Without knowing the real interest rate there's no saying that your money will be worth the same tomorrow as it is today, even with a 0% nominal interest rate.
You don't have to use iTunes to add purchased songs to your iPod, and you can even add them to a non-iPod player, if you go for the non-DRM tracks. If it was Apples intention to abuse their monopoly and lock others out with their DRM, why would they push so hard for non-DRM and plan on having their entire library available without DRM?
I was thinking though, what exactly keeps players involved in world pvp except for the fact they joined one faction and the other players joined the enemy faction? Is there anything to gain from participating? Important resource points? Is it possible to build things players gets attached to (towns perhaps), so they will feel like they need to defend it or revenge it if it gets burnt down? Problem is that without some of these things, won't PvP in WAR get tired fast?
I'm a big fan of PvP, but I was wondering in which way Warhammer was more focused on PvP except for the fact that you can earn some xp and skills through PvP?
To me RvR sounds just like WoW Battlegrounds, which have the huge flaw of being instanced and removing the importance of player interaction from the world server. Basically these forms of instanced PvP (at least in WoW) feels more like roller coaster rides and less like PvP RPG/roleplaying. You could be grinding bots dressed as players and you wouldn't know the difference.
So the thing is slashdotted, so I thought I should carmawhore a little...
Cedega 6.0 Released
After many months of intense development, we couldn't be more thrilled to unveil our latest and most exciting Cedega version yet: Cedega 6.0. We're escalating Linux gaming to new heights and you'll love the Cedega 6.0 experience which includes:
* Sweeter graphics
* Increased performance
* Vastly improved usability
* More games supported than ever before
Download it if you are Cedega subscriber, or Subscribe now. You can also discover lots more detail about Cedega 6.0's major enhancements by clicking here.
Better Graphics
Over the last year, you have overwhelmingly voted in favor of Shader Model 2.0 and improved Direct3D 9 support. We are pleased to report that these are two long-term projects that have finally come to fruition! GLSL support allows users access to the high-quality effects only available in Direct3D's Shader Model 2.0. At the same time, FBO improvements mean improved graphics, allow for better DirectX 9 compatibility and make a number of new graphics features available. Along with a raft of other improvements, Cedega 6.0 lets top-tier titles play at some of the highest quality graphics settings possible. Be it the more realistic hair on your avatar's head, or the shinier sick slick of your favorite side-arm, you are sure to notice the difference!
Of course, we know you demand more from your games then just flash and pretty water. So while our graphics team was hard at work making your games as shiny as possible, the rest of the team was working under the hood on your other top requests.
Better Sound
Ranking third overall was improved ALSA support, and once again, TransGaming delivers the goods. Changes to our core sound system mean fewer lock-ups and cut-outs during game play. On top of that, you can now have both Mmap and Dmix working at the same time, allowing you to listen to your favorite mp3s, watch your most cherished videos, and get your game on, all at the same time and all while experiencing the best sound performance available through ALSA.
More Older Games
Next on your wish list was support for older games. While we have not added support for any specific game titles, we have managed to integrate an entirely new memory allocator, we have updated our copy protection code, and included many other fixes that should allow any number of games to work significantly better in Cedega. Now is the time for you to dust off some of your old favorites. Prepare to be amazed!
Better Performance
Rounding out the top five of last year's poll requests was improved performance. Here is where everyone hits the jackpot. Many of the above fixes, such as the new allocator and FBO improvements also provide a wide range of performance increases. With more optimized file operations and the new memory allocator, you get a big boost to performance in non-graphical areas. Faster file handling, faster load times, and shorter level transitions mean you get more time playing and less time waiting. Since you'll be spending more time playing, we felt providing FBO improvements that give you even better graphical performance was absolutely essential. You will just plain have a better overall experience in a large number of games. To top it all off, an improved multimedia timer means less of your CPU time is spent mixing and manipulating sound, leaving more for your games and further maximizing your overall experience.
More Games
A smoother, slicker, faster and more high quality gaming experience in every aspect, Cedega 6.0 has brought a whole new level to Linux gaming. But as we all know, supporting new technologies means nothing without the games. So here's the part you've been waiting for: Cedega's top-voted game, Oblivion, is now fully supported in Cedega 6.0. You no longer have to rely on Oldblivion to play this game; it now works out of the box with 2.0 Shaders. Next in line, World of Warcraft has been getting updates throughout the Cedega 5.2 releases, but with Cedega 6.0's performance improvements, it feels like a
Living in an oppressive society doesn't prevent meaningful social relationships with other humans.
While you might be able to discuss your hopes and thoughts on the society freely on the internet, I doubt that was what he used his 15 hours a day for. China is known to have a lot of problems with online gaming, for example the Chinese version of World of Warcraft limits the playing time each day.
Here's something that describes a theory and experiements by danish scientists. The statement that it is only in the US that people is arguing the global warming because of the oil industry is simply false and an easy way to discredit the research done by those who you do not agree with.
These guys aren't saying that CO2 might not be one of the causes but that it might not be the biggest cause.
"Results from an experiment, called SKY (Danish for 'cloud'), show that the released electrons significantly promote the formation of building blocks for cloud condensation nuclei on which water vapour condenses to make clouds.
Hence, a causal mechanism by which cosmic rays can facilitate the production of clouds in Earth's atmosphere has been experimentally identified for the first time.
The Danish research team, headed by Henrik Svensmark, officially announced their discovery 4 october 2006 in Proceedings of the Royal Society A, published by the Royal Society, the national academy of science, United Kingdom."
It is known that low-altitude clouds have an overall cooling effect on the Earth's surface. Hence, variations in cloud cover caused by cosmic rays can change the surface temperature. The existence of such a cosmic connection to Earth's climate might thus help to explain past and present variations in Earth's climate.
Interestingly, during the 20th Century, the Sun's magnetic field which shields Earth from cosmic rays more than doubled, thereby reducing the average influx of cosmic rays. The resulting reduction in cloudiness, especially of low-altitude clouds, may be a significant factor in the global warming Earth has undergone during the last century."
But is the conventional charger wireless?
You are not target market?
Global warming, sure. But man made? Nah.
Without knowing the real interest rate there's no saying that your money will be worth the same tomorrow as it is today, even with a 0% nominal interest rate.
You don't have to use iTunes to add purchased songs to your iPod, and you can even add them to a non-iPod player, if you go for the non-DRM tracks. If it was Apples intention to abuse their monopoly and lock others out with their DRM, why would they push so hard for non-DRM and plan on having their entire library available without DRM?
I was thinking though, what exactly keeps players involved in world pvp except for the fact they joined one faction and the other players joined the enemy faction? Is there anything to gain from participating? Important resource points? Is it possible to build things players gets attached to (towns perhaps), so they will feel like they need to defend it or revenge it if it gets burnt down? Problem is that without some of these things, won't PvP in WAR get tired fast?
I'm a big fan of PvP, but I was wondering in which way Warhammer was more focused on PvP except for the fact that you can earn some xp and skills through PvP? To me RvR sounds just like WoW Battlegrounds, which have the huge flaw of being instanced and removing the importance of player interaction from the world server. Basically these forms of instanced PvP (at least in WoW) feels more like roller coaster rides and less like PvP RPG/roleplaying. You could be grinding bots dressed as players and you wouldn't know the difference.
AFAIK that is only the 4.0 Windows binaries.
I was about to ask the same. I Really wanted to try out Konqueror on Windows, the current 4.0 version seems buggy, was hoping this would be better.
Telia in Denmark provides EDGE, while not as fast as 3G it's still pretty good.
I got owned by the fact that there is no edit button. Welcome to the year 2000.
So the thing is slashdotted, so I thought I should carmawhore a little... Cedega 6.0 Released After many months of intense development, we couldn't be more thrilled to unveil our latest and most exciting Cedega version yet: Cedega 6.0. We're escalating Linux gaming to new heights and you'll love the Cedega 6.0 experience which includes: * Sweeter graphics * Increased performance * Vastly improved usability * More games supported than ever before Download it if you are Cedega subscriber, or Subscribe now. You can also discover lots more detail about Cedega 6.0's major enhancements by clicking here. Better Graphics Over the last year, you have overwhelmingly voted in favor of Shader Model 2.0 and improved Direct3D 9 support. We are pleased to report that these are two long-term projects that have finally come to fruition! GLSL support allows users access to the high-quality effects only available in Direct3D's Shader Model 2.0. At the same time, FBO improvements mean improved graphics, allow for better DirectX 9 compatibility and make a number of new graphics features available. Along with a raft of other improvements, Cedega 6.0 lets top-tier titles play at some of the highest quality graphics settings possible. Be it the more realistic hair on your avatar's head, or the shinier sick slick of your favorite side-arm, you are sure to notice the difference! Of course, we know you demand more from your games then just flash and pretty water. So while our graphics team was hard at work making your games as shiny as possible, the rest of the team was working under the hood on your other top requests. Better Sound Ranking third overall was improved ALSA support, and once again, TransGaming delivers the goods. Changes to our core sound system mean fewer lock-ups and cut-outs during game play. On top of that, you can now have both Mmap and Dmix working at the same time, allowing you to listen to your favorite mp3s, watch your most cherished videos, and get your game on, all at the same time and all while experiencing the best sound performance available through ALSA. More Older Games Next on your wish list was support for older games. While we have not added support for any specific game titles, we have managed to integrate an entirely new memory allocator, we have updated our copy protection code, and included many other fixes that should allow any number of games to work significantly better in Cedega. Now is the time for you to dust off some of your old favorites. Prepare to be amazed! Better Performance Rounding out the top five of last year's poll requests was improved performance. Here is where everyone hits the jackpot. Many of the above fixes, such as the new allocator and FBO improvements also provide a wide range of performance increases. With more optimized file operations and the new memory allocator, you get a big boost to performance in non-graphical areas. Faster file handling, faster load times, and shorter level transitions mean you get more time playing and less time waiting. Since you'll be spending more time playing, we felt providing FBO improvements that give you even better graphical performance was absolutely essential. You will just plain have a better overall experience in a large number of games. To top it all off, an improved multimedia timer means less of your CPU time is spent mixing and manipulating sound, leaving more for your games and further maximizing your overall experience. More Games A smoother, slicker, faster and more high quality gaming experience in every aspect, Cedega 6.0 has brought a whole new level to Linux gaming. But as we all know, supporting new technologies means nothing without the games. So here's the part you've been waiting for: Cedega's top-voted game, Oblivion, is now fully supported in Cedega 6.0. You no longer have to rely on Oldblivion to play this game; it now works out of the box with 2.0 Shaders. Next in line, World of Warcraft has been getting updates throughout the Cedega 5.2 releases, but with Cedega 6.0's performance improvements, it feels like a
Living in an oppressive society doesn't prevent meaningful social relationships with other humans. While you might be able to discuss your hopes and thoughts on the society freely on the internet, I doubt that was what he used his 15 hours a day for. China is known to have a lot of problems with online gaming, for example the Chinese version of World of Warcraft limits the playing time each day.
You wouldn't have to be logged in as root to install smilies, it could just install them under ~/.im_app/smilies/
have a read http://denmark.dk/portal/page?_pageid=374,931599&_ dad=portal&_schema=PORTAL
Here's something that describes a theory and experiements by danish scientists. The statement that it is only in the US that people is arguing the global warming because of the oil industry is simply false and an easy way to discredit the research done by those who you do not agree with.
_ dad=portal&_schema=PORTAL
- Svensmark1998_0
These guys aren't saying that CO2 might not be one of the causes but that it might not be the biggest cause.
source: http://denmark.dk/portal/page?_pageid=374,931599&
"Results from an experiment, called SKY (Danish for 'cloud'), show that the released electrons significantly promote the formation of building blocks for cloud condensation nuclei on which water vapour condenses to make clouds.
Hence, a causal mechanism by which cosmic rays can facilitate the production of clouds in Earth's atmosphere has been experimentally identified for the first time.
The Danish research team, headed by Henrik Svensmark, officially announced their discovery 4 october 2006 in Proceedings of the Royal Society A, published by the Royal Society, the national academy of science, United Kingdom."
The place they performed the experiments: http://en.wikipedia.org/wiki/Cern http://public.web.cern.ch/Public/Welcome.html
"Global warming caused by cosmic rays?
It is known that low-altitude clouds have an overall cooling effect on the Earth's surface. Hence, variations in cloud cover caused by cosmic rays can change the surface temperature. The existence of such a cosmic connection to Earth's climate might thus help to explain past and present variations in Earth's climate.
Interestingly, during the 20th Century, the Sun's magnetic field which shields Earth from cosmic rays more than doubled, thereby reducing the average influx of cosmic rays. The resulting reduction in cloudiness, especially of low-altitude clouds, may be a significant factor in the global warming Earth has undergone during the last century."
More info here:
http://en.wikipedia.org/wiki/Solar_variation#_ref