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Review:Toy Story 2

As I'm sure many of you know I'm a big Computer Animation nut. And when pixar dusts off the gloves and releases a movie, I really have no option but to be there opening night. This time it proved to be very worth skipping out a half hour early to catch one of the best movies of the year. Click below to read the review.

Ok Toy Story was good. From its ground breaking animation, to its story, it was quite simply a wonderful movie. Real solid funny jokes for adults. Great jokes for kids. A lesson worth teaching. And all the while it remained visually amazing: when we finally got to the breathtaking crescendo of the final sequence with the toys chasing the truck, not only was it the most beautiful CGI ever seen, but we believed in the little charachters. They weren't pixels dancing before our eyes, they were a talking dinosaur and a Mr. Potato Head. Woody and Buzz were real.

Its the goal of animation to take still objects and convince an audience that they think, breath and exist outside of the screen. And Toy Story did it as well as it had ever been done in the past.

So we've got a pair of big shoes to fill for Toy Story 2. Everyone knows that sequels traditionally suck, and this sequel was originally destined by Disney to be a straight-to-video release (Ala the Beauty and the Beast and Aladdin cheeseball videos designed to milk a few bucks out of a franchise by bastardizing the charachters that captured our hearts just a few years earlier.

But let me say that Toy Story 2 pulls it off. Its a wonderful movie. And it does what few sequels have done: it surpases its original. This is one of the most entertaining films I've seen this year.

The Plot? Turns out Woody is a rare collectible toy. He's stolen by a toy collector and whisked off to be sold to collectors in Japan. The gang must rescue our fearless cowpoke leader, all while Woody wrestles with his destiny: A few short years left with an aging Andy, or a lifetime of being admired by children throughout the world.

All the charachters are back, with a few new ones to boot. Among the best of the new toys are Zurg (a quite funny Darth Vader parody that the film wastes no chance to exploit) Woody's female toy counterpart (expertly voiced by Joan Cusack) and a pengiun named weezy (who really shines at the end with one of the films best gags).

And as pixar likes to do, this is a kids movies, with references for the adults to get a big grin from. Witness a surprise Pixar cameo, numerous hilarious Star Wars references, and even a shot lifted directly from Jurassic Park. Each time you feel Lassater winking at you.

My complaints? The film breaks a rule set forth in the first movie by showing the adults faces. Part of the magic of the original was that it followed the longstanding tradition of representing authority figures below the neck. Presumably this was because rendering a human face was a challange that the animators weren't up to last time around: the childrens faces were mostly pretty weak. But this time around we see everything. On one hand, seeing Al's face is pretty impressive, and probably quite necessary for the way the story is laid out, but I still miss just seeing a pair of feet.

So if you aren't to old and caloused to tolerate seeing a children's movie, or if you enjoy computer animation, or if you just want to see the original 'Luxo' on the big screen, or if you just want to sit back for an hour and a half and enjoy good entertaining story telling, go see this now.

45 of 225 comments (clear)

  1. It's good to hear... by jacobm · · Score: 3

    ...that Disney has for once made a sequel that didn't just shamelessly extract money from the parents who were unlucky enough to have children obsessed with the originals.

    On an unrelated note, I think movies like Toy Story have an interesting significance: getting kids interested in computers. I mean, if you were four and you saw a CG movie as cool as Toy Story, wouldn't you want to figure out how they did all that with computers? (Actually, you can strike the "if you were four" part- I want to know too!) Furthermore, Toy Story (and Bug's Life, Antz, etc) don't strike me as being particularly "boy" movies, which means that they might have a hand in breaking the current gender imbalance that CS departments typically see these days. That would be good.

    --
    -jacob
    1. Re:It's good to hear... by jacobm · · Score: 2

      I have to disagree back. I have a feeling that most geeky kids had some collection of cool things that they saw computers do that got them excited about learning more about them. For me, it was a combination of the original King's Quest (on the PCjr), the asteroid scene in The Last Starfighter, the afore-mentioned Tron, and the voice generator on my dad's TI that would say, "Hel-o, Jah-kob..."

      I have no idea whether I would be a CS geek today if it hadn't been for the "'The last starfighter...' is dead! The last starfighter is dead!" scene. It's impossible to know for sure, but I am very hesitant to say that I'm just wired for CS and my childhood experiences didn't have anything to do with it.

      I just have a suspicion that for some small set of kids who see Toy Story, they'll just have to know how it was that they did that. And maybe, for some small set of those, they'll get really jazzed by the answers and decide to learn more. I really disagree with your statement that "the only kids that are going to want to know how Toy Story was rendered are those that are similar to how I was as a child"- young children strike me as exceptionally intellectually curious. It's fun to ask adults what their hobbies were as young children. I was a rock collector, a stamp collector, a comic book collector, a chemist, a physicist, an alchemist, a poet and fiction author, a luthier, a magazine publisher, an animal-rights activist, an athlete, a cartoonist, a sculptor, a violist, and of course a computer programmer all before I was a teenager (sadly, I'm only a few of those things now). I was not exceptional. But I dabbled in all of those fields because there was something in each of them that made me think they were cool (yes, even viola- I never said I was a child genius). I bet that for a few people, Toy Story is that "something cool" that made them want to check out computers.

      --
      -jacob
  2. For more information by Dicky · · Score: 4
    There's an interesting story at Salon.com about this, with some nice background info. Amongst the comments in the article are:
    And what about the character Ranft gives voice to -- Wheezy, the asthmatic penguin? Did Pixar honcho Steve Jobs intend that as a subliminal reference to the penguin mascot of Linux software? "Linux? What's that? Really, I have no idea what that is. We had an idea for a broken squeaky penguin who had asthma way back on the old 'Toy Story.'

    And, to go offtopic, I read it using Sitescooper, a funky off-line web formatting thingy written in Perl, aimed at PalmPilot users.

    --
    Paranoia isn't an infectious condition, it's a way of life
    1. Re:For more information by Bruce+Perens · · Score: 4
      It's not deliberate. John Lasseter has been much too busy to follow OS wars over the past 5 years. Steve Jobs knows what Linux is but doesn't really care (believe me, I've discussed it with him). And there were penguins in the world before Linux.

      Bruce

    2. Re:For more information by Dicky · · Score: 2
      Two replies (to myself and to the other replies to my comment above):
      1. I wasn't trying to suggest anything about anyone. The only reason I copied that chunk from the original text is that the crowd here is strongly Linux-leaning, rather than generic tech-leaning, and I thought that comment would be interesting. Not every cool tech person likes Linux, and it would be a bad thing if they did. I'm sure John Lasseter has more interesting tech at his disposal.
        The other thing is that someone was going to suggest the penguin was a Linux reference sooner or later, so I thought I'd head that off before it started. Ho hum...
      2. It is frustrating to read this kind of thing on this (Eastern) side of the Atlantic, since this film, like most, will take a ridiculously long time to get over here. And, of course, doubly frustrating, since (AFAICT) the nearest digital cinema is in Florida. Arghhh!
      BTW, nice-looking site you've got there Bruce :-)
      --
      Paranoia isn't an infectious condition, it's a way of life
  3. hey...?! by dr_labrat · · Score: 3

    This was a first post with info in it....

    What the hell is happening to /. these days.

    Come on. We should go back to the old days, where people would print banal pointless drivel as the first post!

    BTW Tip of the day:

    do:-

    http://slashdot.org/comments.pl?sid=x

    where x=some string
    to create a comments page all of your own!

    --
    The secret of success is honesty and fair dealing. If you can fake those, you've got it made. (Marx)
    1. Re:hey...?! by Issue9mm · · Score: 2

      He obviously didn't read the H4X0R'5 Guide To Slashdot, as instructed to do in my .sig... Oh well.

  4. Re:Doubtful by Hobbex · · Score: 2


    Its out of context, the quote is from the director of the movie, not Jobs.

    You are right that penguins can just be pengiuns. We needn't get all corporate about the trademark please ("No, you cannot be called the clan McDonald of Scotland since 862 AD, that is a registered trademark").

    -
    We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

  5. An Aside on Adult Heads by John+Murdoch · · Score: 2

    The tradition of not showing the faces of adults began with Charles M. Schultz, and his Peanuts cartoon strip. The strip has never showed an adult's face, or (in the animated cartoons) used an adult's voice. You only see the child's perspective.

    1. Re:An Aside on Adult Heads by Trick · · Score: 2

      Not quite "never." I was really disappointed that they broke the rule in... ummm... what was that one called? The one where they go to Italy...

      Anyway, it included adults *and* adult voices (as well as one obscene (in Italy) gesture from Snoopy.

      ---
      Consult, v. t. To seek another's approval of a course already decided on.

  6. A few comments.. by cowmix · · Score: 4

    Having seen the original Toy Story at least one hundred times I can
    assure you that there is no "rule" about showing the face of on
    adult. If you look at the film again, Andy's mom's face shows up
    a bunch of times. Granted, the rendering of her features are pretty
    poor, but you *do* see her.

    I have to disagree with CmdrTaco's assertion that the children's' faces
    were "weak" in the first film. View the video again and look at Sid and
    Hanna's (Sid's sister) faces and I think you'll agree that the animation
    and rendering are very good and more important very supportive of the story.

    As for the new film, I *do* agree that it is great. After seeing it twice
    I am ready to pack my bags and head to Burbank to see it at the "El
    Capitan" (which is showing it digitally) for a third time.

    Jessie, the cow girl, is IMHO the best character to come out of this new
    film.

    The technical advances made in this film are great but are not as big as a
    jump from Toy Story to Bug's Life.

    Lastly, Disney has missed the boat by not having the Toy Story DVD out buy
    the time Toy Story 2 came out. This is similar to the merchandising screw
    up Disney did with not having the toys ready when the first film came out.

    1. Re:A few comments.. by Bruce+Perens · · Score: 2
      The only reason you didn't see adults in Toy Story was because they couldn't make them look good back then. Geri's Game was in part about solving that problem.

      The pizza delivery guy's face in Toy Story is also the generic child face. They did very few face prototypes, and changed the parameters around for each kid without changing the basic face. So CT is right that the faces are weak in the first film.

      Bruce

    2. Re:A few comments.. by wracz · · Score: 2

      The Toy Story DVD is currently being worked on. They expect to have it out sometime in January. Disney is trying to make sure they put out a good disc. A direct digital transfer (like A Bug's Life), anamorphic widescreen, and lots of extras. It should be good.

  7. VeggieTales by _outcat_ · · Score: 2

    Hey, has anyone here ever seen VeggieTales? Those things rock...They're Christian 30-minute videos aimed at younger kids (I'm not trying to start a religious war here; I just mean to say they're great animation) but they have lots of jokes aimed at adults...and the animation is absolutely beautiful. Quite witty. There's this cucumber named Larry, a tomato named Bob, an asparagus named Junior. All of them are voiced by the creator, Phil Vischer, or his wife, Amy. More information is probably here...

    It's absolutely hilarious and very hip. If you like CG stuff, check out Veggietales--it's what really got me interested in computer generated animation.

    --
    Angry IT woman in big clompy boots. And talking lint!.
  8. Wonderful movie by crayz · · Score: 2

    I just hope kids like this movie better than Pokemon. Some probably don't, and that's just sad. This movie is a work of art, and in some spots hysterically funny. I also think some teenagers should really give this movie a shot. A lot of people think it's a cartoon, it's from Disney, which = totally uncool. But this is fun for all ages.

    All the Star Wars references near the end were really funny, as was the Jurassic Park T-Rex chase scene. Pixar is not just making a kids movie. Hell, a lot of kids probably wouldn't pick up on the joke.

    Also, the short at the beginning is excellent. It's primitive compared to this or Bug's Life, but it had me laughing out loud. It's really funny to see how they can give emotions and almost facial expressions to something like a lamp.

  9. "Powered by Sun" in the credits by Twid · · Score: 2

    There was a big "Powered by Sun" logo/statement in the closing credits. No mention of Linux, but it was funny to see the "network admin" list in movie credits! There were probably 50 of them...

    Also, I happened to notice that Bruce Perens was in the list of software developers. I assume this is *the* Bruce Perens, but does anyone know for sure?

    --
    - "When you want something with all your heart, the entire universe conspires to give it to you" -Paulo Coelho
    1. Re:"Powered by Sun" in the credits by Bruce+Perens · · Score: 2
      Yes. I left Pixar during the production. That is my second movie credit, and probably my last as I'm playing venture capitalist these days (you'll hear about that soon enough).

      Bruce

  10. CGI as good as A Bugs Life? by vitaflo · · Score: 2

    Did anyone else think the CGI in A Bugs Life was better than in Toy Story 2? To me it seemed that TS2 was made out to look a lot like the first one. While there were some spectacular parts of the movie (some of the Al shots were fab), other parts seemed lacking. For example, the cars in the street and some of the buildings just looked "fake". I mean those things are the easiest to render to look realistic. Was this intentional? After seeing The Phantom Menace and knowing the talent over at Pixar, I assumed they'd up the ante a bit. The other thing I noticed was the poor animation of the humans. It looked like they weren't even motion captured in parts. Perhaps this had something to do with the movie being a straingt-to-home release originally? Don't get me wrong, I enjoyed the movie, it was great, I was just hoping Pixar would give me more. Perhaps I'll just have to wait until Square releases Final Fantasy The Movie....

    1. Re:CGI as good as A Bugs Life? by Bruce+Perens · · Score: 2
      Pixar doesn't really go in for motion capture, they prefer the toony style where an animator controls the parameters.

      Remember that A Bug's Life had its own look, and they were doing Toy Story Two with the look established for the original Toy Story, as well as some of the old data. So, being really different in the second movie would have clashed.

      Bruce

  11. Great movies v. great animated movies by Spire · · Score: 5

    I'm always disheartened when I hear someone praise a wonderful movie like Toy Story solely for its technical merits. Toy Story was an astounding technical achievement, to be sure, but what really impressed me about it was that it was simply a great movie, period. I went in to the theater expecting forgettable eye candy, and I came out an hour and a half later having witnessed true movie magic. Toy Story manages to be both riotously funny and deeply moving, and is easily one of the best movies (if not the best movie) released by Disney in the 1990s.

    Similarly, whenever I mention to someone how much I liked the movie Antz, the invariable response is to ask me what I thought of A Bug's Life. I bristle at the automatic lumping together of these two movies into some imagined category merely due to some unfortunate superficial similarities, namely that they're both computer-animated, and that they're both about insects.

    It's a pity that Antz is doomed forever to be compared to the immeasurably inferior A Bug's Life (and let's not get into the infamous behind-the-scenes politics about the making of these two movies). While Antz was smart, relentlessly witty, and darkly funny, A Bug's Life was distressingly shallow, antiseptic, and soulless -- especially considering that many of the people behind it were responsible for the great Toy Story.

    I went into Toy Story 2 on Thanksgiving Day with giddy anticipation tempered with a healthy measure of trepidation due to my previous disappointing experience with A Bug's Life.

    I am happy to report that I needn't have worried. Toy Story 2 is a terrific movie. I sat through almost the entire film with a goofy grin that lasted well after I left the theater. While not as technically groundbreaking as the original Toy Story was (the improvements are more evolutionary than revolutionary), Toy Story 2 nevertheless packs quite a punch. It's certainly more ambitious in its story and action sequences -- almost to a fault (the action becomes perhaps a little too frenetic towards the end). It also manages to explore deep existential issues just like the first movie, although some of the emotional wallop has diminished and occasionally seems forced.

    Which of the Toy Story movies did I prefer? It's a very tough call. While the sequel wildly exceeded my very high expectations -- which is saying quite a bit -- if forced to choose, I'd have to go with the original.

    I believe that the greatness of a movie should be judged for the totality of the experience, and not merely a single facet. You may have noticed that in my evaluations of the various computer-animated movies of recent years, animation quality hardly figured in at all (especially since they were all excellently animated, albeit with different degrees of excellence).

    Here's to great movies, computer-animated or not.

    --
    begin 644 .sig22&%I;"P@9F5L;&]W(&=E96 LA`end
  12. Expensive Sun boxes by ChrisRijk · · Score: 3

    See Sun press release. For Toy Story 2, they used 120 E4500 with 14 UltraSparc-II's each - total of 1680 CPUs, along with 4.5terabytes of storage. List price of around $30M I guess, though I presume they got some kind of discount ^-^. btw, one of the requirements was for the render-farm to be pretty compact. Performance Computing magazine have a review of the E4500 here. Pixar used Sun kit for their previous stuff too. If they do a Toy Story 3, by then the UltraSparc-IV should be out, which'll be about 5x faster in FP than current top-end UltraSparc-II's.

    1. Re:Expensive Sun boxes by Bruce+Perens · · Score: 2
      Animator workstations are SGI, Sun is the render-farm: all of those CPUs in two rooms next to each other with the air conditioning running flat out all of the time. You can feel the heat as you walk by the racks.

      They don't make much use of Linux yet, although a lot of people there run it at home. They get so much stuff for free or at a discount that Linux would not save them much.

      Bruce

  13. Movie review site - Screen It! by sreeram · · Score: 2
    Have you checked out Screen It!? I find it the best movie review site on the net. The reviews are incredibly objective (considering how difficult that is). The guy brings with him years of experience as a movie reviewer. It is neither overly critical nor tainted with personal taste. What is more, the guy gives a complete overview of the film (don't panic: without giving the plot/suspense away) by breaking it down into categories like violence, music, sex, topics to talk about, etc. In fact, it is the only movie review site that I visit these days. And I visit it often, both before a movie (to have an idea of whether the movie is worth the money) and after (to see how much I agree with the site).

    Toy Story 2 got a 9 out of 10 there. Hurrah!

    Sreeram

  14. Re:Had to leave before it started by Bruce+Perens · · Score: 2
    Pixar films are in general not intended for toddlers. A 4-year-old once you've explained that it's just a story, yes. A 5-year-old without so much preparation. Bringing a 2.5 year old to any movie is a chancy thing.

    Bruce

  15. Re:Luxo by Bruce+Perens · · Score: 2
    They did several pieces for Sesame Street some years ago.

    Bruce

  16. TS2 renderfarm specs by kinura · · Score: 5
    Surprisingly enough, most of TS2 was rendered on a network of 4096 iMacs. We had the Blueberry Cluster, the Strawberry Cluster, etc. You could get a tan in the machine room from all the CRT radiation!

    Seriously, the renderfarm this time around consisted of around eight dozen 14-processor Sun Ultra boxes each with 8 Gb of memory and about 36 Gb of disk. Rendering times (using Renderman) ranged from 2 to around 20 hours per frame.

    Sorry, Linux was really not used at all on TS2. Pixar managers use Macs and animation/technical people use SGIs, mostly Octanes these days. Suns are used only for the fileservers and renderfarm.

    BTW here are the theaters showing TS2 in digital projection. It looks absolutely stunning and, because of the digital transfer from the original image files, it blows away 35mm film. You owe it to yourself to make the trip.

    AMC 1000- Theater 2
    1000 Van Ness Avenue at O'Farrell
    San Francisco, CA 94109
    (415) 922-4262

    El Capitan
    6838 Hollywood Boulevard
    Hollywood, CA 90028
    (800) 347-6396 or www.elcapitantickets.com

    Media Center North-AMC Burbank
    201 East Magnolia Boulevard
    Burbank, CA 91502
    (818) 953-9800

    Edwards Irvine Spectrum 21
    65 Fortune Drive
    Irvine, CA 32718
    (949) 450-4900

    Pleasure Island AMC 24
    1500 Buena Vista Drive
    Lake Buena Vista, FL 32830
    (407) 298-4488

    Legacy Cinemark 24
    7201 Central Expressway
    Plano, TX 75025
    (972) 517-2444

  17. *The* Bruce Perns... by delmoi · · Score: 2

    well, I don't know but the Bruce Perns worked at Pixar for 12 years....
    --
    "Subtle mind control? Why do all these HTML buttons say 'Submit' ?"

    --

    ReadThe ReflectionEngine, a cyberpunk style n
  18. Re:cutting edge 3d....done on Linux of course by crimsun · · Score: 2

    Gah?! Um, no. Though rendering progs are up and coming under the Linux kernel, no one in his/her right mind would choose Linux+Intel for graphically-intensive jobs.

    The CS department here at UNC-Chapel Hill uses SGIs and Suns.

    I believe I remember correctly that in the credits to TS2 the renderfarm was comprised of Sun machines. I caught that the 3D animation software was Alias!/Wavefront, but I don't remember what the 2D software was...

    Perhaps we should all choose a superior solution: 32 FreeBSD boxes (ala _The Matrix_)! =)

  19. Check out this article by K8Fan · · Score: 2

    Check out the most recent issue of Computer Graphics World and read their cover story.

    Here are a few choice quotes:

    Pixar uses Alias|Wavefront's (Toronto) Alias Studio for modeling, Interactive Effects' (Irvine, CA) Amazon Paint for painting, and a host of custom software for such tasks as modeling, animation, and compositing-all running on SGI machines. For rendering, the studio used its own RenderMan software running on Sun machines.

    ...and:

    Pixar's renderfarm has now grown to 1400 processors and even so, Toy Story 2 pushed the studio's rendering capabilities to the limit. There are 122,699 frames in the movie, according to Thomas Jordan, render technical director (TD), who, with a team of 10 "render wranglers," herded final frames through the render pipeline. According to Jordan, the time it took to render each frame ranged from 10 minutes to three days, with frame sizes as large as 4gb. The fastest output was 930 feet of film, or 14,880 frames, in one week.

    Loads more, and they talk with all the principles of the film, John Lasseter, Ed Catmull and the rest. Not too many spoilers, and the detail is great...for instance, the dust on the shelf Wheezy was on was NOT a particle system; it was actually discrete geometry. And the hairs on Al's arm were modeled as well.

    --
    "How perfectly Goddamn delightful it all is, to be sure" Charles Crumb
  20. Re:Too bad by John+Carmack · · Score: 4

    For back end rendering, they have a room full of MP sparc boxes. To my "SPARC? Why use the slowest of risc processors?" question, they replied that it isn't the speed of the individual processors that was important to them, but the speed PER CUBIC FOOT OF SPACE. Sun made quad pizza boxes, so it was computationally dense.

    For modeling and development, they use a lot of SGI octanes. They also use linux + mesa for some internal tools.

    John Carmack

  21. Re:Trailer by ChadN · · Score: 2

    Those are all clips from older Pixar shorts (which I'm sure are collected together on videotape somewhere). "Geri's Game", "Luxor Jr", and "Knickknack" are the ones you mentioned.

    --
    "It's overkill, of course. But you can never have too much overkill." - Anonymous Slashdot Coward
  22. Satan's New Film... by Rhys+Dyfrgi · · Score: 3

    The Landover Baptist Church also has a review of this movie up. Very very amusing... not for the easily offended Christian crowd (not-so-easily-offended Christians should also be amused, though...).
    ---

    --
    END OF LINE
    1. Re:Satan's New Film... by Anonymous Coward · · Score: 2

      You all realize that the site is a satire, right?

    2. Re:Satan's New Film... by daviddennis · · Score: 2

      A few months ago, Slashdot linked to these people. I get a bit of a laugh out of their single-minded perspective, but I was surprised to see that even they liked Toy Story II, they even gave it the coveted "Yellow Light" rating. This valuable rating means that the film is only somewhat dangerous to children! (I think there are about three films ever made that got the coveted "Green Light").

      All kidding aside, I'm their sworn enemy personally, but I find their reviews and analysis amusing, so if you want a laugh or want to see the real Christian perspective on Toy Story II, by all means check out their review.

      D

      ----

    3. Re:Satan's New Film... by daviddennis · · Score: 2

      For some reason, despite putting links in the article, they vanished. Could some kind soul tell me how to put a link in an article here? I know people are doing it, but it seems to elude me :-(.

      Anyway, the links:

      CapAlert:
      http://www.capalert.com

      Their Toy Story II Review
      http://www.capalert.com/capreports/toystory2.htm

      D

      ----

  23. VeggieTale History by [-ET-] · · Score: 2

    What's even cooler about VeggieTales (besides the hilarious clean humor and the great animation) is that it came out two years BEFORE Toy Story. According to IMDB (I never trust myself on dates), Toy Story came out in 1995 and the first VeggieTale video came out Christmas 1993. The animation of VeggieTales EASILY matches Toy Story and is created by a little Christian company with no big ties. I've always admired their success (at least in Christian circles) and more people interested in computer animation should check them out - I know they've inspired me to use my computer skills in a way that can help others (yeah, yeah - I'm a Christian and yes, I want to use my skills for God..).

    Anyway.. I just thought it was cool that VeggieTales came out a couple of years before Toy Story, and is of excellent quality. It is too bad that they are hardly recoginized outside of Christian circles.

    1. Re:VeggieTale History by Zach+Frey · · Score: 2

      I also love Veggietales, but I'd have to be realistic and say that their animation does not 'EASILY' match Pixar. Technically, the rendering is graphical quality is still a ways off.

      Quite true, although now that they're successful enough to have a real budget, their rendering quality had really improved.

      Strange but True: The reason Vischer and Nawrocki picked hopping vegetables for their first film, Where's God When I'm S-Scared? , was because they didn't have enough computing *oomph* available as garage-shop animators to do anything other than basic geometric shapes. So, in a fit of manic genius, they decided on vegetables as easy to render. And the rest is history, as they say ...

      While Vischer, Nawrocki, and Vischer may not have the budget for renderfarms that Pixar has, they are warped comic geniuses, which is something money can't buy. (Hmm ... I wonder if CmdTaco would accept a movie review of The Toy That Saved Christmas ?)

      (applause rises from crowd of armless, handless vegetables)
      "How are we clapping?"
      "I have no idea."
  24. Faces /were/ visible in TS1 by Hard_Code · · Score: 2

    In Toy Story one (which I coincidentally just watched again about an hour ago), not only are many of the childrens' faces shown many times (andy, sid and his sister), but andy's mother's face is shown a few times too.

    --

    It's 10 PM. Do you know if you're un-American?
  25. More info by cindy · · Score: 3

    The current issue of Computer Graphics World has an interesting article on Toy story 2 and the processes that went into making it. It seems that one of the concerns was losing the sense of continuity with the first movie because of the advances in the technology since then.

    The movie was done using Renderman (as are all of Pixar's films). More info could probably be found on the comp.graphics.rendering.renderman newsgroup (although there's not much discusion of the movie going on today).

    C.

  26. Re:Other CG (Reboot) by FFFish · · Score: 2

    Obscure Canadi_a_ns. They're based in Vancouver, BC, not in Quebec.

    And obscure only to you, I'm sure. Why flaunt your ignorance?

    --

    --
    Don't like it? Respond with words, not karma.
  27. An inside look at a Theatre by nachoboy · · Score: 2

    I worked at the World's Largest Theatre (30 screens, Ontario, CA) for about two years before leaving for school this fall. A few facts gleaned from the projection booth:

    Theatres are nearly mandated to play the movie trailers (the previews that show before the movie) at a volume level about 25% louder than the actual movie, to (supposedly) draw attention in that first 12-15 minutes when latecomers are still finding seats. Add in the fact that many trailers include action scenes that are normally loud anyway and there are not a small number of complaints. The invariable response is "Has the movie started yet? No? Well then don't worry, it'll be at a normal volume when the movie starts." And over 90% of the time, it is.

    Trailers, promo clips, theatre snipes, and the film itself are invariably at different volume levels. It is impossible to adjust for all of them and most of the time the volume level is just at a certain level and only gets changed if someone asks. Bear in mind the people in the projection booth cannot hear the movie at all and have no idea if they've accidentally knocked the volume control while moving platters or performing routine maintenance.

    If, once the movie has started, it still seems a little loud, make a trip outside. Talk to somebody and it will get taken care of and you'll most likely walk off with some popcorn coupons for your trouble. Just remember the fact that you're paying a premium to see a feature film in its best possible presentation and you're entitled to it.

    Happy moviegoing next time!

  28. VeggieTale corrections and information by tolldog · · Score: 3

    A few corrections...
    Phil's wife's name is Lisa.
    Mike Nawrocki and Phil Visher do about 3/4 of the voices, Lisa does her share as well. The rest are friends and family, employees and a few hired guns.
    It is true that we beat Toy Story to the punch, and we have also had tremendous video sales as well. Most of the studio uses octanes for for animating and rendering. We have a few 02s as well.
    We currently started using Maya for our new prject, having use SoftImage in the past.
    I can try to answer any other questions that you might have: ttoll@bigidea.com

    --
    -I just work here... how am I supposed to know?
  29. Re:Too bad by imac.usr · · Score: 2

    > ... it isn't the speed of the individual processors that was important
    > to them, but the speed PER CUBIC FOOT OF SPACE...

    Man, that's my kind of problem. I wonder what their air-conditioning bill is per month...

    Hey, Steve-o! When the hell are you going to convince your company to port Renderman to your other company's machines? Mmmmm...Renderman for G4...(drool)

    #include "stdcarmackpraise.h"


    --
    I use Macs for work, Linux for education, and Windows for cardplaying.
  30. A few random thoughts by DragonHawk · · Score: 2

    I saw it last night, and I liked it. I'm a geek (and proud of it), so anything all CGI is cool in my book. And I'm not so old that I can't enjoy the sort of fun a kid can have. Given that Pixar adds enough sofis... sophista... grown-up stuff to appeal to adults, and it is a pretty good movie.

    The "Star Wars" pardoy bit was great! The climax on the elevator had me laughing so hard I nearly passed out.

    I've seen references here to various animated shorts that Pixar has done. Does anyone know where those of us who cannot go to film festivals might be able to see some of this stuff?

    Anyone have a link to anything about the "Renderman" software the credits say they used? I'm just curious. I tried renderman.com but all I got was a server error. :(

    I realized something with this film: The first "Toy Story" was the only Disney animated film I've ever heard of without a character singing a song in the middle. Disney realized their error and corrected it for this movie, to increase sound-track sales, no doubt.

    --

    dragonhawk@iname.microsoft.com
    I do not like Microsoft. Remove them from my email address.
  31. Re:posting links on /. by daviddennis · · Score: 2

    Hmm, nobody's looking at this thread, I'm pretty sure, so I'll try it here :-) I did that before but left out the quotes, maybe it needs them.

    amazing.com is my web site!

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