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User: bigstrat2003

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  1. Re:Hmm on A Look At the Final Fantasy XIII Demo, Early Analysis · · Score: 1

    Well yeah, but why would you have a set of materia that you limited to one character anyway? I only ever had one set of materia, that I gave to whichever characters were active.

  2. Re:FFIX?! on A Look At the Final Fantasy XIII Demo, Early Analysis · · Score: 1

    As for FF7, Hated Aeris and I'm probably the only one that cheered when I recognized a standard death scene set up.

    Oh, me too. But I think the game is nonetheless brilliant.

  3. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 1

    As you've so kindly demonstrated, copyright is not written into the constitution.

    Apparently you don't read well, because I just cited where it is written into the constitution. The "exclusive right" of an author to "their respective writings" for "limited times" is precisely what copyright is.

  4. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 1

    Copyright is not written into the constitution.

    Oh, really?

    The Congress shall have power... to promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries;

    - United States Constitution, Article I, Section 8.

  5. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 3, Insightful

    Cause the rest of us are over here clinging to beliefs like copyright is supposed to exist to encourage people to create works that they otherwise would not..

    That's the effect, but that's not why we should keep copyright going. It's very simple: a person has the right to profit from their work if they choose. Another person has no right to utilize the first person's work if they haven't allowed it (particularly when they're the first link in the chain). It's very, very easy to copy an artist's work nowadays, so the only way to preserve their rights is through the legal construct of copyright. If we didn't have copyright, people would be able to violate the terms under which the artist made his work available freely (they do it anyway, but at least the law is making an attempt to curb the behavior). That's unacceptable, because you're essentially changing the terms of the deal unilaterally. You're saying "I like what you've made, but not the way you're providing it to me. I'm going to give you nothing in return for your hard work, even though you wouldn't have provided it if you knew in advance those were the terms."

    The artist has the right to attempt to profit by the "pay me a small amount for your own enjoyment of my work" model, and it's the state's responsibility to protect it. Simple as that.

    And on a more practical note, copyright is necessary to produce a lot of the entertainment we enjoy and take for granted today. The alternative for a system of artist compensation is the commission, which is fine for small works, but fails hard for large ones. If some party had to pay to get The Dark Knight made, from their own pocket, just because they wanted to see it, we'd never have it. Same goes for video games, which are also big-budget affairs now. Hell, even books (one of the simplest art forms of today) would suffer... how many of us have the money to pay an author's cost of living for the year or so it'd take him to write a new book? So even if you disagree with the reasoning I claim for why copyright is just (and I'm going to go out on a limb and guess you do), you can't deny that it has very real, very sizable benefits for us to keep it in place.

  6. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 1

    Copyright of 1790 was as unconstitutional then as it is now.

    ...

    Please explain to me how something written into the Constitution can be unconstitutional. Maybe you meant immoral, but it's quite impossible for copyright to be unconstitutional.

  7. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 1

    I'm sorry. Where do we have a right to copy others' work? Although I download a lot of stuff, I don't try to delude myself into thinking what I'm doing is acceptable.

    Preach it, brother.

  8. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 3, Informative

    Copyright law is simply an attack on my ability to use a personal computer to exercise my liberty to copy files.

    No. Copyright law is preserving the right of the artist to attempt to profit from their work without the active interference of others. You don't have to buy the artist's work, but you have no right whatsoever to take it without paying for it. The fact that it's easy to do so doesn't make it OK.

    Your argument could be applied to all sorts of laws with equal validity (i.e.: none). I mean, murder laws are just an attack on my ability to use my privately-owned gun to shoot people!

  9. Re:Let me be the first one to say it ... on Pirate Bay Trial Ends In Jail Sentences · · Score: 0

    They're putting their asses on the line for our right to copy

    The more fools they, then, for fighting for a right we never had and don't deserve even if we did have it. Comparing these guys to Rosa Parks is ridiculous.

  10. Re:FFIX?! on A Look At the Final Fantasy XIII Demo, Early Analysis · · Score: 1

    I haven't played the DS remake but I hear it's well made.

    It is. If you have a DS, pick that up as well as the FF4 remake, both are good.

    The PSX remakes of the other games were horrendous!

    Eh, I liked 'em. I never really noticed any load times. The PS1 is the form in which I own FF1,2,4,5,6, and Chrono Trigger, and I have no regrets.

    I'm still waiting for a re-release of 7, but that is looking less and less like a possibility.

    You and me both, brother. I wish they'd stop teasing us with it already (damn you, Crisis Core post-ending!!!). If they're going to make it, make it. If they're not going to make it, stop hinting they will!

    I understand there is a PC version with updated graphic textures

    Save yourself the trouble. I played the PC version before the PS1 version, and they look the same.

  11. Re:FFIX?! on A Look At the Final Fantasy XIII Demo, Early Analysis · · Score: 1

    Don't know how you can bash FFX, it's second in quality only to 7... *grumble grumble*

    Anyways, I hated 9 (or more accurately, was really disappointed by it). It's not a terrible game (even the worst FF is still better than a lot of other games), but it definitely was my least favorite in the series. The characters were annoying as hell, the battles were tuned too hard for how scarce resources were, the limit break system is goddamned awful*, it makes you keep items after they're not useful just to learn abilities from them, the story wasn't very good... about the only thing I enjoyed about that game was Nobuo Uematsu's excellent-as-always music.

    *Seriously, this was the worst damn thing ever. In 9, the limit breaks are referred to as Trance, and your characters automatically go into the Trance when their gauge is full, which grants them extra abilities and makes them do more damage. It lasts until their bar empties (every action taken empties the bar a little, and exiting battle completely drains the bar). The problem is that you have no control over it. This is a real scenario that happened to me multiple times during this game: One monster left, guy 1, 2, and 3 are all told to attack the monster. Guy 2's trance gauge is almost full. Guy 1 attacks, monster is almost dead. Monster attacks guy 2, guy 2 is in trance! Guy 3 attacks, monster is dead, battle is over, and THE ENTIRE TRANCE METER IS NOW WASTED. It was the worst goddamn system ever in vented, I have no idea how it made it past testing.

  12. Re:Hmm on A Look At the Final Fantasy XIII Demo, Early Analysis · · Score: 2, Insightful

    I dunno, I found FF8, FFX, FFX-2, and FF12 to be quite fun. For example, drawing spells is annoying in FF8, but it usually stops being something you need to focus on after the early game, and the junction system overall gives you an unparalleled amount of control over your characters. All those games were rather fun to me, even though they had some drawbacks.

  13. Re:Hmm on A Look At the Final Fantasy XIII Demo, Early Analysis · · Score: 3, Insightful

    Even in FF VII you had to bring every char in your party to level them (as in most FF's!)

    Not true. In FF7, characters not in your party level up with your party, but are held back. They'll be usually 3 or 4 levels behind the party members. It makes it so that you aren't screwed over if you want to switch party members, but you still have some incentive to pick a party and stick with it.

  14. Re:IT is a customer service group on Why IT Won't Power Down PCs · · Score: 1

    Which is a damn valid assumption. Generally, people show up to work on time (or if they're early, it's not by much), because they don't want to give up more of their day than they have to.

  15. Re:Free time on World of Warcraft 3.1 Patch Brings Dual-Specs, New Raid · · Score: 1
    In a year, perhaps, but are you accounting for summer? When school is in session, kids generally spend 7 or 8 hours of their day in school, which is pretty comparable to the 8+ we spend at work.

    And amusingly enough I take far less sick days from work than I did from school, probably has something to do with getting a more immediate reward in the form of a paycheck.

    L2 paid sick time! ;)

  16. Re:Ulduar on World of Warcraft 3.1 Patch Brings Dual-Specs, New Raid · · Score: 1
    I meant in terms of how the game plays and feels, not specific things. Yes, some specific things have changed, but the overall game is the same. If you liked raiding before, you're going to like raiding now. If you liked PvP before, you're going to like PvP now (well, maybe not arenas, but the BGs and world PvP haven't changed).

    The difficulty of the end game has come down by a lot.

    This really isn't true. You have to remember, pre-3.1 content is equivalent to MC in the old days. MC was easy as fuck, even easier than Naxx. If we compare Naxx (the current one) to AQ40 or Sunwell (or even the old Naxx), yes, the difficulty has come down a lot... but those aren't meant to be on the same tier. We have to compare present-day Naxx with MC, and Naxx is actually more challenging than MC was.

  17. Re:Free time on World of Warcraft 3.1 Patch Brings Dual-Specs, New Raid · · Score: 1

    All of those are worthy enough activities, but they're all just as optional as video games, when you get right down to it (except your job). It's not like you have less free time, it's that you're choosing to fill your free time with different things.

    Really, there's nothing special about getting older that means you have more commitments. You may have things to do, but you chose to take them on. It's not like they're necessary. You basically replace "school" with "job", and you have the same amount of free time as ever... most people just choose to fill it differently.

  18. Re:Ulduar on World of Warcraft 3.1 Patch Brings Dual-Specs, New Raid · · Score: 1

    Don't get me wrong, I loved every minute I played from 0-60, and then my time raiding at 60 was awesome as well, but the game has turned into complete shite.

    You've changed, maybe. The game has not. It's still the same damn game it was then, just with new content.

    This whole "the game has gone downhill since the old days" rant is so laughable, yet I see it all over. The game hasn't changed one damn bit. If you don't like it now, but did before, it's you that has changed.

  19. Re:Ulduar on World of Warcraft 3.1 Patch Brings Dual-Specs, New Raid · · Score: 2, Informative

    No, all of those were in the game with the expansion launch. It just so happened that people didn't get around to them until later patches.

  20. Re:nerf on World of Warcraft 3.1 Patch Brings Dual-Specs, New Raid · · Score: 1

    As soon as the severity of the nerfs sets in, I'm predicting that millions are going to quit, and Ghostcrawler is FINALLY going to get canned!

    Yes, because GC alone decides what happens to the game balance. Methinks you're yet another one of the players who insists on acting like just because he's visible to you, he must be the source of all your problems.

  21. Re:I have a keyboard... on Vista Post-SP2 Is the Safest OS On the Planet · · Score: 1

    Lies. I have yet to come across the keyboard or mouse (both full-featured and mundane) that required a driver beyond the basic human interface device driver. My Logitech MX3200 set, for example, is perfectly supported with no drivers required.

  22. Re:"It's caused by strings" sounds an awful lot li on Strings Link the Ultra-Cold With the Super-Hot · · Score: 1

    The thing is, "God did it" doesn't give you any equations or principles.

    Sure it does! God(0)* = the universe! See? Beautiful, mathematical proof!

    *Definition of the God function left as an exercise for the reader.

  23. Re:Just like how software should be... on Should Good Indie Games Be More Expensive? · · Score: 4, Insightful

    Hate to break it to you, but those models aren't going to work for gaming. Gamers don't need support contracts, and they'll go nuts if you try to cram advertising down their throats. Just because it works for some, doesn't mean it'll work for anyone else.

  24. ScuttleMonkey... on Best Easter Eggs and Other Software Surprises · · Score: 1

    ScuttleMonkey, your geek card is revoked for getting the Konami code wrong. Shame on you!

  25. Re:Tell you what on EFF Lawyer Calls YouTube ContentID Worse Than DMCA · · Score: 1

    We don't NEED warner's music/movies.

    True enough. It's entertainment, we don't need any of it, much less theirs.

    With the web, we've developed to a point where independently run shows are more entertaining than big business crap.

    The hell we have. I have yet to see ONE, just one, independently produced show that was anywhere near as good as a professional show (unless we deliberately cherry-pick our indie shows to be good and our pro shows to suck). We're nowhere near the point you claim.