Another example of a game such as this would be Warlords III (which, in my opinion, is the absolute pinnacle of turn-based strategy games...MANY people will dissagree with me, but screw them:-))
If I had the points, I would mod you up...that was a long lost FANTASTIC game, Master of Magic.
then you are in luck, I've worked on cars for over 12 years (4 of those professionally)
Take the whole "SUV is a car and not a truck" movement going on. you know that commercial where they show an SUV stop and the body flies off and it's a pickup underneath? And the point of the commercial is this SUV drives like a car because it's a unibody (which is the STUPIDEST thing I have EVER heard...it's no longer a truck, it's a fucking station wagon)
Well, that is what Sony and Microsoft are doing. They are taking what already exists, and putting new twists on it. They are trying to sell you the same car, just disguised as an SUV to make it more appealing.
Meanwhile, Nintendo Automotive is building the HoverCar.
what many others have said, it depends on the genre...
For me, if it is not designed specifically to take forever to do everything (i.e. Oblivion) and is not an MMO (i.e. WoW), gameplay should not take longer than 50 hours for ANY game, tops. I find myself enjoying rpg's that have around the 40 hour mark, fps's that have around the 15 hour mark...I dunno, like I said it depends. If I had to choose a single time that I would want all games to take to play through, I would say 20 hours. 20 hours to me is enough time to have a solid experience and is long enough to include many memorable events, but short enough to actually remember the entire game.
to refer to a pie analogy I made in an earlier thread this week, Nintendo got tired of baking the same pie as everyone else. This time around, rather than try to make that same pie better, they just made an entirely different one.
you know, at first I was mad (like so many others) about the shift from the "revolution" name. Then the more I read the various reasons behind the name change, the more I not only understood it but embraced it.
Revolution, it seems, was used to incite one. Wii, it seems, is used to describe such a revolution. Think about it. As silly as it may seem to some, part of the reason for the name (the "ii" representing people playing together) is actually smart. Small, insignificant, but smart. Look at what Nintendo has pushed with this. The system is not what was the Revolution. The social networking and community that the platform will (hopefully) develop (as it already is starting to) will trump any other social network for any other console in history.
I don't mean because multiplayer will be amazing or anything like that, I mean because the system encourages people to play together. It encourages FAMILIES, not just the kids, to play video games. It provides a way for a family to interact with one another. It provides a way for grandma to get in on the fun.
Like I said, at first I thought the name was pure marketing bullshit. Upon further inspection, however, I understand and applaud their efforts. I consider myself a fanboi of ALL consoles, mainly because I see the good and bad in all of them...it is very rare for me to NOT like a console.
That being said, the Revolution was just the beginning. The Wii is the free world that forms after the revolution.
Also, this frees up Nintendo to use the name in something that truely is revolutionary. As amazing and fun as the Wii is, I can assure you that there are places the technology can go that Nintendo is just beginning to discover.
a good idea, but it can be done semi-secretly. Just inform the focus group that they will be taped, however make it so that no cameras can be seen. That way, they know they are being recorded, they just don't know from what angle.
Or you could use the popular vague term "We will be monitoring your reactions"
Microsoft has done some shady things in the past. Microsoft continues to do some shady things in the present. Microsoft will continue to do some shady things in the future. I understand, see, and accept that. However, I get the feeling that if they were doing the same practices but were not the massive success that they are, no one would care.
That's right. Massive success. You can argue all you want about instability, abusing their monopoly, stealing ideas, etc. You cannot deny that they are successful. This success, in my eyes, is what causes many people to be so critical of them.
Do the idiots that do the whole "M$" thing honestly think that Microsoft is the ONLY company out there that does this (Not to mention the whole point of buisness is the almighty dollar...grats on discovering this) How about a lot of cable companies, or pharmeceutical companies, or insurance companies, or any of the other hundreds of companies that are far WORSE than Microsoft? Sure, in passing we say they are crooks or whatever, but you don't see the same kind of litigation being brought forth. You see it being brought forth in the pharmecological industry when a medication goes awry, but never against the companies THEMSELVES, these lawsuits only come about due to failed medicine.
People seem to enjoy dissecting that which does not matter. The human race as we stand now disgusts me more each day that passes.
not to mention those of us that have HDAdvance 3.0, a 160 gig hard drive, and a blockbuster gamepass:-)
Old dogs don't need to be taught new tricks
on
PSP, PS2 Sales Skyrocket
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· Score: 2, Informative
I generally wait a good 3 years or so into a console's life before buying it (except for the SNES...got that for my 11th birthday a couple days after release) The advantages are numerous:
-Large title selection -CHEAP CHEAP CHEAP prices (example: just got quantum redshift for my xbox for 3 dollars from gamestop. THREE DOLLARS!!!) -consoles have had their hardware revisions and work better -gives me more time to finish the games that have been released
I have a 360 (again, a gift) and I am VERY seriously considering buying a Wii, but my Xbox and PS2 get MUCH more action than the 360...Just 8 months ago I finally finished the dreamcast games that I have (all 10 of em...yea, my 'cast didn't get much playtime, but I loved the playtime it got) and am jonesing to buy a gamecube soon.
Then again, if I bought a Wii, I would effectively have a Wii AND a gamecube...regardless, there is nothing wrong with waiting for systems to be around for a bit. I actually encourage people to do so! It will give you much more entertainment, much less money spent (or more for the same amount of money) and allows you to build MASSIVE game libraries for next to nothing.
I'm sure people have way more than this, but between NES, SNES, Game Boy & GBA, Xeye (that's a Genesis and a SegaCD in one case), Dreamcast, N64, Xbox, PS2, I EASILY EASILY have over 250 games...that doesn't include my PC either!
How was I able to afford all this? Not buying them the instant they come out:-)
I was in the closed beta and open beta. I remember having LAN parties that summer with some other friends who were in the closed and open as well...plainsrunning, the kodo stomp bug, the whole bit... FANTASTICALLY wonderful time. Then release day. Each of us got a copy. For that entire weekend, it was all we did.
Time goes by.
I've created a multitude of chars, I have made hundreds of in-game friends, I have made hundreds of in-game enemies...I have hosted and been hosted at many many RP events...I have laughed with excitment at finally getting that drop, and cried when a good friend in my main's guild died. I have quit for 2 weeks, only to return to it. I have quit for two months, only to return to it. I have been at the point of playing only 8 hours a week. I have been at the point of playing 8 hours a day (with a full time job and a family mind you)
I have experienced every angle and part of WoW. About 6 months ago, I slowly weened myself away from it. I had realized I had missed out on a large volume of games as a result of WoW. I am as we speak going through all the amazing xbox ps2 and gamecube games that I missed...even a dreamcast game or two that I never got around to finishing.
I do not regret a single minute spent playing WoW. Some of my most fond and cherished gaming memories (and even a couple in-general life memories) came as a result of my WoW addiction...an addiction which I shall never be over nor one that I ever wish to be free from. There is not a single day that I do not think about playing it again.
Some day, I will double-click on that icon again. Some day, I will thrust myself back into that amazing and fantastic world. Some day, the extensions of my concious and soul shall live again.
Until that day arrives, keep a space around the campfire for me. I have a hilarious story involving a kodo, a troll, and a dwarf's kid sister.
To me, a cracker does exactly that; attempt to "crack" or bypass the security in a system or program. TO ME, that is it and that is all. The minute they do something with that access, they are no longer a cracker.
unfortunately, that desire to simply LEARN is what has slipped away and given rise to the new definition of the term hacker.
A true hacker desires KNOWLEDGE. Not power, not finances, KNOWLEDGE. That is the hacker's reward.
Not retarded WinNuke attacks (showing my age slightly), not stealing identities, not peeking at your hard drive...knowledge. The knowledge of how things work, why they work, what DOESN'T work, and what can be done to make them work BETTER.
Whatever, it's still a step in the right direction. Gotta start somewhere, right? So why is it the readers that ARE out there cost more than a decent palm pilot (which, ironically, double as Ebook readers), have VERY little memory, horrid battery times, and early versions of DRM? Is it really so hard to just develop something GOOD? You know, something people might actually use?
wouldn't the aliens have just created them out of random molecules in the air using some sort of crazy technology?
Another example of a game such as this would be Warlords III (which, in my opinion, is the absolute pinnacle of turn-based strategy games...MANY people will dissagree with me, but screw them:-))
If I had the points, I would mod you up...that was a long lost FANTASTIC game, Master of Magic.
then you are in luck, I've worked on cars for over 12 years (4 of those professionally)
Take the whole "SUV is a car and not a truck" movement going on. you know that commercial where they show an SUV stop and the body flies off and it's a pickup underneath? And the point of the commercial is this SUV drives like a car because it's a unibody (which is the STUPIDEST thing I have EVER heard...it's no longer a truck, it's a fucking station wagon)
Well, that is what Sony and Microsoft are doing. They are taking what already exists, and putting new twists on it. They are trying to sell you the same car, just disguised as an SUV to make it more appealing.
Meanwhile, Nintendo Automotive is building the HoverCar.
what many others have said, it depends on the genre...
For me, if it is not designed specifically to take forever to do everything (i.e. Oblivion) and is not an MMO (i.e. WoW), gameplay should not take longer than 50 hours for ANY game, tops. I find myself enjoying rpg's that have around the 40 hour mark, fps's that have around the 15 hour mark...I dunno, like I said it depends. If I had to choose a single time that I would want all games to take to play through, I would say 20 hours. 20 hours to me is enough time to have a solid experience and is long enough to include many memorable events, but short enough to actually remember the entire game.
to refer to a pie analogy I made in an earlier thread this week, Nintendo got tired of baking the same pie as everyone else. This time around, rather than try to make that same pie better, they just made an entirely different one.
you know, at first I was mad (like so many others) about the shift from the "revolution" name. Then the more I read the various reasons behind the name change, the more I not only understood it but embraced it.
Revolution, it seems, was used to incite one. Wii, it seems, is used to describe such a revolution. Think about it. As silly as it may seem to some, part of the reason for the name (the "ii" representing people playing together) is actually smart. Small, insignificant, but smart. Look at what Nintendo has pushed with this. The system is not what was the Revolution. The social networking and community that the platform will (hopefully) develop (as it already is starting to) will trump any other social network for any other console in history.
I don't mean because multiplayer will be amazing or anything like that, I mean because the system encourages people to play together. It encourages FAMILIES, not just the kids, to play video games. It provides a way for a family to interact with one another. It provides a way for grandma to get in on the fun.
Like I said, at first I thought the name was pure marketing bullshit. Upon further inspection, however, I understand and applaud their efforts. I consider myself a fanboi of ALL consoles, mainly because I see the good and bad in all of them...it is very rare for me to NOT like a console.
That being said, the Revolution was just the beginning. The Wii is the free world that forms after the revolution.
Also, this frees up Nintendo to use the name in something that truely is revolutionary. As amazing and fun as the Wii is, I can assure you that there are places the technology can go that Nintendo is just beginning to discover.
oh....right...::slowly backs away, turns, and runs off::
In that case, my apologies and thanks for answering my post;-)
a good idea, but it can be done semi-secretly. Just inform the focus group that they will be taped, however make it so that no cameras can be seen. That way, they know they are being recorded, they just don't know from what angle.
Or you could use the popular vague term "We will be monitoring your reactions"
Given your choice of AC, I take it you don't know who Kevin Mitnick was...
And don't give me that crap "Of course I know who he is, I've seen The Takedown!" Get out of here with that.
Anyone else curious about what Kevin Mitnick has to say concerning this?
Microsoft has done some shady things in the past. Microsoft continues to do some shady things in the present. Microsoft will continue to do some shady things in the future. I understand, see, and accept that. However, I get the feeling that if they were doing the same practices but were not the massive success that they are, no one would care.
That's right. Massive success. You can argue all you want about instability, abusing their monopoly, stealing ideas, etc. You cannot deny that they are successful. This success, in my eyes, is what causes many people to be so critical of them.
Do the idiots that do the whole "M$" thing honestly think that Microsoft is the ONLY company out there that does this (Not to mention the whole point of buisness is the almighty dollar...grats on discovering this) How about a lot of cable companies, or pharmeceutical companies, or insurance companies, or any of the other hundreds of companies that are far WORSE than Microsoft? Sure, in passing we say they are crooks or whatever, but you don't see the same kind of litigation being brought forth. You see it being brought forth in the pharmecological industry when a medication goes awry, but never against the companies THEMSELVES, these lawsuits only come about due to failed medicine.
People seem to enjoy dissecting that which does not matter. The human race as we stand now disgusts me more each day that passes.
true, but typically when you use it, you do 127.0.0.1
then again, I suppose you could do triple 0, it would just make you weirder than you already are...;-)
Yes indeedy..............now that I think about it.........I actually have a LOT of stuff from there...maybe too much...
In a funny twist, I actually have a shirt that says "there is no place like 127.0.0.1"
In a downright scary twist, half the IT guys at work don't get it...
neither am I...
Now, 127.0.0.1...;-)
not to mention those of us that have HDAdvance 3.0, a 160 gig hard drive, and a blockbuster gamepass:-)
I generally wait a good 3 years or so into a console's life before buying it (except for the SNES...got that for my 11th birthday a couple days after release) The advantages are numerous:
-Large title selection
-CHEAP CHEAP CHEAP prices (example: just got quantum redshift for my xbox for 3 dollars from gamestop. THREE DOLLARS!!!)
-consoles have had their hardware revisions and work better
-gives me more time to finish the games that have been released
I have a 360 (again, a gift) and I am VERY seriously considering buying a Wii, but my Xbox and PS2 get MUCH more action than the 360...Just 8 months ago I finally finished the dreamcast games that I have (all 10 of em...yea, my 'cast didn't get much playtime, but I loved the playtime it got) and am jonesing to buy a gamecube soon.
Then again, if I bought a Wii, I would effectively have a Wii AND a gamecube...regardless, there is nothing wrong with waiting for systems to be around for a bit. I actually encourage people to do so! It will give you much more entertainment, much less money spent (or more for the same amount of money) and allows you to build MASSIVE game libraries for next to nothing.
I'm sure people have way more than this, but between NES, SNES, Game Boy & GBA, Xeye (that's a Genesis and a SegaCD in one case), Dreamcast, N64, Xbox, PS2, I EASILY EASILY have over 250 games...that doesn't include my PC either!
How was I able to afford all this? Not buying them the instant they come out:-)
I was in the closed beta and open beta. I remember having LAN parties that summer with some other friends who were in the closed and open as well...plainsrunning, the kodo stomp bug, the whole bit... FANTASTICALLY wonderful time. Then release day. Each of us got a copy. For that entire weekend, it was all we did.
Time goes by.
I've created a multitude of chars, I have made hundreds of in-game friends, I have made hundreds of in-game enemies...I have hosted and been hosted at many many RP events...I have laughed with excitment at finally getting that drop, and cried when a good friend in my main's guild died. I have quit for 2 weeks, only to return to it. I have quit for two months, only to return to it. I have been at the point of playing only 8 hours a week. I have been at the point of playing 8 hours a day (with a full time job and a family mind you)
I have experienced every angle and part of WoW. About 6 months ago, I slowly weened myself away from it. I had realized I had missed out on a large volume of games as a result of WoW. I am as we speak going through all the amazing xbox ps2 and gamecube games that I missed...even a dreamcast game or two that I never got around to finishing.
I do not regret a single minute spent playing WoW. Some of my most fond and cherished gaming memories (and even a couple in-general life memories) came as a result of my WoW addiction...an addiction which I shall never be over nor one that I ever wish to be free from. There is not a single day that I do not think about playing it again.
Some day, I will double-click on that icon again. Some day, I will thrust myself back into that amazing and fantastic world. Some day, the extensions of my concious and soul shall live again.
Until that day arrives, keep a space around the campfire for me. I have a hilarious story involving a kodo, a troll, and a dwarf's kid sister.
Actually it means "cry more, nub"
See it? Look at the two q's, see the lines?
Those are tears.
a lightly salted tasty treat that goes well with cheese and various kinds of dip
To me, a cracker does exactly that; attempt to "crack" or bypass the security in a system or program. TO ME, that is it and that is all. The minute they do something with that access, they are no longer a cracker.
unfortunately, that desire to simply LEARN is what has slipped away and given rise to the new definition of the term hacker.
A true hacker desires KNOWLEDGE. Not power, not finances, KNOWLEDGE. That is the hacker's reward.
Not retarded WinNuke attacks (showing my age slightly), not stealing identities, not peeking at your hard drive...knowledge. The knowledge of how things work, why they work, what DOESN'T work, and what can be done to make them work BETTER.
Truer words are rarely spoken, good sir.
Whatever, it's still a step in the right direction. Gotta start somewhere, right? So why is it the readers that ARE out there cost more than a decent palm pilot (which, ironically, double as Ebook readers), have VERY little memory, horrid battery times, and early versions of DRM? Is it really so hard to just develop something GOOD? You know, something people might actually use?