You mean like a "It was all a second layer to the simulation, and Neo transcended rather than died, exiting to whatever is outside that second layer of simulation? Would make what happened in the last two make a hell of a lot more sense -- remember he "died" before he transcended the first Matrix entirely.
Left this out, if Neo isn't human, then let's open up the more interesting possible result -- none of them are actually human, but rather simulations of humans. The "best" simulated people are self-aware enough to see the cracks in the simulation and "escape"...to a more elaborate simulation, which takes an understanding that they were in a simulation as a fundamental rule.
You see, that's the way I always interpreted it anyways. The "real world" is just a second layer of simulation, the "real people" being just those who have broken out of the original sandbox their running in, but still not on bare hardware. Neo having powers "outside" is a matter of him starting to understand the nature of the second layer and manipulate it in the same fashion. His "death" is as likely a moment of enlightenment and exit to an outermore layer as it is what it appeared.
In all of this, Neo himself may or may not be actually human, much like everyone else in the simulation.
So the DS and Wii are also dead, right? The DS in particular, since there've been flashcarts for it almost as long as it's been out, although the Wii had a software hack based on one of the launch titles less than a year after release.
Some of both, although outside DLC, I don't usually have big download times on my PS3 games, but I've got 3 meg cable. =/
Now some DLC can be pretty big, although what really ticks me off is DLC that *isn't*, because that usually means it was already on disc and just needed an unlock.
Most of my PS3 games have run just fine without any patches either (I've played most of them while running a PSJB dongle, which aren't compatible with game updates) -- I think the worst bug seen was my nephew managed to bug the Darth Vader fight in Force Unleashed 2 such as to require him to kill himself and restart the fight.
OK, so now you're using a root kit that intercepts the peek/poke syscalls but only when Sony attempts to call them (normal user land software doesn't ever use these as they're not normally available, the mere fact that they function to a user land app indicates a compromised console altered specifically to make piracy as easy as possible), but not when any homebrew application does? Are you maintaining a whitelist of "valid" homebrew and pretending Sony can't impersonate it?
There's a PSN connectivity stub in the FW itself (or GameOS, I forget which) (there has to be to avoid needing to repatch every game every FW version or PSN update). Games call it to get connected to PSN in the first place. So now you've got to patch the FW to make the hash check return the "real" value for the FW check, and to reference a DB you are maintaining that includes the hash value every PS3 game released.
They're simply not that good at hacking the FW yet, it wouldn't be too hard to have a new FW ready at hand for when it finally is hacked and released that changes and relocates the hash function. This would be sufficient to hold them back at least until better FW hacking tools get developed.
Side question: Is there any hash function that given a hash value and a salt it is difficult to compute the new hash had the original data been salted? If so, include a random salt value being transmitted at PSN connection -- make it a long enough salt and it becomes unfeasible to store every possible permutation of GameID/hash/salt triplets. Sony has a copy of all valid EBOOTs ad FW, so they can simply calculate it if they manage to not have the storage for such a thing themselves.
Have the PSN multiplayer code check for LV2 peek/poke syscall support, if it's found, they are using a JB dongle (or CFW modded for easier piracy) and backup manager to play (and are almost certainly pirates), so blacklist the PS3 from playing games multiplayer. This removes the people using a JB dongle.
Have the PSN multiplayer code check some hash value of the EBOOT and the FW, and compare to known values. If the FW hash doesn't match, the user is running a CFW such as geohot's that isn't specifically made to make piracy easy (backup managers won't run on these because LV2 syscalls aren't modified). I don't know if he genuinely needs to be punished outright (he might be one of those who is actually only interested in "legitimate" homebrew if the EBOOT checks out). If the EBOOT hash doesn't match up, however, then he's using a cracked and resigned game. Prevent access to multiplayer by the game (possibly ban that PS3 from multiplayer entirely, since he may be a pirate but it's slightly less likely since this is the "hard" way to do it compared to using a BM).
Either way, do not ban access to the PSN Store, since that's the most likely way you might still make money from a compromised console (DLC and the like).
Care to cite the bills you're talking about? I'd love to see how they can phrase that without stepping over the amendments you named plus the first on it's face.
Interestingly, isn't it a very anti-Christian thing to want to pray with a congregation? I mean, doesn't the Bible say something to the effect of "But when you pray, go into your room, close the door and pray to your Father, who is unseen. Then your Father, who sees what is done in secret, will reward you." (Matthew 6:6, NIV translation quoted). In addition, aside from blessing the children, didn't Jesus Christ always go away separate from his followers to pray?
It would seem like someone who follows the Bible and presumably want to emulate Jesus Christ wouldn't *want* to pray in a congregation.
You see, there's an important difference here. If you are an immigrant, you are required to carry proof of your status as such. If you are a native, you are not required by federal law to carry any type of papers on you. Which creates the interesting problem of proving who is or is not an immigrant vs a native, but so be it.
This difference is a big deal if you are Jose, the native born son of Carlos and Juanita, legal immigrants, because by federal law you aren't required to carry proof of citizenship because you are native born. If an AZ cop decides you look suspicious, however, then you are an illegal immigrant.
Pascal's Wager fails in a very simple way though -- we have a huge number of faiths, many of them contradictory with each other, and most claiming each other's falsehood. In addition, a literally infinite additional number of possible faiths that aren't practiced or indeed even conceived of.
So the other side of Pascal's Wager is this: If there are an infinite number of possible faiths, and nearly all of them are mutually exclusive, why would you throw your cards in with any given one, as you are more than likely wrong, your odds being substantially higher of winning the lottery? I mean if you guess the wrong one out of the pile, odds are you are getting punished, and it's not statistically different from all of them being wrong. Isn't it better simply not to play?
Doesn't that make Agnosticism the only reasonable choice: "I don't know the answer, so I'm going to try to live a generally good life and hope that that pleases whatever god or gods may or may not exist?"
There's two issues, really, which combined are why I said to legalize simple possession.
One of them is what you noted -- there's a lot of "technical" child porn out there like Traci Lords.
The other is that under current laws, if you can anonymize yourself well enough (or aren't concerned with being arrested alongside your target), you can technically wield child porn as a weapon. Accidental (as in things like mislabeled P2P files) or forced (as in, let me e-mail/send to your phone this picture now you've committed a felony!) possession of CP is still possession.
Are you suggesting that young people horribly rape and victimize themselves, or harping on the "16y/o photographs her own tits" cases? Honestly, I don't know what to do about the latter, maybe set a lower than 18 cutoff for self produced media? Or throw distribution in with production, purchase, and sale?
Or do you have a better solution that still prevents CP from being "weaponized"?
...oddly enough, diminishing our military presence somewhat would dramatically reduce our deficit, and probably improve relations with more than a few foreign powers.
As someone pointed out in a previous story, the GoP was pushing a "you suggest the cuts" to basic science research from the federal government, but ignoring that having one fewer aircraft carrier would save enough money to completely fund it and have some extra left over.
Note: There is a difference between "scaling back our military somewhat" and "disbanding the military."
Interestingly enough, I've actually met a "slutty little girl" as you described it. She was a friend of one of my nieces several years ago. Girl was ~10, and was....precocious and direct. Very, very, direct regarding what men she found attractive and exactly what she wanted from them (or more specifically wanted them to do to her). It was actually really creepy. She moved a couple months after her and my niece started hanging out though, so I don't know what happened to her in the long run, or any real details as to her background.
I'd never found a girl coming on to someone quite so disturbing though, before or since.
Actually, legalize possession of child porn, and step up the penalties for production (or just for child abuse, since using a child to produce child pornography is itself abuse) and purchase/sale. That removes the "weaponry" portion of child porn (if I send you a CP picture, you have committed a crime is a *bad* thing) and makes those who receive such pictures accidentally (mislabeled P2P files, for example) or against their will (as in the sending a picture to your phone example) more willing to openly provide them to authorities as a way to help the producers get caught, as well as making being involved in the financial promotion of the production of child pornography still a crime.
Wouldn't a modification to the FW that caused it to redirect all references to/dev_bdvd to/dev_hdd0 be *bad*? It's not like in the scheme used for 3.55 homebrew you can tell the difference between homebrew, a pirate game, or a legitimate game?
Umm, if I recall there was at least some email in the lot that involved discussing business in her role as governor in some way, and doing that on a private email account so you can't be held accountable for the communication in question is illegal, as I understand it.
As for the now "wide open" system and not working through a jailbreaking dongle, the keys haven't been available that long. It took less than a week to have a CFW hack that enabled the ability to install properly signed software from USB in the current firmware. I'm not sure how quick a return of OtherOS as it existed before will be though -- Sony did kind of just sue the very people who'd be working on it. So not until the suit is resolved or another group of CFW hackers comes along, I'd expect.
You left out the emulators. At least I didn't think the likes of SNES9x, Final Burn Alpha, FCEU, and VisualBoy Advance counted as my_first_program stuff.
DarkStar One did something similar. With an imperfect crack, the prices for upgrades were insanely high. The game was playable, maybe even completable, but it was a horrific grind.
You could run PS2 games on the PS3 until they decided to cut hardware costs by removing that ability. If you can get a hold of an old fat PS3 that has 4 USB ports instead of 2 it will run PS2 games.
As far as how long the console was secured, remember that the group of people skilled enough to hack the console has more overlap with "legitimate homebrew" than with the pirates. It wasn't really "on" as far as the PS3 until they removed OtherOS, and the timescale from removal of OtherOS till PSJailbreak was much more in line with other consoles.
As an aside, if you've ever noticed, the degree to which a given hack for something like this emphasizes piracy is dependent on it's form. Hardware based hack push piracy a lot harder than entirely software console mods specifically because they have a gadget that they have to produce and sell, and the pirates are the largest market for such a thing, though not the largest producer.
You mean like a "It was all a second layer to the simulation, and Neo transcended rather than died, exiting to whatever is outside that second layer of simulation? Would make what happened in the last two make a hell of a lot more sense -- remember he "died" before he transcended the first Matrix entirely.
Left this out, if Neo isn't human, then let's open up the more interesting possible result -- none of them are actually human, but rather simulations of humans. The "best" simulated people are self-aware enough to see the cracks in the simulation and "escape"...to a more elaborate simulation, which takes an understanding that they were in a simulation as a fundamental rule.
You see, that's the way I always interpreted it anyways. The "real world" is just a second layer of simulation, the "real people" being just those who have broken out of the original sandbox their running in, but still not on bare hardware. Neo having powers "outside" is a matter of him starting to understand the nature of the second layer and manipulate it in the same fashion. His "death" is as likely a moment of enlightenment and exit to an outermore layer as it is what it appeared.
In all of this, Neo himself may or may not be actually human, much like everyone else in the simulation.
According to the supreme court they must be since they have 1st amendment rights and the whole money=speech thing.
So the DS and Wii are also dead, right? The DS in particular, since there've been flashcarts for it almost as long as it's been out, although the Wii had a software hack based on one of the launch titles less than a year after release.
Some of both, although outside DLC, I don't usually have big download times on my PS3 games, but I've got 3 meg cable. =/
Now some DLC can be pretty big, although what really ticks me off is DLC that *isn't*, because that usually means it was already on disc and just needed an unlock.
Most of my PS3 games have run just fine without any patches either (I've played most of them while running a PSJB dongle, which aren't compatible with game updates) -- I think the worst bug seen was my nephew managed to bug the Darth Vader fight in Force Unleashed 2 such as to require him to kill himself and restart the fight.
OK, so now you're using a root kit that intercepts the peek/poke syscalls but only when Sony attempts to call them (normal user land software doesn't ever use these as they're not normally available, the mere fact that they function to a user land app indicates a compromised console altered specifically to make piracy as easy as possible), but not when any homebrew application does? Are you maintaining a whitelist of "valid" homebrew and pretending Sony can't impersonate it?
There's a PSN connectivity stub in the FW itself (or GameOS, I forget which) (there has to be to avoid needing to repatch every game every FW version or PSN update). Games call it to get connected to PSN in the first place. So now you've got to patch the FW to make the hash check return the "real" value for the FW check, and to reference a DB you are maintaining that includes the hash value every PS3 game released.
They're simply not that good at hacking the FW yet, it wouldn't be too hard to have a new FW ready at hand for when it finally is hacked and released that changes and relocates the hash function. This would be sufficient to hold them back at least until better FW hacking tools get developed.
Side question: Is there any hash function that given a hash value and a salt it is difficult to compute the new hash had the original data been salted? If so, include a random salt value being transmitted at PSN connection -- make it a long enough salt and it becomes unfeasible to store every possible permutation of GameID/hash/salt triplets. Sony has a copy of all valid EBOOTs ad FW, so they can simply calculate it if they manage to not have the storage for such a thing themselves.
Have the PSN multiplayer code check for LV2 peek/poke syscall support, if it's found, they are using a JB dongle (or CFW modded for easier piracy) and backup manager to play (and are almost certainly pirates), so blacklist the PS3 from playing games multiplayer. This removes the people using a JB dongle.
Have the PSN multiplayer code check some hash value of the EBOOT and the FW, and compare to known values. If the FW hash doesn't match, the user is running a CFW such as geohot's that isn't specifically made to make piracy easy (backup managers won't run on these because LV2 syscalls aren't modified). I don't know if he genuinely needs to be punished outright (he might be one of those who is actually only interested in "legitimate" homebrew if the EBOOT checks out). If the EBOOT hash doesn't match up, however, then he's using a cracked and resigned game. Prevent access to multiplayer by the game (possibly ban that PS3 from multiplayer entirely, since he may be a pirate but it's slightly less likely since this is the "hard" way to do it compared to using a BM).
Either way, do not ban access to the PSN Store, since that's the most likely way you might still make money from a compromised console (DLC and the like).
Care to cite the bills you're talking about? I'd love to see how they can phrase that without stepping over the amendments you named plus the first on it's face.
Interestingly, isn't it a very anti-Christian thing to want to pray with a congregation? I mean, doesn't the Bible say something to the effect of "But when you pray, go into your room, close the door and pray to your Father, who is unseen. Then your Father, who sees what is done in secret, will reward you." (Matthew 6:6, NIV translation quoted). In addition, aside from blessing the children, didn't Jesus Christ always go away separate from his followers to pray?
It would seem like someone who follows the Bible and presumably want to emulate Jesus Christ wouldn't *want* to pray in a congregation.
You see, there's an important difference here. If you are an immigrant, you are required to carry proof of your status as such. If you are a native, you are not required by federal law to carry any type of papers on you. Which creates the interesting problem of proving who is or is not an immigrant vs a native, but so be it.
This difference is a big deal if you are Jose, the native born son of Carlos and Juanita, legal immigrants, because by federal law you aren't required to carry proof of citizenship because you are native born. If an AZ cop decides you look suspicious, however, then you are an illegal immigrant.
Pascal's Wager fails in a very simple way though -- we have a huge number of faiths, many of them contradictory with each other, and most claiming each other's falsehood. In addition, a literally infinite additional number of possible faiths that aren't practiced or indeed even conceived of.
So the other side of Pascal's Wager is this: If there are an infinite number of possible faiths, and nearly all of them are mutually exclusive, why would you throw your cards in with any given one, as you are more than likely wrong, your odds being substantially higher of winning the lottery? I mean if you guess the wrong one out of the pile, odds are you are getting punished, and it's not statistically different from all of them being wrong. Isn't it better simply not to play?
Doesn't that make Agnosticism the only reasonable choice: "I don't know the answer, so I'm going to try to live a generally good life and hope that that pleases whatever god or gods may or may not exist?"
There's two issues, really, which combined are why I said to legalize simple possession.
One of them is what you noted -- there's a lot of "technical" child porn out there like Traci Lords.
The other is that under current laws, if you can anonymize yourself well enough (or aren't concerned with being arrested alongside your target), you can technically wield child porn as a weapon. Accidental (as in things like mislabeled P2P files) or forced (as in, let me e-mail/send to your phone this picture now you've committed a felony!) possession of CP is still possession.
Are you suggesting that young people horribly rape and victimize themselves, or harping on the "16y/o photographs her own tits" cases? Honestly, I don't know what to do about the latter, maybe set a lower than 18 cutoff for self produced media? Or throw distribution in with production, purchase, and sale?
Or do you have a better solution that still prevents CP from being "weaponized"?
It won't lead to arrrests and prosecutions, because this is a crime predominately for wealthy and connected people.
...oddly enough, diminishing our military presence somewhat would dramatically reduce our deficit, and probably improve relations with more than a few foreign powers.
As someone pointed out in a previous story, the GoP was pushing a "you suggest the cuts" to basic science research from the federal government, but ignoring that having one fewer aircraft carrier would save enough money to completely fund it and have some extra left over.
Note: There is a difference between "scaling back our military somewhat" and "disbanding the military."
Interestingly enough, I've actually met a "slutty little girl" as you described it. She was a friend of one of my nieces several years ago. Girl was ~10, and was....precocious and direct. Very, very, direct regarding what men she found attractive and exactly what she wanted from them (or more specifically wanted them to do to her). It was actually really creepy. She moved a couple months after her and my niece started hanging out though, so I don't know what happened to her in the long run, or any real details as to her background.
I'd never found a girl coming on to someone quite so disturbing though, before or since.
Actually, legalize possession of child porn, and step up the penalties for production (or just for child abuse, since using a child to produce child pornography is itself abuse) and purchase/sale. That removes the "weaponry" portion of child porn (if I send you a CP picture, you have committed a crime is a *bad* thing) and makes those who receive such pictures accidentally (mislabeled P2P files, for example) or against their will (as in the sending a picture to your phone example) more willing to openly provide them to authorities as a way to help the producers get caught, as well as making being involved in the financial promotion of the production of child pornography still a crime.
You mean like how "on the internet" doesn't change anything regarding lawsuits or patents? =p
Wouldn't a modification to the FW that caused it to redirect all references to /dev_bdvd to /dev_hdd0 be *bad*? It's not like in the scheme used for 3.55 homebrew you can tell the difference between homebrew, a pirate game, or a legitimate game?
Haven't you been listening to the source of all "truth", Fox News? Obama is so far left that's he's completely off the map, looney Communist nutjob?
Umm, if I recall there was at least some email in the lot that involved discussing business in her role as governor in some way, and doing that on a private email account so you can't be held accountable for the communication in question is illegal, as I understand it.
AsBestOS, look it up.
As for the now "wide open" system and not working through a jailbreaking dongle, the keys haven't been available that long. It took less than a week to have a CFW hack that enabled the ability to install properly signed software from USB in the current firmware. I'm not sure how quick a return of OtherOS as it existed before will be though -- Sony did kind of just sue the very people who'd be working on it. So not until the suit is resolved or another group of CFW hackers comes along, I'd expect.
You left out the emulators. At least I didn't think the likes of SNES9x, Final Burn Alpha, FCEU, and VisualBoy Advance counted as my_first_program stuff.
DarkStar One did something similar. With an imperfect crack, the prices for upgrades were insanely high. The game was playable, maybe even completable, but it was a horrific grind.
You could run PS2 games on the PS3 until they decided to cut hardware costs by removing that ability. If you can get a hold of an old fat PS3 that has 4 USB ports instead of 2 it will run PS2 games.
As far as how long the console was secured, remember that the group of people skilled enough to hack the console has more overlap with "legitimate homebrew" than with the pirates. It wasn't really "on" as far as the PS3 until they removed OtherOS, and the timescale from removal of OtherOS till PSJailbreak was much more in line with other consoles.
As an aside, if you've ever noticed, the degree to which a given hack for something like this emphasizes piracy is dependent on it's form. Hardware based hack push piracy a lot harder than entirely software console mods specifically because they have a gadget that they have to produce and sell, and the pirates are the largest market for such a thing, though not the largest producer.