personally i can't imagine how people use everyday things without being at least a little bit aware of how they work. i wouldn't be able to live with myself like that. what the hell is wrong with the world? and yes, i do mean 'wrong'. without our curiosity we'd still be in the stone age.
furthermore the article seems to correlate how much you 'tweet' to how h4rdc0r3 you are about computers. is this a joke? i consider myself pretty technologically savvy, but i couldn't give less of a shit about web 2.0.
but that won't stop me from being an elitist douche canoe towards people that visit other, inferior websites. makes me proud of my vaguely-defined online 'community'.
...and then you'll realize that the computer was resold, the thief is long gone, and you've been harassing and invading the privacy of an innocent person.
I don't see why you expect to be able to handle things like cornering the market and holding territory on your own (unless it's something insignificant). It's not realistic. However, as a corporation/alliance, you can easily vertically integrate your production, protect your space, and help each other upkeep your stations with only a small/moderate time commitment from each individual. Yes, if you want to have your own personal empire, it will be time-consuming and borderline impossible, as it should be. Specialize and trade (ideally with your corpmates).
Meh, I am definitely not playing EVE "h4rdc0r3" at this point (few hours a week lately), and honestly, I'm doing fine. I'm in a fairly large 0.0 alliance, and there's usually at least one fleet going on at any moment in time so that I can log on and jump into action. Or I can jump into empire and pirate solo or with my corp. At my level, making money is not a problem at all. I'm only a few months old, so 15 minutes of killing NPCs in 0.0 gets me a new T1 cruiser or whatever cheap ship that can contribute just fine to my fleet. If I really need money, I probe out and clear some exploration sites and make anywhere between 50-500 mil off of each one.
As for the "social connections" part, yeah, I don't see how you would be able to make that up without putting any time at all into the game. You're right, you can't just buy that. Socializing is the biggest appeal of any MMO because every other aspect of the game is usually done better in traditional RPGs. I understand that some people will be online 24/7 and have many more "e-friends" than you, but I don't see how it would put you in a major disadvantage against them.
Unless you play the game entirely by yourself and avoid human contact whenever possible, you WILL find plenty of people to fly with. Also, the activities you aspire to perform in the game such as "running a major alliance" and "controlling a starbase" are quite dull and stressful and turn the game into a job. Luckily for us, there's plenty of people that play 80 hours per week that will gladly do all of the above and more.
If this is true, do we mark the article as a troll then? The list that you gave doesn't sound too unreasonable. Certainly not as crazy as the article describes it.
How would investing more playtime into EVE give you an advantage over other players? Your skills would still train at the same rate. The only thing you can get from playing a lot is more money, but if you really wanted that, there are other legit ways to acquire it without investing time.
Because they solve problems: http://www.youtube.com/watch?v=ipYkuCZ2IYI
...you can hardly call Wired a 'magazine'
...that's the stuff.
personally i can't imagine how people use everyday things without being at least a little bit aware of how they work. i wouldn't be able to live with myself like that. what the hell is wrong with the world? and yes, i do mean 'wrong'. without our curiosity we'd still be in the stone age.
furthermore the article seems to correlate how much you 'tweet' to how h4rdc0r3 you are about computers. is this a joke? i consider myself pretty technologically savvy, but i couldn't give less of a shit about web 2.0.
i don't understand why this is on /. either...
Most is, but 30% (and shrinking) of the state budget comes from oil and gas. I suppose that's still a large fraction.
http://www.globalsecurity.org/military/world/russia/budget.htm
Surprisingly enough, they don't get all of their money from oil and gas.
"Despite higher energy prices, oil and gas only contribute to 5.7% of Russia's GDP and the government predicts this will drop to 3.7% by 2011."
http://en.wikipedia.org/wiki/Russia#Economy
perhaps
but that won't stop me from being an elitist douche canoe towards people that visit other, inferior websites. makes me proud of my vaguely-defined online 'community'.
feels good man
idk my bff jill?
Russia could be a bad example. You should use Eritrea for a much stronger emphasis.
Guess I should keep my finger a bit farther from the reply key.
looks like you failed
I'm sure there is a Wikipedia entry on this logical fallacy.
Indeed, there is.
http://en.wikipedia.org/wiki/Denying_the_antecedent
Gentlemen...welcome to Soviet Russia.
...and then you'll realize that the computer was resold, the thief is long gone, and you've been harassing and invading the privacy of an innocent person.
Whiskers sappin' mah sentry!
I don't see why you expect to be able to handle things like cornering the market and holding territory on your own (unless it's something insignificant). It's not realistic. However, as a corporation/alliance, you can easily vertically integrate your production, protect your space, and help each other upkeep your stations with only a small/moderate time commitment from each individual. Yes, if you want to have your own personal empire, it will be time-consuming and borderline impossible, as it should be. Specialize and trade (ideally with your corpmates).
Meh, I am definitely not playing EVE "h4rdc0r3" at this point (few hours a week lately), and honestly, I'm doing fine. I'm in a fairly large 0.0 alliance, and there's usually at least one fleet going on at any moment in time so that I can log on and jump into action. Or I can jump into empire and pirate solo or with my corp. At my level, making money is not a problem at all. I'm only a few months old, so 15 minutes of killing NPCs in 0.0 gets me a new T1 cruiser or whatever cheap ship that can contribute just fine to my fleet. If I really need money, I probe out and clear some exploration sites and make anywhere between 50-500 mil off of each one.
As for the "social connections" part, yeah, I don't see how you would be able to make that up without putting any time at all into the game. You're right, you can't just buy that. Socializing is the biggest appeal of any MMO because every other aspect of the game is usually done better in traditional RPGs. I understand that some people will be online 24/7 and have many more "e-friends" than you, but I don't see how it would put you in a major disadvantage against them.
Unless you play the game entirely by yourself and avoid human contact whenever possible, you WILL find plenty of people to fly with. Also, the activities you aspire to perform in the game such as "running a major alliance" and "controlling a starbase" are quite dull and stressful and turn the game into a job. Luckily for us, there's plenty of people that play 80 hours per week that will gladly do all of the above and more.
If this is true, do we mark the article as a troll then? The list that you gave doesn't sound too unreasonable. Certainly not as crazy as the article describes it.
How would investing more playtime into EVE give you an advantage over other players? Your skills would still train at the same rate. The only thing you can get from playing a lot is more money, but if you really wanted that, there are other legit ways to acquire it without investing time.
We can only hope.
Maybe because we don't have billions of years to conduct such an experiment?
...and here is where I keep assorted lengths of wire!
Psh, we've been doing this in Eve Online for a while. It's called jumping to a clone ;)