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Wolfenstein 2000 Confirmed

Jacek Fedorynski writes "Rumors have been floating for a long time now, but this time it's official. Castle Wolfenstein 2000 is currently in development at Xatrix Entertainment, the creators of Kingpin, and is scheduled to hit the stores by Christmas 2000. I can't wait to see it. " The confirmation is at the end of the article - anyone have more details?

19 of 103 comments (clear)

  1. Not by id? by khaladan · · Score: 2

    When I saw the subject I was going "yes yes yes" until I saw that it wasn't going to be made by id. I can remember playing Wolf3d on my 386. Maybe nostalgia has enhanced the experience, but it was a great game. Seems like as games get more realistic they also become harder to set up and configure properly . The simple game of Wolf3d was wonderful, I hope it can somehow be reproduced.

  2. Did anyone read past the 1st page? by Rob+the+Roadie · · Score: 5

    Well did anyone read past the first page? The article wasn't about the release of Wolf2000, it was about "...video games...murder simulators...youthful assassins...military killers." and the role that 'violent' games are supposed to play in the production of adolescent aggression.

    Markham defends his possition and the possition of his company on the Littleton massacre to the end "...here I am playing a video game...and you tell me that's going to translate to holding a real gun? You show me someone who says that and I'll show you someone who belongs to the Flat Earth Society..."

    Towards the bottom of page 5 Markham talks about the development of previous games touches on what is to come in the future. "...games will get more violent, he says. 'Why? Because they can.' "

    IMHO a brilliant article coupled with great researched that will go unread by most as it is billed as a game announcment. COME ON!

  3. remember, Wolfenstein != Wolfenstein3D by tuffy · · Score: 3
    before everyone labels a Wolfenstein2000 another Doom/Quake clone. The original was top-down on the Apple][ and stressed tense situations (who could forget the fear of the SS storming in knowing only a grenade could take them out?) over rampant shooting.

    Wolfenstein 3D was a pure shooter, and a darn fun one. I still play it from time to time. But iD intentionally removed all the sneaking and disguises to make the game move faster. Probably a wise idea at the time, but I think we've reached a point where a game can be done like the original again - with plenty of tense moments and a lot less shooting.

    I mean, we already have plenty of 1st person shooters. How about something that requires more wits for a change?

    --

    Ita erat quando hic adveni.

  4. Anti-anti-semitism? by wilkinsm · · Score: 2

    I was just wondering... Could Wolfenstein be considered anti-anti-semitism? Is it a good idea to promote the idea of nazi germany in an era when not only is it long dead, but the berlin wall has been down for 10 years this month?

    The mission areas for my F19 Stealth-figher game included eastern europe, the middle east, and siberia, but not south america, asia, or north america, where I can think of a few targets...

    I look back at all my "WW-II" and "cold-war" games and wonder if perhaps they should be let to die in peace.

  5. Re:Is this really an "id approved" game? by jfrisby · · Score: 2

    If it was a "cheap ripoff", it wouldn't bear the Wolfenstein name, which I'm sure is trademarked...

    Hasn't Carmack talked of letting outside developers contuing the Doom line with a "Doom 2000"? If he's amenable to that, I see no reason why he wouldn't be amenable to an external Wolf 2K...


    Jon Frisby, Senior Internet Software Engineer,
    Personal Site (MrJoy.com)

    --
    MrJoy.com -- Because coding is FUN!
  6. It's an interesting idea but... by jfrisby · · Score: 5

    The Wolfenstein storyline was pretty slim to begin with. Really it was about as well developed as Doom's storyline (or is that backwards... :>) -- which is to say it was "run around and kill (x)" where "x" is Nazis in this case.

    Ok, so Wolfenstein 3D doesn't have a rich storyline to offer. Then what exactly does this game bring to the table? Q3A and UT have DeathMatch locked down, Kingpin, and Half-Life have rich single-player locked down...

    Perhaps there is room for an "old-school" kill-fest but it will have to be as visceral and cutting edge as Wolfenstein was in it's day...


    Jon Frisby, Senior Internet Software Engineer,
    Personal Site (MrJoy.com)

    --
    MrJoy.com -- Because coding is FUN!
  7. Grew up on this... by sporty · · Score: 2
    I grew up on this game, but I hope they make it like the original wolfenstein (the overhead 2d view). It needs more of a mission. The old 2d version had you start at the top of a building and go up to the top will trying to find a bomb to put inside of a conference room. Once it was set, run. YOu could bribe guards, and if you made noise, it would be heard only a few rooms down (much like today) but you couldn't bribe them no more...

    Longing for the old days - sporty

    --

    -
    ping -f 255.255.255.255 # if only

  8. How long before ... ? by dkh2 · · Score: 2
    How long before the patch comes out to replace the Nazis into Teletubbies, Barney or Pokemon characters?

    Gotta catch 'em all!

    --

    --
    My office has been taken over by iPod people.
  9. Is this really an "id approved" game? by grem · · Score: 4

    Curious - Has id Software (developers of the original Wolfenstein) officially been connected with this? In other words, is this an officially sanctioned re-make (or sequel) or a cheap ripoff?

    --
    Murphy's law - "Anything that can go wrong, will." (Actually, this is Finagle's law, which in itself shows that Finagle
    1. Re:Is this really an "id approved" game? by Hobbex · · Score: 2


      Xatrix and id have a history of working together, not only did Xatrix's Kingpin license the Quake 2 engine, but they also made one of the two Quake 2 add-on packs for id. I would be willing to be bet that Carmack is behind this.

      After all, he has been hinting that they want to make a Doom2k themselves, what better way to build up to it then to have someone else do a Wolf2k?

      They've got a customer in me as long as they have Linux versions.

      -
      /. is like a steer's horns, a point here, a point there and a lot of bull in between.

  10. Re:social skills and solving problems by Hard_Code · · Score: 2

    Yeah, after Wolf3D had been out a while and there were some TCs for it, I went back and played it a bick and got utterly sick to my stomach from all the weird dimensions. Duke3D did this to me too. Quake et al. didn't, but they're the modern polygon-based environments and don't have as bad perspective problems.

    --

    It's 10 PM. Do you know if you're un-American?
  11. Re:cool by Hard_Code · · Score: 2

    This line of thinking doesn't solve the problem. Saying that we should simply throw away defective people (a la the screwdriver analogy), DOESN'T SOLVE the problem that people become defective. Sure, we can and DO throw away, shun, alienate, etc., people we consider defective, weak, whatever, but that doesn't /solve/ the problem. I think a human being will grow up to be "normal" if there are no negative influences on them during their growth. When somebody is not "normal", the easy solution is to discard them...the correct solution is to try to find /why/ they are that way, instead of blaming and discarding them...it makes no sense.

    --

    It's 10 PM. Do you know if you're un-American?
  12. Re:cool by Hard_Code · · Score: 2

    To just clarify, if every screwdriver you buy breaks after the first use, the "solution" is not to throw it away (which would, admittibly be a quick and correct action) and just keep buying more, but to go back to the store or company and tell them that all their screwdrivers are pieces of crap and are breaking on you and that they should do something (i.e., getting to the root of the problem).

    --

    It's 10 PM. Do you know if you're un-American?
  13. Domian Names by robertmanuel · · Score: 2

    Out of bordem - whilst eating my lunch - I put Wolfenstein into register.com

    Wolfenstein3d.com & Wolfenstein2000.com are still available.

    Ho-hum.



  14. Quote of the Year by gad_zuki! · · Score: 2

    "We need violence and we need tragedy," he says.
    "I'm sorry to inform people of this, but that's how we got here. We beat the crap out of everybody else all up the evolutionary tree. That's why we have dominion over this planet now. You don't wring that out of your DNA in just a couple of generations because people are uncomfortable with where things came from. We are some ethnocentric, murderous motherfuckers."


    -Drew Markham

    If the videogame business doesn't work out for you Drew, I'm sure you can always get a job teaching evolutoinary theory down in Kansas.

    I'm *really* looking forward to seeing this version of Wolfenstein.

  15. Still illegal in Germany? by Greyfox · · Score: 2
    I remember back when the first Wolf3D was released and there was a big stink because CompuServe didn't have it available for download because they serve dialup customers in Germany and apparently such portrayals of Nazi imagery is illegal there. So I ended up having to dial up one of the 2400 baud BBSes in the area to get my shareware copy.

    I reckon the game will still be illegal in Germany. It'll be interesting to see how they handle it this time around. Compuserve was one company, easily intimidated. The internet's a lot more difficult to control. (I'm assuming there will be a playable demo of the game, of course.)

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  16. id didnt "develop" wolfenstein by bug1 · · Score: 3

    id bought wolfenstein as a completed product months after it was released

  17. Nostalgia aside.... by Maq · · Score: 2

    So has anyone actually _played_ wolf3d lately. Sure you get a nice "ah, I remember the good old days" feeling from it but when you look at it what we really loved about it was it was a precursor to a genre. Is anyone really interested in playing a "kill the guard, kill the guard, find the key, kill the guard, kill the boss" kind of game? The FPS genre is so chock full of titles at the moment I fail to see how a throwback to the daddy of them all is going to be something to lose sleep over. Given the current saturation of the FPS market a game has to bring something special or new to the table in order to be something other than a rehash; and, forgive me for being cynical, but the fact that they're leaning on the goodwill of the original title has me wondering if they have anything at all. Hey, I could be wrong, look how many great 60's movies and TV shows have been remade into modern classics lately. No, really... Stop Laughing

  18. Nostalgia aside.... by Maq · · Score: 2

    So has anyone actually _played_ wolf3d lately. Sure you get a nice "ah, I remember the good old days" feeling from it but when you look at it what we really loved about it was it was a precursor to a genre.

    Is anyone really interested in playing a "kill the guard, kill the guard, find the key, kill the guard, kill the boss" kind of game? The FPS genre is so chock full of titles at the moment I fail to see how a throwback to the daddy of them all is going to be something to lose sleep over.

    Given the current saturation of the FPS market a game has to bring something special or new to the table in order to be something other than a rehash; and, forgive me for being cynical, but the fact that they're leaning on the goodwill of the original title has me wondering if they have anything at all.

    Hey, I could be wrong, look how many great 60's movies and TV shows have been remade into modern classics lately.

    No, really...

    Stop Laughing