That's a fair point - but I think even slight involvement gives you far more emotional ownership than a movie involves. Watching Jake Gyllenhaal scale a tower gives you far less personal investment than doing it yourself by pressing 30 buttons gives you, even if those buttons are well telegraphed by the game (oh, there's a ring, better hit the extend button).
I guess I wouldn't mind movies that pull you in further even if your choice is a complete illusion.
I know it's lame to reply to my own comment, but I've been reading the other comments and they make some interesting points, even if I don't agree with some of them.
I have to say I didn't even consider collecting the light seeds a minus. There are 1001 light seeds in the game (as I found out by googling). You need 560 of them (just more than half) to beat it. This is easy for me - it's sort of like Crackdown: if you can see a light seed, the Power of Christ Compels you to grab it. I beat the game with about 800 light seeds without even really trying.
For the people who are upset about the lack of punishment, I don't know. I do sympathize to an extent, since I can remember that feeling (I beat Contra), but I guess there's a point where your time is worth more than the cost of the game. Yes, I do want to blow through a game as fast as possible these days, getting only TEH AWESUM, because my stack of games is 20 deep because other things are competing for my time. While I admire the hell out of someone who can beat Morrowind in 7.5 minutes, that's just not for me.
But this sort of meta-discussion is fascinating and one of the few slashdot threads where almost every comment is of interest to me. Unlike the predictable boring crud (windows vs linux vs osx Or ps3 vs x360 vs wii) this reveals a lot about what you value as a person.
I just finished this game and the lack of the death is fantastic. It makes it all about the awesome acrobatics and less about the stupid camera or dumb mini-boss killing me yet another time. Every time you fail is YOUR FAULT and not a big deal. I beat the original PoP games when they came out (and even harder games), so I can do hardcore ridiculous, but I no longer want to.
I estimate I spent about 10 hours on the game, and I would far rather have 10 AWESOME hours than 40 hours of padded frustrating crap. I'm old enough I don't want to waste my time on stupid sh@# just for the sake of being hardcore like an internet suicide.
The combat is eventually a bit tedious, yes. I'd prefer the game be even MORE stripped down. I'm perfectly willing to drop $40 for 8 hours of making you feel like a total badass.
Elika is amazing - she is never annoying (which is astounding for a companion) and the dialogue is interesting and funny. And the ending is just fantastic; it deserves a mention even separate from the lack of death. I can't say anything much without spoiling it, but I love how it asks you (and you likely comply gladly) to subvert everything you've done.
So yes, I've reached the age when I will gladly pay more money for less bullshit and more fun.
I'm not sure how useful it is to have the federal government mandating this. But in general, yes, I think it would be useful to teach CS at a K-12 level.
The big thing CS teaches you that most people don't 'get' is:
if (and only if) A then B
That seems like such a simple thing to a programmer (or certain other professions), but most people don't grasp this, and it's a key to any intelligent decision making. We don't really teach logic in school any more except as a math byproduct, so the programming would actually be secondary to learning this (but wouldn't hurt).
Well the funny thing is they're still losing money on every PS3 sold. At least from the last cost analysis I saw, which was back in July. They are counting on you watching Blu-Ray disks or buying games, and any PS3 in a computing scenario won't be doing any of that (barring someone 'misallocating resources' *koff koff*).
So your idea makes sense. They are partnered with Toshiba to produce the low(er) cost Cell add-ons outside of a PS3. And you should see http://en.wikipedia.org/wiki/Cell_%28microprocessor%29#Possible_applications for some others.
The sad thing is that a Cell is far more suited for supercomputing than it is for writing games on, but Sony seems insistent that the primary purpose is making game devs's lives miserable while IBM and Toshiba seem more focused on using it where it's actually useful.
I'm back to dabbling with Wrath of the Lich King, but I have to say WoW combat is still hugely boring after AoC combat. I enjoyed that a lot - didn't do PvP, so any imbalances weren't an issue. It was also very nice to have mature subject matter and dialogue (which means it's occasionally juvenile as well, but that's acceptable).
What killed it for me is pretty much as was said. Once you get off Tortage, content takes a giant plunge. Once you hit L60 or so there's far too much grinding (I didn't have to grind till then, just do quests). The fact that you couldn't get high level crafting without joining a guild was infuriating.
But what really did it was the final boss encounter, which was either ludicrously bugged, broken, or unbalanced for my class. I could excuse the lack of content to a point, but having the final boss encounter be so broken was like having the devs slap you repeatedly in the face while going "HAW HAW". And yes, I googled and found other people were having the same issues and resorting to ludicrous workarounds (while other people were going 'Worked for me first time!', as usual).
So now it's back to WoW, and while all the new content is good enough to make up for the boring combat, I sure miss that bit of AoC at times. I wish they hadn't blown it.
I can guarantee you that copies from thepiratebay.org and btjunkie.org will be shipping without intrusive DRM or sales tax. Fast delivery. Why would you pay extra to get your machine raeped?
Blah blah blah before the dumb replies, I'm not advocating piracy from companies that treat you with respect, like Stardock. I just won't be buying (or torrenting) this game, period, but this will surely increase the number of people doing the second.
And just to be extra petty and remind you what evil bastards they are, whenever you see 'SecureROM', that's Sony just doing what Sony normally does. Screwing unaware legitimate customers.
This is just the way Apple works. They present you, the user, with as little superfluous information or choice on the theory that it will just confuse and vex you. Of course that means you trust them to make the right (or most convenient) choices for you. And generally they do a better job of this than Microsoft does - MS just loves piling on stupid confusing features and then trying to be helpful while making matters even worse.
A lot of you seem to love Apple just because they have awesome industrial design for the most part and so using one means you're not one of the boring Masses, and because of that you think that somehow they should be not evil and have the most cool kid options. It's not like that. They don't give a damn about right or wrong, just moving product, and the way they make their money is by ignoring pain in the ass users like us who want lots of marginal features, so everyone else can feel warm and fuzzy and unconfused.
So getting back to this, would telling my mother about the phishing thing and saying 'blah blah we are contacting central servers to update hash signatures so we can detect browser hijacking attempts' confuse and worry her? Yes it would. Nor would she care. So they don't bother.
Well, I kind of liked the first game (it was worth my $20 at the time), but I'm goddamn drowning here in Fable II, Fallout 3, Saint's Row 2, a Dead Space I haven't even opened, the new Castlevania...
Just bad timing, guys. Your amusing writing but mediocre gameplay just can't compete with that. Maybe later?
That's a good point - I think it's because Sony gave hundreds of millions of dollars to studios to release movies in Blu-Ray and not HD-DVD (or both instead of just HD-DVD). In that case the 'customers' were the studios, not the end consumers. Apple could probably similarly bring back FireWire by paying manufacturers $5 to put it in every machine built, but obviously they don't care enough to do that (quite the opposite).
Well I do understand and I sympathize - it sucks to be on the losing end of a standards war. All your stuff no longer works. And it's even worse when the standard that lost is superior from your point of view to the standard that won. But that's just the way it shakes out - I have useless VESA local bus video cards and PCI SCSI cards in a box somewhere. I know exactly how cool FireWire target mode is. I'm just trying to explain why Apple would do this to you, and it boils down to 'FireWire lost, and we (not you) can save money, space, and time by phasing it out'.
Sorry guys, I know FireWire is faster and cooler than USB 2 (no sarcasm there) and has neat features like the easy peer to peer connection, but USB won the market. Cheap and 'pretty good enough' beats out better and more expensive almost every time. Given that Apple has to put USB on any laptop (leaving that off would really be a disaster), adding FireWire as well just adds to their expense and complexity.
We had this discussion, what, 5 years ago about SCSI? Yeah, IDE/SATA won that one too.
You could argue that the Mac's growing market share itself argues against this, but to me that's just due to sufficient numbers of people thinking Vista isn't 'pretty good enough'. I know some of you love it dearly, but to most people FireWire just doesn't matter. Apple's eventually gonna ditch it, so they've started weaning you off it now.
I'd moderate you up if I could. I'd already seen this study, then I saw the tag and my first response was 'wha?'
I've seen this showing up a lot in replies from dopes on other places like Consumerist too, so it's spreading like the flu. Not that there's really any cure.
These seem to be the languages you wish your boss let you use if you're a corporate guy who's already in a shotgun wedding with JVM or.NET (and it is CIO Magazine, so this makes sense). And then for some reason Lua, which is a neat language, but if it's good for your problem domain you're already using it - and it seems out of place with the others listed.
My boss lets us use Python for most things (hell, he loves it, even though he's not a programmer, since he likes how fast and easy it makes dev and maintenance), and I don't see any reason at all to even contemplate switching to one of these. Not that they look bad, but since we're not already shackled to the JVM or.NET I just don't see a compelling draw.
I think you're asking the wrong question here. Any decent laptop with Linux or XP or OSX should be able to go into suspend mode and resume in about 2-8 seconds. I think my laptop hasn't been 'rebooted' in about two months, I just leave it constantly in suspend mode and activate it for 5-30 minutes at a time.
Even if you get a near instant booting OS just the Power on Self Test is going to take longer than resuming from a suspend.
Yeah, I agree with this - it's not that I'd have a problem going to IPv6 if there's a compelling reason, and I certainly didn't mean to bag on people who have transitioned to it because they need it (sorry if it sounded that way).
But as you say the last hop is a big issue. I don't think any ISP is going to roll out anything that creates more tech support issues without a huge benefit to them. And then you have the chicken/egg thing where IPv6 default in home routers would cause more tech support calls to the router makers, who don't want that either.
A little googling finds that Earthlink apparently created a beta Linksys firmware with IPv6 in it, not much followup though.
Hmmm, not even sure how to answer this, since there's not even any agreement yet on how to have IPv6 handle multihoming - since it didn't bother to fix the problems of IPv4 in this regard people are not quite sure what to do with it. PIAS is a quickie hack to get something out there, and I don't think even IPv6 proponents would consider this sufficient.
Anycast is nice to have 'built in', I guess but not something that you can't already do with IPv4. Sadly I think this is mostly used in practice as a 4/6 transition mechanism.
Basically I don't agree with you that any of these are even as compelling for most people as the increased address range. But apparently to you that just makes me 'duhhhhhhhhhhhhh' and a troll. Keep fighting the good fight, sir, perhaps some incisive 'Yo momma so fat she need IPv8' putdowns to get your point across.
Instead of fixing some of the known flaws in IPv4, IPv6 is just spackle over the cracks. I'm not going to go into detail on it here, but if you care what they are, read John Day's 'Patterns in Network Architecture'. Really, the only reason to go IPv6 is to get more addresses, which is only sufficient and compelling if that is the reason you need it, just like there's no compelling reason to go from XP to Vista unless you need DX10.
But Vista has MS shoving it down everyone's throats (by trying its damndest to make sure you can't get a new computer without it), and there's nobody doing the same for IPv6 unless China becomes it that player, which seems unlikely globally for a while (since they want an insulated network).
You might reasonably argue that if IPv6 had tried to actually fix some of the architectual problems of IPv4 that it might have taken much longer. But now you've got a (relatively) simple solution that nobody really needs and has been languishing for years because of that, so I'm not sure how much time has been really saved here.
I don't think you comprehend at all how much being tied into a badly designed API constrains and weakens an implementation through all the bad explicit and implicit assumptions it makes, though I fully expect that OpenSim's implementation will be better.
It is, as I said, a highly polished version of a turd. But a turd that lets you unleash fleets of flying penises at will (which is what the other virtual worlds have failed to let you do), so perhaps that'll be good enough for OpenSim as it has been for Linden.
o but wait i still disagree so i must be trolling again lol lol lol or perhaps i'm a terrist
Ugh, I understand the interoperability bootstrap concerns that lead to them being compatible with Linden's stuff, but Linden's stuff is just crap. It's poorly designed because it wasn't even designed, it was just accreted. The CTO they booted last (?) year even admitted he spent all of one night designing Linden Script (which was asinine decision #2 after asinine decision #1 to create Yet Another Scripting Language). The entire structure is just fragile as hell (and shows it) as they push one bleeding wound and something else breaks and pops out on the other side.
So hooray for gilded, highly polished open source turds.
This is amusing, but wrong in several places. Someone pointed out the mudkips entry, which is far older than Jan 2008. And of course the 'GOTO considered harmful' was 1968 in a print journal, and ARPAnet didn't even come online till 1969. I suspect they just had to stick something there so it wasn't empty till The Oracle.
Let's see... you have a degree in computer science, yet you never learned to program.
I say this half in jest, half in sorrow, half in seriousness (yes, three halves): Obviously the career for you is teaching computer science to undergrads.
1) Democrats invent some 'neat' new propaganda tactic. 2) End justifies the means, so they launch it. 3) Smugly announce the ends justify the means. 4) Republicans outraged. SWEET JESUS HOW DARE YOU. 5) 4 years later (more or less), Republicans take this tactic, perfect it, make it even more evil, use it to brutal effect. 6) Outraged screams of anguish from Democrats. HURF BURF HOW DARE YOU what kind of MONSTER would use such a tactic?!? 7) Back to step one.
Christ people, how many times does this have to happen for you to see what you're doing? I know, I know, you'll never see it because you're blinkered by the two party system's Us or Them. It's working as intended. You tools.
That's a fair point - but I think even slight involvement gives you far more emotional ownership than a movie involves. Watching Jake Gyllenhaal scale a tower gives you far less personal investment than doing it yourself by pressing 30 buttons gives you, even if those buttons are well telegraphed by the game (oh, there's a ring, better hit the extend button).
I guess I wouldn't mind movies that pull you in further even if your choice is a complete illusion.
I know it's lame to reply to my own comment, but I've been reading the other comments and they make some interesting points, even if I don't agree with some of them.
I have to say I didn't even consider collecting the light seeds a minus. There are 1001 light seeds in the game (as I found out by googling). You need 560 of them (just more than half) to beat it. This is easy for me - it's sort of like Crackdown: if you can see a light seed, the Power of Christ Compels you to grab it. I beat the game with about 800 light seeds without even really trying.
For the people who are upset about the lack of punishment, I don't know. I do sympathize to an extent, since I can remember that feeling (I beat Contra), but I guess there's a point where your time is worth more than the cost of the game. Yes, I do want to blow through a game as fast as possible these days, getting only TEH AWESUM, because my stack of games is 20 deep because other things are competing for my time. While I admire the hell out of someone who can beat Morrowind in 7.5 minutes, that's just not for me.
But this sort of meta-discussion is fascinating and one of the few slashdot threads where almost every comment is of interest to me. Unlike the predictable boring crud (windows vs linux vs osx Or ps3 vs x360 vs wii) this reveals a lot about what you value as a person.
I just finished this game and the lack of the death is fantastic. It makes it all about the awesome acrobatics and less about the stupid camera or dumb mini-boss killing me yet another time. Every time you fail is YOUR FAULT and not a big deal. I beat the original PoP games when they came out (and even harder games), so I can do hardcore ridiculous, but I no longer want to.
I estimate I spent about 10 hours on the game, and I would far rather have 10 AWESOME hours than 40 hours of padded frustrating crap. I'm old enough I don't want to waste my time on stupid sh@# just for the sake of being hardcore like an internet suicide.
The combat is eventually a bit tedious, yes. I'd prefer the game be even MORE stripped down. I'm perfectly willing to drop $40 for 8 hours of making you feel like a total badass.
Elika is amazing - she is never annoying (which is astounding for a companion) and the dialogue is interesting and funny. And the ending is just fantastic; it deserves a mention even separate from the lack of death. I can't say anything much without spoiling it, but I love how it asks you (and you likely comply gladly) to subvert everything you've done.
So yes, I've reached the age when I will gladly pay more money for less bullshit and more fun.
I'm not sure how useful it is to have the federal government mandating this. But in general, yes, I think it would be useful to teach CS at a K-12 level.
The big thing CS teaches you that most people don't 'get' is:
if (and only if) A then B
That seems like such a simple thing to a programmer (or certain other professions), but most people don't grasp this, and it's a key to any intelligent decision making. We don't really teach logic in school any more except as a math byproduct, so the programming would actually be secondary to learning this (but wouldn't hurt).
Well the funny thing is they're still losing money on every PS3 sold. At least from the last cost analysis I saw, which was back in July. They are counting on you watching Blu-Ray disks or buying games, and any PS3 in a computing scenario won't be doing any of that (barring someone 'misallocating resources' *koff koff*).
So your idea makes sense. They are partnered with Toshiba to produce the low(er) cost Cell add-ons outside of a PS3. And you should see http://en.wikipedia.org/wiki/Cell_%28microprocessor%29#Possible_applications for some others.
The sad thing is that a Cell is far more suited for supercomputing than it is for writing games on, but Sony seems insistent that the primary purpose is making game devs's lives miserable while IBM and Toshiba seem more focused on using it where it's actually useful.
I'm back to dabbling with Wrath of the Lich King, but I have to say WoW combat is still hugely boring after AoC combat. I enjoyed that a lot - didn't do PvP, so any imbalances weren't an issue. It was also very nice to have mature subject matter and dialogue (which means it's occasionally juvenile as well, but that's acceptable).
What killed it for me is pretty much as was said. Once you get off Tortage, content takes a giant plunge. Once you hit L60 or so there's far too much grinding (I didn't have to grind till then, just do quests). The fact that you couldn't get high level crafting without joining a guild was infuriating.
But what really did it was the final boss encounter, which was either ludicrously bugged, broken, or unbalanced for my class. I could excuse the lack of content to a point, but having the final boss encounter be so broken was like having the devs slap you repeatedly in the face while going "HAW HAW". And yes, I googled and found other people were having the same issues and resorting to ludicrous workarounds (while other people were going 'Worked for me first time!', as usual).
So now it's back to WoW, and while all the new content is good enough to make up for the boring combat, I sure miss that bit of AoC at times. I wish they hadn't blown it.
I can guarantee you that copies from thepiratebay.org and btjunkie.org will be shipping without intrusive DRM or sales tax. Fast delivery. Why would you pay extra to get your machine raeped?
Blah blah blah before the dumb replies, I'm not advocating piracy from companies that treat you with respect, like Stardock. I just won't be buying (or torrenting) this game, period, but this will surely increase the number of people doing the second.
And just to be extra petty and remind you what evil bastards they are, whenever you see 'SecureROM', that's Sony just doing what Sony normally does. Screwing unaware legitimate customers.
This is just the way Apple works. They present you, the user, with as little superfluous information or choice on the theory that it will just confuse and vex you. Of course that means you trust them to make the right (or most convenient) choices for you. And generally they do a better job of this than Microsoft does - MS just loves piling on stupid confusing features and then trying to be helpful while making matters even worse.
A lot of you seem to love Apple just because they have awesome industrial design for the most part and so using one means you're not one of the boring Masses, and because of that you think that somehow they should be not evil and have the most cool kid options. It's not like that. They don't give a damn about right or wrong, just moving product, and the way they make their money is by ignoring pain in the ass users like us who want lots of marginal features, so everyone else can feel warm and fuzzy and unconfused.
So getting back to this, would telling my mother about the phishing thing and saying 'blah blah we are contacting central servers to update hash signatures so we can detect browser hijacking attempts' confuse and worry her? Yes it would. Nor would she care. So they don't bother.
Well, I kind of liked the first game (it was worth my $20 at the time), but I'm goddamn drowning here in Fable II, Fallout 3, Saint's Row 2, a Dead Space I haven't even opened, the new Castlevania...
Just bad timing, guys. Your amusing writing but mediocre gameplay just can't compete with that. Maybe later?
That's a good point - I think it's because Sony gave hundreds of millions of dollars to studios to release movies in Blu-Ray and not HD-DVD (or both instead of just HD-DVD). In that case the 'customers' were the studios, not the end consumers. Apple could probably similarly bring back FireWire by paying manufacturers $5 to put it in every machine built, but obviously they don't care enough to do that (quite the opposite).
Well I do understand and I sympathize - it sucks to be on the losing end of a standards war. All your stuff no longer works. And it's even worse when the standard that lost is superior from your point of view to the standard that won. But that's just the way it shakes out - I have useless VESA local bus video cards and PCI SCSI cards in a box somewhere. I know exactly how cool FireWire target mode is. I'm just trying to explain why Apple would do this to you, and it boils down to 'FireWire lost, and we (not you) can save money, space, and time by phasing it out'.
Sorry guys, I know FireWire is faster and cooler than USB 2 (no sarcasm there) and has neat features like the easy peer to peer connection, but USB won the market. Cheap and 'pretty good enough' beats out better and more expensive almost every time. Given that Apple has to put USB on any laptop (leaving that off would really be a disaster), adding FireWire as well just adds to their expense and complexity.
We had this discussion, what, 5 years ago about SCSI? Yeah, IDE/SATA won that one too.
You could argue that the Mac's growing market share itself argues against this, but to me that's just due to sufficient numbers of people thinking Vista isn't 'pretty good enough'. I know some of you love it dearly, but to most people FireWire just doesn't matter. Apple's eventually gonna ditch it, so they've started weaning you off it now.
I'd moderate you up if I could. I'd already seen this study, then I saw the tag and my first response was 'wha?'
I've seen this showing up a lot in replies from dopes on other places like Consumerist too, so it's spreading like the flu. Not that there's really any cure.
These seem to be the languages you wish your boss let you use if you're a corporate guy who's already in a shotgun wedding with JVM or .NET (and it is CIO Magazine, so this makes sense). And then for some reason Lua, which is a neat language, but if it's good for your problem domain you're already using it - and it seems out of place with the others listed.
My boss lets us use Python for most things (hell, he loves it, even though he's not a programmer, since he likes how fast and easy it makes dev and maintenance), and I don't see any reason at all to even contemplate switching to one of these. Not that they look bad, but since we're not already shackled to the JVM or .NET I just don't see a compelling draw.
I think you're asking the wrong question here. Any decent laptop with Linux or XP or OSX should be able to go into suspend mode and resume in about 2-8 seconds. I think my laptop hasn't been 'rebooted' in about two months, I just leave it constantly in suspend mode and activate it for 5-30 minutes at a time.
Even if you get a near instant booting OS just the Power on Self Test is going to take longer than resuming from a suspend.
Yeah, I agree with this - it's not that I'd have a problem going to IPv6 if there's a compelling reason, and I certainly didn't mean to bag on people who have transitioned to it because they need it (sorry if it sounded that way).
But as you say the last hop is a big issue. I don't think any ISP is going to roll out anything that creates more tech support issues without a huge benefit to them. And then you have the chicken/egg thing where IPv6 default in home routers would cause more tech support calls to the router makers, who don't want that either.
A little googling finds that Earthlink apparently created a beta Linksys firmware with IPv6 in it, not much followup though.
Hmmm, not even sure how to answer this, since there's not even any agreement yet on how to have IPv6 handle multihoming - since it didn't bother to fix the problems of IPv4 in this regard people are not quite sure what to do with it. PIAS is a quickie hack to get something out there, and I don't think even IPv6 proponents would consider this sufficient.
Anycast is nice to have 'built in', I guess but not something that you can't already do with IPv4. Sadly I think this is mostly used in practice as a 4/6 transition mechanism.
Basically I don't agree with you that any of these are even as compelling for most people as the increased address range. But apparently to you that just makes me 'duhhhhhhhhhhhhh' and a troll. Keep fighting the good fight, sir, perhaps some incisive 'Yo momma so fat she need IPv8' putdowns to get your point across.
Instead of fixing some of the known flaws in IPv4, IPv6 is just spackle over the cracks. I'm not going to go into detail on it here, but if you care what they are, read John Day's 'Patterns in Network Architecture'. Really, the only reason to go IPv6 is to get more addresses, which is only sufficient and compelling if that is the reason you need it, just like there's no compelling reason to go from XP to Vista unless you need DX10.
But Vista has MS shoving it down everyone's throats (by trying its damndest to make sure you can't get a new computer without it), and there's nobody doing the same for IPv6 unless China becomes it that player, which seems unlikely globally for a while (since they want an insulated network).
You might reasonably argue that if IPv6 had tried to actually fix some of the architectual problems of IPv4 that it might have taken much longer. But now you've got a (relatively) simple solution that nobody really needs and has been languishing for years because of that, so I'm not sure how much time has been really saved here.
I don't think you comprehend at all how much being tied into a badly designed API constrains and weakens an implementation through all the bad explicit and implicit assumptions it makes, though I fully expect that OpenSim's implementation will be better.
It is, as I said, a highly polished version of a turd. But a turd that lets you unleash fleets of flying penises at will (which is what the other virtual worlds have failed to let you do), so perhaps that'll be good enough for OpenSim as it has been for Linden.
o but wait i still disagree so i must be trolling again lol lol lol or perhaps i'm a terrist
Ugh, I understand the interoperability bootstrap concerns that lead to them being compatible with Linden's stuff, but Linden's stuff is just crap. It's poorly designed because it wasn't even designed, it was just accreted. The CTO they booted last (?) year even admitted he spent all of one night designing Linden Script (which was asinine decision #2 after asinine decision #1 to create Yet Another Scripting Language). The entire structure is just fragile as hell (and shows it) as they push one bleeding wound and something else breaks and pops out on the other side.
So hooray for gilded, highly polished open source turds.
This is amusing, but wrong in several places. Someone pointed out the mudkips entry, which is far older than Jan 2008. And of course the 'GOTO considered harmful' was 1968 in a print journal, and ARPAnet didn't even come online till 1969. I suspect they just had to stick something there so it wasn't empty till The Oracle.
Still it's fun to see some memes I'd forgotten.
Let's see... you have a degree in computer science, yet you never learned to program.
I say this half in jest, half in sorrow, half in seriousness (yes, three halves): Obviously the career for you is teaching computer science to undergrads.
If I could mod you up I surely would for those.
Okay, that's it. We're breaking in. All The Italian Job (1969 version). Everyone all driving little Lego Moonbuggies. Who's with me?
1) Democrats invent some 'neat' new propaganda tactic.
2) End justifies the means, so they launch it.
3) Smugly announce the ends justify the means.
4) Republicans outraged. SWEET JESUS HOW DARE YOU.
5) 4 years later (more or less), Republicans take this tactic, perfect it, make it even more evil, use it to brutal effect.
6) Outraged screams of anguish from Democrats. HURF BURF HOW DARE YOU what kind of MONSTER would use such a tactic?!?
7) Back to step one.
Christ people, how many times does this have to happen for you to see what you're doing? I know, I know, you'll never see it because you're blinkered by the two party system's Us or Them. It's working as intended. You tools.