here's roughly 8000 titles in the PS2 catalog. So, a 12.5% BC rate. Great job, Sony.
Not quite.
As of 31-12-2006 8.571 titles have been released worldwide. But if you split these numbers by region (see http://www.scei.co.jp/corporate/data/bizdatatitle_ e.html ) 2.451 were released in Europe. Since the number of supported games only refers to european releases this leads to a percentage of +/- 41% (remember: BC does not allow you to play games of other regions on your hardware).
Nemesis the Warlock (at least the Commodore 64 version) left the dead bodies of slain enemies on the screen until you completed the level. They were even integrated into the gameplay because some levels had you make a bridge out of bodies to reach the other side of some platforms...
Ofcourse i didn't RTFA, but does anyone know how exactly that songsharing works? Can you only share songs that you bought online? Or can i also share mp3's that i uploaded myself? Do they get DRM added to them after i send them also if they didn't have it in the first place?
What if i made the song myself? can i share it unlimited with other people or is that 'play 3 times and self-destruct' rule still in place?
No, criminal profiteering. The only type of person who could make use of the information apart from Microsoft is a criminal.
What about the system administrator trying to secure his networks? There are plenty of legitimate reasons why someone would want to know exactly what the vulnerability is so they are able to stop people from using it.
EBay has a right and a duty to stop trade in vulnerabilities same as they have a right and duty to stop trade in any other illegal material.
So vulnerabilities are now illegal material? Better call the cops and the feds to shut down Microsoft because they seem to be producing a lot of them.
This is not 'full disclosure', its selling information to the criminals.
Wouldn't that depend of the person who would have won the auction? See also point 1).
I hope not all games get this spectator mode. It might be ok for action games(like sports or fighting games), but for RTS/FPS games it should have the option to turn it off. Otherwise, just get another X-box and you can spectate what your opponent is doing...
I guess it all depends on the nature of your LAN party. Is it commercial orientated or just some 'geeks' getting together to play some games?
For example, the product license agreement for my PS2 game Gun Grave reads:
-snip-
You Shall Not: Exploit this Program or its parts commercially, including, but not limited to use at a cybercafe, computer gaming centre or any other location-based site. Activision may offer a seperate Site License Agreement to permit you to make this Product available for commercial use
-snip-
I'm sure PC games have similair terms in the license agreements. It seems that as long as you are not commercially exploiting the games you should be in the clear. But as usual, IANAL.
Like someone else said on the internet:
Real guns = Good
Fake guns = Bad
here's roughly 8000 titles in the PS2 catalog. So, a 12.5% BC rate. Great job, Sony.
_ e.html ) 2.451 were released in Europe. Since the number of supported games only refers to european releases this leads to a percentage of +/- 41% (remember: BC does not allow you to play games of other regions on your hardware).
Not quite.
As of 31-12-2006 8.571 titles have been released worldwide. But if you split these numbers by region (see http://www.scei.co.jp/corporate/data/bizdatatitle
Nemesis the Warlock (at least the Commodore 64 version) left the dead bodies of slain enemies on the screen until you completed the level. They were even integrated into the gameplay because some levels had you make a bridge out of bodies to reach the other side of some platforms...
Ofcourse i didn't RTFA, but does anyone know how exactly that songsharing works? Can you only share songs that you bought online? Or can i also share mp3's that i uploaded myself? Do they get DRM added to them after i send them also if they didn't have it in the first place?
What if i made the song myself? can i share it unlimited with other people or is that 'play 3 times and self-destruct' rule still in place?
Is it possible to host a datacentre out at sea?
Yes. See http://www.sealandgov.com/ and http://www.havenco.com/
No, criminal profiteering. The only type of person who could make use of the information apart from Microsoft is a criminal.
What about the system administrator trying to secure his networks? There are plenty of legitimate reasons why someone would want to know exactly what the vulnerability is so they are able to stop people from using it.
EBay has a right and a duty to stop trade in vulnerabilities same as they have a right and duty to stop trade in any other illegal material.
So vulnerabilities are now illegal material? Better call the cops and the feds to shut down Microsoft because they seem to be producing a lot of them.
This is not 'full disclosure', its selling information to the criminals.
Wouldn't that depend of the person who would have won the auction? See also point 1).
(not a very fast, but currently still working) mirror here: http://spider007.net/ext/tweakers.net/niews_35069. html
But I remember that there was a version of Maple that responded to the command 'Fuck' with 'Your place or mine'...
I hope not all games get this spectator mode. It might be ok for action games(like sports or fighting games), but for RTS/FPS games it should have the option to turn it off. Otherwise, just get another X-box and you can spectate what your opponent is doing...
*Cough* Parappa the Rapper *Cough*
Look here for the exact message and the reaction of the community to the first SPAM message being send by email.
I guess it all depends on the nature of your LAN party. Is it commercial orientated or just some 'geeks' getting together to play some games?
For example, the product license agreement for my PS2 game Gun Grave reads:
-snip-
You Shall Not:
Exploit this Program or its parts commercially, including, but not limited to use at a cybercafe, computer gaming centre or any other location-based site. Activision may offer a seperate Site License Agreement to permit you to make this Product available for commercial use
-snip-
I'm sure PC games have similair terms in the license agreements. It seems that as long as you are not commercially exploiting the games you should be in the clear. But as usual, IANAL.