same game with incrementally better graphics.
Maybe I'll write my own first-person shooter in ML. Or maybe not.
-- Cysgod
Ok, assuming that Voodoo Banshee is supported by Glide sooner or later.. which video card should I buy? Voodoo2 or Banshee for Quake3 under Linux?
..
(Voodoo3 is not an option for this P233mmx)
I heard that Voodoo2 outperforms Banshee but... don't forget that Voodoo2 is a 3d only accellerator, it's performace must suck for running quake in a window (I think the only option of Linux users), Banshee on the other hand is better in this respect since its 2D/3D card...
I am basically confused about what to buy
It looks like the graphics in my (unofficial, unlegal) quake3 alpha...
:-). And why didn't they leave the font. It's more effects, less style and art...
Not bad, but not better than my Unreal. I hope it'll change when the pc version comes (read: voodoo3 and P3 version). And it doesn't look like it has as much style as Quake2 (you know, the space-metallic style) or Quake1 (like an old horror movie
Perhaps the effects will blow us away, when we get to see it ourself...
...and I would have liked to see a screenshot of the menu system...