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User: LingNoi

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  1. Re:WoW Server Software? on Blizzard Sues Private Server Company, Awarded $88M · · Score: 1

    They didn't use Blizzard's server software. People have reverse engineered the server and made their own open source versions.

  2. Re:Who runs an illegal game server with a real nam on Blizzard Sues Private Server Company, Awarded $88M · · Score: 1

    So you make sure you're not a resident of the US and if you are you get someone else to do it. Open a bank account in country x and use that to make and receive payments. A VISA card in any country is just as good as in the US.

  3. Re:Blizzard? on Blizzard Sues Private Server Company, Awarded $88M · · Score: 1

    How is it copyright infringement to make your own server that sends network packets to a specific port. Please answer this otherwise stop posting everywhere that it's a copyright infringement.

    However, as soon as you start charging money to run your server, well, that changes the mood completely.

    How does it change things? Because before they were just taking away their customers and now their taking their ex-customers money? Makes no sense at all.

    Blizzard have a case against these guys but not for any of the reasons you mentioned so far.

  4. Re:Blizzard? on Blizzard Sues Private Server Company, Awarded $88M · · Score: 1

    and you think punitive damages should be awarded in cases that have summery judgements like this one? It's not even clear exactly what they're being punished for which makes that whole concept ridiculous.

    Either way it's even more stupid because the guilty party will simply file for bankruptcy and not have to pay the extra 80 some million anyway.

  5. Re:Anonymous Coward on Blizzard Sues Private Server Company, Awarded $88M · · Score: 1

    You're assuming the server admins agreed to the EULA. You're assuming a EULA is exactly the same legally as a contract.

    The copyright is already installed on the users hard drive and Blizzard can say whatever they want to say. No one would agree with that line of reasoning, otherwise I'm no longer pirating games or movies if I never run or watch them since I'm not accessing the copyrighted material. You can't have it both ways.

  6. Re:Anonymous Coward on Blizzard Sues Private Server Company, Awarded $88M · · Score: 1

    Yes, they were using actual WoW data files, including player and enemy models, sound effects and all that. That is clearly infringing on copyrighted material.

    No dude that's the client, but don't let facts get in your way of being modded "informative", lol..

  7. Re:So what this means is on World's First Voice Call From a Free GSM Stack · · Score: 1

    I love how whenever someone does something fricken awesome, like makes a way for you to set up your own phone network for free minus hardware there's always some dumb shit on slashdot ready to poop poop the whole thing.

  8. Re:ok i'll say it on EVE Player Loses $1,200 Worth of Game Time In-Game · · Score: 1

    and tell me dude, how you going to get that lowly frigate within one week of playing when you've never played the game at all before? Exactly.

    and no, no corp is going to just hand you stuff after one week of game time so what you said isn't true at all.

  9. Re:Question for EVE players on EVE Player Loses $1,200 Worth of Game Time In-Game · · Score: 1

    I think it goes further then that. They start out as eve time cards and you can convert them into plex, in game time cards.

    I'm sure it's this conversion which means you loose your legal rights over the item.

  10. Re:ok i'll say it on EVE Player Loses $1,200 Worth of Game Time In-Game · · Score: 1

    Problem is you're assuming
    - chargeback rules apply after you've already bought a non-refundable item
    - that this guy bought all these plex items with his own credit card. He could simply have bought them from someone else.

    Either way the credit card company isn't going to give you a refund on non-refundable goods that you've already used. That's called fraud.

  11. Re:ok i'll say it on EVE Player Loses $1,200 Worth of Game Time In-Game · · Score: 1

    No because the items are already paid for. These PLEX items are no different from any other item now so once you have bought it, it becomes non refundable.

  12. Re:ok i'll say it on EVE Player Loses $1,200 Worth of Game Time In-Game · · Score: 1

    Sorry dude but that's totally bullshit along with the GPs "no level" comment and you both know it.

    Eve has skills. If you don't grind skills you can't do jack. As a 1 week old player you'll be useless until your grind your skills up to the point where you can actually do something useful.

  13. Re:They are users, nothing more. on The 'Net Generation' Isn't · · Score: 1

    Hows that different from slashdotters..

    - mercural is better, no git is..
    - linux is the best, no BSD is better, lol wut, mac wins

    You're all fucking cattle mooooo

  14. Re:Next step to prevent PC piracy on DRM-Free Game Suffers 90% Piracy, Offers Amnesty · · Score: 1

    From their blog..

    http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2009/10/26/dedicated-to-our-pc-players.aspx#%23

    Will there be an option to have my own dedicated server? Yes, DICE will have trusted partners with datacenters worldwide that you'll be able to rent a dedicated server from ensuring you always have a quality server in your region.

    Problem with this, they're not in my region and I can see the pleads of people who have bought the game here on the forums.

    Every other game lets you just download the server software and run it without the game developer demanding an extra cut for doing nothing. Not sure why they've done this with bad company 2 however I don't like it and I'm not paying for a multiplayer game that's going to give me 200+ ms ping.

  15. Re:Next step to prevent PC piracy on DRM-Free Game Suffers 90% Piracy, Offers Amnesty · · Score: 1

    I can see how that appeals to a person who has already bought the game.

    Telling me the game doesn't crash as much as it used to isn't making me want to spend money on it though.

  16. Re:This is the difference between Apple and MS on Chip Guru Papermaster Loses Signal At Apple · · Score: 1

    It was a reply to Tyrione's post, stop trolling.

  17. Re:Queue the Arguing on DRM-Free Game Suffers 90% Piracy, Offers Amnesty · · Score: 1

    What do you mean? Are you saying the makers of Modern Warfare 2 are bankrupt?

  18. Re:Stardock does fine on DRM-Free Game Suffers 90% Piracy, Offers Amnesty · · Score: 1

    Stardock makers of impulse are working on a new DRM library. They also only offer refunds from third party developers if they authorise it. They're no better then anyone else in the industry.

  19. Re:Next step to prevent PC piracy on DRM-Free Game Suffers 90% Piracy, Offers Amnesty · · Score: 1

    I just made the decision not to buy BF 2 bad company because:

    - There are no dedicated servers so I wouldn't be able to get a good ping in my country
    - I read the forums, saw the tons of problems people were having
    - Read some devs post about how they can't even make a patch system that works

    A combination of the three made me decide not to buy it. I still want to play a battlefield style modern warfare game though so if anyone has an idea for alternatives please reply.

  20. Re:This is the difference between Apple and MS on Chip Guru Papermaster Loses Signal At Apple · · Score: 1

    Sorry dude but you're just completely coming at these kind of comments from the wrong angle.

    The reason I'm complaining about it in the first place is because I want it to be better so when I use power shell I don't have to put up with a shitty product.

  21. Re:This is the difference between Apple and MS on Chip Guru Papermaster Loses Signal At Apple · · Score: 1

    It still sucks on win 7 too. You can't do simple things such as piping output and tabbing a file name is horrible compared to mac and linux. Looks like they're making efforts to rip off unix though. User accounts are now in C:\users\ and they're trying to separate data from the programs running with it.

  22. Re:Completely disconnected from reality on Why NASA's New Video Game Misses the Point · · Score: 1

    Look, the facts of the matter are not subject to vote, so people's opinions on this do not tell us whether manned exploration is economically viable or not. But your beliefs about those opinions seem to be erroneous. The fact is that most Americans -- by a very slim margin, within the margin of error -- think that a manned mission to Mars should not be a current goal of the space program. [rasmussenreports.com] Only 45% think that investment in space exploration since the first moon landing has been worth it.

    What you've tried to do here is spin facts to make it sound like no one is interested in space which simply isn't true.

    Wow. Friend, you need a history review badly. Both the U.S. and the U.S.S.R. had robotic probes on the moon before we we put people there. Here's some remedial reading for you: wik pages on the Luna [wikipedia.org] and Surveyor [wikipedia.org] program.

    and how many probes brought moon rocks back to earth? Exactly, what I said made perfect sense.

    Many people interested in space are interested in it because they think we're going to encounter humanoid aliens a la Star Trek.

    Perhaps some however a lot of people are interested in space because they see it as an opportunity of increasing the understanding of our universe and how it works.

  23. Re:sweet! on Debian 6.0 "Squeeze" Frozen · · Score: 1

    Its just sad Debian gets all the publicity when they just reap the benefits of upstream's hard work.
    Upstream all the way!

    Fixed that for you.

  24. Re:Trillion? on 5 Trillion Digits of Pi — a New World Record · · Score: 3, Informative

    This page has more details, what I find interesting is that he needed 96.0 GB of ram to do the number crunching.

  25. Re:Update... on 5 Trillion Digits of Pi — a New World Record · · Score: 3, Informative

    Wikipedia has a much better page available.
    http://en.wikipedia.org/wiki/Chronology_of_computation_of_%CF%80