Sony Planning Serial Keys For PS3 Games?
Stoobalou writes "Rumor has it that Sony is looking to the PC games market to help solve its growing piracy problem on the PlayStation 3 — with the introduction of serial keys to its games. According to 'a very reliable source' quoted by PS3-Sense, Sony is attempting to address the recent revelation that it failed to properly secure the private signing key for its flagship console — leading to clever tinkerers producing third-party firmware that allows unofficial software and illegitimately downloaded games to run on unmodified hardware — by looking to the PC retail market for solutions. Unlike the PS3, the PC doesn't have a hardware DRM system built in to it — despite attempts by groups like the Trusted Computing Group, formerly the Trusted Computer Platform Alliance, to introduce such a thing — relying instead on software-based DRM and a surprisingly old-fashioned guarantee of a game's uniqueness: a serial key."
Printed on the product's packaging, the key is a unique identifier that promises that the game is the real deal - and usually verifies itself with an online server
So in order to play disc games you're going to require an internet connection?
...
And, just as speculation, wouldn't it be possible for someone to figure out what the server is sending the gaming console as an acknowledgment code and then setup a local area network that directs the PS3's requests to that IP address to connect to your own computer and send the same key acknowledgment notification? Sure, it's more work but history has shown that just means a little more time.
This just seems implausible and ineffective on so many levels
My work here is dung.
Lame.. what about game rentals or taking it over to a friends house to play for a few hours? NO way..
Get keygens for Playstation games... How exciting. Does anyone else think its rundant to even have consoles anymore? Really they should just make the controllers 100% functional with normal everyday PCs and just move on.
"Enter the 5th word from page 35 of the instruction manual." Or maybe like SimCity which had the list of codes that couldn't be photocopied.
So now pirates will just strip out drm , release cracks or keygens. Meanwhile, the paying consumer will suffer all these inconveniences.
Sony has two problems if they go down this path:
Cracks
Keygens
And don't think they wouldn't happen.
I would assume this has the exact same problem as serial key DRMing schemes on the PC: it only works for multiplayer. For single player games, you'll just get a cracked version of the game that doesn't require serial key validation, like we've been doing on the PC for more than a decade.
So now were going to be using keygens on Playstation games, wonderful! It seems that consoles have become redundant, to be honest they should just push all the controllers to a home PC system and quit charging people for meager upgrades everytime they come out with a new console.
~Bchickens
When did rumors perpetuated by 4chan become news?? Someone posted this on 4chan a couple of days ago. Then it showed up on PS3-Sense and now it's on slashdot.
Lots of trolling going on....
I don't know anyone who regularly plugs a USB keyboard into their console for any reason. Likewise, "typing" out a long number of string of characters using a controller seems exceptionally cumbersome. Also, having a serial code remains yet another way Sony can tie a specific game license to a specific console. Really, I don't see any way this could be convenient nor benefit gamers.
if ($question !~ m/bb|[^b]{2}/i) { die(); }
The ps3 platforms dies completely in 3.......2........1
This move will utterly kill the platform.
That is a very typical move of sony... Kill things they design with really stupid decisions from management.
Do not look at laser with remaining good eye.
Sounds like they're treating it sort of like how PC's are treated with respect to games.
So much for their hypervisor and kill-off of OtherOS.
Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
I stopped buying their stuff after the rootkit thing. By buying their stuff, people are only supporting the abuse that Sony seems to feel entitled to heap on its loyal customers.
If the crazy guy yesterday is correct (Probably not but IF) then will any kind of DRM really work?
first kinect outsells the Move by 2 to 1 or more. now they have this plan to drive even more people to Microsoft. i have both and only game on my x-box. i was actually going to buy a PS3 game yesterday, but decided against it at the last minute. crazy systems like this will mean i'll just stick to my x-box
why would anyone put up with this?
First the console games requires peripheral disc drives (Famicom Disk System/Mega Drive), then memory upgrade (Saturn/N64), then third party controllers that only work for some titles (Steel Battalion, Tony Hawk, various music games), then web cams (Eye Toy/Kinect), then hard drive installation (eg: PS3/XBOX 360), and now SERIAL KEY? The very reason to play on consoles is to avoid needing all these 'accessories' just to play games! At this rate it will be cheaper just to get a 2-year-old refurb PCs, which would be less annoying than consoles to begin with, and with more (potential) performance as well. The same idiocy are also apply for those who develop games for consoles.
That's the sound of Nintendo and Microsoft's stocks going up. I like console games more than PC games specifically because they don't put you through this crap. It won't stop people alrwady doing stuff, just harass those of us who don't.
This will have the exact same effect on copying as... well... as every scheme the industry has concocted to try to stop copying.
you should not have to put up with something like this.
.. when the answer to this 'problem' is targeted exclusively in the direction of anti-piracy.
It's not like signed executables were ever for enduser 'security' anyway. Money-money-money!
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You're welcome!
DIE IN A FIRE!
Jerks. The corporates are all jerks that hate their customers.
I REALLY dislike cd-keys. I've owned many and lost the use of exactly one. I don't know exactly how I lost it (and the company did give me another) but I do not believe it was a direct error on my part.
One possible explanation is that someone generated the key. It shocking how many modern games are still vulnerable to this old trick. The basic method goes something like this:
1. determine key generation algorithm
2. generate many technically valid keys (but only a tiny tiny percentage are real keys)
3. use script to check which keys are actually activated (this is where companies need to block attempts)
4. profit! (literally unfortunately)
Supposedly there are some older games where someone has checked every valid key and put a list online of all the thousands of working keys for that game. Never actually checked it out, but I don't doubt it's been done.
Have the PSN multiplayer code check for LV2 peek/poke syscall support, if it's found, they are using a JB dongle (or CFW modded for easier piracy) and backup manager to play (and are almost certainly pirates), so blacklist the PS3 from playing games multiplayer. This removes the people using a JB dongle.
Have the PSN multiplayer code check some hash value of the EBOOT and the FW, and compare to known values. If the FW hash doesn't match, the user is running a CFW such as geohot's that isn't specifically made to make piracy easy (backup managers won't run on these because LV2 syscalls aren't modified). I don't know if he genuinely needs to be punished outright (he might be one of those who is actually only interested in "legitimate" homebrew if the EBOOT checks out). If the EBOOT hash doesn't match up, however, then he's using a cracked and resigned game. Prevent access to multiplayer by the game (possibly ban that PS3 from multiplayer entirely, since he may be a pirate but it's slightly less likely since this is the "hard" way to do it compared to using a BM).
Either way, do not ban access to the PSN Store, since that's the most likely way you might still make money from a compromised console (DLC and the like).
...serial keys work OH SO WELL on the PC, no one ever finds a way to crack them...OH WAIT.
What do I know, I'm just an idiot, right?
All Serial Keys do is punish legitimate customers. This is why I abandoned PC Gaming for console gaming back when the PS2 first came out. If Sony make me put in Serial Keys for PS3 games, I'm done gaming all together. Don't punish your customers, go after the people that are actually doing the piracy and make an example of them. Just leave me and my legitimate games alone!
PS3 hackers have already decrypted game executables and modified them with custom values. Its not gonna be much harder for them to find these "internet key check" calls and jump over them. Given Sony' previous record though, they will probably do something stupid like implement this internet serial key checking function as a syscall which the hackers will just patch over to always return "the key is valid" leaving legitimate game owners the only ones who will have to deal with this crap.
I don't believe they'd ever do it. They can keep pushing firmware updates, blocking PSN accounts, detecting new modifications - just settle into the pattern like Microsoft have done! But to have to enter a long code for every PS3 game I buy? Is that before the long installation, followed by mandatory download and patch? Or after? And is that a one-time code meaning the same game can't be installed on a second PS3; would that be stomping on the used market at the same time? The PS3 is already the most expensive & lease pleasant to use console, they *really* can't afford to make the experience any worse.
Matthew @ Bytemark Hosting
In any market, it is always advisable to be aware of what your competition is doing so that you can make sure you are offering a superior, or at least non-inferior, experience. Allowing your competition to stay leaps and bounds ahead of you in any market is a sure fire way to flush your business down the toilet! So who is your competition? Microsoft, and PIRACY. Yes, that's right, Piracy is a competitor, and don't you ever think otherwise. It's a competing distribution method that is cheaper and in some ways more convenient. Hope you have some great plans up your sleeve to prove that buying games is the most hassle free way to go; That buying games gets you a BETTER product!
Let's take a look at what the you and your competition are up to shall we... oh, it looks like none of you require a constant Internet connection to play games, so you're all on the same page there. Wait, what? You WANT to introduce that? Won't that put you in a WORSE position than your competitors on the level of convenience offered by your product? What if people have flaky Internet, or god forbid, NO Internet! Fuck them you say? Oh, well, okay. I'm going to have to deduct you a few points for that one.
Let's see... no one has CD key's either, so that's nice... wait, WHAT again!? You actually WANT to introduce these!? What if people lose their keys, or want to rent video games before buying? Fuck them you say? Welllll okay, it's YOUR business Sony. Of course, I'm going to have to deduct more points yet again...
You know Sony, you're not really selling me on why I want to buy from you here. What? Fuck me you say? You know, I'll remember that.
http://en.wikipedia.org/wiki/List_of_acquisitions_by_Sony_Corporation
some place to start for you... but,
Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate with revenue exceeding ¥ 7.730.0 trillion, or US$77.20 billion (FY2010).
http://en.wikipedia.org/wiki/Sony
so good luck with your boycott. You might as well boycott Exxon or BP and be as effective.
Lucas Art's Sam and Max Hit the Road had you flip to a page and dress the on screen paper doll style characters up like they are dressed up on the manual page. The game has been replicated in Flash http://axigan.deviantart.com/art/Sam-and-Max-Dressup-game-77720716
Even if Sony has the better of possible intentions with this, they'll immediately be faced with publishers seeking to take control of the online authentication in order to lock specific games to specific consoles and hence kill the resale market. This is also likely to be more of a problem for even those who always buy new and never sell, since any activation limit is more likely to cause problems when they take their game round to play at their friend's house.
Publishers seem even more pissed at the resale market than piracy. There is some logic to it, since on the resale market gamers are actually handing over money and a sale being made, it's just that they're cut out the loop. Obviously reality is a bit more complicated than that, I'm not saying I agree with the point, but a second-hand sale does look a lot more like a lost sale to the publisher than with piracy where the vast majority of the time the pirate never had any intentions of paying anyone.
Why don't game makers just start using a dongle on the PS3? There is a USB port on the device right? Sounds cheap, easy, and pretty effective.
This is what will happen.
1- Sony uses serial/cd keys. It further frustrates legitimate users who pay for the game by making them jump through an extra hoop just to play a game they paid for.
2- Pirates create a cdkey generator and or just create a hack to defeat the games serial key when burning the disc or defeat the cdkey in some other way and continue stealing games while having less aggrevation playing their game than paying customers.
3- Xbox fanboys universally get on the internet saying "SONY FAILZ LOLZ!!!!!"
4- Nothing changes.
What growing piracy problem on the PlayStation 3? Such a thing does not exist.
Explain that to your 14 year old that wants gran turismo or Madden 2011 for xmas.
I agree with you philosophically, but I tend to put my family first. You go around not letting them listen to music or play the games that everyone else is, for no other reason than "It's morally wrong to have DRM on your system" and you'll have a mutiny on your hands, quite possibly a divorce because your spouse will have to listen to the griefing. If your marriage is marginal (which may or may not be your fault) it could push your family over the edge to misery. As well, the kids will definitely go with the parent who provides some entertainment, as opposed to the anti-entertainment stiff, so that'd screw you in a divorce.
I do take it as far as I can. I buy all of my music (sony or otherwise) through Amazon as high bitrate mp3s. They don't have DRM and you can plug them into iTunes and load them up on your iPod(s), as many times as you want :-) Of course it's a good idea to strip the serial numbers out of the mp3 info, in case your kid decides to let someone copy the music, who later shares it with 20000 people or so. You really don't want that letter showing up in your mailbox.
However a complete entertainment blackout is out of the question. Sony puts out a lot of good movies and a true sony boycott includes all blu ray releases since sony gets paid a royalty on the format.
Don't kid yourself. It's the size of the regexp AND how you use it that counts.
Isn't that like looking for a virgin in a whorehouse?
Sure, there are a few solutions around but none of it is completely pirate-proof. Pirates will always pirate.
I miss those since they made the early 90's awesome when your $50 game was made unplayable because you lost a piece of paper. Its a good thing that can't happen now...
It would be cheaper to have unique press of disc per client with embedded serial in data than a hardware dongle. Hardware dongles are orders of magnitude more expensive than a disc. Even uniquely 'burned' discs are far too expensive for their tastes and they'd rather burden the user and keep mass-production pressing process in place.
XML is like violence. If it doesn't solve the problem, use more.
If you don't think MS and Nintendo won't find a way to capitalize on the "We don't do this stupid shit," you are kidding yourself.
I had stopped before that due to a slew of poor quality purchases. There needs to be more of us around.
I foresee the next generation Xbox/PS having no optical drive, just a HDD and requiring an Xbox Live subscription. All game purchases will be made either by pre-paid card sold at stores or directly from their market place and downloaded to the device. Then if you get a new console, just download again using the same XBL account.
"The problem with socialism is eventually you run out of other people's money" - Thatcher.
Electronic Arts requires you to enter a serial to access FIFA 11 online on Xbox 360, not sure about other platforms. Of course, that is just for online play, not offline usage - how would you handle those consumers who don't have an internet connection?
the sooner we ditch physical media, the better. Digital Distribution is the Now and should remain so. Console Gamers will have to adjust to present. Does anyone believe for a second that some massive boycott will ensue if discs can't be traded? As the internet becomes a part of everything under the sun, consoles need to adjust to the modern age and the manufacturers can make a name for themselves by doing their Duty to bring everyone else on board. Other than selling or trading discs, which doesn't have to disappear, why would anyone want to continue using discs? Look at Steam...perfect example of a system that Works. You get a game serial attached to your account and it works just fine. Want to trade in your game? Make it possible to resell your account key...problem solved. That in itself can open up a whole new line of revenue, which I LOATHE to even bring up, but think about all the ads the services can place on a Game Serial Exchange board, a small service fee they can charge, things like that. It removes any trust issues for selling a physical product, damaged discs, the hassle of shipping. I'm sure the shipping companies/post office might be a bit miffed on losing out on those revenues, but it's not like they're going out of a business as a result.
I see no signs that pirating is "rampant" on the PS3, or that it will have any meaningful impact on Sony's busniess. In fact, the 360 has been modded FOREVER, as have the Wii.
Anyone can pirate any games they want on these platforms, and I don't see that fact hurting the bottom line of the Xbox division or Nintendo.
The game media seems to be making a mountain out of a molehill here. I doubt Sony cares about this as much as the media thinks they do.
This will lead to a PS3 warez scene not unlike PC warez scene: cracked executables already included in downloadable iso-images.
Hilarious. So everyone complained about the rampant piracy in PC gaming as the excuse for moving to console exclusivity. So here we are, them FINALLY realizing that they are no safer on a console, and Sony is looking to the PC INDUSTRY for help/ideas on preventing piracy. WTFIRONY
Hey SONY, fuck off!
That'd make an excellent chorus. Has it been copyrighted?
I will say this : I would be wiling to trade serial keys, if every SONY exec were to start wearing a shock collar controlled remotely by their customers. Like, every five minutes, a different, random SONY customer is given control of the remote.
This is the biggest indicator ever that the ps3 system is completely doomed. This is a last ditch desperate effort to reap some more profit from the system. I have serious doubts customers will put up with this much. How far does the corporate d*ck have to be shoved up Sony's customers' asses before they stop buying from them?
looks like the final nail in the coffin. of course, if you take away my rights to loan, resell, and make back-ups, it is fair that i make sure you don't profit from said commodities. little side note here. if amazon gives away an album for free in mp3 format, where can i sell those (deleting the originals, of course)? flash drive on ebay? i only ask because maybe a year or so ago, they offered up all of mojo nixon's catalog for free. i mean, if people can equate copyright infringement with theft, then surely, i can resell those like i would if they had given away physical cds...right?
...
http://ps3.virtualwars.org/
What I love the most is the fact that no matter where you hear this story it always starts with "Rumor has it" and yet idiots galore flock to speak regarding said travesty. As if it's already happened. It's a rumor people. You know, let me help those who are having a hard time... http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=define:+rumor Enjoy!
I tolerate the RIAA's behavior because *some* (IMHO) good stuff comes from their control, and it doesn't make sense to eschew that in the name of a crusade against their bad stuff. Though the music I buy isn't DRMed, this seems analogous to the issue you face; you simply propose a different response.
I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
Sony, for its part, hasn't confirmed or denied the rumours - but it will certainly have to do something to get the genie back in the bottle.
Like maybe release a new PS4 console. They have been milking the PS3 for five years now. Let it die.
Do many 14-year-olds you know really play Gran Turismo? It's quite difficult and boring to most people (I personally quite enjoy it, but don't really see it as a "game"). I'd think 14-year-olds would be more interested in the latest Need For Speed, or whatever's cool these days :)
It bad enough on a PC with a keyboard typing in a 30 character alphanumeric sequence. I am going to love seeing 13 year old playstation users trying to get it right with a controller.
Lame.
Sony's keys will never be able to compete in a Microsoft-dominated market.
FCKGW-RHQQ2-YXRKT-8TG6W-2B7Q8 was an instant classic, there's a reason I can still remember parts of it so many years from its release.
Everyone keeps talking about how they should do something similar to steam, so why not just use steam? I know Sony aren't the type to let anyone else hold any keys, but they are in an awkward position. I still don't exactly understand what the Steamworks that will accompany Portal 2 entails, but considering Sony and Valve already have something of a relationship...
Right now circumvention of any DRM for video games and systems isn't permitted by the DMCA, though come the next cycle in three years it may be permitted if the library of congress deems the DRM to be intrusive, the exceptions have already been made with music and video DVD's that circumvention of protection on discs that contain DRM that is intrusive...
Love,
Guy who hates typing in shit with a controller.
http://archeleus.com/blog