The big difference with Warhammer is that it is easy to log off. As much as I enjoy playing it, I don't have to commit to it for hours on end. I can play for 15 minutes or 5 hours. I appears to have the same effect on our guild as well. We have more active members than normal, but generally fewer on at any one time. It definitely leaves room for other diversions.
One thing I definitely don't do is waste 15 minutes running to town just so I can queue for the battlegrounds. I log on and I'm questing and hitting battlegrounds immediately. Oh, and battlegrounds are playable at any level, not just the high end of the level range *if* you have spent a ton on equipment.
Do yourself a favour and pick one of the many real problems with the game if you still feel a need to criticize it. Scenario exploits, pet problems, ability problems, crafting; there's any number of real problems to discuss without needing to resort to made-up ones.
And it's still more fun than WoW.
And the best part is that even though it is a whole lot more fun, I play less.
The huge difference is the starting position in chess is a single setup. White had very few moves to choose from and black has only a few responses. Many early moves are catastrophic, narrowing the search space. Other moves result in the same position as a different series of moves, or as a different series with the colors flipped.
Go on the other hand has an immense number of opening moves. While simplifications can be made because the board is not directional, relatively fewer moves and responses are catastrophic early on. The search space gets huge fast.
Chess is well into the game before you make it past a few hundred megabytes of the opening books which have been searched and played out and already decided on. Also, if a chess computer is forced to play from the opening position, it is pretty much lost at sea vs. a strong human player.
It might be interesting what a human/computer combo could accomplish in Go. Are computers good at the more tactical aspects of Go?
There is a certain irony that the legal system decides someone else has poor documentation. The documentation of the law requires a graduate degree to use.
I'm no fan of Microsoft, but their documentation is ironclad compared to the law. Witness this case, it is only after the fact that it becomes vaguely clear that having poor documentation is wrong (even for a monopoly).
In Warhammer, there is the feeling of suspense as you head out to world pvp, not knowing how well defended a keep or tower will be. Then there is all the strategy and politics of gathering forces, the scouting of the enemy, the logistics of deploying siege equipment...etc. Simply nothing comparable in WoW.
There are those of us who consider something like Chrome to have value before it is perfect. If it is possible to have a year early in a buggy state, I'd like to check it out and use it in my plans.
Even with the low requirements, WoW still chokes on battles of the size seen in DAoC. I'm not sure how Warhammer is shaping up, but I'm hoping for 100v100 epic sieges again.
Sure the RIAA is guilty of abuses. They should be punished.
There are legitimate uses of file sharing. They should not be prohibited.
There is an enormous population of people using p2p software to copy movies, music and software with no plans to ever pay the producers for what they use. This should at least be acknowledged.
It is the people in that third group provoking companies to lash out.
I personally have taken a different course and just don't buy what isn't worth buying. I'll do without. I'm not entitled to every song I kind of like but not enough to pay for.
Now, please proceed to mod me down again. I'm as on topic as anyone else in Slashdot, but I'm disagreeing with you and that is usually enough.
You only know about the cheats in cycling because they actually test. None of the American sports are doing anything that could be considered testing today.
The big difference with Warhammer is that it is easy to log off. As much as I enjoy playing it, I don't have to commit to it for hours on end. I can play for 15 minutes or 5 hours. I appears to have the same effect on our guild as well. We have more active members than normal, but generally fewer on at any one time. It definitely leaves room for other diversions.
One thing I definitely don't do is waste 15 minutes running to town just so I can queue for the battlegrounds. I log on and I'm questing and hitting battlegrounds immediately. Oh, and battlegrounds are playable at any level, not just the high end of the level range *if* you have spent a ton on equipment.
Do yourself a favour and pick one of the many real problems with the game if you still feel a need to criticize it. Scenario exploits, pet problems, ability problems, crafting; there's any number of real problems to discuss without needing to resort to made-up ones.
And it's still more fun than WoW.
And the best part is that even though it is a whole lot more fun, I play less.
With ratings, you should end up playing competitively no matter what. I suppose you could get tired of sitting with the kids though.
The huge difference is the starting position in chess is a single setup. White had very few moves to choose from and black has only a few responses. Many early moves are catastrophic, narrowing the search space. Other moves result in the same position as a different series of moves, or as a different series with the colors flipped.
Go on the other hand has an immense number of opening moves. While simplifications can be made because the board is not directional, relatively fewer moves and responses are catastrophic early on. The search space gets huge fast.
Chess is well into the game before you make it past a few hundred megabytes of the opening books which have been searched and played out and already decided on. Also, if a chess computer is forced to play from the opening position, it is pretty much lost at sea vs. a strong human player.
It might be interesting what a human/computer combo could accomplish in Go. Are computers good at the more tactical aspects of Go?
Other possibilities include: medical condition, fatigue (stayed up late, fell asleep), hot-dogging it, suicide
If your goal is ugly code, then Java is the clear winner.
I should really use monstrously long words and about 38 more lines to explain this, but Java is not my preferred writing style.
The typical implementation/use is interpreted. Unless you consider JVM to be your operating system.
"unfit" documentation. Definitely criminal.
The laws in case are vague enough that the only clear thing is that if they were a European company there never would have been a case.
There is a certain irony that the legal system decides someone else has poor documentation. The documentation of the law requires a graduate degree to use.
I'm no fan of Microsoft, but their documentation is ironclad compared to the law. Witness this case, it is only after the fact that it becomes vaguely clear that having poor documentation is wrong (even for a monopoly).
Free as in overtime.
There are some nvidia issues out there still. It seems to be hit or miss though.
You don't have the right to libel.
Should the school consider that he's committed a crime against their personnel only a coincidence?
If you lose your capital city, gnomes break into your house and steal your dog.
It's a computer game. There are no real consequences, just like every other computer game.
If you lose some territory, you may have to go play somewhere else in the game for a while until you claw your way back.
In Warhammer, there is the feeling of suspense as you head out to world pvp, not knowing how well defended a keep or tower will be. Then there is all the strategy and politics of gathering forces, the scouting of the enemy, the logistics of deploying siege equipment...etc. Simply nothing comparable in WoW.
It's a little less baffling when you look at something like building codes.
Basically the law will be written something like: the incline of handicap ramps will conform to the standard of .
That is, the law as passed doesn't contain the requirements you will have to follow to stay legal.
They're passing references, not passing by value.
There are those of us who consider something like Chrome to have value before it is perfect. If it is possible to have a year early in a buggy state, I'd like to check it out and use it in my plans.
If you don't like it try this: don't use it.
If you miss EQ and think Vanguard was crippled by anything other than the EQ mentality that went into it, you should avoid Warhammer.
Open != free.
It is open in the sense that anyone is able to participate. Invitation is not required.
Don't forget they failed to implement their PvP system at all.
Even with the low requirements, WoW still chokes on battles of the size seen in DAoC. I'm not sure how Warhammer is shaping up, but I'm hoping for 100v100 epic sieges again.
The monks were hauled away, disassembled and their bricks used in the construction of the water cube.
The police are held more accountable today than ever just as their transgressions are better and better reported.
Sure the RIAA is guilty of abuses. They should be punished.
There are legitimate uses of file sharing. They should not be prohibited.
There is an enormous population of people using p2p software to copy movies, music and software with no plans to ever pay the producers for what they use. This should at least be acknowledged.
It is the people in that third group provoking companies to lash out.
I personally have taken a different course and just don't buy what isn't worth buying. I'll do without. I'm not entitled to every song I kind of like but not enough to pay for.
Now, please proceed to mod me down again. I'm as on topic as anyone else in Slashdot, but I'm disagreeing with you and that is usually enough.
It is entirely within your power to stop the RIAA suits as well.
Turn off your file-sharing software.
You only know about the cheats in cycling because they actually test. None of the American sports are doing anything that could be considered testing today.