Slashdot Mirror


User: Danse

Danse's activity in the archive.

Stories
0
Comments
5,926
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 5,926

  1. Re:Help me out here... on Attempting To Create A Gaming Canon · · Score: 1

    Heh... no it wasn't Mutants... although I remember that one too, and it was fun as well. This one was earlier than that.... WOOHOO!!! Found it :) It was called Operation Overkill II :) Thanks Google! Damn that was a fun game...

  2. Re:More Heckling.. on Attempting To Create A Gaming Canon · · Score: 1

    Deus Ex - wasn't this a first-person RPG, not a shooter? Never played it, but I was under that impression.

    It was really a shooter that had a lot of RPG elements in it, mostly in the character development and plot areas. You should really pick it up somewhere and give it a try. Great game.

  3. OMG!! on Attempting To Create A Gaming Canon · · Score: 1

    Jumpin Jesus on a pogo stick!! I just notice that Elite didn't even make the list. I call shenannigans on this whole thing!!

  4. Help me out here... on Attempting To Create A Gaming Canon · · Score: 1

    True enough. Legend of the Red Dragon should probably be listed as well. Maybe MajorMUD? It was Everquest before Everquest existed. There's a couple others that I'm thinking of too, but can't come up with the names. Anyone know what I'm talkin about here?

    One was an old one that I played when I first started BBSing. You were in a post-apocalyptic world and had to fight all sorts of creatures and people. It had a power meter thing that you had to use by hitting the spacebar at a certain point to get a powerful hit, so it factored in skill and reflexes. Tons of fun.

    Then there was another game where you were commanding a spacecraft and had to take over planets and defend them. You had a grid for a radar screen and had to do things like matching velocities and firing missiles at other ships. Everything was done based on instruments, rather than visuals, which seemed like a fairly realistic representation of space combat. Wish I could remember more about this one. It was a tough game.

  5. Re:*sigh* on Attempting To Create A Gaming Canon · · Score: 1

    because the games were so much more advaced then what you found on atari, activision or colecovision.

    Activision is a company that makes games, not a console. Maybe you're thinking of Intellivision?

  6. Re:Games to add on Attempting To Create A Gaming Canon · · Score: 1

    Starcraft II: maybe he meant to say that when he included SC, dunno

    Dude, you gotta send me a copy of Starcraft II... seriously... I feel like I've missed out completely!

  7. Re:Entirely subjective and I question the concept on Attempting To Create A Gaming Canon · · Score: 1

    I'm just not entirely confident you can equate a gaming canon to a literary one, since there's more to great games than good storytelling/writing, and that greater complexity makes this concept more subjective.

    I think it's entirely fair to equate the two. They are both quite subjective and you won't find everything in either to be to your own tastes. The only real difference I see is that the literary canon has had a lot more time to develop and a lot more sources of input and debate, so it's bound to be leaner and more in line with general tastes and opinion than any gaming canon would be at this point.

  8. Re:Games that I think should be added. on Attempting To Create A Gaming Canon · · Score: 1

    Oh yeah, and X-Wing and/or Tie Fighter should have appeared as well. Probably Mechwarrior 2 also. They should probably have a sim category.

  9. Re:Games that I think should be added. on Attempting To Create A Gaming Canon · · Score: 1

    I think Planescape: Torment should have made the RPG list, and Syndicate should definitely have appeared in there somewhere as well. They did include Zork already, under Computer Games - Adventure.

  10. Re:just do the reading on Not Offering A Demo Better For Indie Games? · · Score: 1

    Were people with cookies blocked given the opportunity to download the demo? I almost always block nonessential cookies. So if I went to that site, I would have blocked the cookie and then downloaded the demo. If I liked it and wanted to buy it, I would have returned to the site and accepted the cookie and then bought the game, regardless of whether I was given the chance to download the demo at that time.

  11. Re:Bah on Canada Dismayed Over Quebec Terrorist Game Plot · · Score: 1

    Nutcases have immense amounts of inspiration available to them. Books, movies, the nightly news, it's all full of good stuff if that's what they're interested in. The thought that a computer game would be any kind of significant influence in light of all the other major media out there is silly. Even if it did serve as an inspiration, that's hardly something to condemn it for. Think of all the other prescient works out there that could be reviled for this very reason. If it were truly the heinous act that some people seem to want to turn it into, Tom Clancy would've been lynched long ago. Inspiration is only the beginning of a terrorist plot, and also the easiest step of the way. Subways have been targets of terrorist attacks in the past anyway, so its not even a remotely original idea. The reaction to the game was just stupid, pointless hand-waving by people with nothing better to do.

  12. Re:Bah on Canada Dismayed Over Quebec Terrorist Game Plot · · Score: 2, Insightful

    So you're claiming that because suicides increase when a suicide is reported, terrorism will increase because a game contains a plot that has you fighting terrorists? I think I'm going to cry now...

  13. Re:it ain't civil disobedience on Swarthmore Students Keep Diebold Memos Online · · Score: 1

    Exactly. What they are doing is not backing down in the face of barratry, which is noble, but not the same as civil disobedience.

  14. Re:Microsoft Already Does It on Verisign Plans to Revive SiteFinder Advertising 'Service' · · Score: 1

    Yes, but people can choose not to use IE.

  15. Let me fix your post... on Verisign Plans to Revive SiteFinder Advertising 'Service' · · Score: 1

    Enforce the terms of the contract with Verisign with extreme prejudice and terminate these scumballs... with extreme prejudice.

    There we go, much better.

  16. Re:So what happens... on Macrovision Adopts Fade Anti-Game Piracy Technology · · Score: 1

    More to the point, why make the game slowly degrade anyway instead of simply disabling it? They give the explanation that by then the player will be addicted to it. Seems pretty ridiculous to me. Why wouldn't he just remove the game and reinstall it? And I really don't believe that the copying apps will be stumped by this trick for long either. Anything the game can read, they can read too. They'll figure out how to copy the disc so that it retains whatever patterns the game is looking for. It's just a matter of time.

  17. Re:Yeah, that patch has some problems ... on Star Wars Galaxies - Patch Woes? · · Score: 1

    there is an entire server dedicated to that process. Plain and simple -> crap happens!

    No, crappy testing happens.

    I have dealt with issues where my program works great on one system, but completely explodes on another - SAME CODE!

    Of course, we've all faced these issues with a development project, but testing on different systems is part of testing. Their client code should be tested on many different systems, not just a couple.

    Yea, I'm kinda upset that I didn't get to play last night, but you know what, it's not that big of a deal. It WILL get fixed.

    Fine, but in the mean time, people should get credit or refund (player's choice) for the time that the game was unplayable.


  18. Re:Check out this!! on Toys for Transport? · · Score: 1

    Jesus Christ! That stuff looks seriously hard on the nuts! The guy is amazing, but I have no idea how he can do that and not be singing soprano.

  19. Re:Thank god on Max Payne 2 Shows Bullet Time Squared? · · Score: 1

    Sure did.

  20. Re:Thank god on Max Payne 2 Shows Bullet Time Squared? · · Score: 1

    Feel free to ignore me.

    Thanks. Done.

  21. Umm... on iRiver Announces A New Ogg/MP3 Player · · Score: 1

    Actually, the downloading isn't the illegal part. If they're making those songs available for downloading by others, that's where they'll get in trouble.

  22. Re:Yeah, I've got a game too. on File-Sharing Ethics Taught In Classrooms? · · Score: 1

    The thing is, I've never once heard RIAA make that claim. I've heard people ascribe it to them, but I haven't heard RIAA make it, and I think that as much as we like to villanize them aside (and as much as they deserve it) they're not quite that dumb.

    The way I see it, it's not that the RIAA has made this claim explicitly, but that they have made other claims regarding things like resale of CDs, personal copies, etc. that imply that they believe that you have only purchased a license to the music, and do not really own the CDs that you have purchased. With so much rhetoric coming from various RIAA people, labels, and artists, it's kind of tough to really know what they believe or how their claims have changed over the years.

  23. Re:If they're breaking the law.... on File-Sharing Ethics Taught In Classrooms? · · Score: 1

    The nifty thing about that is that people in other countries will continue to share as long as they aren't being prosecuted in their home country, so even if Americans end up being leaches, the sharing will continue./p.

  24. Re:If they're breaking the law.... on File-Sharing Ethics Taught In Classrooms? · · Score: 1

    The real problem here is that the RIAA and others in the "content industry" overreached in their desire to gain more and more control. The law has gone way too far and nobody has any respect for it anymore since it is quite obvious that it doesn't serve the public interest anymore, but only the interests of large special interest groups with deep pockets. By pushing things so far, they've managed to lose everything. If copyrights lasted for a reasonable period of time, say 14 years as they originally did, and if some of the more draconian provisions of the DMCA were removed, then I think people would be ok with it and would show some respect for what they would see as a fair law. Until such time as they relinquish their grip on Congress though, I don't see the RIAA or others getting any sympathy from most people.

  25. Re:If they're breaking the law.... on File-Sharing Ethics Taught In Classrooms? · · Score: 1

    The reasons for all laws are not always easily understood by the average person. That alone does not make them bad laws, although it can be an indicator. In this case, however, people's intuitive reactions are a lot more in line with what the law should be than what it actually is. If copyright law wasn't so incredibly corrupted at this point, people would probably still have some respect for it.