I quite enjoy virtual worlds with a subject (MMORPGs, online shooters), if only for a while. However, things like Second Life are too open-ended for any real 'game' to take place. As for aiding in communication, virtual worlds don't even do that to any appreciable extent; it's all just text with a 3D avatar that doesn't do anything to convey tone any better than an emoticon would. About the only use of a 3D avatar is to show facial expressions, which no current MMO does.
You don't need a finger for a fingerprint reader. Unless the employee took care to wipe the whole machine before handing it in, you don't even have to ask the employee.
Further to that, if the transmitter can't survive in a soccer ball (where a well-struck shot probably moves around 120-130 kph) then there's no way it will handle travelling over 200 kph after a serve, followed by a (at least) 100 kph forehand return (a net >-300 kph in a fraction of a second!).
Red flag! (Oh god. Now I really want to see someone try that.)
How would that help? Opinions don't typically need to be calculated in any sense, thus those pop up far faster. Or perhaps slower. (I suppose you could say it's an incredibly high-latency decision with a recurring result, if you want to be all fancy about it.)
I must say, my keyboard would be absolutely soaked if I was drinking something right now. My maildirs and private keys? Not yours and I'm not setting public read. httpd.conf? Sure, I'll set public read and owner write so you can look at it and even copy it for non-disruptive editing for whatever reasons. It's also worth noting that a lot of 'users' don't even have people behind them on a typical home system. It would be DRM if RO access meant you couldn't edit the copy. Moreover, all current incarnations of DRM would try to get in the way of copying files in the first place (usually by having the file behave differently on other systems). DRM is for enforcing artificial scarcity, permissions are for keeping systems intact and protecting private information on shared systems. I suppose you're going to call passwords DRM, too?
I'm not really in disagreement with the post as a whole, but the first paragraph really made me cringe.
Seems like quite a stretch, considering that rounding them up en masse didn't have such an effect. Also, I can't be the only one disturbed that so many resources went to that.
This is why I prefer Opera 9.5. It has a new URL bar too, but URLs usually go up top, unless you're clearly searching titles/content. Oh, and it's only huge when it needs to be. There's still the 'com' problem, but it doesn't stand out nearly as much as in FF.
Wow, I half-expected 'Wake up, sheeple!' somewhere in that post.
Starting to utilize services such as TOR, FreeNET and similar services are just as risky today as the underground movements against oppression in the past. FreeNet, perhaps. But TOR is next to useless for preserving privacy on encrypted content and can be even worse for unencrypted content.
I suggested encrypting everything because just having an IP address does almost nothing to help you find the identity of a particular user. The identity of the one holding the IP, sure. But not the username/password and thus you have no one to link the posts to, unless the user hands out personal information in his posts/profile, which there is no technical fix for. Granted, visited URLs will be known, SSL or no, but that can still be quite a list of people. (Well, that's one area where TOR could come in handy.)
Hey!
I am an unpatched DNS server, you insensitive clod!
216.34.181.48
Several.
So what about clearing it on shutdown?
I quite enjoy virtual worlds with a subject (MMORPGs, online shooters), if only for a while. However, things like Second Life are too open-ended for any real 'game' to take place. As for aiding in communication, virtual worlds don't even do that to any appreciable extent; it's all just text with a 3D avatar that doesn't do anything to convey tone any better than an emoticon would. About the only use of a 3D avatar is to show facial expressions, which no current MMO does.
In short: :(
Compress it.
Cool! Do you think he has his own ship, too? :o
Clamwin
You don't need a finger for a fingerprint reader. Unless the employee took care to wipe the whole machine before handing it in, you don't even have to ask the employee.
And it would also make the rest really hard to find.
I sometimes forget how hard it can be to convey tone in a post.
Well why not just set up your own phone company, Mr. Smarty Pants?
Further to that, if the transmitter can't survive in a soccer ball (where a well-struck shot probably moves around 120-130 kph) then there's no way it will handle travelling over 200 kph after a serve, followed by a (at least) 100 kph forehand return (a net >-300 kph in a fraction of a second!).
Red flag! (Oh god. Now I really want to see someone try that.)
How would that help? Opinions don't typically need to be calculated in any sense, thus those pop up far faster. Or perhaps slower. (I suppose you could say it's an incredibly high-latency decision with a recurring result, if you want to be all fancy about it.)
The next time I get injured, I'm blaming lag. (Seriously, how does that challenge free-will in any way?)
The reality is that CHMOD is a basic form of DRM.
I must say, my keyboard would be absolutely soaked if I was drinking something right now. My maildirs and private keys? Not yours and I'm not setting public read. httpd.conf? Sure, I'll set public read and owner write so you can look at it and even copy it for non-disruptive editing for whatever reasons. It's also worth noting that a lot of 'users' don't even have people behind them on a typical home system.
It would be DRM if RO access meant you couldn't edit the copy. Moreover, all current incarnations of DRM would try to get in the way of copying files in the first place (usually by having the file behave differently on other systems). DRM is for enforcing artificial scarcity, permissions are for keeping systems intact and protecting private information on shared systems. I suppose you're going to call passwords DRM, too?
I'm not really in disagreement with the post as a whole, but the first paragraph really made me cringe.
Seems like quite a stretch, considering that rounding them up en masse didn't have such an effect. Also, I can't be the only one disturbed that so many resources went to that.
:o
C.
Also, 20% is no small number. (Damn filter. Ruined my one-character post.)
Free Market(TM) forces will compel governments to regulate various abusive monopolies. Nothing to worry about.
Closing your eyes to various levels of a system isn't logical.
I just barely R'd TFT, thanks to that entire page of header.
Wouldn't that be a given in an area full of icicles?
This is why I prefer Opera 9.5. It has a new URL bar too, but URLs usually go up top, unless you're clearly searching titles/content. Oh, and it's only huge when it needs to be. There's still the 'com' problem, but it doesn't stand out nearly as much as in FF.
Wow, I half-expected 'Wake up, sheeple!' somewhere in that post.
Starting to utilize services such as TOR, FreeNET and similar services are just as risky today as the underground movements against oppression in the past. FreeNet, perhaps. But TOR is next to useless for preserving privacy on encrypted content and can be even worse for unencrypted content.I suggested encrypting everything because just having an IP address does almost nothing to help you find the identity of a particular user. The identity of the one holding the IP, sure. But not the username/password and thus you have no one to link the posts to, unless the user hands out personal information in his posts/profile, which there is no technical fix for. Granted, visited URLs will be known, SSL or no, but that can still be quite a list of people. (Well, that's one area where TOR could come in handy.)